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Forum: Alliance Recruitment 21 Sep 2018, 22:14
Replies: 6
Views: 2,324
Posted By ArcChas
Re: VGN Recruitment Round 75

Hi Reycov. Fancy you finding your way (back) here. :-}
Forum: Planetarion Suggestions 17 Apr 2018, 23:29
Replies: 31
Views: 1,951
Posted By ArcChas
Re: Bring back PDS

I couldn't find anything definitive. only a vague memory (which gets even more vague as time passes) but I know that salvage was introduced for defenders in R4 and the following post suggests that it...
Forum: Planetarion Suggestions 16 Apr 2018, 13:50
Replies: 31
Views: 1,951
Posted By ArcChas
Re: Bring back PDS

Attacking salvage was removed to try to prevent abuse. Why would we want to reintroduce it?
Forum: Alliance Recruitment 7 Jan 2018, 19:05
Replies: 6
Views: 2,324
Posted By ArcChas
Re: VGN Recruitment Round 75

No problem. I'm glad I could help.

I was a member of BD at the time and stayed with VGN until the end of R30 (April 2009) - almost seven years in total.

Happy times. :)
Forum: Alliance Recruitment 4 Jan 2018, 22:34
Replies: 6
Views: 2,324
Posted By ArcChas
Re: VGN Recruitment Round 75

Round 8 - but you were close :rolleyes:. VGN's first round was R9.

(This is the third (or fourth) time I've had to post this correction. I do wish you'd update your internal records). :)
Forum: Alliance Discussions 14 Oct 2017, 02:39
Replies: 42
Views: 4,417
Posted By ArcChas
Re: Round 74 Predictions

Really?

Nothing to do with App and Ult knocking seven shades of sh*t out of each other?
Forum: Planetarion Suggestions 10 Oct 2017, 21:24
Replies: 56
Views: 3,553
Posted By ArcChas
Re: Prizes for Top Players

No one said that they were a big advantage - just a (small) step in a wrong direction.
Forum: Planetarion Suggestions 10 Oct 2017, 20:50
Replies: 56
Views: 3,553
Posted By ArcChas
Re: Prizes for Top Players

I could just say that I don't find your argument valid - but I won't. I just disagree with your proposal.

Speaking of invalid arguments:
Do you really think that offering such players a few extra...
Forum: Planetarion Suggestions 10 Oct 2017, 13:25
Replies: 56
Views: 3,553
Posted By ArcChas
Re: Prizes for Top Players

My thoughts exactly.
Forum: Planetarion Suggestions 8 Oct 2017, 13:00
Replies: 28
Views: 2,275
Posted By ArcChas
Re: Cluster Alliances

The only change that could be made which could (might) persuade me to play a Christmas round would be to restore tick length to one hour. As it is now it is (just) a glorified form of havoc - and...
Forum: Alliance Discussions 3 Oct 2017, 13:13
Replies: 42
Views: 4,417
Posted By ArcChas
Re: Round 74 Predictions

Quick! Let's all form a block against them.

;)
Forum: Planetarion Suggestions 2 Sep 2017, 12:27
Replies: 84
Views: 11,982
Posted By ArcChas
Re: No more IRC

I don't recognise any of the people in the WhatsApp groups that I join until I've had the time to replace their real names/numbers with their IRC nicks. (It's surprising how many people called...
Forum: Planetarion Suggestions 30 Jul 2017, 18:01
Replies: 84
Views: 11,982
Posted By ArcChas
Re: No more IRC

WhatsApp has two further disadvantages (to dinosaurs like me who only play PA on a PC) - it has no desktop app (so an Android emulator is needed) and it requires a valid mobile phone number to...
Forum: Planetarion Suggestions 16 Jul 2017, 15:31
Replies: 84
Views: 11,982
Posted By ArcChas
Re: No more IRC

I've tried Slack, WhatsApp and Telegram and I always come back to IRC (using mIRC). Well, to be fair, I've never actually left IRC - just used the others as well (because of alliance or galaxy...
Forum: Planetarion Discussions 27 May 2017, 03:06
Replies: 416
Views: 19,043
Posted By ArcChas
Forum: Planetarion Discussions 27 May 2017, 03:05
Replies: 416
Views: 19,043
Posted By ArcChas
Forum: Planetarion Discussions 27 May 2017, 03:04
Replies: 416
Views: 19,043
Posted By ArcChas
Forum: Planetarion Discussions 27 May 2017, 03:04
Replies: 416
Views: 19,043
Posted By ArcChas
Forum: Planetarion Discussions 27 May 2017, 03:03
Replies: 416
Views: 19,043
Posted By ArcChas
Forum: Alliance Recruitment 23 Mar 2017, 03:10
Replies: 7
Views: 2,228
Posted By ArcChas
Forum: Alliance Recruitment 14 Mar 2017, 14:45
Replies: 7
Views: 2,228
Posted By ArcChas
Re: The Vengeance (VGN) Alliance (Round 71)

I've mentioned this before .........
But regardless of the accuracy of your historians .... good luck to you all in the coming round. :)
Forum: Planetarion Discussions 20 Nov 2016, 05:07
Replies: 265
Views: 31,845
Posted By ArcChas
Forum: Strategic Discussions 10 Oct 2016, 02:20
Replies: 16
Views: 1,561
Posted By ArcChas
Re: round changes

It makes it harder for (some) people to cheat.
Forum: Planetarion Discussions 3 Sep 2016, 18:18
Replies: 296
Views: 14,076
Posted By ArcChas
Forum: Alliance Recruitment 9 Aug 2016, 03:58
Replies: 8
Views: 3,021
Posted By ArcChas
Re: Vengeance (VGN) Alliance

Violent Death was Round 8 - but you were right in that it only lasted for one round (none of us liked the VD tag). :-)
Forum: Planetarion Discussions 13 Jul 2016, 03:55
Replies: 260
Views: 13,996
Posted By ArcChas
Forum: Strategic Discussions 21 May 2016, 15:37
Replies: 85
Views: 8,693
Posted By ArcChas
Re: R68 Shipstat proposals

My point wasn't about the number of races but about the lack of any distinction between them.

