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Posts Made By:
Gio2k
Forum:
Alliance Discussions
11 May 2012, 15:21
Replies:
336
The Round from CBA's perspective
Views:
193,270
Posted By
Gio2k
Re: The Round from CBA's perspective
I was disagreeing with you partially, given that your point, or part of it was when you said:
Given that fang lost fighting vs 2 of the top 3 alliances, it does make losing less embarrassing...
Forum:
Alliance Discussions
9 May 2012, 13:54
Replies:
336
The Round from CBA's perspective
Views:
193,270
Posted By
Gio2k
Re: The Round from CBA's perspective
Correct me if i am wrong, but Ultores did not win this round by taking fang 1 on 1 in the last week. Of course Fang blew it, but CT played a big part in ults victory. In the end though, both CT and...
Forum:
Alliance Discussions
9 May 2012, 10:32
Replies:
336
The Round from CBA's perspective
Views:
193,270
Posted By
Gio2k
Re: The Round from CBA's perspective
Yay. What a tremendous accomplishment. Let's have a round of applause for CT!
Seriously, if i were CT or Fang, i would take a round off, to let people forget what an embarrassing ****up they pulled...
Forum:
Alliance Discussions
8 May 2012, 14:01
Replies:
336
The Round from CBA's perspective
Views:
193,270
Posted By
Gio2k
Re: The Round from CBA's perspective
And the moral of the story is: If you want to win a round against ultores, you should block against them for the whole round, not just 2/3 of the round :D
Forum:
Alliance Discussions
8 May 2012, 13:58
Replies:
336
The Round from CBA's perspective
Views:
193,270
Posted By
Gio2k
Re: The Round from CBA's perspective
The point is, you usually have to avoid too many fights. Fang declared war on CT a bit too early. It all comes down to politics. Then again, it seems CT died way too fast :P
Forum:
Alliance Discussions
8 May 2012, 09:51
Replies:
336
The Round from CBA's perspective
Views:
193,270
Posted By
Gio2k
Re: The Round from CBA's perspective
So ult will win another round? LOL. Go Fang and CT! :)
Forum:
Alliance Discussions
22 Feb 2012, 14:52
Replies:
49
Round 45 - Worst Round Ever?
Views:
28,012
Posted By
Gio2k
Re: Round 45 - Worst Round Ever?
I did suggest (http://pirate.planetarion.com/showthread.php?t=199453) it a couple rounds ago. Sadly PA team came up with a half arsed fix that made things worse for some people instead of a solution...
Forum:
Alliance Discussions
17 Feb 2012, 16:15
Replies:
271
Ultores
Views:
112,642
Posted By
Gio2k
Re: Ultores
I take it you mean 'hitting ult while xvx remains allied to them was futile'
Forum:
Alliance Discussions
17 Feb 2012, 15:35
Replies:
271
Ultores
Views:
112,642
Posted By
Gio2k
Re: Ultores
Maybe some alliance's plans to avoid incs backfired?
Forum:
Planetarion Discussions
31 Jan 2012, 14:46
Replies:
59
I Can't Cope
Views:
22,167
Posted By
Gio2k
Re: I Can't Cope
Spam refs ftw :P
I don't blame the game though. Apparently, the majority of players are willing to get up between 2am - 6am to launch their attack fleets, so that alliances do not feel compelled to...
Forum:
Planetarion Suggestions
9 Jan 2012, 15:56
Replies:
76
Prelaunch and multi tick battles
Views:
17,026
Posted By
Gio2k
Re: Prelaunch and multi tick battles
I posted this in another thread, but i will repeat / expand it here:
Pro:
- Most attacks will be either at night 10 -11 pm game time, or early morning 5-8 game time. Ergo, more sleep ftw.
- 10 :...
Forum:
Planetarion Discussions
9 Jan 2012, 15:03
Replies:
51
How (and why) Planetarion fails
Views:
23,026
Posted By
Gio2k
Re: How (and why) Planetarion fails
Now to business: pl +2 could be beneficial.
Pro: Most sane people will launch in the morning.
Con: The insane ones will band together in 1 elite alliance and cruise to victory, 1up style.
Forum:
Planetarion Discussions
9 Jan 2012, 14:59
Replies:
51
How (and why) Planetarion fails
Views:
23,026
Posted By
Gio2k
Re: How (and why) Planetarion fails
As evidenced in the huge and continuous success and ever growing playerbase of planetarion :devil:
Sorry, i know, it was a cheap troll but could not help myself.
Forum:
Alliance Discussions
25 Nov 2011, 15:14
Replies:
150
Round over after 450 ticks?
Views:
46,278
Posted By
Gio2k
Re: Round over after 450 ticks?
Right, because alliances only rely on knowitall and the ingame scores page to judge the real score / value / danger of an alliance :rolleyes:
Forum:
Alliance Discussions
25 Nov 2011, 14:47
Replies:
150
Round over after 450 ticks?
Views:
46,278
Posted By
Gio2k
Re: Round over after 450 ticks?
To clarify:
If you are playing for top tag, it does not make sense to swap members in and out of tag, because you lose score everytime you do.
Apprime is not playing for top tag, but obviously we...
Forum:
Alliance Discussions
24 Nov 2011, 16:01
Replies:
150
Round over after 450 ticks?
Views:
46,278
Posted By
Gio2k
Re: Round over after 450 ticks?
No, it does not. Just because we're not playing for top alliance does not mean it's a good idea to squander ally score.
Also: not playing for top ally != not playing for rank.
Forum:
Alliance Discussions
24 Nov 2011, 13:52
Replies:
150
Round over after 450 ticks?
Views:
46,278
Posted By
Gio2k
Re: Round over after 450 ticks?
Lol. Another hypothesis? We have like 3 members atm with more actual score than the contributed score. All the others have never left the alliance. It does not even make sense, because the score they...
Forum:
Alliance Discussions
24 Nov 2011, 13:00
Replies:
150
Round over after 450 ticks?
Views:
46,278
Posted By
Gio2k
Re: Round over after 450 ticks?
What kind of response did you actually expect after trying to "interpret" the facts to suit your hypothesis. You pasted numbers that only confirm what we already knew long time ago:
- Apprime is...
Forum:
Alliance Discussions
8 Nov 2011, 13:03
Replies:
79
RD 44 Predictions
Views:
21,501
Posted By
Gio2k
Re: RD 44 Predictions
Maybe, just maybe, it has something to do with ultores hitting an HCs gal :P
Just curious, what happens to ultores + naps after point 2? You just roll over and die?
Forum:
Alliance Discussions
7 Oct 2011, 15:46
Replies:
189
Ultores pwnage
Views:
45,089
Posted By
Gio2k
Re: Ultores pwnage
It would be really funny / sad / amusing, etc if it actually mattered.
Most xVx lost interest in the round more than a week ago, when it was clear there was no chance for #1 alliance / galaxy /...
Forum:
Alliance Discussions
4 Oct 2011, 11:11
Replies:
189
Ultores pwnage
Views:
45,089
Posted By
Gio2k
Re: Ultores pwnage
Why is everyone congratulating ultores when the round is over in 4 days and the score lead is less than 3m? In fact, if CT hadn't crashed over 3m score yesterday, they would still be leading.
But...
Forum:
Alliance Discussions
30 Sep 2011, 19:22
Replies:
35
Will a top tier alliance ever fight DFWTK 1v1?
Views:
21,973
Posted By
Gio2k
Re: Will a top tier alliance ever fight DFWTK 1v1?
It's quite obvious. But if you felt the need to point it out maybe its not as obvious as i thought. :P
Forum:
Alliance Discussions
30 Sep 2011, 11:50
Replies:
35
Will a top tier alliance ever fight DFWTK 1v1?
Views:
21,973
Posted By
Gio2k
Re: Will a top tier alliance ever fight DFWTK 1v1?
No. Actually it is not. The main purpose of this game would be to avoid war.
Lets take a look from the planet/gal/alliance perspective:
For a given planet / galaxy / alliance, the main objective is...
Forum:
Planetarion Suggestions
30 Sep 2011, 11:32
Replies:
24
Salvaging ships
Views:
5,280
Posted By
Gio2k
Re: Salvaging ships
Top Value planets should be able to get salvage up to what they lost.
The remaining attackers fleet salvage can be assigned as usual then.
With regard to salvaging ships for 50%, i think it's the...
Forum:
Alliance Discussions
28 Sep 2011, 19:36
Replies:
112
Will a top tier alliance ever fight ND 1v1?
Views:
43,248
Posted By
Gio2k
Re: Will a top tier alliance ever fight ND 1v1?
Wtf was all that about. DLR had enough of this round?
Forum:
Planetarion Suggestions
28 Sep 2011, 15:42
Replies:
26
Easy change to keep smaller players
Views:
5,318
Posted By
Gio2k
Re: Easy change to keep smaller players
What would prevent 5 big planets sending 1/5 of their fleets each? Also, what would prevent a big planet being escorted by other planets and land solo for full cap?
Forum:
Alliance Discussions
28 Sep 2011, 15:18
Replies:
112
Will a top tier alliance ever fight ND 1v1?
Views:
43,248
Posted By
Gio2k
Re: Will a top tier alliance ever fight ND 1v1?
I just want to know when Alki is getting deleted!
Forum:
Alliance Discussions
24 Sep 2011, 13:52
Replies:
112
Will a top tier alliance ever fight ND 1v1?
Views:
43,248
Posted By
Gio2k
Re: Will a top tier alliance ever fight ND 1v1?
I am not whining about it. I never would have even mentioned the fact that ct ptargeted penguins if darkhead (or whatever his nick) hadn't posted his "CT didn't start shit" comment, when in fact they...
Forum:
Alliance Discussions
23 Sep 2011, 22:08
Replies:
112
Will a top tier alliance ever fight ND 1v1?
Views:
43,248
Posted By
Gio2k
Re: Will a top tier alliance ever fight ND 1v1?
CT were doing their own thing alright! 80 player alliance decided to pick a fair fight by ptargetting 45 player strong penguins.
But wait, if nd+ct+dlr+oddr were hitting ult, which makes up for...
Forum:
Alliance Discussions
23 Sep 2011, 13:32
Replies:
112
Will a top tier alliance ever fight ND 1v1?
Views:
43,248
Posted By
Gio2k
Re: Will a top tier alliance ever fight ND 1v1?
I know right? The cheek some people have :D
Damn xVx should have just rolled over and let ND + CT keep hitting them for at least another 7 days...
Forum:
Alliance Discussions
23 Sep 2011, 13:17
Replies:
51
Ultorrents
Views:
9,057
Posted By
Gio2k
Re: Ultorrents
And again, a single ND planet crashed more value than all those defenders combined. Funny, whenever xVx seems to take the crash-king crown you guys outdo yourselves :)
It would be interesting to...
Forum:
Alliance Discussions
22 Sep 2011, 12:24
Replies:
51
Ultorrents
Views:
9,057
Posted By
Gio2k
Re: Ultorrents
CT and ND have crashed waaaay more value on attacks than xVx have crashed on defence. Hell, this guy alone has crashed more than the whole of xvx:...
Forum:
Alliance Discussions
21 Sep 2011, 16:53
Replies:
94
Will a top tier alliance ever fight xVx 1 vs 1?
Views:
16,000
Posted By
Gio2k
Re: Will a top tier alliance ever fight xVx 1 vs 1?
ND should thank you guys. Last round they won the round by a small margin, and you blamed p3nguins for it. This round, who are you going to blame?
Forum:
Alliance Discussions
18 Sep 2011, 18:39
Replies:
55
Would Alliances allow the following:
Views:
13,069
Posted By
Gio2k
Re: Would Alliances allow the following:
This rounds politics are very entertaining :)
Chaotic, sometimes completely illogical, but entertaining. :D
Forum:
Planetarion Suggestions
16 Sep 2011, 14:59
Replies:
2
small improvement to bcalc
Views:
2,321
Posted By
Gio2k
small improvement to bcalc
Plz add a new column with totals per ship to the bcalc. That helps to have a better overview when there are many fleets attacking / defending.
Forum:
Strategic Discussions
12 Sep 2011, 16:18
Replies:
86
Round 43 Stats Thread
Views:
40,375
Posted By
Gio2k
Re: Round 43 Stats Thread
Tbh that only seems to be bc people are oversleeping and crashing a lot.
Me included :banana:
Forum:
Alliance Discussions
12 Sep 2011, 12:48
Replies:
51
Ultorrents
Views:
9,057
Posted By
Gio2k
Re: Ultorrents
Is it my impression, or is ROCK cooperating in attacks with CT on almost all their attacks?
Forum:
Strategic Discussions
6 Sep 2011, 11:51
Replies:
86
Round 43 Stats Thread
Views:
40,375
Posted By
Gio2k
Re: Round 43 Stats Thread
We got it, you Rickrolled the universe!!! Kudos. :salute:
Forum:
Planetarion Suggestions
31 Aug 2011, 12:57
Replies:
5
Planet Reset
Views:
2,639
Posted By
Gio2k
Planet Reset
I wanted to ask what the reason is for the 24 ticks delay for resetting a planet.
I can't think of a good reason for this wait period. After all, the planet that is being reset is already losing all...
Forum:
Planetarion Discussions
19 Aug 2011, 16:55
Replies:
34
Appoco: I ask somewhere else :)
Views:
11,450
Posted By
Gio2k
Re: Appoco: I ask somewhere else :)
If you check the other Jagex thread, you will notice that there are more people who also feel that the value of the current PA is just the name / domain of the game. At one point it was also the...
