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Posts Made By:
Melesse
Forum:
Planetarion Discussions
6 Aug 2005, 20:06
Replies:
34
Selfish Players
Views:
5,920
Posted By
Melesse
Re: Selfish Players
I put my gal before my alliance.
Of course, I also have no access to IRC since my Uni blocked it, and the web based ones only seem to work intermittently....
But I agree with Ginga, I think...
Forum:
Planetarion Discussions
6 Aug 2005, 16:57
Replies:
69
New players will always be exiled unless...
Views:
7,237
Posted By
Melesse
Re: New players will always be exiled unless...
Background - I'm a cath, so holding onto roids is difficult.
I self exiled from a small gal where I was getting constant incoming, to a larger gal, middle of the road, 3 M or so. (This was a week...
Forum:
Strategic Discussions
19 Jul 2005, 05:48
Replies:
212
new stats
Views:
18,091
Posted By
Melesse
Re: new stats
I dunno SS, I'm usually Cath and I consider more of a challenge to not quit when you get tired of losing roids lol. That's a pretty tough challenge.
Melesse
Forum:
Alliance Recruitment
18 Jul 2005, 22:36
Replies:
17
--- C - O - V - E - N ---
Views:
3,518
Posted By
Melesse
Re: --- C - O - V - E - N ---
Maybe you should clarify....GOOD personality.
Oh wait, wouldn't that eliminate you? :D
Melesse
Forum:
Strategic Discussions
16 Jul 2005, 05:17
Replies:
74
Who were well all then?
Views:
19,136
Posted By
Melesse
Re: Who were well all then?
EDIT : nm, didn't make sense after I posted it lol
Melesse
Forum:
Planetarion Discussions
13 Jul 2005, 02:49
Replies:
25
My Race Analysis
Views:
3,014
Posted By
Melesse
Re: My Race Analysis
I didn't mean to malign it, it's extremely useful.
I was just trying to be helpful :)
Mel
Forum:
Planetarion Discussions
13 Jul 2005, 01:42
Replies:
25
My Race Analysis
Views:
3,014
Posted By
Melesse
Re: My Race Analysis
Yea, but I also called Cath the offensive powerhouse last round as well, except for their dreadful lack of ability to hold onto roids. It's going to be frustrating, watching the roids I got the...
Forum:
Planetarion Discussions
12 Jul 2005, 23:33
Replies:
25
My Race Analysis
Views:
3,014
Posted By
Melesse
Re: My Race Analysis
I like it, and I like the methodology.
However, I might have a suggestion or two. One, it might be worth putting on there that lower ratings are better, just so that people who are glancing at it...
Forum:
Alliance Recruitment
12 Jul 2005, 04:40
Replies:
13
Final Fantasy Recruitment for public preview r14
Views:
2,964
Posted By
Melesse
Re: Final Fantasy Recruitment for public preview r14
I dunno, free porn?
That's tempting...
Melesse
Forum:
Strategic Discussions
11 Jul 2005, 01:09
Replies:
212
new stats
Views:
18,091
Posted By
Melesse
Re: new stats
Did you boost the Tarant armor as well? I could have sworn the arm/cost was 45 yesterday...
On the other hand this Utah Desert environment and the lack of proper stimulation might be having ill...
Forum:
Alliance Discussions
10 Jul 2005, 23:20
Replies:
309
round 14 predictions
Views:
22,726
Posted By
Melesse
Re: round 14 predictions
My guess is that Coven will make a stunning upset win until there's 73 ticks of the game left, and all the spies from the other alliances leave and go back to their alliances. :)
Melesse
Forum:
Strategic Discussions
10 Jul 2005, 16:09
Replies:
212
new stats
Views:
18,091
Posted By
Melesse
Re: new stats
Vsharraks are anti-Frigs.
And it is a little odd that Guardians are Init 9....