And yes, I agree that the back story has been almost erased over the last few years - I'm just...
Forum: Strategic Discussions 21 May 2016, 01:34
Replies: 85
Views: 8,693
Posted By ArcChas
Re: R68 Shipstat proposals

Just close the game now and spare us the death throes.
This game with no back-story is just random numbers entered into a spreadsheet.
Forum: Strategic Discussions 27 Apr 2016, 02:57
Replies: 109
Views: 9,144
Posted By ArcChas
Re: R67 bb set discussion

I disagree.
(We've had this "discussion" before).
Forum: Strategic Discussions 21 Mar 2016, 03:21
Replies: 157
Views: 11,711
Posted By ArcChas
Re: R67 Shipstats proposals

Two pretty significant ones here. The first I don't like at all - see my posts on wanting "casual players" to be able to have *some* idea of what ships do without poring over the stats first - and on...
Forum: Strategic Discussions 27 Feb 2016, 14:42
Replies: 6
Views: 2,299
Posted By ArcChas
Re: Round 65 Misc stats

Thanks booji.
Forum: Alliance Discussions 27 Feb 2016, 14:28
Replies: 278
Views: 15,210
Posted By ArcChas
Re: R65 Inc stats

That sounds like a full time job. :)
Forum: Planetarion Suggestions 27 Feb 2016, 14:21
Replies: 13
Views: 2,147
Posted By ArcChas
Re: So structure defence

Why not? After all, it's not that hard to imagine a few of my ships wrenching a building off its foundations, hauling it into orbit and then into a wormhole after which it will miraculously arrive...
Forum: Strategic Discussions 27 Feb 2016, 14:13
Replies: 6
Views: 2,299
Posted By ArcChas
Re: Round 65 Misc stats

It would be nice to see the list of top alliances - it had been deleted (by the early implementation of cluster alliances) before I had the chance to look at it (at midnight when I got home).

I...
Forum: Planetarion Suggestions 27 Feb 2016, 13:57
Replies: 47
Views: 2,360
Posted By ArcChas
Re: Change of buddypack system

Out of interest, how many players take part in the "Christmas speedgame"?

(I've always considered it to be a total waste of time and have never played it).
Forum: Planetarion Suggestions 25 Feb 2016, 00:16
Replies: 21
Views: 1,764
Posted By ArcChas
Re: Alliance limits 40/60 split

I think the proposal needs work. After all, if we take an alliance average score and multiply it by 111% and then by 90% of the alliance members we're going to be left with something very close to...
Forum: Planetarion Suggestions 24 Feb 2016, 23:58
Replies: 83
Views: 3,075
Posted By ArcChas
Re: r66 - The Random One

I'm not hell bent on that at all (see my posts on tag sizes) but I *am* keen on everyone playing on a level field. Having several "good" players exiling around until they land with their mates is bad...
Forum: Planetarion Suggestions 24 Feb 2016, 16:24
Replies: 21
Views: 1,764
Posted By ArcChas
Re: Alliance limits 40/60 split

By all means look at alternative scoring methods (although not too alternative or we'll just ignore the in-game ranking and go back to calculating the winners ourselves).

BUT for the love of all...
Forum: Planetarion Suggestions 24 Feb 2016, 16:17
Replies: 83
Views: 3,075
Posted By ArcChas
Re: r66 - The Random One

I have voted for random galaxies but I believe that the exiling system must also be examined to avoid the "usual culprits" forming their "uber-galaxies" and "everyone else" being stuck with inactive...
Forum: Alliance Discussions 21 Feb 2016, 17:34
Replies: 497
Views: 34,763
Posted By ArcChas
Re: R65. Who wins?

Luxury! ;)
Forum: Strategic Discussions 21 Feb 2016, 16:50
Replies: 105
Views: 10,540
Posted By ArcChas
Re: R65 Ship Stats proposals

That approach would certainly address the issue I raised.

(Stats-makers please take note).
Forum: Strategic Discussions 14 Feb 2016, 11:54
Replies: 105
Views: 10,540
Posted By ArcChas
Re: R65 Ship Stats proposals

Really? I find that this "obsession" with changing stats each round is leading to weirder and weirder sets. Certainly, it would be extremely difficult to guess what each ship does (or even was) from...
Forum: Planetarion Discussions 16 Jan 2016, 16:01
Replies: 3
Views: 1,085
Posted By ArcChas
Re: Planetarion - a proposal for the PA team

I was trying to keep an open mind here and also to restrict myself to positive feedback - but the more I thought about it and the more I found that I didn't agree with.

I broadly agree with the...
Forum: Alliance Discussions 12 Jan 2016, 22:02
Replies: 47
Views: 6,084
Posted By ArcChas
Re: At what point is there not enough players?

Agreed. In fact I posted a similar objection to the waste of time over Christmas (and between rounds) some time back.
I agree that we might see some variation in strategy but I think you have it...
Forum: Planetarion Discussions 7 Jan 2016, 19:53
Replies: 320
Views: 15,075
Posted By ArcChas
Forum: Planetarion Suggestions 2 Jan 2016, 21:45
Replies: 31
Views: 4,589
Posted By ArcChas
Re: Change to Steal

How does that address the abuse issues?
(I can see that it limits it - but 10% gain on each farming trip)?
Forum: Planetarion Suggestions 20 Dec 2015, 20:21
Replies: 31
Views: 4,589
Posted By ArcChas
Re: Change to Steal

Anything that allows value gain as a result of stealing is open to abuse and (possibly worse) rewards "bottom feeding".
Forum: Planetarion Suggestions 17 Dec 2015, 18:11
Replies: 69
Views: 6,543
Posted By ArcChas
Re: Prelaunch(again)

I'm not sure how you come to that conclusion.