Forum:
Planetarion Suggestions
19 Aug 2011, 16:29
Replies:
31
JAGEX and the thousands of new planets
Views:
5,756
Posted By
Gio2k
Re: JAGEX and the thousands of new planets
Starting Quests do not need to cover every single aspect of gameplay. if anything, there should be a quest that rewards you for getting online into irc and introduce yourself to the community.
In...
Forum:
Planetarion Discussions
19 Aug 2011, 15:51
Replies:
34
Appoco: I ask somewhere else :)
Views:
11,450
Posted By
Gio2k
Re: Appoco: I ask somewhere else :)
Nostalgia and boredom mostly. Although it doesn't mess with my sleep pattern since i don't wake up at nights anymore :D
Forum:
Planetarion Discussions
18 Aug 2011, 10:12
Replies:
34
Appoco: I ask somewhere else :)
Views:
11,450
Posted By
Gio2k
Re: Appoco: I ask somewhere else :)
Honestly though, are you really expecting Jagex to do anything with this game? A quick look at their portal and it's quite clear that PA does not fit the game profile that they advertise. A text...
Forum:
Planetarion Discussions
4 Aug 2011, 23:50
Replies:
21
The Havoc for this round.
Views:
12,936
Posted By
Gio2k
Re: The Havoc for this round.
I am loving it. I like it even better than the regular round! Plenty of action during the day, nights i just hide my ships at home and get my share of sleep. If it wasn't for those pesky sks. One...
Forum:
Planetarion Discussions
29 Jul 2011, 12:59
Replies:
21
The Havoc for this round.
Views:
12,936
Posted By
Gio2k
Re: The Havoc for this round.
The fact that people would form an alliance to play havoc is just lol. :D
Also, Nighttime protection during havoc ftw!
Forum:
Planetarion Suggestions
25 Jul 2011, 13:16
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
While searching (unsuccessfully) for a reference as to when exactly pre-launch attacks were introduced, i stumbled upon this link, which provided a LOL moment:...
Forum:
Planetarion Suggestions
25 Jul 2011, 12:26
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
Valid point. I didn't realize this game was actually designed for people with unnormal biorythms. I take everything i said back!!
Forum:
Planetarion Suggestions
25 Jul 2011, 12:07
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
You're sooo right. If only there was a way to set this preference only once in the first x ticks during protection.
Oh wait....:rolleyes:
Forum:
Planetarion Suggestions
22 Jul 2011, 20:03
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
You are again treating the symptoms instead of the disease. Back in the days PA didn't have prelaunches attacking was not spread evenly, why would it spread evenly now if we remove them? Removing PL...
Forum:
Planetarion Suggestions
22 Jul 2011, 10:48
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
Some of these so called "inactives" are actually people who gave the game a try, and quit the game after one too many times after they went to sleep and got up next day to find that their roids and...
Forum:
Planetarion Suggestions
21 Jul 2011, 16:24
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
Where? Maybe from the fact that there are less and less players around? Maybe from the fact that most other people agree that you need to be active during the night if you want to be successful at...
Forum:
Planetarion Suggestions
21 Jul 2011, 16:15
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
The XP suggestion was also suggested by myself a loooooong time ago: See http://pirate.planetarion.com/showthread.php?t=198148. It never got much attention, but i always thought it would make...
Forum:
Planetarion Suggestions
21 Jul 2011, 15:28
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
Are you saying you just need to bet on poker if you want to win?
Or that if you just keep on building stuff everytime in Catan you can win?
Or that you just need to keep producing units and...
Forum:
Planetarion Suggestions
21 Jul 2011, 13:54
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
Actually, these are the games i used to play (offline as well as online):
-Poker
-Settlers of Catan
-Starcraft
None of them reward activity for the sake of being active. They do reward,...
Forum:
Planetarion Suggestions
21 Jul 2011, 12:36
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
If the forums had "like" button, i wouldn't have to take all the extra effort of quoting this just to add a QTF :(
Forum:
Planetarion Suggestions
18 Jul 2011, 12:22
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
The fact is that features like auto-reported incs are in place exactly to help against night time launches. In a sense, it is already some kind of night time protection, but it still fails to stop...
Forum:
Planetarion Suggestions
14 Jul 2011, 16:57
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
It can't be misused, because it's not optional. You can't decide if or when you want nighttime protection. At least not in the suggested form.
Forum:
Planetarion Suggestions
14 Jul 2011, 13:27
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
With night protection in place, i would also consider 30 min ticks to make the game more action packed during the day. I also welcome any sound argument against the suggestion, but "I won't land if I...
Forum:
Planetarion Suggestions
13 Jul 2011, 14:01
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Re: Nighttime protection
link: http://www.lordofultima.com/en/wiki/view/night+protection
Forum:
Planetarion Suggestions
13 Jul 2011, 13:56
Replies:
151
Nighttime protection
Views:
36,313
Posted By
Gio2k
Nighttime protection
I am playing this round after a break of 2+ years i think. My impression is that most of the people around are pretty much the same ones as 5 years ago. It seems that PAs playerbase is after all...
Forum:
Planetarion Discussions
13 Jul 2011, 13:37
Replies:
22
Don't Forget to send a Postcard.
Views:
12,377
Posted By
Gio2k
Re: Don't Forget to send a Postcard.
where's the "like" button?
Forum:
Alliance Discussions
12 May 2010, 16:46
Replies:
328
Asc/THINLYVEILEDTHREAT
Views:
109,692
Posted By
Gio2k
Re: Asc/THINLYVEILEDTHREAT
Epic, but not surprising. What surprises me is how Asc seems to puppeteer all the other alliances around, round after round. Some people never learn :P
Forum:
Alliance Discussions
4 May 2010, 09:46
Replies:
294
Sad change in planetarion history
Views:
62,836
Posted By
Gio2k
Re: Sad change in planetarion history
Why is this thread still going on?
And why is Vision winning? Shame on yourselves :(
Forum:
Alliance Discussions
15 Apr 2010, 12:28
Replies:
143
Vision/newdawn nap
Views:
26,552
Posted By
Gio2k
Re: Vision/newdawn nap
This is FUN!
So i guess this is how things will go:
ND will try to get back at App for hitting LordN
Vision will go for easy roids
DLR will hit Asc back now that ND and Vision are doing their...
Forum:
Alliance Discussions
14 Apr 2010, 12:55
Replies:
147
NewDawn and P3nguins
Views:
48,302
Posted By
Gio2k
Re: NewDawn and P3nguins
Apprime will never need to drop the nap. Not as long as there are so many Vision and ND roids for the taking.
But even though apprime are hitting ND / Vsn fatties, DLR is getting ND + Asc...
Forum:
Alliance Discussions
9 Apr 2010, 09:30
Replies:
76
Lokken: is he shit?
Views:
36,535
Posted By
Gio2k
Re: Lokken: is he shit?
Who's lokken?
Forum:
Alliance Discussions
7 Apr 2010, 11:56
Replies:
147
NewDawn and P3nguins
Views:
48,302
Posted By
Gio2k
Re: NewDawn and P3nguins
The fact that some people are moaning bc ND napped the #5 alliance just blows my mind.
"Oh noes, we are doomed /o\ Run for the hills"
Forum:
Planetarion Discussions
23 Mar 2010, 16:25
Replies:
275
donation whores
Views:
169,361
Posted By
Gio2k
Re: donation whores
The way i see it, BA and his gal did us all a favor.
If he wins the round it's not going to be bc of this one time donation, which is more likely to limit his ability to hit easy targets.
If you...
Forum:
Planetarion Suggestions
15 Mar 2010, 11:39
Replies:
29
Implement some form of geography
Views:
4,351
Posted By
Gio2k
Re: Implement some form of geography
I suggest a hexagonal based geography. Think bee hives. Just because i think it would be cool :P
Forum:
Planetarion Discussions
10 Mar 2010, 13:23
Replies:
7
Anyone else think this is silly?
Views:
5,806
Posted By
Gio2k
Re: Anyone else think this is silly?
"You got a total value above 100, which would suggest we suck at programming"
Fixed!
Forum:
Alliance Discussions
10 Mar 2010, 13:20
Replies:
109
are people serious?
Views:
39,236
Posted By
Gio2k
Re: are people serious?
Screw blocks. Let's all go play farmville. I heard p3nguins can be found there too!
Forum:
Planetarion Discussions
11 Feb 2010, 12:49
Replies:
73
Single Targeting
Views:
13,628
Posted By
Gio2k
Re: Single Targeting
You call 5 def fleets easily covered? :confused:
Forum:
Planetarion Discussions
9 Feb 2010, 19:19
Replies:
73
Single Targeting
Views:
13,628
Posted By
Gio2k
Re: Single Targeting
Now that is just plain wrong. I am active, but not hardcore :P
But to the point: I am playing this round with a very casual gamestyle. I haven't participated in my alliance's attacks at all this...
Forum:
Planetarion Discussions
9 Feb 2010, 10:58
Replies:
73
Single Targeting
Views:
13,628
Posted By
Gio2k
Re: Single Targeting
It's called generalization.
Forum:
Planetarion Discussions
8 Feb 2010, 12:41
Replies:
73
Single Targeting
Views:
13,628
Posted By
Gio2k
Re: Single Targeting
Hardcore players do not like it. Casual players like it. I don't know what the big fuss is, actually, since in the end it comes down to defending your roids as best as you can. In a multi-targetting...
Forum:
Alliance Discussions
2 Feb 2010, 15:40
Replies:
244
round 35 politics
Views:
81,409
Posted By
Gio2k
Re: round 35 politics
We raped ministry in pia! :salute:
Forum:
Alliance Discussions
26 Jan 2010, 14:33
Replies:
244
round 35 politics
Views:
81,409
Posted By
Gio2k
Re: round 35 politics
Just out of curiosity, who's fighting Apprime at the moment? I haven't seen Apprime lose any significant amount of roids in ages.
Forum:
Planetarion Suggestions
15 Jan 2010, 16:36
Replies:
11
Killing ships for XP
Views:
6,399
Posted By
Gio2k
Re: Killing ships for XP
Encouraging fights is not an easy problem to solve. People don't like loosing ingame assets (ships / roids / etc). Even so, the conventional wisdom is "roids can be won back, but fleet can not be...
Forum:
Alliance Discussions
14 Jan 2010, 14:13
Replies:
244
round 35 politics
Views:
81,409
Posted By
Gio2k
Re: round 35 politics
so, how long before Apprime gets bashed for the first time this round? We should have a parallel game to place bets on such things :D
Forum:
Planetarion Suggestions
8 Jan 2010, 17:51
Replies:
32
Make attacking more interesting
Views:
9,606
Posted By
Gio2k
Re: Make attacking more interesting
If the attacker loses ships every time he launches then it could be interesting. But then you have to worry that this gameplay style would probably encourage XP whoring. (Also a matter of taste, but...
Forum:
Planetarion Suggestions
8 Jan 2010, 17:16
Replies:
32
Make attacking more interesting
Views:
9,606
Posted By
Gio2k
Re: Make attacking more interesting
Would the attacker lose ships just by launching this attack, or only if he lands?
I have to say i don't like this suggestion, because i fear it will rewards active / organized players much more than...
Forum:
Alliance Discussions
10 Dec 2009, 12:37
Replies:
110
Support planet rule
Views:
23,622
Posted By
Gio2k
Re: Support planet rule
That was actually the point. Next time i'll be sure to put my sarcasm / irony hat on.
Forum:
Alliance Discussions
10 Dec 2009, 10:02
Replies:
110
Support planet rule
Views:
23,622
Posted By
Gio2k
Re: Support planet rule
So if everything that can be done ingame is by definition allowed and fair, why do we need MHs at all?
Forum:
Alliance Discussions
9 Dec 2009, 15:32
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
I must admit that i didn't expect us to fail so miserably.
In terms of quality of players and activity Asc and Apprime are just too much for any other alliance. Politically, i think that in a round...
Forum:
Alliance Discussions
9 Dec 2009, 15:23
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Basically since i posted that little piece:
1. Our block HCs have been switching targets instead of just hitting one single alliance.
2. Our top planets have crashed shitloads of value. Not...
Forum:
Alliance Discussions
9 Dec 2009, 15:12
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Obviously some of the latest crashes and target switching from Asc to Apprime and the to Vision for a night, and then back to Asc is not what i envisioned :P
Forum:
Alliance Discussions
7 Dec 2009, 14:09
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Your chances of getting the planet win have also gotten much better after neroon and Patrikc quite succesfully auto-eliminated themselves from the race :(
Forum:
Planetarion Suggestions
7 Dec 2009, 13:59
Replies:
23
Of score (and game mentality)
Views:
4,275
Posted By
Gio2k
Re: Of score (and game mentality)
Incidentally, i don't think value in itself is bad.
There are two issues with value based rounds that i would like to address:
1. The exponential nature of value growth.
2. The effect that...
Forum:
Planetarion Suggestions
7 Dec 2009, 13:35
Replies:
23
Of score (and game mentality)
Views:
4,275
Posted By
Gio2k
Re: Of score (and game mentality)
That is however not the only effect this type of reward achieves.
We will all agree that it should be rewarding for many small planets to roid a big one.
However, this also rewards people that...
Forum:
Alliance Discussions
7 Dec 2009, 13:17
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
I don't think anyone really cares or wants Asc and Apprime to fight each other at this stage. You will declare a joint victory, but i see no point or sense in denying that both Apprime and Ascendancy...