Melesse
Forum:
Planetarion Discussions
8 Jul 2005, 01:56
Replies:
40
Worries about the new stats
Views:
4,134
Posted By
Melesse
Re: Worries about the new stats
Appocomaster, who cares. It's never going to make them all happy, let's just see how this one goes. And maybe next round we can do stealing, etc, and see if that makes everyone happy. It's not...
Forum:
Planetarion Suggestions
17 Jun 2005, 21:38
Replies:
14
Build a Wonder of the Universe!
Views:
2,877
Posted By
Melesse
Re: Build a Wonder of the Universe!
I like the idea of further individualizing your planet, so I like the idea of wonders much as wakey suggested it. You can only build one wonder, and it's very time consuming, but it gives you some...
Forum:
Planetarion Discussions
14 Jun 2005, 12:47
Replies:
68
Poll:
Round 14 and Round 15 lengths
Views:
9,451
Posted By
Melesse
Re: Round 14 and Round 15 lengths
Value, pah! I pay 15 bucks a month for WoW, and I hardly get to play. Even if the round only lasted 6 weeks, I'd consider this one of the best values of any game I play (short of BGII...I payed 80$...
Forum:
Strategic Discussions
12 Jun 2005, 19:22
Replies:
74
Who were well all then?
Views:
19,136
Posted By
Melesse
Re: Who were well all then?
I was
Temple of Solomon (9:7:13)
My highest score was at the end of the round,
4.5M with a 3.2M value.
My highest rank was 247...and then I pulled the wrong fleet at 3 AM, and one of my...
Forum:
Planetarion Suggestions
10 Jun 2005, 17:26
Replies:
22
[Discuss] Next Round's Races
Views:
3,607
Posted By
Melesse
Re: Next Round's Races
The stealing their discussing now for each race would basically be this, in a slightly more predictable form. You can't chose the ship, but in two classes you get additional ships. Now, the real...
Forum:
Planetarion Suggestions
10 Jun 2005, 14:36
Replies:
12
[Discuss] Reporting defence
Views:
2,106
Posted By
Melesse
Re: Reporting defence
Just add the red line in the Alliance page like where it says "Your Alliance Has a Scheduled Attack" except it says "A Member of Your Alliance Has Incoming."
Melesse
Forum:
Planetarion Suggestions
9 Jun 2005, 03:19
Replies:
24
[Discuss]Gals political systems
Views:
2,864
Posted By
Melesse
Re: Gals political systems
That would be kind of cool. Or per planet would be nice, although I don't think both would work. Unless you had alot of choices, and they were all equally viable.
Melesse
Forum:
Planetarion Suggestions
9 Jun 2005, 03:17
Replies:
22
[Declined]Incoming in galaxy (MoW)
Views:
4,293
Posted By
Melesse
Re: Incoming in galaxy
Which is why it hardly happens? lol.
Well, the assumption I was working from (and I can only assume other people in this thread were) is that MoW was something that the creators meant to have a...
Forum:
Strategic Discussions
7 Jun 2005, 23:58
Replies:
207
Call For Comments: Round 13 Beta 3 Ship Stats
Views:
28,178
Posted By
Melesse
Re: Call For Comments: Round 13 Beta 3 Ship Stats
Yea, in my pre-tick summary for my alliance, I picked Caths as the offensive powerhouse of the round. Meh.
Melesse
Forum:
Planetarion Suggestions
7 Jun 2005, 23:56
Replies:
69
[Discuss]A New Race Is Born
Views:
7,220
Posted By
Melesse
Re: A New Race Is Born
I liked Subverting...I actually liked it a little better then stealing...but not much. And def better then EMP. Or why don't we just specialize the races a little more? Maybe give Ziks the option...
Forum:
Planetarion Suggestions
7 Jun 2005, 23:47
Replies:
22
[Discuss] Next Round's Races
Views:
3,607
Posted By
Melesse
Re: Next Round's Races
And that's a bad thing? That's something that's always made Caths the weakest race defensively. Again, it's so much worse to lose 30% of the damage to a Cath, rather then 100% of the damage to a...