Much as I'd like to see PL removed I have to concede that 50% of those voting want to leave it alone. That doesn't seem to be an argument for doing...
Forum: Strategic Discussions 12 Dec 2015, 17:28
Replies: 114
Views: 12,477
Posted By ArcChas
Re: BB stats r65(again)

As I mentioned a couple of rounds back, this is not a good principle on which to base stats.
Forum: Planetarion Suggestions 8 Dec 2015, 04:11
Replies: 69
Views: 6,543
Posted By ArcChas
Re: Prelaunch(again)

Changing PL isn't the answer. It needs to be abolished for attacking fleets (defenders should be able to time their ships to arrive at the right tick). That way we all have to be online to launch our...
Forum: Planetarion Discussions 4 Dec 2015, 13:36
Replies: 307
Views: 23,109
Posted By ArcChas
Forum: Strategic Discussions 13 Nov 2015, 01:10
Replies: 23
Views: 2,490
Posted By ArcChas
Re: Beta testers Wanted.

You yourself started the last one; http://pirate.planetarion.com/showthread.php?t=201068
But to get a real feel for the importance of some sort of continuity in this game (and of the downside of...
Forum: Strategic Discussions 12 Nov 2015, 00:37
Replies: 23
Views: 2,490
Posted By ArcChas
Re: Beta testers Wanted.

I'm sorry to be so negative but I really think we need to stop this before "someone" takes it seriously and puts it into the game.

Stealers not dying is bad enough (see comments from me and others...
Forum: Strategic Discussions 10 Nov 2015, 23:38
Replies: 23
Views: 2,490
Posted By ArcChas
Re: Beta testers Wanted.

Cloaked stealers?

That's clearly what we need in this game.
Forum: Strategic Discussions 10 Nov 2015, 14:21
Replies: 105
Views: 10,540
Posted By ArcChas
Re: R65 Ship Stats proposals

I agree with the principle - but not with the start point.

I'd be happier if we started with a set which complied with the supposed attributes of each race and perhaps used the "original" ship...
Forum: Strategic Discussions 7 Nov 2015, 00:38
Replies: 105
Views: 10,540
Posted By ArcChas
Re: R65 Ship Stats proposals

I'll say it (since no one else seems to want to bite the bullet) .... stealers not dying leads to abuse. The only question is how blatant the abuse will be.

The game was changed to prevent this...
Forum: Planetarion Suggestions 5 Oct 2015, 17:48
Replies: 16
Views: 3,168
Posted By ArcChas
Re: Limit naps / reduce alliance size to 50

See my previous reply..........
............... and the 74,000 ones before that. ;)

At least Adapt, even though he'd like to see smaller tags, recognises the danger.
Forum: Planetarion Suggestions 4 Oct 2015, 23:53
Replies: 16
Views: 3,168
Posted By ArcChas
Re: Limit naps / reduce alliance size to 50

You're wrong - and continuing to make the same discredited arguments won't make you right. (Although, to be fair, you haven't actually bothered to make any argument at all). :)

Players forced to...
Forum: Strategic Discussions 4 Oct 2015, 18:21
Replies: 275
Views: 25,274
Posted By ArcChas
Re: Santa Stats

That may well be true - but it's a terrible basis on which to design stats. The game is hard enough for players (new or otherwise) who have no alliance without being forced to find a team to roid...
Forum: Planetarion Suggestions 4 Oct 2015, 18:16
Replies: 16
Views: 3,168
Posted By ArcChas
Re: Limit naps / reduce alliance size to 50

No.......... just no.

(See Mz's post above).
Forum: Planetarion Suggestions 7 Sep 2015, 11:36
Replies: 67
Views: 8,170
Posted By ArcChas
Re: Alliance size

We've never had tag sizes as low as 30 - but the arguments against such a reduction (and the evidence to support them) are indeed in the many previous threads.

You're right about me being a member...
Forum: Planetarion Suggestions 6 Sep 2015, 22:27
Replies: 67
Views: 8,170
Posted By ArcChas
Re: Alliance size

1/ There is almost no difference in the effort required to run a 60 man alliance and a 25 man alliance. You need the same number of active people to run each of them. Members #26 to #60 are the foot...
Forum: Planetarion Suggestions 5 Sep 2015, 22:52
Replies: 67
Views: 8,170
Posted By ArcChas
Re: Alliance size

I'm not going to bother trotting out all the reasons why the "smaller tags would be great" faction is wrong. Please read the earlier threads for that.

However, I'll remind you of two of them:
1/...
Forum: Planetarion Suggestions 1 Sep 2015, 15:30
Replies: 67
Views: 8,170
Posted By ArcChas
Re: Alliance size

Not when it's been done to death as often as this subject has.

On the other hand if, after reading all the previous threads, you can think of something new to say that would be acceptable (and...
Forum: Planetarion Suggestions 29 Aug 2015, 23:09
Replies: 67
Views: 8,170
Posted By ArcChas
Re: Alliance size

FFS!

Not this again!

(Please, please, please read the 70 million* threads on this subject and then give it a rest).