Forum:
Alliance Discussions
6 Dec 2009, 17:33
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Lets just agree to disagree on this one. I will also say this for the nth-time: Hitting vision for 4-5 nights although letting Asc and App gain roids and value would have still put us in a better...
Forum:
Alliance Discussions
6 Dec 2009, 17:10
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
You seem to be pretty much in the know of all the reasons and motives SCEND had to band together. DLR already explained they allied with Euphoria to hit Apprime back. I think i mentioned this before,...
Forum:
Alliance Discussions
6 Dec 2009, 16:17
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
It is debatable. You think taking Vision out of the picture was not probable. I think it was fairly doable with another 2 to 3 nights of concentrated incoming. You think the effect of taking Vision...
Forum:
Alliance Discussions
6 Dec 2009, 12:54
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
What's the reason for hitting the weakest link in a block? Break their morale / activity. I am sure you will all agree that Vision is the alliance most likely to break under big incomings. This is...
Forum:
Alliance Discussions
5 Dec 2009, 23:44
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
We were not a block at the start. We had no common goal of winning as a block, it was all about keeping Apprime from outroiding everyone. Asc obviously saw a threat that we would just keep it going...
Forum:
Alliance Discussions
5 Dec 2009, 22:07
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
If you are referring to me, let me clear this up right now. I don't give a fk whether Asc or App split or not. In fact i am already convinced Asc and app view themselves as a block, whereas SCEND...
Forum:
Alliance Discussions
5 Dec 2009, 21:48
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
You are in some kind of alternate universe. If the block goes for Asc for the rest of the round, the chance of Asc ending #2 is zero. The only possible way for Asc to end #2 behind Apprime is if the...
Forum:
Alliance Discussions
5 Dec 2009, 14:09
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Funnily enough, it seems Apprime are in love with Asc atm. They even seem to have forgotten Asc trashed them around last round. Maybe they are into S&M :o
Forum:
Alliance Discussions
5 Dec 2009, 13:55
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
You didn't get it. Whichever alliance gets targetted by us should drop at least until 3rd rank, and in that case, if we target Asc, there is no point in Apprime dropping members, bc then the rank 2...
Forum:
Alliance Discussions
4 Dec 2009, 22:29
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Thank you, thank you :D
Forum:
Alliance Discussions
4 Dec 2009, 20:54
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Everythings possible. We just roided a top Asc gal today, and even Subh is attacking again :D
Forum:
Alliance Discussions
4 Dec 2009, 20:04
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
I never thought we hit Vision bc hitting Asc/App was futile. We hit Vision because they were the easiest alliance to break in the block. And tbh, i am still puzzled that as a block we have switched...
Forum:
Alliance Discussions
3 Dec 2009, 15:36
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Thanks for the histroy lesson. It was long time ago. I thought it was Legion, but it could also be that Legion was the dominating force in my cluster or parallel or whatever the **** the eta...
Forum:
Alliance Discussions
3 Dec 2009, 13:36
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
I am sure there was a superior alliance in every block. In the FLTTV round it was Legion as far as i remember. The interesting thing is, back then it was quite clear that which alliance was the best...
Forum:
Alliance Discussions
3 Dec 2009, 13:15
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
My definition is pretty simple:
When you talk about r5 to r9, the talk goes like this: "Remember that round where NEWX got gangbanged by FLTTV?"
When you talk of the last 20 rounds, the talk goes...
Forum:
Alliance Discussions
3 Dec 2009, 12:54
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
I am not saying it can't. I am saying it has not happened in what, over 20 rounds now? Perhaps this round will be remembered as the return of block wars to PA, where #1 alliance and #1 galaxy and #1...
Forum:
Alliance Discussions
3 Dec 2009, 12:34
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
What's the last block you remember? Personally, the last block i remember is r8 or r9. Perhaps we will see a return of the blocks this time, but PA has been all about the winning alliance since 1up...
Forum:
Alliance Discussions
3 Dec 2009, 11:58
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
The situation is this, you have 3 contenders for top alliance at the moment. Asc, ND, and Apprime.
Of those, the alliance with the smallest probability of winning is ND. That leaves either Asc or...
Forum:
Alliance Discussions
3 Dec 2009, 11:33
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
I am having a good giggle myself at the attempts of portraying Asc and App as BFF and "the block is what counts".
Are you really that confident that Apprime HC will turn the block down if they come...
Forum:
Alliance Discussions
2 Dec 2009, 22:43
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Well, in that case, i guess we'll see which block wins. From my perspective, if it really is a block vs block thing, Asc and App can't win. One of them can win top alliance, but blockwise they are...
Forum:
Alliance Discussions
2 Dec 2009, 22:22
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Considering that the top 2 alliances in avg score are not Asc or Apprime at the moment, i would say that DLR and Euphoria have quite a few planets in the top 10/20/whatever, ND has also some, and...
Forum:
Alliance Discussions
2 Dec 2009, 21:59
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Oh, in that case, looking at sandmans score:
Asc 152m
App 143m
Vsn 129m
----------
TOTAL 424m
vs
Forum:
Alliance Discussions
2 Dec 2009, 21:47
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
Maybe they don't need to. Maybe they only need to see the block concentrating on Asc, and add some members for the last mile needed to win. There are a couple of now unallied players sitting in top...
Forum:
Alliance Discussions
2 Dec 2009, 21:43
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
That is not what he said though. He didn't say hitting Vsn is no different than hitting Asc. He said that ND would have been targetted / lost roids, no matter who they target in the block.
NDs...
Forum:
Alliance Discussions
2 Dec 2009, 21:33
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
I don't think the block is doing this to get Vision to back down on their deal. But hitting them is a logical choice. Thumbs up for Tobbe for waking up to send def and DC, but Vision is not only...
Forum:
Alliance Discussions
2 Dec 2009, 10:43
Replies:
367
Round 34 officially over
Views:
100,815
Posted By
Gio2k
Re: Round 34 officially over
I'll put my money on Apprime this time. It's a matter of how long Vsn can take the pounding before they lose interest in logging in, and then the block should go for Asc.
Forum:
Alliance Discussions
1 Dec 2009, 12:01
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
I think you should visit a psychiatrist :D
Forum:
Alliance Discussions
1 Dec 2009, 11:29
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Perfect example of just pointing out the obvious. If i needed someone to tell me the sky is blue, i would ask him to. The point is, unless you are a total moron or a total noob, you don't need...
Forum:
Alliance Discussions
30 Nov 2009, 13:47
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
I have been playing this game since r5 or so. This round i crashed for the first time since i have memory. (Sure, i have landed some bad attacks or got fkd in a defense badly calc'd, but i have never...
Forum:
Alliance Discussions
29 Nov 2009, 22:41
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Are Apprime and Ascendancy still cooperating?
Forum:
Alliance Discussions
27 Nov 2009, 17:58
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Personally i don't see any quality in crashing, nor do i see whats the point of planning a crash, so ... :p
I guess this is not subh's round. We could have won though, the politics were not...
Forum:
Alliance Discussions
27 Nov 2009, 16:17
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
TBH this all happened because we didn't follow with our (errr, my) masterplan, which was to kill Asc first :P
Forum:
Alliance Discussions
27 Nov 2009, 15:48
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
We should change our alliance name to subhirr :(
Forum:
Alliance Discussions
13 Nov 2009, 15:43
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
This has happened a few times before. R13 (?) Angels was also gangbanged by the rest of the universe bc they sided with eXilition.
Forum:
Planetarion Suggestions
13 Nov 2009, 13:01
Replies:
17
Incoming Scans - Amps vs Dists
Views:
4,501
Posted By
Gio2k
Re: Incoming Scans - Amps vs Dists
Going by the same logic, no scanner should get through on your planet given that you have over 150 * (1/7) distorters :P. Blind landing ftw!
Forum:
Alliance Discussions
12 Nov 2009, 22:08
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Oh, we understand what you say. BUT! We don't believe a word. It's like believing Cardi when he says he didn't cheat.
Forum:
Alliance Discussions
12 Nov 2009, 18:48
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Using numbers this early in the round afaik has never been done. Not lately, Every single round people have put off attacking the strongest alliance until it's too late to do anything. So, really, if...
Forum:
Alliance Discussions
12 Nov 2009, 17:36
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Of course there is a point where the difference in value would give us confidence of beating apprime. How big this difference should be? No idea, all i know is that at the moment it's not enough. And...
Forum:
Alliance Discussions
12 Nov 2009, 17:24
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
At this moment? Not far ahead enough. Also taking into account that late signups will be filling Apprime's fortresses soon enough, and that Apprime has lots of space in their tag to recruit players.
Forum:
Alliance Discussions
12 Nov 2009, 17:12
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
I disagree on the numbers have never worked part. Or at least partly.
eXilition didn't beat 1up just on pure skill. It was always a question of skill AND numbers. Either how many allies you have, or...
Forum:
Alliance Discussions
12 Nov 2009, 16:43
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
If you call winning by 23m score with 15 less members "securing the win", yes.
EDIT: My point is, round after round i see people bitching about why noone hit Apprime or Ascendancy until it was too...
Forum:
Alliance Discussions
12 Nov 2009, 16:40
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Of course, why had no one thought about stepping up their PA game instead of blocking against an enemy superior activitywise. Damn!
One on one is not going to work. I could step up my basketball...
Forum:
Alliance Discussions
12 Nov 2009, 15:55
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Don't get me wrong, i would not have a single problem with hitting Asc exactly the same way Apprime got hit, but let's take it one alliance at a time :D
And no, I was comparing this rounds Apprime...
Forum:
Alliance Discussions
12 Nov 2009, 15:39
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
1. Round 31 Apprime won. Ergo, hitting them later in the round with less force did not work. It seems logical to me to attack earlier and with better cooperation.
2. @Cain: Don't blame us for the...
Forum:
Alliance Discussions
12 Nov 2009, 15:01
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
To be honest, this was probably a result of overestimating Apprime's strength this round. I for one, believe that Apprime has handled this amount of incoming effectively in earlier rounds. It either...
Forum:
Alliance Discussions
11 Nov 2009, 20:43
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
Pffft, it was one Apprime gal that got incs from subh. Walk it off :P
But honestly, i didn't know everybody and their dog would hit Apprime. You guys must have had incs on every single planet. What...
Forum:
Alliance Discussions
11 Nov 2009, 15:14
Replies:
433
Interesting change in politics
Views:
283,437
Posted By
Gio2k
Re: Interesting change in politics
I heard Apprime was beastially raped. Was it Ali?
Forum:
Planetarion Suggestions
30 Oct 2009, 14:49
Replies:
21
Bonuses for paid accounts
Views:
5,281
Posted By
Gio2k
Re: Bonuses for paid accounts
Research Point Bonus:
2000 + 0 * 20 = 2000 Research Points
Construction Unit Bonus:
1000 + 0 * 15 = 1000 Construction Units
That's what the manual says atm. Afaik, that was the same last round....
Forum:
Planetarion Suggestions
30 Oct 2009, 13:28
Replies:
21
Bonuses for paid accounts
Views:
5,281
Posted By
Gio2k
Re: Bonuses for paid accounts
Correct me if i am wrong, but the startup bonuses are basically there to compensate for the 48 ticks that we are now skipping, right?
With that in mind, paid bonuses should also be corrected to...
Forum:
Strategic Discussions
28 Oct 2009, 13:58
Replies:
279
Round 34 Stats
Views:
187,278
Posted By
Gio2k
Re: Round 34 Stats
So what is the point of the spiders? I can't figure why would you need to add such a ship. And no, teamups are not an option, unless the support planet rule has gone away.
Forum:
Strategic Discussions
27 Oct 2009, 15:22
Replies:
279
Round 34 Stats
Views:
187,278
Posted By
Gio2k
Re: Round 34 Stats
Since you are serious, no single xan will hit a cath, or any other target with "just anti-co". In order to break the cath's emp they will have to send all their fi, phantoms included. Also, you want...
Forum:
Strategic Discussions
27 Oct 2009, 13:29
Replies:
279
Round 34 Stats
Views:
187,278
Posted By
Gio2k
Re: Round 34 Stats
Talking about emp efficiencies, the ETD predator is even higher than the beetle.
Forum:
Planetarion Suggestions
27 Oct 2009, 12:25
Replies:
21
Bonuses for paid accounts
Views:
5,281
Posted By
Gio2k
Re: Bonuses for paid accounts
The mail when incomings thingie is imo reason enough to upgrade. Combine it with my google mail account and my google phone, and i am set.
Can i set the mail address to be notified in the...
Forum:
Strategic Discussions
27 Oct 2009, 12:06
Replies:
279
Round 34 Stats
Views:
187,278
Posted By
Gio2k
Re: Round 34 Stats
In principle, yes, cathaar are supposed to be good against xan, but over 170% efficiency is just ridiculous. Tbh, 160% efficiency is already taking the piss.
Are you serious? If every xan played...
Forum:
Strategic Discussions
27 Oct 2009, 11:56
Replies:
279
Round 34 Stats
Views:
187,278
Posted By
Gio2k
Re: Round 34 Stats
I guess he's trying to say that no matter if your locust shoot with ini6 or ini8, the etd avengers _still shoot first with ini5_
Forum:
Strategic Discussions
18 Oct 2009, 18:16
Replies:
32
Who we were r33
Views:
5,378
Posted By
Gio2k
Re: Who we were r33
You are: LordOfTheDance (6:3:5) Xan (Clear)
Size: 1,290 143
Value: 3,398,933 154
Score: 4,735,133 149
XP: 22,270 236
Ships (619,943 total) (Ship Analysis) [Hide]
Phantom 10,000 ...