Forum:
Planetarion Suggestions
7 Jun 2005, 19:24
Replies:
22
[Discuss] Next Round's Races
Views:
3,607
Posted By
Melesse
Re: Next Round's Races
Why would killing 10% of ships make them too powerful? I mean, there are plenty of Xan ships that are more efficient than Cath ships, and they kill 100%!
As a side note, Perhaps it would be...
Forum:
Planetarion Discussions
7 Jun 2005, 04:13
Replies:
7
The morals of attacking with structure killers
Views:
2,025
Posted By
Melesse
Re: The morals of attacking with structure killers
I don't use structure killers. I personally hate them, and my own moral code does not let me use them. Even in alliance wars. I strive to do as little damage as possible in each attack. I usually...
Forum:
Planetarion Suggestions
7 Jun 2005, 04:05
Replies:
69
[Discuss]A New Race Is Born
Views:
7,220
Posted By
Melesse
Re: A New Race Is Born
Yea, it's already a nightmare trying to balance four...there's always a definitively strong race every round.
Melesse
Forum:
Planetarion Suggestions
7 Jun 2005, 04:03
Replies:
22
[Discuss] Next Round's Races
Views:
3,607
Posted By
Melesse
[Discuss] Next Round's Races
Using the Philosophic Guidelines for the next round (Posted by Banned in Strategic Discussions), I was bored at work today and came up with some ideas about next round and the race balance. I think...
Forum:
Planetarion Discussions
6 Jun 2005, 16:39
Replies:
68
Poll:
Round 14 and Round 15 lengths
Views:
9,451
Posted By
Melesse
Re: Round 14 and Round 15 lengths
I noticed some people were wanting a mid round break in the middle of rounds...Would it be worthwhile to have a midround break in R14 to do a quick Beta with say 15 minute ticks or something?
I...
Forum:
Planetarion Suggestions
6 Jun 2005, 16:36
Replies:
9
[Discuss]Show origional ETA
Views:
2,567
Posted By
Melesse
Re: just a little thought
Yea, I kind of think that's a little too much info. Although it might have some more applications in faking fleets, if you're adding 1 ETA appropriate ship, and the planet doesn't get online in...
Forum:
Planetarion Suggestions
5 Jun 2005, 21:14
Replies:
10
[Discuss]alliance def calls
Views:
2,763
Posted By
Melesse
Re: alliance def calls
I do use Web Based IRC. Unfortunately it is very spotty, and sometimes works, sometimes doesn't. I've noticed Mouselike in particular I can only log into PA from between 1 AM GMT and 10 AM GMT. ...
Forum:
Planetarion Suggestions
5 Jun 2005, 21:11
Replies:
22
[Declined]Incoming in galaxy (MoW)
Views:
4,293
Posted By
Melesse
Re: Incoming in galaxy
Agreed Cypher. And that way the people who don't want to participate in the gal don't really have to.
Melesse
Forum:
Planetarion Suggestions
5 Jun 2005, 19:50
Replies:
22
[Declined]Incoming in galaxy (MoW)
Views:
4,293
Posted By
Melesse
Re: Incoming in galaxy
Barney, I think the solution to that though is a trustworthy MoW and officers in general. Yea, an untrustworthy gent could do some damage there in getting incoming covered, but after the second...
Forum:
Planetarion Suggestions
5 Jun 2005, 14:55
Replies:
22
[Declined]Incoming in galaxy (MoW)
Views:
4,293
Posted By
Melesse
Re: Incoming in galaxy
I mentioned something similiar to this under Alliance Defense Calls as well. It would also be nice to have scans show up in the gal incoming screen, or somehting like that. Or have a seperate Gal...