* Slight exaggeration.
Forum: Planetarion Discussions 23 Aug 2015, 23:14
Replies: 13
Views: 1,367
Posted By ArcChas
Re: Downtime

That's all we know.
Forum: Planetarion Discussions 23 Aug 2015, 18:44
Replies: 13
Views: 1,367
Posted By ArcChas
Re: Downtime

There's a difference between Saturday night and Sunday night - many people have to work on Mondays and may not wish to be online at 4:00 in the morning. Still, it's true that "you can't please all of...
Forum: Planetarion Discussions 23 Aug 2015, 17:06
Replies: 13
Views: 1,367
Posted By ArcChas
Re: Downtime

That almost seems to be an argument for having fleets recalled - but I doubt that's really what you meant. ;)
Forum: Planetarion Discussions 23 Aug 2015, 14:05
Replies: 13
Views: 1,367
Posted By ArcChas
Downtime

I realise that there has been no rollback (and that therefore the published downtime procedure could be said not to apply) but.............

Why are we having to wait until 03:00 GMT to log in to...
Forum: Planetarion Suggestions 21 Aug 2015, 18:58
Replies: 39
Views: 3,894
Posted By ArcChas
Re: The power of Cloak.

We've had cloaked ships for more than 13 years so perhaps it's not as broken as all that.
(Granted we had Military scans until the middle of 2003 but we've still had the current arrangement for 12...
Forum: Alliance Recruitment 7 Aug 2015, 13:28
Replies: 22
Views: 2,239
Posted By ArcChas
Re: GBP new alliance next round

These being the same "top gals" who exile out every (new) player who isn't part of their usual gang? That being the case, I suppose it's not surprising that they all use the same (exclusive) mode of...
Forum: Planetarion Discussions 4 Aug 2015, 20:29
Replies: 295
Views: 10,894
Posted By ArcChas
Forum: Alliance Discussions 1 Jul 2015, 12:53
Replies: 140
Views: 24,946
Posted By ArcChas
Re: The PA award ceremony. The real one.

Here are two of them (to be going on with):

http://pirate.planetarion.com/showthread.php?t=198951

http://pirate.planetarion.com/showthread.php?t=199773

There are many more (earlier) ones...
Forum: Alliance Discussions 30 Jun 2015, 23:45
Replies: 140
Views: 24,946
Posted By ArcChas
Re: The PA award ceremony. The real one.

Ah, but "all the evidence" does not support it.
(See the myriad of earlier threads on this subject which explain why not).
Forum: Alliance Discussions 29 Jun 2015, 18:01
Replies: 140
Views: 24,946
Posted By ArcChas
Re: The PA award ceremony. The real one.

Now there I agree with you. :)
Forum: Alliance Discussions 29 Jun 2015, 17:57
Replies: 140
Views: 24,946
Posted By ArcChas
Re: The PA award ceremony. The real one.

"He who breaks a thing to find out what it is has left the path of wisdom".

Every trial of a potentially unpopular idea will cause some players to leave - in some cases never to return. We can't...
Forum: Alliance Discussions 25 Jun 2015, 02:09
Replies: 140
Views: 24,946
Posted By ArcChas
Re: The PA award ceremony. The real one.

I've tried to keep out of this (oft repeated) argument but .......

We're in danger of missing three important points:

1/ Many of the small(er) tags are that way through choice, not because they...
Forum: Planetarion Discussions 8 May 2015, 14:14
Replies: 266
Views: 10,430
Posted By ArcChas
Forum: Planetarion Suggestions 13 Mar 2015, 00:23
Replies: 21
Views: 3,715
Posted By ArcChas
Re: Add Another Iniative (Stats-Mechanics)

I seem to remember that, in the early rounds, the defenders fired before the attackers. I think that this applied by individual ship not to the entire fleet(s).
Forum: Planetarion Discussions 27 Feb 2015, 18:53
Replies: 260
Views: 13,466
Posted By ArcChas
Forum: Planetarion Suggestions 27 Feb 2015, 18:53
Replies: 127
Views: 6,596
Posted By ArcChas
Re: R61 Changes

The arguments (discussions) around tag sizes have been many and long. You're making the same points that have been discounted time after time - continuing to make the points doesn't make them right.
Forum: Planetarion Suggestions 19 Feb 2015, 22:35
Replies: 27
Views: 2,160
Posted By ArcChas
Re: A few changes

If we could change the mindset of (some of) the players this might be a good idea - but we all know that this would be too easy to abuse.
Forum: Alliance Discussions 8 Feb 2015, 15:50
Replies: 677
Views: 35,387
Posted By ArcChas
Re: R60 mid round turmoil

That's certainly not true.
Forum: Planetarion Suggestions 12 Jan 2015, 18:22
Replies: 8
Views: 1,258
Posted By ArcChas
Re: Gal fund

Not a good analogy. We were never intended to live in caves. :)
Forum: Planetarion Suggestions 12 Jan 2015, 18:17
Replies: 8
Views: 1,258
Posted By ArcChas
Re: Gal fund

Nerfing the gal fund has been needed for quite a while now. It was never intended to be used as an effective way for planets to hide value - or for cov-oppers to donate their "ill-gotten gains" to...
Forum: Alliance Discussions 10 Jan 2015, 19:45
Replies: 10
Views: 2,215
Posted By ArcChas
Forum: Planetarion Help Desk 9 Jan 2015, 21:37
Replies: 2
Views: 1,442
Posted By ArcChas
Forum: Planetarion Discussions 4 Dec 2014, 08:10
Replies: 232
Views: 42,972
Posted By ArcChas
Re: XP is broken. fix it

I think it would set an effective cap on the xp that could be gained - as each gain would count towards score and thereby make subsequent gains smaller (in just the same way that gaining value...
Forum: Planetarion Discussions 4 Dec 2014, 05:11
Replies: 232
Views: 42,972
Posted By ArcChas
Re: XP is broken. fix it

The simplest "fix" would be to base xp gains on score instead of value.
(I know that this has been suggested before - I'm not trying to take the credit). :)
Forum: Planetarion Discussions 3 Dec 2014, 14:10
Replies: 232
Views: 42,972
Posted By ArcChas
Re: XP is broken. fix it

Good point. :)
Forum: Planetarion Discussions 3 Dec 2014, 04:34
Replies: 232
Views: 42,972
Posted By ArcChas
Re: XP is broken. fix it

I covered this earlier in the thread...
http://pirate.planetarion.com/showpost.php?p=3238054&postcount=21
Forum: Planetarion Discussions 21 Nov 2014, 21:21
Replies: 232
Views: 42,972
Posted By ArcChas
Re: XP is broken. fix it

I disagree. Players will be prepared spend a lot of time playing a game if the game is enjoyable and the time spent is rewarded. (They can always take a round or two off if they need a break).