Forum:
Alliance Discussions
16 Oct 2009, 12:03
Replies:
92
Race for topspot
Views:
14,202
Posted By
Gio2k
Re: Race for topspot
Beautiful! :)
Forum:
Alliance Discussions
13 Oct 2009, 15:44
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Hey!
What's going on? Who is / was hitting that Asc gal?
Probably an attempt to secure top planet / gal, but i'd like to know some details :)
Forum:
Alliance Discussions
9 Oct 2009, 12:15
Replies:
34
Is round 33 over?
Views:
7,159
Posted By
Gio2k
Re: Is round 33 over?
Well played from Ascendancy.
However, I must say I am disappointed at the politics of some alliances, trying to secure roids and 2nd or 3rd alliance spot instead of trying to balance the war.
I...
Forum:
Alliance Discussions
2 Oct 2009, 15:58
Replies:
48
how come evo is bigger than asc now?
Views:
8,101
Posted By
Gio2k
Re: how come evo is bigger than asc now?
fatter != bigger
Forum:
Alliance Discussions
2 Oct 2009, 13:05
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
I completely disagree with your opinion. Starting with the fact that nobody gets roids by optimizing his defence fleet, and even the best defence fleet is not going to save you from losing roids...
Forum:
Alliance Discussions
2 Oct 2009, 11:36
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
And my primary gripe with your posts is that you are overexaggerating the potential role of the rest if the universe. It's not "Oh Apprime built only PKs and thus are open to attack by the rest of...
Forum:
Alliance Discussions
1 Oct 2009, 18:25
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
1 out of 10 credible threats? I'd actually say the only credible threat is Ascendancy, so optimizing my fleet to roid Ascendancy still seems like a good idea to me. Also note that optimizing my...
Forum:
Alliance Discussions
1 Oct 2009, 16:36
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
How so?
Fleet composition is not the reason Evolution is hitting Apprime for example. That logic is flawed.
Forum:
Alliance Discussions
1 Oct 2009, 16:24
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
That's debatable. If Apprime want to beat Ascendancy, they need to be able to roid Ascendancy, so optimizing your fleet to roid Asc planets is not a bad idea. And implying that Apprime is getting...
Forum:
Alliance Discussions
30 Sep 2009, 16:07
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Apparently you managed to get your hands on some new type of CR ships that target CO. Hackers!
Forum:
Alliance Discussions
30 Sep 2009, 15:31
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
They rickrolled you?
Forum:
Alliance Discussions
30 Sep 2009, 15:30
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
I'll hit Asc if you ask nicely :)
And how can you fc CO with CR?
Forum:
Alliance Discussions
24 Sep 2009, 15:44
Replies:
32
Out in the open
Views:
6,895
Posted By
Gio2k
Re: Out in the open
It all depends. While there are riches to be had, there are also risks.
- Hitting fortress gals need really good coordination. An average alliance usually can't take a whole galaxy on his own, and...
Forum:
Planetarion Discussions
24 Sep 2009, 11:40
Replies:
93
Explanations of new closure rules by MHs, plz?
Views:
16,987
Posted By
Gio2k
Re: Explanations of new closure rules by MHs, plz?
You got two more guesses left :(
Forum:
Planetarion Discussions
24 Sep 2009, 10:09
Replies:
93
Explanations of new closure rules by MHs, plz?
Views:
16,987
Posted By
Gio2k
Re: Explanations of new closure rules by MHs, plz?
I don't know why, but i have been humming along the lines of a certain Shaggy song since i started reading this thread.
Forum:
Alliance Discussions
23 Sep 2009, 12:44
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
So now that Asc and Apprime have begun hitting each other, alliances are supposed to pick a side. But before that, Asc and Apprime were quite happy to go for easier roids on the very same alliances...
Forum:
Alliance Discussions
22 Sep 2009, 13:32
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Looks like finally Asc and Apprime are going at each other. Go go go!
Forum:
Alliance Discussions
17 Sep 2009, 13:48
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
I'm sure the political geniuses at Ascendancy will think of something.
Less talky, more fighty!
Forum:
Alliance Discussions
17 Sep 2009, 12:31
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Soooo. When is the war starting? Or are you guys going to roid race it?
Forum:
Alliance Discussions
15 Sep 2009, 14:16
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
They should throw ships!
Forum:
Alliance Discussions
15 Sep 2009, 09:55
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
TBH, Vision had it coming.
Forum:
Alliance Discussions
14 Sep 2009, 16:37
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
If you refer to the avg roid gain, yes. If you refer to the net roid growth, not.
Forum:
Alliance Discussions
14 Sep 2009, 15:44
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Sooner or later Asc will have to engage in war against App (if you want to win ofc). The question is whether it should be sooner rather than later. If there is one thing we can not dispute about...
Forum:
Alliance Discussions
14 Sep 2009, 13:59
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Kila probably refers to the fact that after that one night where they targeted each other, both alliances seem to have gone back to gal roiding. Perhaps they think it's too early to engage in war?
Forum:
Alliance Discussions
14 Sep 2009, 09:46
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Nah, i have been sleeping like a baby ;)
Props for the totally unrelated answer though.
Forum:
Alliance Discussions
14 Sep 2009, 09:31
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Well, that was a long war between Ascendancy and Apprime. You guys must be exhausted :)
Forum:
Alliance Discussions
11 Sep 2009, 15:59
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Who wins is not really important, although it should be on every other alliances interest to keep the war going as long as possible, even if ti means helping Asc one time and App the other. Oh boy, i...
Forum:
Alliance Discussions
11 Sep 2009, 14:12
Replies:
259
Ascendancy v Apprime
Views:
41,185
Posted By
Gio2k
Re: Ascendancy v Apprime
Stop acting like it's the end of the world. I think Asc caught Apprime with their pants down today, tomorrow will be even more interesting. And tbh, there are more alliances playing PA than just...
Forum:
Strategic Discussions
10 Sep 2009, 20:49
Replies:
18
Xan fortress gals
Views:
5,808
Posted By
Gio2k
Re: Xan fortress gals
I agree with isildur. It's a combo of factors that made xans the best race this round. The fact that the most effective fleet against xan is co. And there is only one race with a co roiding fleet....
Forum:
Strategic Discussions
10 Sep 2009, 16:53
Replies:
18
Xan fortress gals
Views:
5,808
Posted By
Gio2k
Re: Xan fortress gals
I might have to revisit what i said about Ascendancy's chances to win the round. I think these xan gals give them a nice strategic advantage, but ofc surely someone (beside Asc) might have seen this...
Forum:
Strategic Discussions
10 Sep 2009, 14:49
Replies:
18
Xan fortress gals
Views:
5,808
Posted By
Gio2k
Re: Xan fortress gals
Who's hitting them?
Forum:
Strategic Discussions
10 Sep 2009, 13:24
Replies:
18
Xan fortress gals
Views:
5,808
Posted By
Gio2k
Xan fortress gals
I am curious about your thoughts on these galaxies. Are they going to become unroidable? Is there any way to roid such a gal without masses of incomings? Your average gal raids are most probably...
Forum:
Alliance Discussions
8 Sep 2009, 11:44
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
You'd be surprised how foolish alliances HCs can be. But don't take my word for it, go and revisit the old eXilition vs 1up rounds.
As Bon Jovi put it: "It's all the same, only the names have...
Forum:
Alliance Discussions
8 Sep 2009, 10:37
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Of course you would. That's pretty much what i expect of p3ng and VsN. I could always negotiate some sort of a nap if either p3 or Vsn get too cheeky.
Forum:
Planetarion Suggestions
8 Sep 2009, 10:15
Replies:
13
Using unique constraints
Views:
3,326
Posted By
Gio2k
Re: Using unique constraints
It's a feature, you can set multiple farm planets and hit them all at once with one single fleet. \o/
Forum:
Alliance Discussions
8 Sep 2009, 10:13
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Actually, if i was HC of the top alliance (say Apprime) and i felt Asc was the biggest threat, i'd be pounding their planets day in day out, even if that meant falling down to third place. Once Asc...
Forum:
Alliance Discussions
7 Sep 2009, 18:12
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
I stand corrected then. But even if it's a byproduct of whatever goal you set to yourselves last round, does not change the fact that the move to block against apprime and then nap them was directly...
Forum:
Alliance Discussions
7 Sep 2009, 17:43
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
I am not Asc, but i still want to hit Apprime. :(
Forum:
Alliance Discussions
7 Sep 2009, 15:43
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
I think every alliance that has a genuine chance of winning also goes for it, in that sense your alliance is no different from every other alliance. The only difference is that most alliances either...
Forum:
Alliance Discussions
7 Sep 2009, 15:03
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Ok. That makes sense. :salute:
Forum:
Alliance Discussions
7 Sep 2009, 14:51
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
You confused me there. Are you for Apprimes argument? Or did you just not get the sarcasm in my comment. Maybe i have to work harder at it.
Forum:
Alliance Discussions
7 Sep 2009, 14:43
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Well, you either ALWAYS play for the win, or you play for the win when it's realistical, you can't have both.
Unless, by 'Playing for the win', you mean at least one of top alliance, top galaxy or...
Forum:
Alliance Discussions
7 Sep 2009, 14:36
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
I hereby apologize for using AD for serious discussions. Won't happen again :(
If it helps, reading Fuzz's and Muffins posts have provided my with a lot of giggles and chuckles this Monday morning....
Forum:
Alliance Discussions
7 Sep 2009, 14:13
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Both are busy atm trying to deflect attention to the other. With the obvious difference that Apprime has a minor advantage of 7.6m score and 7k roids over Asc. Peanuts.
Forum:
Alliance Discussions
6 Sep 2009, 19:25
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
You want to say that Ascendancy of the rounds prior to 32 are the same alliance as the current one? Perhaps you'd like to ask around where Elviz and his BG played before 32.
The current Ascendancy...
Forum:
Alliance Discussions
6 Sep 2009, 19:02
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
We were told at TP time that the galaxy would not defend him. So if what you said is true, it means that you as galaxy knew in advanced that he was going to be hit by the whole of penguins, and asked...
Forum:
Alliance Discussions
6 Sep 2009, 15:58
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
You too. Only it's not funny, it's fact.
Forum:
Alliance Discussions
6 Sep 2009, 15:56
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
To be honest, yes, i expected his galaxy (almost all ascendancy) to defend him. Instead they said they would not defend him. But hey, we landed on him for lots of xp, so who cares right?
Forum:
Alliance Discussions
6 Sep 2009, 15:26
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
To be honest, Asc (if they indeed have what it takes to be contenders) should be Apprimes concern, not p3nguins or Visions.
However, i don't think Ascendancy has enough members / activity to be a...
Forum:
Alliance Discussions
6 Sep 2009, 15:14
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
You'll find the most recent history entry is rd32. Where Asc even let Lukeylove get roided to the ground in order to get not only top gal but top planet as well. :salute:
Forum:
Alliance Discussions
6 Sep 2009, 12:16
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Ascendancy play for the gal win. If you rather fight for top gal with Asc than for round win with Apprime, then by all means go and hit Asc. Let us know so that we start napping Apprime.
Forum:
Alliance Discussions
6 Sep 2009, 11:44
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Actually, it is, if everyone does is too and you are better at it. Like Apprime at the moment :P
Forum:
Alliance Discussions
6 Sep 2009, 11:42
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Seriously Assassin, doesn't take a genius to see that if you let Apprime outroid you any longer, the round is over, and then you will have to deal with Apprime farming your planets. That was quite a...
Forum:
Alliance Discussions
5 Sep 2009, 23:01
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
Seriously now guys. Wtf are p3nguins and Vision doing? Waiting for Apprime to roll them over? Apprime today has roided more than the other 3 alliances below them combined.
Forum:
Alliance Discussions
3 Sep 2009, 12:47
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
By visiting the forums.
Forum:
Strategic Discussions
3 Sep 2009, 12:42
Replies:
29
Stats round 33 Best and worst
Views:
5,818
Posted By
Gio2k
Re: Stats round 33 Best and worst
Bc the rest of the xan fr suck balls. Hairy ones at that.
Forum:
Alliance Discussions
3 Sep 2009, 12:14
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
I think Apprime should engage with Ascendancy on a one on one war, thus leaving the rest of the alliances free to enjoy the round. \o/
Forum:
Alliance Discussions
3 Sep 2009, 10:10
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
What early round? Xan could have finished CR Hulls by tick 85 or so, which means their weakness is about between tick 72 and tick 90 :P
I think the of lack of good fi/co attack fleets will make xans...
Forum:
Planetarion Suggestions
2 Sep 2009, 16:13
Replies:
7
Give XP value other than just score
Views:
2,981
Posted By
Gio2k
Re: Give XP value other than just score
Specialists should also be visible on scans. Like Agents and Security Guards
Yes, any specialist you use only gives you an advantage for x ticks
The idea is that they don't have big impact on...
Forum:
Planetarion Suggestions
2 Sep 2009, 13:41
Replies:
20
Research Queuing
Views:
4,099
Posted By
Gio2k
Re: Research Queuing
Well, it's a matter of personal opinion, but i think 3 eta research stages are better and don't take away the main choice you usually make (BS/ CR hulls vs ETA, is still a choice that has to be made...
