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Posts Made By:
Koyochi
Forum:
General Discussions
18 Sep 2007, 02:45
Replies:
12
The end of Belgium?!
Views:
4,072
Posted By
Koyochi
Re: The end of Belgium?!
well, not totally. Belgium also has a history of being an artificial geographical wall between many old enemies (mainly france/germany), wich later on made it look like a good neutral ground for such...
Forum:
Planetarion Suggestions
12 Sep 2007, 01:38
Replies:
6
portal site needs more connection with the game
Views:
3,230
Posted By
Koyochi
portal site needs more connection with the game
The graphics and logo on the main site ( http://www.planetarion.com ) are cool, very cool even. However, nothing on that page can give a new visitor a good impression what the game is about. It may...
Forum:
Planetarion Suggestions
10 Jul 2007, 18:16
Replies:
87
Make Multying Legal
Views:
8,076
Posted By
Koyochi
Re: Make Multying Legal
If the disadvantages of working with your own legal multi planets are so big that it should encourage working with other planets of other players, it will just end up with people having illegal multi...
Forum:
Planetarion Suggestions
10 Jul 2007, 18:00
Replies:
34
The Support Planet Rule
Views:
4,084
Posted By
Koyochi
Re: The Support Planet Rule
- ditch support rule. Let everyone scan/defend/attack who they want. Checking all that probablye takes too much time, wich is better used to detect real cheaters (multis etc).
- lower alliance...
Forum:
Planetarion Suggestions
8 Jul 2007, 14:05
Replies:
5
More different usage for resource types , roid-target selector for podships
Views:
2,989
Posted By
Koyochi
Re: More different usage for resource types , roid-target selector for podships
1) mainly because I think your production needs should have a stronger influence in target picking. So that people might go for harder targets because of the different roids available there.
2)...
Forum:
Planetarion Suggestions
8 Jul 2007, 03:14
Replies:
5
More different usage for resource types , roid-target selector for podships
Views:
2,989
Posted By
Koyochi
More different usage for resource types , roid-target selector for podships
When I look to my own roids, or roids on scans of all the targets I can pick on, I see that almost everyone has about the same amount of every type. This makes me wonder why we even have 3 types of...
Forum:
Planetarion Suggestions
15 Apr 2005, 10:53
Replies:
4
better way to distinguise own incoming on gal status
Views:
2,003
Posted By
Koyochi
Re: better way to distinguise own incoming on gal status
yes.. ofcourse, forgot about that, sorry :)
that doesnt change my opinion about the chaos on the galaxy status sometimes, but it does removes the need for any real change there. So ok, ignore my...
Forum:
Planetarion Suggestions
15 Apr 2005, 09:04
Replies:
4
better way to distinguise own incoming on gal status
Views:
2,003
Posted By
Koyochi
better way to distinguise own incoming on gal status
I want to suggest a better way to show the incoming fleets on your own planet. Right now its done with a simple * behind your own coords, but if you are somewhere in the middle of your galaxy and...
Forum:
Planetarion Suggestions
4 Apr 2005, 21:06
Replies:
8
[Discuss] Viral marketing with ingame rewards
Views:
2,587
Posted By
Koyochi
Re: Viral marketing with ingame rewards
Hm yes :( sorry , thats totally not the way it should go, but it might very well do that , ppl going for quantity instead of quality and throwing links all over the place.. so forget about my first...
Forum:
Planetarion Suggestions
1 Apr 2005, 11:08
Replies:
8
[Discuss] Viral marketing with ingame rewards
Views:
2,587
Posted By
Koyochi
[Discuss] Viral marketing with ingame rewards
Here is my idea to get a bunch of new players in : Give excisting players a small reward in the game, if they bring in new players who sign up and get an upgraded planet.
Currently pa already...
Forum:
Planetarion Discussions
23 Mar 2005, 22:20
Replies:
157
Special Asteroids
Views:
15,839
Posted By
Koyochi
Re: Special Asteroids
if you want to balance it so that it doesnt end up with the big players too fast... you could make it so that it gives 5% of the universal income average of each roidtype as bonus. For the players...
Forum:
Planetarion Discussions
23 Mar 2005, 15:50
Replies:
157
Special Asteroids
Views:
15,839
Posted By
Koyochi
Re: Special Asteroids
sounds good, as it gives players some extra targets to aim for, kinda like a game within a game .
But I would either make a bit more of those special roids (like 1 for every 250 planets or so), or...
