Thread: Boost scanners
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Unread 25 May 2017, 08:16   #13
Kaiba
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Re: Boost scanners

I think there is two camps when it comes to scans.

There is purists like butcher who say scanners should be dedicated planets performing manual scans 24/7 for 7 weeks. This is imo outdated though as a game with <600 suffers when 20-30 of its planets are not competing for score or providing active fleets for at least 70% of a round.

On the other side there is someone like me I guess who thinks that scans should be available to all. I think scans reliance, especially with cloaked fleets means too many times players are roided or lose ships because a scanner couldn't be found to give them basic information about what's happening.

P/D/U/L/N scans should all work on every tick with 1 amp needed only. A, I and J should be specialist scans which provide even more detailed information than currently provided. I scan for example should show a cloaked fleet fully. A scan should provide the complete fleet and individual overview of the 4 fleets composition (cloaked ships not shown). J scan should be red/green coloured to help dustingush att/def.
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