Forum:
Alliance Discussions
2 Sep 2009, 12:59
Replies:
179
Proposal for the creation of the roundly block against Apprime
Views:
44,236
Posted By
Gio2k
Re: Proposal for the creation of the roundly block against Apprime
I blame Zaejii for the Xan fortresses :P
Oh, and i support hitting Apprime. Never too early!
Forum:
Planetarion Suggestions
2 Sep 2009, 12:54
Replies:
7
Give XP value other than just score
Views:
2,981
Posted By
Gio2k
Re: Give XP value other than just score
It's not more dangerous than say using your bonus to get 500k extra resources, or get your research done in time to launch with -1 eta. Or at least, the benefit of these "specialists" should never be...
Forum:
Planetarion Suggestions
2 Sep 2009, 12:49
Replies:
20
Research Queuing
Views:
4,099
Posted By
Gio2k
Re: Research Queuing
I don't see what benefit it brings to the game to have to start with eta12 fi/co fleets - eta14 cr/bs fleets, waiting over 24 hours to have your fleets back home so you can attack again. As it is...
Forum:
Planetarion Suggestions
1 Sep 2009, 14:23
Replies:
7
Give XP value other than just score
Views:
2,981
Posted By
Gio2k
Give XP value other than just score
My suggestion is to make XP some kind of currency. Besides contributing to your score as XP gained during the round, XP could be used as currency to gain some "special" (temporary) abilities or...
Forum:
Planetarion Suggestions
1 Sep 2009, 14:09
Replies:
20
Research Queuing
Views:
4,099
Posted By
Gio2k
Re: Research Queuing
I support queuing researches. Rewarding players for being able to get up at 4am in the morning to start a research is utterly idiotic. The research / construction aspects of the game are not what...
Forum:
Strategic Discussions
26 Aug 2009, 11:47
Replies:
221
R32 stats and next round :p
Views:
61,247
Posted By
Gio2k
Re: R32 stats and next round :p
Stats are final. God save us. /o\
Forum:
Strategic Discussions
24 Aug 2009, 17:48
Replies:
203
R32 Shipstats
Views:
48,048
Posted By
Gio2k
Re: R32 Shipstats
At the moment almost every race but ziks are trying to figure out how to reduce their fleets to one roiding fleet and one support class. As others pointed out, there are quite some useless attack...
Forum:
Planetarion Discussions
21 Aug 2009, 20:17
Replies:
15
Run like the french
Views:
3,548
Posted By
Gio2k
Re: Run like the french
If your fleet is trapped or if you are inactive you won't lose your ships. The attacker will still get his roids, so from my perspective, it's a win win situation.
Forum:
Planetarion Discussions
21 Aug 2009, 19:51
Replies:
15
Run like the french
Views:
3,548
Posted By
Gio2k
Run like the french
I know some hardcore players won't agree with me. But i think this feature alone makes the round worth playing. :salute:
Forum:
Strategic Discussions
19 Aug 2009, 18:11
Replies:
221
R32 stats and next round :p
Views:
61,247
Posted By
Gio2k
Re: R32 stats and next round :p
Forcing any race into building more than 3 different classes of ships is just asking for trouble. If you have to spread your resources all over the 6 different ship classes you will end up with a...
Forum:
Strategic Discussions
18 Aug 2009, 22:37
Replies:
221
R32 stats and next round :p
Views:
61,247
Posted By
Gio2k
Re: R32 stats and next round :p
JBG already came up with them, feel free to use them :p
Forum:
Strategic Discussions
18 Aug 2009, 22:06
Replies:
221
R32 stats and next round :p
Views:
61,247
Posted By
Gio2k
Re: R32 stats and next round :p
At the moment i am not sure if i want to play next round with these stats. They give me a headache. Keep it simple, the average planetarion player does not want to spend 2 hours trying to figure out...
Forum:
Alliance Discussions
30 Jul 2009, 18:51
Replies:
127
What happened with ct today?
Views:
47,660
Posted By
Gio2k
Re: What happened with ct today?
This could be a very interesting finish run. The potential is there for any of the 3 top alliances to finish 1st. My guess is that the #1 spot will be changing frequently over the course of the next...
Forum:
Alliance Discussions
29 Jul 2009, 18:53
Replies:
127
What happened with ct today?
Views:
47,660
Posted By
Gio2k
Re: What happened with ct today?
I don't know where your front seat was, but surely you weren't looking hard enough. All assigned targets on your gal were booked but 1 at the moment i left for bed. Surely, there wasn't massive waves...
Forum:
Alliance Discussions
28 Jul 2009, 17:43
Replies:
127
What happened with ct today?
Views:
47,660
Posted By
Gio2k
Re: What happened with ct today?
Of course not. I expected CT to hit Apprime. I expected p3nguins to hit Apprime as well. I guess some people can't see the forest for the trees.
Forum:
Alliance Discussions
28 Jul 2009, 17:26
Replies:
127
What happened with ct today?
Views:
47,660
Posted By
Gio2k
Re: What happened with ct today?
Very naughty :(
As a side note, i thought Asc and App were just napped, but it looks like your cooperation is bigger that i thought.
Forum:
Alliance Discussions
26 Jul 2009, 22:06
Replies:
72
Ascrime
Views:
20,998
Posted By
Gio2k
Re: Ascrime
I wanted to laugh my ass off after reading Machados protrayal of CT HC as having that much political insight. But let's be realistic, almost every round there is an alliance that thinks they can...
Forum:
Alliance Discussions
25 Jul 2009, 19:48
Replies:
72
Ascrime
Views:
20,998
Posted By
Gio2k
Re: Ascrime
Someone please hit Shev tomorrow :(
Forum:
Alliance Discussions
25 Jul 2009, 19:42
Replies:
72
Ascrime
Views:
20,998
Posted By
Gio2k
Re: Ascrime
Your roach heavy apprime mates would have probably needed their roaches themselves. It's not like i expected to land, but the fact that it's an Asc fleet that prevented me from getting some nice xp...
Forum:
Alliance Discussions
25 Jul 2009, 19:16
Replies:
72
Ascrime
Views:
20,998
Posted By
Gio2k
Re: Ascrime
/me points back at the sad smiley.
Anyhow, i think the correct phrase would be because that pesky Ascendancy didn't let me roid you. It's not like you could have done anything on your own ;)
Forum:
Alliance Discussions
25 Jul 2009, 18:53
Replies:
72
Ascrime
Views:
20,998
Posted By
Gio2k
Re: Ascrime
Considering that the Asc planet that had no incomings managed to def a couple apprime waves, i'd say that you guys need more incs :(
Forum:
Alliance Discussions
24 Jul 2009, 16:45
Replies:
72
Ascrime
Views:
20,998
Posted By
Gio2k
Re: Ascrime
I would have loved to see Asc vs App on a one to one fight. Let's be realistic though, there is only just enough quality in PA left to make 1.5 good alliances.
Forum:
Alliance Discussions
24 Jul 2009, 16:33
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
Perhaps someone can explain me where the hell did Apprime steal 5k roids.
You would think all the roids lost in the universe went to Aprime today °-°
Forum:
Alliance Discussions
24 Jul 2009, 16:06
Replies:
72
Ascrime
Views:
20,998
Posted By
Gio2k
Re: Ascrime
Lol. Of all the probable political moves, this one is the least expected.
Anyways, if it's just a NAP, i don't see what the big fuzz is. Maybe p3nguins should NAP App as well. :)
Forum:
Alliance Discussions
21 Jul 2009, 18:14
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
You don't see anyone calling Apprime "Patrikc's alliance" on A.D. right?
No, they call it 'Elviz's and / or Cardi's alliance". Take a hint.
Forum:
Alliance Discussions
21 Jul 2009, 08:37
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
Me too.
Oh Wait, I am already hitting them :p
Seriously, the not-so-subtle and not-really-logical manipulative statements need some work Light. Scratch that, they need lots of work. Try another...
Forum:
Alliance Discussions
20 Jul 2009, 18:34
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
This is just a rhetorical question, right? Please tell me it is.
Forum:
Alliance Discussions
19 Jul 2009, 16:14
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
Only time will tell, but i think Apprime are on the edge of breaking apart. Apparently, most of the universe thinks the loss of some top planets and the effects this has on morale is not enough, and...
Forum:
Alliance Discussions
19 Jul 2009, 15:22
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
In light of the recent events, i would venture and say that the block has served it purpose, and it should dissolve asap.
Forum:
Alliance Discussions
19 Jul 2009, 13:39
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
Unfortunately, there's more fun and action going on in this thread on behalf of apprime than in the game itself. I don't know what your masterplan is, but defending yourselves to death is not what i...
Forum:
Alliance Discussions
18 Jul 2009, 18:47
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
By your own logic, both CT and p3nguins should step out of the block, because "it may not be beneficial to them".
I think any HC in his right mind would take 33% probability of winning the round...
Forum:
Alliance Discussions
18 Jul 2009, 17:59
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
http://sandmans.co.uk/?p=compare&compare0=apprime&compare1=p3nguins&compare2=conspiracy&compare3=&compare4=&compare5=&compare6=&compare7=&size=yes&score=yes&starttick=1&endtick=&type=values
...
Forum:
Alliance Discussions
18 Jul 2009, 17:48
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
Can't we just lay it to rest? Here, I'll summarize it for you:
-Who's winning? Apprime
-Should p3nguins and CT and ND and Asc hit apprime to stop them from running away with the round? Yes
- Do CT...
Forum:
Alliance Discussions
17 Jul 2009, 19:59
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
So, what happened today? Did everyone just init roids? I see no red!
Forum:
Alliance Discussions
16 Jul 2009, 19:37
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
You can know which tick your prelaunches appear? When did that change? °-°
Forum:
Alliance Discussions
16 Jul 2009, 19:35
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
Well, apparently there are still people left who know how to play this game (and care enough to do it :P). Not nearly enough though.
Although, to be fair, i also haven't seen any people crash and...
Forum:
Alliance Discussions
16 Jul 2009, 19:26
Replies:
299
Apprime
Views:
50,138
Posted By
Gio2k
Re: Apprime
This goes to show the sad state of affairs PA is in. Back in the day, alliances like 1up and eX would send/recall/resend on guys you know would hoard defence, thus leaving the rest of the alliance...
Forum:
Alliance Discussions
16 Jul 2009, 18:12
Replies:
156
No drama?
Views:
27,454
Posted By
Gio2k
Re: No drama?
Well, i have to say i am impressed. After two nights of heavy incomings only 6 to 7% roid loss per night, means Apprime can defend incredibly well. Or we suck at hitting them, which is also a...
Forum:
Alliance Discussions
15 Jul 2009, 20:15
Replies:
156
No drama?
Views:
27,454
Posted By
Gio2k
Re: No drama?
Evil Apprime don't want to donate roids to me. :(
Seriously, would you guys let me land just once?
Forum:
Alliance Recruitment
13 Jun 2008, 19:24
Replies:
9
Spartans Recruitment Round 27
Views:
3,613
Posted By
Gio2k
Re: Spartans Recruitment Round 27
With my shield?
:D
Forum:
Alliance Discussions
7 Dec 2007, 00:42
Replies:
82
Angels
Views:
13,235
Posted By
Gio2k
Re: Angels
Actually, the argument was about whether they should be called angels without the original HC.
My point was (and still is) that Angels is defined not by their HC, but by their core. If there had...
Forum:
Alliance Discussions
3 Dec 2007, 12:08
Replies:
82
Angels
Views:
13,235
Posted By
Gio2k
Re: Angels
As far as i am concerned this alliance was anything but Angels. I joined under the premise that Angels core would be back and playing without any externals.
It was obvious since the start of the...
Forum:
Planetarion Suggestions
14 Nov 2007, 15:05
Replies:
29
The player base votes ... Death to ETD
Views:
5,269
Posted By
Gio2k
Re: The player base votes ... Death to ETD
Cathaar delenda est!!!!
Forum:
Alliance Discussions
29 Oct 2007, 12:33
Replies:
20
Angels back for R24
Views:
4,724
Posted By
Gio2k
Re: Angels back for R24
Why not. It's the angels core playing. Angels have been changing HC throughout their whole history, I don't remember a single round where there was no new HC.
Forum:
Alliance Discussions
29 Oct 2007, 12:30
Replies:
20
Angels back for R24
Views:
4,724
Posted By
Gio2k
Re: Angels back for R24
Now don't be modest. We all know that's Ascendancy
Forum:
Alliance Discussions
25 Oct 2007, 14:28
Replies:
20
Angels back for R24
Views:
4,724
Posted By
Gio2k
Re: Angels back for R24
Was wondering how long it would take until the anti-angel boys started posting. Over 14 hrs, you are losing your edge.
Forum:
Planetarion Discussions
23 Oct 2007, 18:31
Replies:
80
Multi-Class Targetting
Views:
8,881
Posted By
Gio2k
Re: Multi-Class Targetting
Alki says it's great, do we really need any further proof that this is a bad idea?
Forum:
Planetarion Discussions
23 Oct 2007, 14:36
Replies:
80
Multi-Class Targetting
Views:
8,881
Posted By
Gio2k
Re: Multi-Class Targetting
Mass xan fi/co ftw! :)
Forum:
Alliance Discussions
15 Oct 2007, 14:57
Replies:
79
GoSu the 'super' BG
Views:
12,547
Posted By
Gio2k
Re: GoSu the 'super' BG
Since when does being a cheater or having cheated disqualify you from pointing the finger at other cheaters?