Forum:
Planetarion Suggestions
5 Jun 2005, 14:53
Replies:
21
[Discuss] Upgrade to Core Resources
Views:
2,504
Posted By
Melesse
Re: [Discuss] Upgrade to Core Resources
Why not? I'm at the point in this round where I'm researching the 7500 roid (or something like that), and I am certainly never going to get that many roids (Every time I get over a thousand...poof! ...
Forum:
Planetarion Suggestions
5 Jun 2005, 03:41
Replies:
10
[Discuss]alliance def calls
Views:
2,763
Posted By
Melesse
Re: alliance def calls
Not necessarily. It could be private, officers only. The only thing it might say in the public part is "COVERED." Maybe there could be a little field to input whether you are sending defense and...
Forum:
Planetarion Suggestions
5 Jun 2005, 01:27
Replies:
10
[Discuss]alliance def calls
Views:
2,763
Posted By
Melesse
Re: alliance def calls
I wish more people used it. I'm rarely able to be in IRC, but would be happy to defend. I think part of the problem is that it doesn't show enough information. It currently shows both sets of...
Forum:
Planetarion Suggestions
5 Jun 2005, 01:21
Replies:
21
[Discuss] Upgrade to Core Resources
Views:
2,504
Posted By
Melesse
Re: [Discuss] Upgrade to Core Resources
I think it would depend on how much you get. I mean, there are Core Mines right now that don't lead to stagnation. Of course if you make the planets roid independent via core mines, of course it's...
Forum:
Planetarion Suggestions
4 Jun 2005, 04:48
Replies:
21
[Discuss] Upgrade to Core Resources
Views:
2,504
Posted By
Melesse
Re: [Discuss] Upgrade to Core Resources
Additionally, and I just thought of this, increasing Core Resources would make people less dependent on roids, thus less likely to defend them, making roid transfer in the universe more fluid.
...
Forum:
Planetarion Suggestions
4 Jun 2005, 04:47
Replies:
24
[Discuss] XP for successfull defense
Views:
3,194
Posted By
Melesse
Re: XP for successfull defense
Well, you can abuse attacking that way too, so unless you want to remove exp from attacking....
I still don't see any reason whatsoever not to include xp for defending, except to continue to...
Forum:
Planetarion Discussions
3 Jun 2005, 16:40
Replies:
68
Poll:
Round 14 and Round 15 lengths
Views:
9,451
Posted By
Melesse
Re: Round 14 and Round 15 lengths
I would prefer whichever gave me more planetarion. Although, I am a little partial to shorter rounds, being as how I normally get bored around tick 1000. This time has proved a little more...
Forum:
Planetarion Suggestions
3 Jun 2005, 00:04
Replies:
24
[Discuss] XP for successfull defense
Views:
3,194
Posted By
Melesse
Re: XP for successfull defense
So balance it by making it much less XP. You can defend with a fleet in gal twice for each attack you send out (Approx) so make it at least half the XP per roid, maybe like a 1/4.
But to be...
Forum:
Planetarion Suggestions
2 Jun 2005, 22:27
Replies:
24
[Discuss] XP for successfull defense
Views:
3,194
Posted By
Melesse
Re: XP for successfull defense
Odd, I was just thinking about this, but hadn't figured out a method of giving the XP to the defenders.
My thought was taking the amount of roids that might have been taken (the max the attacker...
Forum:
Planetarion Suggestions
2 Jun 2005, 21:58
Replies:
21
[Discuss] Upgrade to Core Resources
Views:
2,504
Posted By
Melesse
Re: [Discuss] Upgrade to Core Resources
Why not just keep the mine thing going, like the asteroids. It would help bashed planets come back faster, and allow smaller planets in smaller galaxies to keep growing even if they can't hold onto...
Forum:
Planetarion Discussions
2 Jun 2005, 21:51
Replies:
63
Next round
Views:
7,761
Posted By
Melesse
Re: Next round
Earlier the better. I get cranky without my PA.