The...
Forum: Planetarion Discussions 20 Nov 2014, 03:12
Replies: 232
Views: 42,972
Posted By ArcChas
Re: XP is broken. fix it

Yes! I am saying that it's better to play the game "old style".

As for "winning" - in a game with (formerly) many thousands of players the vast majority of players can't expect to win (for...
Forum: Planetarion Suggestions 20 Nov 2014, 03:04
Replies: 41
Views: 7,253
Posted By ArcChas
Re: Limited jumpgates on alliances.

I think there are limits to what features can be brought back (for example 3-tick attacks) but I certainly agree with you that a return to a much earlier version of the game would be a "GOOD THING!"...
Forum: Planetarion Discussions 19 Nov 2014, 23:44
Replies: 232
Views: 42,972
Posted By ArcChas
Re: XP is broken. fix it

Hehe. I agree that the stats are so poor that Xan actually has no def against serious (Xan) Fi incs - but I'm really referring to the lack of enough Spectres even to stop the huge numbers of fakes...
Forum: Planetarion Discussions 19 Nov 2014, 23:35
Replies: 232
Views: 42,972
Posted By ArcChas
Re: XP is broken. fix it

The original intention of xp was create a portion of score which could not be lost. This was supposedly to protect "casual players" from being farmed back to almost zero.

One secondary (desirable)...
Forum: Planetarion Suggestions 19 Nov 2014, 23:17
Replies: 24
Views: 3,971
Posted By ArcChas
Re: Change access options in alliances to NOT support spying so much!!

Changing access to allow members to only see incoming fleets would still mean that spies could leak details of (fake) defence fleets though - so it wouldn't be a complete solution.

We could go...
Forum: Planetarion Discussions 13 Nov 2014, 00:11
Replies: 2
Views: 954
Posted By ArcChas
Re: Someone?!

Please form an orderly queue here.
Forum: Strategic Discussions 11 Nov 2014, 21:26
Replies: 28
Views: 13,414
Posted By ArcChas
Re: Judging the quality of stats

Which shows that balance isn't everything.
(To be fair, you did go on to expand on that in your later posts).
Forum: Planetarion Suggestions 9 Nov 2014, 22:21
Replies: 14
Views: 1,775
Posted By ArcChas
Re: Private Galaxies

It would be "ACE!" for about 30 players and "something else" for all the rest.

Still, a change may be as good as a rest. ;)
Forum: Planetarion Suggestions 9 Nov 2014, 20:22
Replies: 26
Views: 3,121
Posted By ArcChas
Re: Purchasing NAPs / Surrendering in game

We seem to be overlooking the potential for bullying in this proposal. The bigger alliances going to the smaller ones and saying, "give me your dinner money or I'll beat you up".

I don't think we...
Forum: Strategic Discussions 2 Nov 2014, 21:33
Replies: 41
Views: 9,438
Posted By ArcChas
Re: Round 60 Stats Offers

And there we have it! A sensible way to get "reasonable" stats without actually repeating a previous round. I'm not saying that we should (or shouldn't) use this particular set to "tweak" - but the...
Forum: Alliance Discussions 31 Oct 2014, 18:19
Replies: 36
Views: 11,152
Posted By ArcChas
Re: A question

When the stats are bad enough to make defence impossible (or at least extremely difficult) the game becomes pointless. Any idiot can PL 3 attacks and go to bed - the teamwork (and fun) in this game...
Forum: Planetarion Discussions 17 Oct 2014, 20:37
Replies: 337
Views: 26,122
Posted By ArcChas
Forum: Planetarion Discussions 16 Oct 2014, 03:15
Replies: 337
Views: 26,122
Posted By ArcChas
Re: The Round 59 Welcome to the Forums Thread!

That should probably be ...... Round 59.....
(Still, no one is perfect).
Forum: Planetarion Suggestions 11 Oct 2014, 13:09
Replies: 24
Views: 1,766
Posted By ArcChas
Re: Fake Attacks

No visible change there - although that doesn't necessarily mean anything.
Forum: Planetarion Suggestions 7 Oct 2014, 16:11
Replies: 24
Views: 1,766
Posted By ArcChas
Re: Fake Attacks

Really? I haven't seen that said anywhere (although I'll be happy enough if it's true).
Forum: Planetarion Suggestions 7 Oct 2014, 15:48
Replies: 24
Views: 1,766
Posted By ArcChas
Re: Fake Attacks

Either way, it means that people have to make a bit of an effort.

I approve. :)
Forum: Planetarion Suggestions 6 Oct 2014, 23:21
Replies: 117
Views: 24,919
Posted By ArcChas
Re: Mil Centres

If escorting is (part of) the "problem" perhaps we should consider making fleets set to "Fake Attack" behave in the same way as those set to "Fake Defend" - that is recalling one tick before landing....
Forum: Strategic Discussions 30 Sep 2014, 16:30
Replies: 368
Views: 42,896
Posted By ArcChas
Re: Stats - Round 59 and beyond

What?
(Did you mean Sylph, perhaps?)
Forum: Strategic Discussions 27 Sep 2014, 17:22
Replies: 368
Views: 42,896
Posted By ArcChas
Re: Stats - Round 59 and beyond

Not much scope for ship farming there then. ;)

(I know, I know - it's impossible to prevent cheating by stats alone).
Forum: Alliance Discussions 27 Sep 2014, 01:58
Replies: 364
Views: 34,799
Posted By ArcChas
Re: R58 gossip thread! bringing it to the level 10!