Forum:
Alliance Discussions
12 Oct 2007, 15:04
Replies:
78
eXilition, whats going on?
Views:
9,985
Posted By
Gio2k
Re: eXilition, whats going on?
No we won't. And you are talking as if having internal problems never ever happened to any other alliance? Hell, i remember many alliances breaking down due to internal problems.
Forum:
Alliance Discussions
12 Oct 2007, 12:33
Replies:
78
eXilition, whats going on?
Views:
9,985
Posted By
Gio2k
Re: eXilition, whats going on?
I'd give them medals for attacking Fenix :P
Forum:
Planetarion Discussions
12 Oct 2007, 12:03
Replies:
38
So, the lemenrun on fenix
Views:
5,129
Posted By
Gio2k
Re: So, the lemenrun on fenix
He probably made a mistake, lost ships, got pissed off and quit.
Forum:
Alliance Discussions
12 Oct 2007, 11:59
Replies:
78
eXilition, whats going on?
Views:
9,985
Posted By
Gio2k
Re: eXilition, whats going on?
Since when is weeding out inactives subject of rampant speculation?
Forum:
Planetarion Discussions
11 Oct 2007, 16:12
Replies:
38
So, the lemenrun on fenix
Views:
5,129
Posted By
Gio2k
Re: So, the lemenrun on fenix
Are those ships killed his? Why didn't he run?
Forum:
Planetarion Discussions
11 Oct 2007, 14:57
Replies:
38
So, the lemenrun on fenix
Views:
5,129
Posted By
Gio2k
Re: So, the lemenrun on fenix
At least someone is having fun :)
Somebody paste BRs
Forum:
Alliance Discussions
10 Oct 2007, 18:15
Replies:
27
Round 23, the most boring round ever?
Views:
4,251
Posted By
Gio2k
Re: Round 23, the most boring round ever?
That other game is free, and it has even less players than PA. So much for the free vs pay argument.
Forum:
Alliance Discussions
6 Oct 2007, 20:03
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
You see, this thread was not started with the purpose of blaming tof for the failure to take exilition down. It was started to laugh our arses off at tof for the timing they chose to fight ex.
Forum:
Planetarion Suggestions
5 Oct 2007, 13:42
Replies:
40
tackling def whores
Views:
5,944
Posted By
Gio2k
Re: tackling def whores
Seriously man, your last two suggestions are horrible.
Forum:
Alliance Discussions
5 Oct 2007, 13:39
Replies:
38
eX/VS fleetcatches
Views:
8,136
Posted By
Gio2k
Re: eX/VS fleetcatches
Do you murder the english language on purpose? Please, tell me it's on purpose. Please restore my faith in human evolution.
Forum:
Alliance Discussions
5 Oct 2007, 13:36
Replies:
38
eX/VS fleetcatches
Views:
8,136
Posted By
Gio2k
Re: eX/VS fleetcatches
Anyone who plays havoc with Bline deserves to be FC'd :P
Forum:
Alliance Discussions
4 Oct 2007, 21:02
Replies:
203
Congratulations Exilition
Views:
20,956
Posted By
Gio2k
Re: Congratulations Exilition
Actually, it's both. They did steamroll all the opposition, and the opposition did **** up.
Forum:
Alliance Discussions
3 Oct 2007, 03:10
Replies:
203
Congratulations Exilition
Views:
20,956
Posted By
Gio2k
Re: Congratulations Exilition
You can't win by just attacking. You need to defend as well. One of the reasons for eXs success is that they are very good at defending with a single def fleet. So to win you have to be on the...
Forum:
Alliance Discussions
3 Oct 2007, 02:54
Replies:
203
Congratulations Exilition
Views:
20,956
Posted By
Gio2k
Re: Congratulations Exilition
Why would they need a reason? You are not allied, you have no naps, you have roids and a decent score. That's enough reason in my book.
Forum:
Alliance Discussions
2 Oct 2007, 14:21
Replies:
203
Congratulations Exilition
Views:
20,956
Posted By
Gio2k
Re: Congratulations Exilition
You are really complaining about the most natural thing in the world. Once a planet gets big enough, its pool of targets gets greatly reduced. Really big planets can't attack on normal raids anymore....
Forum:
Alliance Discussions
2 Oct 2007, 14:13
Replies:
203
Congratulations Exilition
Views:
20,956
Posted By
Gio2k
Re: Congratulations Exilition
The round Angels were on eXilitions side, we had the #1 planet as far as i recall.
On topic, especially when you are the only big player in an otherwise medium sized alliance, it makes sense for...
Forum:
Planetarion Suggestions
1 Oct 2007, 15:10
Replies:
179
Bring back private galaxies...
Views:
31,772
Posted By
Gio2k
Re: Bring back private galaxies...
So you need to know their real nick in order to get to know them? Why don't you just ask for their real names, address and social security or their equivalent then. That's just moronic. The fake nick...
Forum:
Alliance Discussions
29 Sep 2007, 19:02
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
Are you trying to say that everybody excluded ToF and that's the reason they didn't join? I think Game already said that he repeatedly insisted to ToF that they should join in several times after the...
Forum:
Alliance Discussions
29 Sep 2007, 14:11
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
Btw, you all act like complete 8 year olds.
'oh he kicked me from his channel, so i don't want to play with him anymore'
'i am not going to talk with you as long as that other guy is in here'
bla...
Forum:
Alliance Discussions
28 Sep 2007, 10:29
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
My best guess is that eX hit a gal with a ToF HC / BC in it, and that guy got pissed and arranged to hit eX in a moment of rage :P
Forum:
Alliance Discussions
27 Sep 2007, 18:45
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
You're right. I remember an alliance named ToF sitting on their asses while almost all the others were trying to beat eX, back then when it could be done!!!!
Forum:
Alliance Discussions
27 Sep 2007, 18:44
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
eX has nothing to do with this game going down. If all the alliances in this game had at least a fifth of the dedication eX shows every round they play, we would all have awesome rounds of fight...
Forum:
Alliance Discussions
27 Sep 2007, 18:40
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
lol
Are you telling the alliances that have been fighting eX for weeks up until a couple of days ago to not be scared little chickens? :D
Forum:
Alliance Discussions
27 Sep 2007, 18:07
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
Now your logic is totally wrong. There are plenty of reasons not to join a huge block from the start. From any point of view, you want to keep your options open as to the outcome of the game. When...
Forum:
Alliance Discussions
27 Sep 2007, 18:04
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
Let me tell you a secret: It doesn't matter shit whether eX find out you are going to hit them or not. They have always had spies and always knew who was going to hit them.
Next time, make a public...
Forum:
Alliance Discussions
27 Sep 2007, 18:00
Replies:
126
Omfg Tof
Views:
14,813
Posted By
Gio2k
Re: Omfg Tof
Any way you see it, it is quite stupid to target eX at this point in time. Who's so dumb as to start a war after all your possible allies have lost the will to fight. :P
Or maybe eX decided they...
Forum:
Alliance Discussions
25 Sep 2007, 16:47
Replies:
203
Congratulations Exilition
Views:
20,956
Posted By
Gio2k
Re: Congratulations Exilition
Seriously, if i had 3 eX waves on my planet having only 250 roids, i'd be laughing my ass off and sending my fleets out attacking. I don't see the point of wasting energy in posting about it.
Forum:
Alliance Discussions
23 Sep 2007, 17:20
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
Well, we could all just nap eX and play for second place :P
Forum:
Alliance Discussions
21 Sep 2007, 08:48
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
Just what do ToF and Jenova (and VS) have to gain from siding with eXilition?
I am genuinely interested. What do you want to achieve by siding with the (by far) best alliance, winning by a really...
Forum:
Alliance Discussions
19 Sep 2007, 11:17
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
eX has a 12m score lead over the second placed. I'd say our block sucks. We need to get more alliances into it. And kill VS just for the fun of it :)
Forum:
Alliance Discussions
19 Sep 2007, 11:15
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
Now that's a whine. Learn from the masters.
Forum:
Alliance Discussions
17 Sep 2007, 16:10
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
Are you telling me that destiny and 3 other allies joining vs eX and their allies put you up shit creek? I thought you were already there.
Anyways, looks like my prediction about Ministry is going...
Forum:
Alliance Discussions
17 Sep 2007, 13:15
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
Or maybe, just maybe, we are not talking about 1000 vs 180 fleets. As i said, you are probably getting a lot of incs at the moment, but don't overdo it :P
I think you may have gotten the equivalent...
Forum:
Alliance Discussions
17 Sep 2007, 13:01
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
Oh c'mon. Don't come play the martyr in here. If you are so outnumbered (1000 fleets against 182), how come you have covered 3 waves on planets with 3 def fleets per wave? How come you aren't even in...
Forum:
Alliance Discussions
17 Sep 2007, 12:55
Replies:
50
What Happened Vengeance?
Views:
8,633
Posted By
Gio2k
Re: What Happened Vengeance?
Everybody knows that. Also, everybody knows that gosu split themselves among different alliances so that they can get protection from all of them.
Just out of curiosity, why would have Fenix...
Forum:
Alliance Discussions
17 Sep 2007, 12:44
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
Lol. Giving up. Ask your eX mates if they happened to get Destiny incomings :P
Forum:
Alliance Discussions
17 Sep 2007, 12:41
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
Are we so shit we can't beat eX + VS?
If eX manages every round to get alliances on their side, they must be doing something right, and the rest must be screwing up big time.
Look, it's pretty...
Forum:
Alliance Discussions
17 Sep 2007, 00:14
Replies:
310
LOL? exi walkover as usual?
Views:
34,511
Posted By
Gio2k
Re: LOL? exi walkover as usual?
We need that glorious beacon of light called Ascendancy to come back and show us how to beat eX. :(
And ffs Anti, you really have the shittiest timing. I was thinking about going early to bed...
Forum:
Alliance Discussions
16 Sep 2007, 23:52
Replies:
86
IMHO > Why ministry failed.
Views:
11,828
Posted By
Gio2k
Re: IMHO > Why ministry failed.
This is what happens when you let pia people sign up for pa forums.
Forum:
Alliance Discussions
8 Sep 2007, 15:50
Replies:
149
Destiny and eXilition
Views:
16,162
Posted By
Gio2k
Re: Destiny and eXilition
Oh, blocking makes sense, just not on the first week. If you feel that eX is such a threat that you need to coordinate as a block from tick 72, we have hit rock bottom.
And i think last round...
Forum:
Alliance Discussions
8 Sep 2007, 15:17
Replies:
149
Destiny and eXilition
Views:
16,162
Posted By
Gio2k
Re: Destiny and eXilition
Oh ffs. Not even 1 week of raids and we are already talking about blocks?
This is pure comedy. Why would anyone want to form a 4 alliance block against exilition at this stage of the game. And why...
Forum:
Alliance Discussions
3 Sep 2007, 22:34
Replies:
160
round 23 predictions
Views:
22,916
Posted By
Gio2k
Re: round 23 predictions
Syndicate would beat them hands down, right? ;)
Forum:
Strategic Discussions
27 Aug 2007, 22:02
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
You don't need shitloads of wraiths. Their overall efficiency against xan fi is over 140%, that should be enough to scare any attacker with half a brain.
EDIT: If i were a xan wanting to play...
Forum:
Strategic Discussions
27 Aug 2007, 20:55
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
And the bombers efficiency against nightmares is a joke. Actually, all of the co that targets nightmares have a pathetic efficiency. Maybe you should reduce the a/c of the nightmare a bit.
Forum:
Strategic Discussions
27 Aug 2007, 20:42
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
If you don't have enough wraiths and end up being hit by a xan, chances are you deserve being roided. You should always have enough to scare xan fi incs, and you should be able to get defence for...
Forum:
Planetarion Suggestions
26 Aug 2007, 12:18
Replies:
7
Very simple cosmetic change
Views:
3,728
Posted By
Gio2k
Re: Very simple cosmetic change
EdIt: Never mind. I actually like it non-centered
Forum:
Strategic Discussions
24 Aug 2007, 21:54
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
I think many people are blowing cath corvette fleets strength out of proportion.
After all, they have to freeze their way through two attack fleets (xan fi and zik fr) and two defence fleets with...
Forum:
Strategic Discussions
19 Aug 2007, 11:44
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
I think overall the xan changes are positive. I don't know the emp/res efficiencies of it's fi fleet. But as long as it's not incredibly bad, it should not be an issue.
The bomber firing stops xans...
Forum:
Programming and Discussion
17 Aug 2007, 15:41
Replies:
1
.NET certification
Views:
2,624
Posted By
Gio2k
.NET certification
Hey guys,
I am wondering if you know online (or germany based) companies which offer Microsoft (yeah, i said it) .NET introductory + certification courses, which do not cost me my left arm and part...
Forum:
Strategic Discussions
17 Aug 2007, 15:28
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
You are forgetting that the only realistic type of anti-cr you will be able to steal will be shadows, and even that is quite uncertain, as xans will be hitting you with big nightmare fleets with very...
Forum:
Strategic Discussions
17 Aug 2007, 13:06
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
I think that was actually one of the reasonings behind removing them. Ghosts would make fi fleets superfluous, and having any race be able to cover all 6 ship classes with just 3 of theirs gives them...