Melesse
Forum:
Planetarion Suggestions
2 Jun 2005, 21:41
Replies:
54
Attacking vs. Defending
Views:
10,810
Posted By
Melesse
Re: Attacking vs. Defending
Cause some people prefer keeping their fleet and value, and not attacking for XP.
I'd like to see a system where you can attack 1 tick, and maybe defend 2 ticks. It won't be all that useful,...
Forum:
Planetarion Suggestions
27 May 2005, 05:12
Replies:
2
[Discuss] Prelaunch change
Views:
2,418
Posted By
Melesse
[Discuss] Prelaunch change
I love Pre-Launch. But alot of people seem to be complaining, and I kind of get where they're coming from....lazy players get almost the same benefit as diligent ones. Except for the JPG thing...
Forum:
Alliance Discussions
3 May 2005, 02:33
Replies:
71
Isnt there a war on?
Views:
8,191
Posted By
Melesse
Re: Isnt there a war on?
Agreed.
Even in my alliance, there are people who seem to love utterly crushing small planets and gals. I spend inordinate amounts of time trying to convince them it's better not to scare them...
Forum:
Planetarion Suggestions
26 Apr 2005, 22:53
Replies:
61
[Discuss] Killer Cathaars?
Views:
10,761
Posted By
Melesse
Re: Killer Cathaars?
Be nice with a cath specific research that went say
0% kill rate - starting point
5% kill rate - 12 ticks
10% kill rate - 24 ticks
15% kill rate - 48 ticks
20% kill rate - 72 ticks
Be nice...
Forum:
Planetarion Suggestions
26 Apr 2005, 15:03
Replies:
3
[Discuss]Defensive Planets
Views:
2,695
Posted By
Melesse
[Discuss]Defensive Planets
This round has been all about attacking. Defending is difficult. This suits most people, but some of us prefer the defending part. What I would like to see is a defensive planet being a viable way...
Forum:
Planetarion Discussions
21 Apr 2005, 15:36
Replies:
6
Zik 4tw!
Views:
2,167
Posted By
Melesse
Zik 4tw!
I'd just like to thank whoever decided to bring back stealing.
Why? Because I can finally play this game how I want to. I have always been defensively minded, in every game I play. I'm a...
Forum:
Strategic Discussions
29 Mar 2005, 01:17
Replies:
29
Round 13 Race Overview
Views:
7,816
Posted By
Melesse
Re: Round 13 Race Overview
I don't think Cath kill ships are worth building, with the exception of the Tarant, and only b/c that's the best flak for the CR pods.
On the other hand, if you don't build defense and concentrate...
Forum:
Strategic Discussions
25 Mar 2005, 15:56
Replies:
29
Round 13 Race Overview
Views:
7,816
Posted By
Melesse
Re: Round 13 Race Overview
Every single race is good against cath if you flak them enough? Is that enough for what you're asking :)
And just about everyone owns Zik....until the Zik start picking up ships from gal...
Forum:
Strategic Discussions
8 Nov 2004, 01:49
Replies:
47
Zikonian fleet
Views:
5,124
Posted By
Melesse
Re: Zikonian fleet
Oh, I agreed that's retarded, I was just stating it as what I have encountered. I actually attacked my first person today who ran his fleet, finally an intelligent target!
And I dread...
Forum:
Strategic Discussions
3 Nov 2004, 05:05
Replies:
47
Zikonian fleet
Views:
5,124
Posted By
Melesse
Re: Zikonian fleet
Yea, but every time I attack a Xan I think he's gonna move his CO so his Vsharraks don't kill his own ships, and without a single exception, every Xan I've attacked has left his CO at home. It's...