I know it was an opinion. You are, of course, entitled to it but that doesn't mean that you're not wrong.
Forum: Alliance Discussions 26 Sep 2014, 20:49
Replies: 364
Views: 34,799
Posted By ArcChas
Re: R58 gossip thread! bringing it to the level 10!

It was so blatant that we even exiled him from the galaxy. All he was doing was initing roids and donating his resources to the Alliance fund (we think).
Forum: Alliance Discussions 26 Sep 2014, 20:41
Replies: 364
Views: 34,799
Posted By ArcChas
Forum: Strategic Discussions 26 Sep 2014, 19:14
Replies: 368
Views: 42,896
Posted By ArcChas
Re: Stats - Round 59 and beyond

A former Chairman of mine had a good quote on this subject, "Committees should always consist of an odd number of members ............. and three is too many". :)
Forum: Planetarion Discussions 26 Sep 2014, 19:08
Replies: 303
Views: 23,916
Posted By ArcChas
Forum: Planetarion Suggestions 21 Sep 2014, 21:42
Replies: 17
Views: 1,888
Posted By ArcChas
Re: The game takes too L O N G...

Rather than repeating the arguments that we've had many times on the subject of shorter rounds I'll just ask people to go here.........
http://pirate.planetarion.com/showthread.php?t=197523
My...
Forum: Alliance Discussions 10 Sep 2014, 11:42
Replies: 364
Views: 34,799
Posted By ArcChas
Re: R58 gossip thread! bringing it to the level 10!

I was deeply opposed to SKs being in the game when there was no defence against them. I dropped that opposition when Structure Def became effective. It is now possible to decide whether or not to use...
Forum: Alliance Discussions 12 Aug 2014, 20:18
Replies: 207
Views: 13,929
Posted By ArcChas
Forum: Planetarion Discussions 7 Aug 2014, 21:38
Replies: 303
Views: 23,916
Posted By ArcChas
Re: The Round 58 Welcome to the Forum Thread!

I had the 15 roids as soon as I signed up .... and I haven't posted my nick here.
Forum: Strategic Discussions 3 Aug 2014, 16:13
Replies: 135
Views: 10,542
Posted By ArcChas
Re: R58 Papadoc Stats discussion

... except that Cat's only anti-Cr is two (yes two) single-target, non-EMP ships.

I chose that error in the Manual to emphasise the point I was making about the Scarab and Avenger. There are...
Forum: Strategic Discussions 3 Aug 2014, 15:45
Replies: 135
Views: 10,542
Posted By ArcChas
Re: R58 Papadoc Stats discussion

Can these stats now be viewed in-game - or are they still being worked on?
Forum: Planetarion Discussions 3 Aug 2014, 15:35
Replies: 23
Views: 1,777
Posted By ArcChas
Re: Stats

The sign-up message says that stats are final (I hope that you're right and that they're not).

Edit: I'm referring to the pop-up box which appears during the sign-up process - not the in-game mail.
Forum: Strategic Discussions 28 Jul 2014, 15:28
Replies: 51
Views: 3,536
Posted By ArcChas
Re: Blue's Stats Discussion

You were right with "Distributor" (that error has been irritating me fo a while) but Pedlar is the correct spelling, although rarely seen these days.
Forum: Planetarion Suggestions 27 Jul 2014, 13:34
Replies: 9
Views: 1,421
Posted By ArcChas
Re: Changes to population

The stealth setting would have the effect of making cov-ops more effective (stating the obvious but bear with me). Most people don't like cov-ops anyway and most never use it. This change would be...
Forum: Planetarion Suggestions 27 Jul 2014, 13:26
Replies: 28
Views: 2,824
Posted By ArcChas
Re: Changes to governments

Salvage for attackers was removed deliberately. I don't remember the exact reason but I think it involved abuse.
Forum: Planetarion Suggestions 25 Jul 2014, 13:20
Replies: 28
Views: 2,824
Posted By ArcChas
Re: Changes to governments

Yes, that might work.
Forum: Planetarion Suggestions 25 Jul 2014, 13:08
Replies: 28
Views: 2,824
Posted By ArcChas
Re: Changes to governments

Not much use as things are at the moment. 5% of zero is ..........
Forum: Alliance Discussions 17 Jul 2014, 14:34
Replies: 1,342
Views: 141,595
Posted By ArcChas
Re: R57 gossip thread

To paraphrase the late, great Douglas Adams:
There is a theory which states that if ever anyone understands exactly what AD is for and why it is here, it will instantly disappear and be ...
Forum: Strategic Discussions 15 Jul 2014, 18:41
Replies: 150
Views: 12,543
Posted By ArcChas
Re: Round 58 BB stats discussion

That would just make life easier for the abusers/ship-farmers/bottom-feeders/n00b-bashers - they're still out there. ;)
Forum: Strategic Discussions 12 Jul 2014, 13:45
Replies: 126
Views: 12,486
Posted By ArcChas
Re: R58 Stats

Using lol waves as an alliance weapon is fine. Needing to set up lol waves to stand a chance of landing is another.