Forum:
Strategic Discussions
17 Aug 2007, 13:02
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
I don't think many ziks would manage to steal enough xan fr to make enough dent on one of the etds attack fleets. Besides, I can roid them more effectively with de, and that's what i will do, since i...
Forum:
Strategic Discussions
17 Aug 2007, 12:45
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
The only constant when designing xan stats should be that they are cloaked.
On the other hand, nothing stops you from designing a xan ship with low initiative and high armor.
Forum:
Strategic Discussions
17 Aug 2007, 12:41
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
As it stands now, ziks can steal with corsairs:
1. Terran anti-co, and anti-cr
2. Cath anti-cr
3. Etd anti-co and anti-cr
4. Xan anti-co and anti-cr, pods
5. More Zik fr
So the only thing...
Forum:
Strategic Discussions
17 Aug 2007, 00:44
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
Just a suggestion, but would you consider making the corsair a kill ship?
The main reason is that if ziks are going to have a hard time stopping anti-fr anyways, at least don't let them become even...
Forum:
Strategic Discussions
17 Aug 2007, 00:11
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
because it's useless
Forum:
Planetarion Suggestions
16 Aug 2007, 23:49
Replies:
17
Nasty suggestion
Views:
3,479
Posted By
Gio2k
Re: Nasty suggestion
I can't for the life of me figure why anyone would go the "defence" route. I'll trade +1 eta ingal for -1 eta in universe anytime. And when it comes to defending, most of the time it's preferable for...
Forum:
Strategic Discussions
15 Aug 2007, 20:13
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
I am only concerned that this change doesn't just switch etd and terran in the 'best race rank'. Last round xans had almost 0 chance to roid the dominant race (etd), this next round we could...
Forum:
Strategic Discussions
15 Aug 2007, 19:54
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
Actually, i took great advantage of it a few rounds ago. If you happen to steal enough xan fi, even if you don't have nearly as many illusions as a normal xan would have, just by building zik fi,...
Forum:
Strategic Discussions
15 Aug 2007, 19:35
Replies:
251
Round 23 Ship Stats
Views:
53,184
Posted By
Gio2k
Re: Round 23 Ship Stats
This has two reasons, the ratio between terran ship costs and xan/zik ship costs are too big. If you kept costs within a reasonable ratio, there would be less of that annoying flak effect going on....
Forum:
Alliance Discussions
12 Aug 2007, 23:55
Replies:
63
Jenova: As its over, how many planets?
Views:
12,206
Posted By
Gio2k
Re: Jenova: As its over, how many planets?
1. Where did the HC say they "did not notice" the 20+ extra planets on the database? They probably did, but they did not clean up the database in case someone happened to get access to it.
The...
Forum:
Alliance Discussions
10 Aug 2007, 09:44
Replies:
117
Round Report 5 august 2007
Views:
9,544
Posted By
Gio2k
Re: Round Report 5 august 2007
I thought it was the same, only one alliance calls it "ending an agreeement" while the other calls it backstabbing.
It's all in the eye of the beholder. And if TGV doesn't want to aim for #1, let...
Forum:
Alliance Discussions
9 Aug 2007, 22:45
Replies:
117
Round Report 5 august 2007
Views:
9,544
Posted By
Gio2k
Re: Round Report 5 august 2007
VGN ftw!
Forum:
Planetarion Discussions
7 Aug 2007, 12:52
Replies:
40
Next Round Buddy Packs....
Views:
5,937
Posted By
Gio2k
Re: Next Round Buddy Packs....
I'd love to go back to the days where galaxies were flag ships for their alliances, like m&s, black lotus, fetish. I think that is the part of the old game that i miss the most. Maybe we could try...
Forum:
Alliance Discussions
7 Aug 2007, 12:20
Replies:
41
So lets have it eXilition, are you playing r23?
Views:
5,594
Posted By
Gio2k
Re: So lets have it eXilition, are you playing r23?
Slightly (completely off-topic), but i guess if TGV wins this round it's time to move on.
On topic, I don't think so. eX would not be the same without btwmc and nitina, and most of their best...
Forum:
Planetarion Discussions
7 Aug 2007, 12:15
Replies:
85
R23: Cluster ETAs
Views:
11,767
Posted By
Gio2k
Re: R23: Cluster ETAs
Wow. It only took 3 rounds for people to realize what a few old timers knew would happen.
I guess it's human nature to forget why some things like cluster etas were removed so long ago. If enough...
Forum:
Alliance Discussions
6 Aug 2007, 17:58
Replies:
103
Ministry announcement
Views:
18,488
Posted By
Gio2k
Re: Ministry announcement
Shit, even Obli got back to the keyboard. Who's next? Kayz? :P
The fetish gal was incredible.
Good luck to all...
Except to Tesla, you bit*h :P
Forum:
Planetarion Suggestions
22 Jul 2007, 16:08
Replies:
11
Multiple planets per account - a consolidation of ideas
Views:
2,269
Posted By
Gio2k
Re: Multiple planets per account - a consolidation of ideas
Maybe it's just me, but i don't find the prospect of having to manage 9 fleets each night or having to coordinate defence with different galaxies in case my 3 planets happen to get mass waves of...
Forum:
Alliance Discussions
20 Jul 2007, 20:48
Replies:
98
The alliance limit and its impact on the rankings
Views:
9,336
Posted By
Gio2k
Re: The alliance limit and its impact on the rankings
To be honest, i don't know what could be more destructive. The ingame alliances and the alliance limit were put in place to objectively rank alliances and declare a winner. Even while alliances have...
Forum:
Planetarion Suggestions
19 Jul 2007, 23:17
Replies:
7
Alliances, and warfare
Views:
2,194
Posted By
Gio2k
Re: Alliances, and warfare
What about making alliance galaxies. The whole galaxy belongs to an alliance. A galaxy could at any given night be booked by two hostile galaxies. The booking process would be done through the MoW...
Forum:
Planetarion Discussions
18 Jul 2007, 16:43
Replies:
142
The Nature of the Support Planets Rule and other such extended discussions
Views:
15,400
Posted By
Gio2k
Re: The Nature of the Support Planets Rule and other such extended discussions
Can I just say, it's "hypocrisy", tyvm.
And being a forum moderator doesn't mean you have to be polite to jackasses. The proof that JBG is a good moderator is clearly reflected in none of Reds posts...
Forum:
Planetarion Discussions
17 Jul 2007, 16:40
Replies:
142
The Nature of the Support Planets Rule and other such extended discussions
Views:
15,400
Posted By
Gio2k
Re: Who watches the Watchers?
With the slight difference that an alliance can't abuse the alliance fund in the same way. And you are still missing the point of the purpose of the alliance fund, but i guess if you haven't...
Forum:
Planetarion Discussions
17 Jul 2007, 15:17
Replies:
142
The Nature of the Support Planets Rule and other such extended discussions
Views:
15,400
Posted By
Gio2k
Re: Who watches the Watchers?
You are missing the whole point. The galaxy fund was not designed to help a planet win #1 spot by suddenly getting all the funds stored in the galaxy funds. What you are saying is basically that it's...
Forum:
Planetarion Discussions
17 Jul 2007, 13:48
Replies:
142
The Nature of the Support Planets Rule and other such extended discussions
Views:
15,400
Posted By
Gio2k
Re: Who watches the Watchers?
To be fair to them, they took it like men :p
What Greenhills did was certainly an abuse of the game engine, in the sense that donations were not meant for a planet to win in this way. The galaxy...
Forum:
Planetarion Discussions
16 Jul 2007, 20:45
Replies:
164
Who watches the Watchers?
Views:
20,441
Posted By
Gio2k
Re: Who watches the Watchers?
Clearly, someone should make a new topic to dig into this whole 'Ascendancy has cservice access' thing.
Would certainly explain how it was possible for Ascendancy to have intel on planets that have...
Forum:
Planetarion Discussions
16 Jul 2007, 16:40
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Well, then let me rephrase that, since obviously i didn't make myself 100% clear. I agree with the first statement in point 2, the support planet rule is utterly retarded, but because it restricts...
Forum:
Planetarion Discussions
16 Jul 2007, 16:01
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Of course i agree with you on point 2.
On point one, i don't agree that any planet can get closed on account of bias towards it. I doubt Remy, or any MH would close your planet if your jgps for Asc...
Forum:
Planetarion Discussions
16 Jul 2007, 15:45
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Wasn't it? I saw the summary. And unless my maths or my sight are shit , almost all jgps were tagged Asc.
So seriously, you go and check what we are talking about before making a jackass out of...
Forum:
Planetarion Discussions
16 Jul 2007, 15:41
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Lack of evidence perhaps? In any case, it would be a private matter between Remy and Dec.
A reason could be that a scanner doesn't provide jgp scans because he hasn't researched them yet. Or it...
Forum:
Planetarion Discussions
16 Jul 2007, 15:33
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Oh, but you are wrong. It is the most important part of the post, or should i say, of Remys case against Achi. 80 - 90% of jgp scans done for an alliance he doesn't belong to, it's ground enough for...
Forum:
Planetarion Discussions
16 Jul 2007, 15:23
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Well, for once, i would expect Remy to do the same check on Dec on grounds of a complaint from someone. But if Dec himself wants to submit to such a check, and Remy finds the same pattern in his...
Forum:
Planetarion Discussions
16 Jul 2007, 15:20
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
I see some of you trying to make it look like 'oh it was only 30% of all scans' which of course would not be that bad. But the fact is that planet, surface, technology and unit (both normal and...
Forum:
Planetarion Discussions
16 Jul 2007, 14:55
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Of course the emphasis is on you 'can'. You can close two planets playing from the same ip after repeated coordinated acts. This involves one planet attacking and another scanning. Or you can choose...
Forum:
Planetarion Discussions
16 Jul 2007, 14:16
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
AH! There we have it. Now it's up to you to prove that Remy applied the rule in a biased manner towards Achi and not towards other scanners doing the very same thing. If you could prove that, then...
Forum:
Planetarion Discussions
16 Jul 2007, 14:14
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
The support planet rule is such a rule. Any repeated action taken by an individual out of tag, which gives an alliance an unfair benefit can be deemed as support action. That was originally...
Forum:
Planetarion Discussions
16 Jul 2007, 14:04
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Well then, your interpretation of the support planet rule is clearly much looser than mine or Remys, that doesn't mean Remy is at fault or biased for applying the rule in closing Achi.
From what...
Forum:
Planetarion Discussions
16 Jul 2007, 13:44
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
No. The decision was: OVER xx % of all your scans were done for alliance YYY. That gives an unfair benefit. That classifies you as support planet.
So stop trying to make this an 'OMG Remy closed...
Forum:
Strategic Discussions
16 Jul 2007, 01:10
Replies:
43
Round 22 Races: A longer Overview
Views:
6,136
Posted By
Gio2k
Re: Round 22 Races: A longer Overview
With the difference that you probably only lost at couple of minutes of playing and can restart the match with updated stats anytime you like, and don't get stuck with useless ships for 2 months.
If...
Forum:
Planetarion Discussions
16 Jul 2007, 00:51
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
I think the idea of giving free scans to other people is great. On the other hand, this service should be directed towards those that don't have easy access to scans. One would think decent alliances...
Forum:
Alliance Discussions
13 Jul 2007, 22:15
Replies:
43
How seriously is the free round being taken?
Views:
4,481
Posted By
Gio2k
Re: How seriously is the free round being taken?
Yeah, i changed my signature after Achi told me it was kinda shit from me to condemn him and support Remy. I guess that makes me a bully :(
Forum:
Strategic Discussions
13 Jul 2007, 22:11
Replies:
43
Round 22 Races: A longer Overview
Views:
6,136
Posted By
Gio2k
Re: Round 22 Races: A longer Overview
Obviously you can't even out the initial advantage by making zik or etd worse than they should be, but you can at least give the other races a better chance for the remainder of the round.
In other...
Forum:
Alliance Discussions
13 Jul 2007, 21:58
Replies:
43
How seriously is the free round being taken?
Views:
4,481
Posted By
Gio2k
Re: How seriously is the free round being taken?
It's kinda like the pause between boxing rounds :p
Forum:
Strategic Discussions
13 Jul 2007, 21:47
Replies:
43
Round 22 Races: A longer Overview
Views:
6,136
Posted By
Gio2k
Re: Round 22 Races: A longer Overview
This is not an issue of 'rewarding stupidity', it's an issue of race balance. Regardless of how intellectually superior you might consider yourself for choosing the least ****ed up race, every player...
Forum:
Planetarion Discussions
13 Jul 2007, 21:12
Replies:
45
New productionsystem makes it easier to stockpile resources.
Views:
7,322
Posted By
Gio2k
Re: New productionsystem makes it easier to stockpile resources.
Lightyears later, it still has not been done. :p
Forum:
Planetarion Discussions
13 Jul 2007, 21:07
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
No offense, but i think most of you have been playing "Catch me if you can" with the MH and the PA team for a couple of rounds already.
EDIT: I meant to say 'some', not 'most'. :p
Forum:
Planetarion Discussions
13 Jul 2007, 15:47
Replies:
45
New productionsystem makes it easier to stockpile resources.
Views:
7,322
Posted By
Gio2k
Re: New productionsystem makes it easier to stockpile resources.
There is nothing wrong in stockpiling resources. It was a valid tactic, especially considering that a xan can get roided silly by terrans or etd half their value. Having a stockpile at least gives...