Forum:
Planetarion Discussions
18 Oct 2003, 20:13
Replies:
38
Planetarions maintain/running costs
Views:
5,598
Posted By
Koyochi
Re: Planetarions maintain/running costs
hmm I guess 150$ a month for a server with that requirements
I'm running something myself (its not a game) , its using 4 gig a day , has 2500 accounts , and 90% of the costs are paid by 5% of the...
Forum:
Alliance Discussions
16 Oct 2003, 11:45
Replies:
71
For Spinner need all HC participation
Views:
10,437
Posted By
Koyochi
Re: For Spinner need all HC participation
Let the alliances themselves host it. All big alliances have webhosts/webservers and techies already, and I dont think any HC is charging their members for it. Let spinner create some kind of...
Forum:
Planetarion Discussions
16 Sep 2003, 17:04
Replies:
30
"blessed with eager workers"
Views:
5,262
Posted By
Koyochi
Re: Yes...
If it affected everyone of us in exactly the same way , then what would be the point of having such events anyway ? Shortening everyone's construction with 3 ticks is then nothing more of making the...
Forum:
Planetarion Discussions
15 Jun 2003, 23:11
Replies:
22
Cheaters uncovered.
Views:
5,564
Posted By
Koyochi
we need seperate botfiles for this so...
we need seperate botfiles for this
so that pilkara and co can make top10's of alliances with most closed planets and such :)
Forum:
Planetarion Discussions
18 May 2003, 01:42
Replies:
61
Lemming runs
Views:
6,643
Posted By
Koyochi
Lemming run on top gal going on right here, right...
Lemming run on top gal going on right here, right now ... although my alliance likes to call it a "large-scale , long-term strategic attack" :)
Forum:
Planetarion Discussions
3 Apr 2003, 18:18
Replies:
26
Four small things that will make this game great once again.
Views:
5,142
Posted By
Koyochi
shorter travel times -> even more bashing for the...
shorter travel times -> even more bashing for the people that cant be online that much , because the timeframe in wich they could get defence is shorter too ?
I would suggest a lot longer travel...
Forum:
Planetarion Discussions
25 Mar 2003, 17:58
Replies:
9
Plan to save PA!
Views:
3,411
Posted By
Koyochi
Its boring.. because all of the "new" alliances...
Its boring.. because all of the "new" alliances of the past 4 rounds seem to have been made by the same old people..
If only half a dozen really fresh alliances would arise, then there would be...
Forum:
Planetarion Discussions
14 Mar 2003, 19:17
Replies:
19
scrubber needs help
Views:
2,978
Posted By
Koyochi
Re: cheers mate
Funny how he pretends to know absolutly nothing about the game and thereby needs a try-out account... but at the same time seems to know a lot about ingame tactics and how to reward other players and...
Forum:
Planetarion Discussions
12 Mar 2003, 12:29
Replies:
6
eeehh...Military-status
Views:
3,187
Posted By
Koyochi
ah, you have your old planetname as location...
ah, you have your old planetname as location then...
as spinner or someone else said in ch , it will get sorted on itself the next time your fleet gets launched and arrives back home.
Forum:
Planetarion Discussions
12 Mar 2003, 12:15
Replies:
6
eeehh...Military-status
Views:
3,187
Posted By
Koyochi
some cells not having the correct width ?
some cells not having the correct width ?
Forum:
Planetarion Discussions
19 Feb 2003, 11:43
Replies:
12
random suggestion rambling
Views:
2,967
Posted By
Koyochi
And it will kill off any current alliances and...
And it will kill off any current alliances and their organisation, their need for irc rooms/servers, websites , and thereby destroying the whole community.
well done, great idea :s
and btw,...
Forum:
Planetarion Discussions
17 Feb 2003, 21:20
Replies:
30
pay to play, but free to see ?
Views:
5,640
Posted By
Koyochi
As I had it in mind, it would indeed only tick...
As I had it in mind, it would indeed only tick for a few hours.
All the info would be stored on a cookie, and its easy to give that a liftime of (for example) 3 ticks. The visitor would see the...
Forum:
Planetarion Discussions
15 Feb 2003, 18:55
Replies:
30
pay to play, but free to see ?
Views:
5,640
Posted By
Koyochi
pay to play, but free to see ?
One the problems with p2p is the big step new players need to take from not knowing anyting about the game, to paying for it and only then finding out whats it like. Besides all the scenarios with...
Forum:
Alliance Discussions
24 Oct 2002, 16:20
Replies:
25
Alliances after PA
Views:
5,488
Posted By
Koyochi
That is not the pa-virus.. but a completly...
That is not the pa-virus.. but a completly unrelated eve-corp. Most virii in eve are with Xanadu
Showing results 1 to 26 of 26
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