Forum:
Strategic Discussions
1 Nov 2004, 15:41
Replies:
47
Zikonian fleet
Views:
5,124
Posted By
Melesse
Re: Zikonian fleet
Yea, those subverted ships are always going out and getting drunk, leaving the kids at home alone, not reliable at all. :(
Melesse
Forum:
Strategic Discussions
13 Oct 2004, 03:11
Replies:
45
advice on picking a race
Views:
3,850
Posted By
Melesse
Re: advice on picking a race
I reiterate - But they're still so expensive it's gonna be awhile before significant numbers of them ever show up. Instead of tick 500, it'll be tick 400...even longer for the average player. ...
Forum:
Strategic Discussions
12 Oct 2004, 19:34
Replies:
45
advice on picking a race
Views:
3,850
Posted By
Melesse
Re: advice on picking a race
But they're still so expensive it's gonna be awhile before significant numbers of them ever show up. Unless you concentrate on them to the detriment of other ships.
Melesse
Forum:
Alliance Recruitment
29 Sep 2004, 02:03
Replies:
19
COVEN Recruitment for RD12
Views:
3,881
Posted By
Melesse
Re: COVEN Recruitment for RD12
As can I. They're great fun, and there's nothing like the adrenaline rush of organizing D at 2 AM lol.
Melesse
Forum:
Planetarion Suggestions
17 Aug 2004, 23:01
Replies:
15
pulsar
Views:
2,076
Posted By
Melesse
Re: pulsar
All the Cath Kill ships are better then the terran ships. Only three terran ships kill better then the Cath kill ships. I dunno how I feel about that. I understand that Terrans are supposed to be...
Forum:
Planetarion Suggestions
17 Aug 2004, 22:53
Replies:
55
[Declined] Removing Killers
Views:
5,753
Posted By
Melesse
Re: Structure Killers
That's the only problem I have with them, succinctly stated. If they could change them to make it more of a alliance thing, then I would be much much happier. I think it is perfect for large...
Forum:
Alliance Recruitment
17 Aug 2004, 22:50
Replies:
13
swarm
Views:
3,236
Posted By
Melesse
Re: swarm
As someone who has had the luxury of tasting Swarm rocks, they are indeed tastier then the run of the mill universe roids! I highly recommend satisfying your roid craving at any of several dozen...
Forum:
Planetarion Suggestions
16 Aug 2004, 22:10
Replies:
55
[Declined] Removing Killers
Views:
5,753
Posted By
Melesse
Re: Structure Killers
And, as a side note, has anyone else noticed that structure killing doesn't seem to be very random? I lost 4 structures out of 54 the other day in an attack. 1 Light Factory, 1 Medium Factory, 1...
Forum:
Planetarion Suggestions
16 Aug 2004, 22:08
Replies:
55
[Declined] Removing Killers
Views:
5,753
Posted By
Melesse
Re: Structure Killers
I personally hate the structure killers, but I think they should be kept in the same class as the pods, but there should be something done about them. Either make them very expensive, or very weak...
Forum:
Planetarion Suggestions
16 Aug 2004, 22:01
Replies:
15
pulsar
Views:
2,076
Posted By
Melesse
Re: pulsar
I disagree with the part about having the most cost effective ships. The Xan have three more cost effective ships if I recall correctly.
That seems a little silly to me. Not only do they kill...
Forum:
Strategic Discussions
14 Aug 2004, 03:30
Replies:
18
Cathaar, what fleet do i want?
Views:
3,462
Posted By
Melesse
Re: Cathaar, what fleet do i want?
Yea, it's all about a challenge. Most people are happy to see you defend though, since you have init 2 for EMP, so it's still all about joining an Alliance and defending the shit out of them, then...
Forum:
Strategic Discussions
13 Aug 2004, 03:42
Replies:
18
Cathaar, what fleet do i want?
Views:
3,462
Posted By
Melesse
Re: Cathaar, what fleet do i want?
General - Yea, but it should be kept in mind, cause it sometimes works. Rarely, but sometimes.
I don't use my frigate fleet hardly at all anymore, it's just targeted by too damned many things. ...