I remember one recent stats-maker justifying a lack of solo attacking options by...
Forum: Strategic Discussions 12 Jul 2014, 13:23
Replies: 126
Views: 12,486
Posted By ArcChas
Re: R58 Stats

Agreed.
Forum: Planetarion Discussions 27 Jun 2014, 20:03
Replies: 332
Views: 25,085
Posted By ArcChas
Forum: Planetarion Discussions 27 Jun 2014, 18:03
Replies: 332
Views: 25,085
Posted By ArcChas
Forum: Planetarion Help Desk 6 Jun 2014, 03:04
Replies: 1
Views: 9,936
Posted By ArcChas
Re: Structure Defence

Seems to be fixed now - thanks.
Forum: Planetarion Help Desk 1 Jun 2014, 21:20
Replies: 1
Views: 9,936
Posted By ArcChas
Structure Defence

Could someone please explain (or correct) this apparently contradictory set of statements (from my Constructions page):

So surely the "maximum amount of your constructions vunerable (sic) in...
Forum: Planetarion Discussions 25 May 2014, 14:09
Replies: 20
Views: 3,094
Posted By ArcChas
Re: Value v Dist v MIL(XP)

Not quite, building SK structures only cost you 10% of your structures once - instead of letting someone else do it as often as they wish (or can get through).
Forum: Planetarion Suggestions 22 May 2014, 16:31
Replies: 41
Views: 2,052
Posted By ArcChas
Re: Cluster Alliances

Damn!! Mz beat me to it. :)
Forum: Strategic Discussions 14 May 2014, 23:25
Replies: 247
Views: 18,823
Posted By ArcChas
Re: R57 Stats sets

I don't think that stats-makers should be encouraging team-ups. The game is already virtually unplayable for new (or even experienced but non-alliance) players. On top of which, we already have...
Forum: Planetarion Suggestions 11 May 2014, 15:58
Replies: 32
Views: 1,949
Posted By ArcChas
Re: Round Lengths

That one is better, in that it defines a clear maximum duration (which could even be 8 weeks).

The previous suggestion didn't contain any such limit - hence my post.
Forum: Planetarion Suggestions 11 May 2014, 00:19
Replies: 32
Views: 1,949
Posted By ArcChas
Re: Round Lengths

Imagine this conversation:

Me: "Hi Fred, how's it going?"
Fred: Great thanks. You still playing that online space game we used to play?"
Me: "Yes - fancy giving it another try?"
Fred: "Sure. Is...
Forum: Alliance Discussions 7 May 2014, 17:01
Replies: 460
Views: 52,659
Posted By ArcChas
Re: R56 development thread.

And as for all this cockiness that Spore members are said to be displaying, please don't tar us all with the same brush. I haven't made any such comments and I'm sure I'm not the only one.
Forum: Planetarion Suggestions 6 May 2014, 02:56
Replies: 32
Views: 1,949
Posted By ArcChas
Re: Round Lenghts

We've "discussed" this (many times) before. Shorter rounds (tend to) mean even more stagnation because there is even less time for war to be profitable.

In the last thread on this subject, I...
Forum: Strategic Discussions 28 Apr 2014, 00:20
Replies: 80
Views: 9,278
Posted By ArcChas
Re: Stats maker

IIRC they were made to die to reduce the effectiveness of ship farming - both the illegal kind and the bottom feeding kind.
Forum: Alliance Recruitment 18 Apr 2014, 20:25
Replies: 44
Views: 3,859
Posted By ArcChas
Re: BlackFlag R57

To paraphrase an old B5 joke .... Ah! Souls! :)
Forum: Planetarion Discussions 16 Apr 2014, 22:58
Replies: 435
Views: 33,464
Posted By ArcChas
Forum: Planetarion Discussions 5 Apr 2014, 18:52
Replies: 435
Views: 33,464
Posted By ArcChas
Re: The Welcome To the Forum Thread!

In that case, I take it all back (and blame DrunkenViking). ;)
Forum: Planetarion Discussions 31 Mar 2014, 01:21
Replies: 26
Views: 1,658
Posted By ArcChas
Re: Really !

Damn!

I knew I should have fakenicked this round. ;)
Forum: Planetarion Discussions 31 Mar 2014, 01:13
Replies: 4
Views: 911
Posted By ArcChas
Re: Structure Defence

Thanks for the update.
Forum: Planetarion Discussions 29 Mar 2014, 22:03
Replies: 26
Views: 1,658
Posted By ArcChas
Re: Really !

It's not a matter of needing to do it - it's a matter of having fun (in the same way that some people think it's fun to SK random targets).
Forum: Planetarion Discussions 29 Mar 2014, 21:47
Replies: 26
Views: 1,658
Posted By ArcChas
Re: Really !

Thanks.
Forum: Planetarion Discussions 29 Mar 2014, 21:27
Replies: 26
Views: 1,658
Posted By ArcChas
Re: Really !

Thanks - now we have a list of people to FC for the rest of the round. ;-)
Forum: General Discussions 29 Mar 2014, 21:21
Replies: 16
Views: 2,172
Posted By ArcChas
Re: The Heavens and Spacetime

That's hilarious - you should be on the stage. :)
Forum: General Discussions 29 Mar 2014, 01:33
Replies: 16
Views: 2,172
Posted By ArcChas
Re: The Heavens and Spacetime

So your evidence "proving" that the bible is accurate comes from (..... wait for it........) the bible?
Forum: Planetarion Discussions 28 Mar 2014, 16:53
Replies: 435
Views: 33,464
Posted By ArcChas
Re: The Welcome To the Forum Thread!

You'd think that such a significant condition might have been worthy of mention.