Forum:
Strategic Discussions
13 Jul 2007, 15:43
Replies:
43
Round 22 Races: A longer Overview
Views:
6,136
Posted By
Gio2k
Re: Round 22 Races: A longer Overview
What i don't understand is the reluctance of PA team to correct stats throughout a round. If small adjustments to the stats will give a more balanced round, why wait for another round?
Stats this...
Forum:
Strategic Discussions
13 Jul 2007, 15:39
Replies:
43
Round 22 Races: A longer Overview
Views:
6,136
Posted By
Gio2k
Re: Round 22 Races: A longer Overview
Imo, xans should be roidable by terran bs, and not easily by etds. That would have brought a bit more balance. I mean, if you are going to give spectres such terrible initiative, you should at least...
Forum:
Planetarion Discussions
13 Jul 2007, 14:17
Replies:
45
New productionsystem makes it easier to stockpile resources.
Views:
7,322
Posted By
Gio2k
Re: New productionsystem makes it easier to stockpile resources.
The production system is ****ed up anyways. You can order 500 pegasus all at once or 5 times 100 pegs adding to the same order in the same tick, and you will still get different etas.
Forum:
Alliance Discussions
11 Jul 2007, 11:49
Replies:
49
How many waves is enough?
Views:
6,249
Posted By
Gio2k
Re: How many waves is enough?
24
Forum:
Planetarion Suggestions
10 Jul 2007, 11:51
Replies:
34
The Support Planet Rule
Views:
4,044
Posted By
Gio2k
Re: The Support Planet Rule
You CAN'T hardcode the support planet rule. It is not possible.
Get rid of it. If the whole universe feels an alliance is getting an unfair advantage over the others by using support planets, it...
Forum:
Planetarion Discussions
9 Jul 2007, 23:42
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
It was exactly this same rule somewhere in r17 (i guess) that got covert oppers out of eXilition tag closed, for targetting mostly 1up scanners. The fact is that this rule leaves a lot up to the...
Forum:
Planetarion Discussions
9 Jul 2007, 17:42
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Right. So what you are basically saying is that i can set-up a channel, where people feed me coords i can attack, and as long as i also attack some of those coords occasionally, i can keep on...
Forum:
Planetarion Discussions
9 Jul 2007, 17:26
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Actually, if we go by the way such things have been dealt with in previous rounds, it does make him a support planet. Or we could use the same argument for other cases too:
'Just because i mostly...
Forum:
Planetarion Discussions
9 Jul 2007, 17:01
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
And you are not that stupid as to claim his reason is null just because he said '90% of all scans' instead of '59% of all scans' or '90% of all jgp scans'.
Forum:
Planetarion Discussions
9 Jul 2007, 16:27
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
LOL
What was he closed for then? Enlighten me.
Forum:
Planetarion Discussions
9 Jul 2007, 16:25
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Anyways, the support rule should be dropped. Hell, if 500 guys want to play together, let them. For purposes of rankings and deciding the winner of a round, you can always say only the first 60 or so...
Forum:
Planetarion Discussions
9 Jul 2007, 16:06
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
Looking at that table, and ignoring all other type of scans (because it's practically impossible to tie some scans to the alliances that request) i see that almost all jgps have been done for Asc...
Forum:
Planetarion Discussions
9 Jul 2007, 15:44
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,794
Posted By
Gio2k
Re: An Open Letter to the Planetarion Players
So let me get this right. Remy closed Achi bc almost all the jgp scans he did were for Asc, while he himself is Transc?
No comment.
Forum:
Planetarion Suggestions
2 Jul 2007, 18:40
Replies:
28
Alliance limit needs to be upped: Admittedly I was wrong.
Views:
4,374
Posted By
Gio2k
Re: Alliance limit needs to be upped: Admittedly I was wrong.
So if you remove the score system, how do you know which alliance won?
Forum:
Planetarion Discussions
2 Jul 2007, 18:27
Replies:
6
I want
Views:
2,513
Posted By
Gio2k
Re: I want
I love this system
Production Number xxx
Ship Order (delivery in tick 256 at 12:00 on Tuesday)
Spectre 500
Frigate/Destroyer done: (0%) 0/63280 + 10000 in factory cost.
Production Number...
Forum:
Planetarion Discussions
2 Jul 2007, 16:06
Replies:
6
I want
Views:
2,513
Posted By
Gio2k
I want
to be able to assign 0 factories to my production orders. :(
Forum:
Planetarion Discussions
2 Jul 2007, 14:28
Replies:
29
A plea to hc & members of all alliances
Views:
4,164
Posted By
Gio2k
Re: A plea to hc & members of all alliances
Call it as you like it. I just like using the word "war" :P
Forum:
Alliance Discussions
1 Jul 2007, 19:45
Replies:
97
r22 Prediction
Views:
16,356
Posted By
Gio2k
Re: r22 Prediction
1. Anyone but Ascendancy
2. Not Ascendancy either
3. Ascendancy may occupy this rank
Forum:
Planetarion Discussions
1 Jul 2007, 19:07
Replies:
29
A plea to hc & members of all alliances
Views:
4,164
Posted By
Gio2k
Re: A plea to hc & members of all alliances
Why are you complaining about double or triple bookings this early in the round? It's the most normal thing at the start, when all alliances are just roid racing.
If it keeps happening when wars...
Forum:
Planetarion Discussions
1 Jul 2007, 18:58
Replies:
190
Cov Ops
Views:
16,678
Posted By
Gio2k
Re: Cov Ops
I remember an exilition scanner out of tag closed for cov-opping 1ups scanners in r17, or was it r18?
Funny, back then he was reopened, but told he would be closed again if he kept on doing it.
Forum:
Alliance Discussions
1 Jul 2007, 15:31
Replies:
72
so whats happening?
Views:
11,228
Posted By
Gio2k
Re: so whats happening?
Owning is perhaps too strong a word.
Forum:
Planetarion Suggestions
29 Jun 2007, 14:00
Replies:
20
Ordering
Views:
2,908
Posted By
Gio2k
Re: Ordering
The changes in the production are the single most dumb idea in my opinion. But since the geniuses behind the coding decided they already had changed everything to work with...
Forum:
Planetarion Suggestions
29 Jun 2007, 13:56
Replies:
20
Ordering
Views:
2,908
Posted By
Gio2k
Re: Ordering
It's quite impractical anyways. It means you have to order constantly and be online to make sure your ships are there. Also once you ordered a specific type of ships you are stuck with them. What if...
Forum:
Planetarion Discussions
29 Jun 2007, 13:52
Replies:
7
Untrusted
Views:
3,023
Posted By
Gio2k
Untrusted
If i am untrusted and can't see others outgoing fleets, should it not be fair for them to not see my own outgoing fleets? It should go both ways.
Forum:
Planetarion Discussions
23 Jun 2007, 16:36
Replies:
59
Round 22 Explained
Views:
9,490
Posted By
Gio2k
Re: Round 22 Explained
You can't pause your current research and pick another. Not afaik.
EDIT: You can! I am going to sleep much better this round :D
Forum:
Planetarion Discussions
21 Jun 2007, 23:40
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
This game went down the evil path the minute it started using exponential and logarithmic functions in their formulas. Hell, while you are at it, why don't you throw in some random factors with...
Forum:
Strategic Discussions
20 Jun 2007, 17:08
Replies:
69
suggested stats fixes
Views:
6,918
Posted By
Gio2k
Re: suggested stats fixes
So self-covering is still screwed?
Forum:
Planetarion Discussions
18 Jun 2007, 22:33
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
Value = (Resources + Fleet value) / 100
Voila. But i guess that would be too simple. :rolleyes:
Forum:
Planetarion Discussions
18 Jun 2007, 22:00
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
So what was the point behind complicating such a basic thing as producing ships?
And the concept of stockpiling is easy, i keep a good amount of resources unspent to cover myself in the more or less...
Forum:
Planetarion Discussions
18 Jun 2007, 15:06
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
That depends on the incomings you get. I hit xans and ziks with low anti-fr, and although their stockpiles allowed them to self cover or inflict enough damage for me to recall, it would not allow...
Forum:
Planetarion Discussions
18 Jun 2007, 14:32
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
From all the people with stockpiles i launched at, i probably had to recall about 1/4 of the times. The rest didn't bother covering one wave knowing that they would be open to several waves the next...
Forum:
Planetarion Discussions
18 Jun 2007, 13:40
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
So this is what it's all about. Nerf other peoples stockpiles so that XP fleets can get through. Because let's face it, the top 200 people with their huge stockpiles stagnate the round for the rest...
Forum:
Planetarion Discussions
18 Jun 2007, 00:02
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
huh? :confused:
Forum:
Planetarion Discussions
17 Jun 2007, 16:11
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
Messing with ship arrival etas is a huge no-no. If you really want to "force" people into building more factories, make it so that a factory can only handle a given amount of ships in production, or...
Forum:
Planetarion Discussions
17 Jun 2007, 14:21
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
Also, self covering is, from the zikonian point of view, pretty much the only effective way to steal ships (that, and / or hitting inactive planets for their ships). Last round i built corsairs only...
Forum:
Planetarion Discussions
17 Jun 2007, 13:48
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
That's the problem. You can't see. Or hear for that matter. Almost everybody in this community is telling you to scrap this dumb idea. Yet you insist on keeping it and instead tinker with the numbers...
Forum:
Planetarion Discussions
16 Jun 2007, 20:34
Replies:
174
R 22 Construction/Production
Views:
20,440
Posted By
Gio2k
Re: R 22 Construction/Production
Surely they can't be that stupid. That would make self covering impossible.
Forum:
Strategic Discussions
3 Jun 2007, 19:48
Replies:
41
Who were you?
Views:
6,789
Posted By
Gio2k
Re: Who were you?
You are: Aureliano (5:1:4) Zik (Clear)
Size: 1,464 122
Value: 4,462,422 77
Score: 5,050,182 95
XP: 9,796 710
Ships (657,703 total)
Wyvern 35 Leviathan 2
Roach 909 Banshee 91,481...
Forum:
Planetarion Discussions
1 Jun 2007, 21:47
Replies:
152
Congratulations Greenhills
Views:
23,191
Posted By
Gio2k
Re: Congratulations Greenhills
This is just sick. How low :(
Forum:
Planetarion Discussions
31 May 2007, 10:07
Replies:
116
OMG , im CHEATING
Views:
18,959
Posted By
Gio2k
Re: OMG , im CHEATING
lol. Reopen his account and tell him to stop being a dumbass. Really, such a fuss over worthless crap.
Forum:
Alliance Discussions
30 May 2007, 12:32
Replies:
195
Correct me if I am wrong.
Views:
19,496
Posted By
Gio2k
Re: Correct me if I am wrong.
I guess when you have enough experienced members you can stop relying on a rigid structure. Your members know what ships to send on a defence call and trust the judgement of the one under attack,...
Forum:
Alliance Discussions
29 May 2007, 22:42
Replies:
195
Correct me if I am wrong.
Views:
19,496
Posted By
Gio2k
Re: Correct me if I am wrong.
Lol :p
Forum:
Alliance Discussions
25 May 2007, 10:56
Replies:
195
Correct me if I am wrong.
Views:
19,496
Posted By
Gio2k
Re: Correct me if I am wrong.
Incidentally, i'd say the reason CT and Angels are hitting Ascendancy at the moment is not because they are competing with you for 2nd place, but because some of your members have managed (once again...
Forum:
Alliance Discussions
25 May 2007, 10:45
Replies:
195
Correct me if I am wrong.
Views:
19,496
Posted By
Gio2k
Re: Correct me if I am wrong.
Right, so you are saying that the fact that your planets have grown so massive after tick 660 or so is not because WP and the other top alliances did not hit you* anymore, but because you started to...
Forum:
Alliance Discussions
25 May 2007, 10:38
Replies:
195
Correct me if I am wrong.
Views:
19,496
Posted By
Gio2k
Re: Correct me if I am wrong.
I agree with you partly. At some point, a big planet with a large stockpile is very hard to roid. It needs coordination of several decent value planets, and guess what, most of those decent value...
Forum:
Alliance Discussions
25 May 2007, 10:13
Replies:
195
Correct me if I am wrong.
Views:
19,496
Posted By
Gio2k
Re: Correct me if I am wrong.
Also from sandmans:
http://sandmans.co.uk/graph.php?data=g_2_7&type=value&large=true
http://sandmans.co.uk/graph.php?data=p_2_7_5_2279&type=value&large=true...
Forum:
Alliance Discussions
25 May 2007, 10:02
Replies:
195
Correct me if I am wrong.
Views:
19,496
Posted By
Gio2k
Re: Correct me if I am wrong.
Actually, WP are very well aware that the main danger in this last week is Ascendancy. But it would be something like 30 top 100 value Asc planets against 50 top 200 WP planets, and the value...
Forum:
Alliance Discussions
25 May 2007, 09:55
Replies:
195
Correct me if I am wrong.
Views:
19,496
Posted By
Gio2k
Re: Correct me if I am wrong.
Maybe it has something to do with the fact that Asc have not had many incomings from CT, Angels or WP. Towards the mid round, many of Ascendancy's now top 100 planets were still way below WPs average...
Forum:
Alliance Discussions
22 May 2007, 22:54
Replies:
188
TGV member and losing roids? Thank Kargool.
Views:
21,186
Posted By
Gio2k
Re: TGV member and losing roids? Thank Kargool.
Oh, but you are talking a different scenario here. eX vs 1up was always a 1 on 1 thing. There was no third party with similar skill. In this kind of scenario of course you would want to partner up...
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