Forum:
Planetarion Suggestions
23 Jul 2004, 19:37
Replies:
6
Salvage
Views:
1,723
Posted By
Melesse
Re: Salvage
Yea, just use the same calc that it uses to price them, except this time it's to calc salvage.
And I like the salvage goes to owners thing...just to use my own example, this last day someone had...
Forum:
Planetarion Suggestions
22 Jul 2004, 02:15
Replies:
6
Ideas to make Cov Ops a viable planet choice
Views:
1,909
Posted By
Melesse
Re: Ideas to make Cov Ops a viable planet choice
Unfortunate. However, I have experienced one lifelong dream today...since round 3 I have dreamed of talking with the great Tactitus. I guess since rd 3 doesn't exactly mean lifelong. Eh. Close...
Forum:
Planetarion Suggestions
21 Jul 2004, 21:32
Replies:
6
Ideas to make Cov Ops a viable planet choice
Views:
1,909
Posted By
Melesse
Re: Ideas to make Cov Ops a viable planet choice
Well, currently it is pretty crappy, and doesn't do hardly anything. I'm trying to come up with ideas to make it more worthwhile, instead of merely annoying. Unfortunately, if biggest problem is...
Forum:
Planetarion Suggestions
21 Jul 2004, 21:30
Replies:
15
Research trees and such
Views:
2,975
Posted By
Melesse
Re: Research trees and such
Which was why I said they needed to be less effective against the T2. The number 75% was just a random one thrown out there. It would also have to be set against something else worthwhile, maybe...
Forum:
Planetarion Suggestions
20 Jul 2004, 22:30
Replies:
6
Ideas to make Cov Ops a viable planet choice
Views:
1,909
Posted By
Melesse
Ideas to make Cov Ops a viable planet choice
As given in my other recent thread on research trees, I would like to see covert operations planets emerge as a viable planet route. Not like now, since of course every planet can be just as good at...
Forum:
Planetarion Suggestions
20 Jul 2004, 22:12
Replies:
15
Research trees and such
Views:
2,975
Posted By
Melesse
Research trees and such
This is sort of an extension of something I began talking about in another thread, specifically the thread on upgrading ships. I suggest four upgrades for ships in general instead of particular...
Forum:
Strategic Discussions
20 Jul 2004, 00:50
Replies:
29
the Xand advantage...
Views:
4,560
Posted By
Melesse
Re: the Xand advantage...
Sorry :-X
I just uh, wanted to look intelligent...that's right...intelligent.
I just got excited that I thought I knew something worthwhile, I didn't even scan the rest of the posts.
Melesse
Forum:
Planetarion Suggestions
19 Jul 2004, 20:14
Replies:
10
Upgradeable ships?
Views:
1,976
Posted By
Melesse
Re: Upgradeable ships?
The only way I would want to see upgrades in this game is in a more general sense, and related to choices.
For example, if you could upgrade your engines, your guns, your shield, or your...
Forum:
Planetarion Suggestions
19 Jul 2004, 06:02
Replies:
39
experience tweak
Views:
2,799
Posted By
Melesse
Re: experience tweak
I have no problem with experience, but I'd like to see people get some for defense. Would certainly encourage more people to keep a fleet around for that. My biggest problem in my gal is people are...
Forum:
Planetarion Suggestions
19 Jul 2004, 05:53
Replies:
3
A Suggestion regarding Wave Amps
Views:
1,627
Posted By
Melesse
A Suggestion regarding Wave Amps
I must apologize if this has been said before, I searched the forum but found nothing related, and it has been since R5 that I've played. That being said, I have a few thoughts about this round...
...
Forum:
Strategic Discussions
13 Jul 2004, 22:52
Replies:
29
the Xand advantage...
Views:
4,560
Posted By
Melesse
Re: the Xand advantage...
On the other hand, lately I've been seeing alot more Hydras. And a Xan with a Bomber heavy fleet can roid those terrans for free too.
Melesse
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