Still, 15 roids isn't likely to influence the outcome of the round.
Forum: Planetarion Discussions 28 Mar 2014, 03:36
Replies: 4
Views: 911
Posted By ArcChas
Structure Defence

As you can see, the bcalc shows these structures to be twice as effective as they are supposed to be. Please can this be corrected (one way or the other)?
Forum: Planetarion Suggestions 1 Mar 2014, 21:45
Replies: 6
Views: 1,034
Posted By ArcChas
Re: Military Suggestions

Many people see CovOps as an irritation rather than as something to be encouraged or made more effective.
Forum: Planetarion Discussions 11 Jan 2014, 17:15
Replies: 90
Views: 13,519
Posted By ArcChas
Re: Galaxy Thoughts

I disagree, this is a regular thing - although it's not usually this blatant.
Forum: Alliance Discussions 16 Nov 2013, 22:13
Replies: 102
Views: 7,456
Posted By ArcChas
Re: Round 53 incomming stats

"I am the wa, the trut and the ligh. Whosever believeth in me.........". :)
Forum: Planetarion Discussions 27 Oct 2013, 19:17
Replies: 31
Views: 3,911
Posted By ArcChas
Re: Something Needs to Change

Yes, I saw that in one of your earlier posts. People who do that sort of thing deliberately represent the lowest of the low and don't give a damn about the (adverse) effects they have on the game....
Forum: Planetarion Suggestions 27 Oct 2013, 19:10
Replies: 21
Views: 2,329
Posted By ArcChas
Re: A Ranul Tech Charity

I'd just like to make 3 points here:

1/ I wholehearted support the idea of "our game" contributing to something worthwhile. All credit to you Lunar_Lamp.

2/ I put forward for consideration a UK...
Forum: Planetarion Discussions 27 Oct 2013, 18:57
Replies: 31
Views: 3,911
Posted By ArcChas
Re: Something Needs to Change

Damn!

I agree with everything that Kaiba just said.

We just need to add the fact that limited tag sizes means that new/small/returning players can't find a place in a "decent" alliance. (Cue...
Forum: Alliance Discussions 25 Oct 2013, 20:11
Replies: 14
Views: 2,691
Posted By ArcChas
Re: Failed predictions

Just to be clear (for the benefit of those who might miss the point) making rounds shorter is not a good idea. Please don't let it become a regular occurrence.
Forum: Strategic Discussions 22 Oct 2013, 18:58
Replies: 94
Views: 13,342
Posted By ArcChas
Re: R54 stat discussion: revised Round 52 stats

See the many other threads on SKs and their (mis)uses.

Or are you asking why it's good to make people think? ;)
Forum: Strategic Discussions 22 Oct 2013, 09:55
Replies: 94
Views: 13,342
Posted By ArcChas
Re: R54 stat discussion: revised Round 52 stats

Good thinking. A way of making people think before using SKs.
Forum: Planetarion Suggestions 21 Oct 2013, 20:54
Replies: 24
Views: 1,763
Posted By ArcChas
Re: An end to huge galaxies

I hadn't noticed the reduction to 6 weeks (I probably had other things on my mind). Mz has already explained (at considerable length) how this will discourage risk-taking and make the game even less...
Forum: Planetarion Suggestions 16 Oct 2013, 22:22
Replies: 8
Views: 1,053
Posted By ArcChas
Re: Salvage for attackers

You're right (of course) - that's why I said *material* incentive. :)

We all know that giving defence is part of the teamwork needed to play this game - but there are still plenty of selfish...
Forum: Planetarion Suggestions 16 Oct 2013, 20:40
Replies: 8
Views: 1,053
Posted By ArcChas
Re: Salvage for attackers

Salvage for attackers would make defence even harder and make the rewards for bashing even higher. There are already enough incentives to attack - salvage is really the only material incentive to...
Forum: Strategic Discussions 12 Oct 2013, 19:23
Replies: 49
Views: 3,503
Posted By ArcChas
Re: R54 stats are up!

A quick observation on a point Butcher made. For heaven's sake don't give any credence to the idea of making SKs the same class(es) as the pods of each race. There may be a place for SKs in a war...
Forum: Strategic Discussions 12 Oct 2013, 19:19
Replies: 49
Views: 3,503
Posted By ArcChas
Re: R54 stats are up!

The principle of encouraging teamups is one with which I'm uncomfortable. If we accept that bottom-feeding and the crushing of smaller players are "bad things" doesn't it follow that we should...
Forum: Planetarion Discussions 8 Aug 2013, 19:18
Replies: 52
Views: 5,361
Posted By ArcChas
Re: End of PA?

Not quite the only one. ;)
Forum: Planetarion Suggestions 13 May 2013, 23:03
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

Just because they are doing it differently doesn't make it right either - and "shouting" doesn't make your point any more effectively.
Forum: Planetarion Suggestions 13 May 2013, 18:16
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

I hate to say this but....... nicely put, Kaiba. :)
(Even if it did turn into a bit of a rant there).
Forum: Planetarion Suggestions 13 May 2013, 16:00
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

Speaking of ad hominems. ;)
Although I'm sure you weren't really aiming that "incompetence" comment at me.
Agreed on both counts - but I do believe that we should be allowed to express our...
Forum: Planetarion Suggestions 13 May 2013, 02:47
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

I agree with much of what you say, Influence. I know that some galaxies do mistreat their randoms (although I try not to do so myself) and I have no real problem with those randoms using the exile...
Forum: Planetarion Suggestions 12 May 2013, 20:41
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

Yes, I agree that "the community" should take down these galaxies early on. Sadly they don't seem to have the will or the ability to do it.

And I don't have anything against rewarding effort or...
Forum: Planetarion Suggestions 12 May 2013, 18:49
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

It seems that we're destined to disagree on this point but if you can't see that getting a group of 10 or more "buddies" together by using the exiling system isn't avoiding the limits then I despair....
Forum: Planetarion Suggestions 12 May 2013, 14:48
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

My third point is a statement of the reason people use the exile feature in this way. Am I in error? If so, I'd be interested to learn what you think is the purpose of the exercise. I follow that...
Forum: Planetarion Suggestions 12 May 2013, 13:14
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

On their own they have no objective value - I don't use them on their own.

My reasons for asserting that constant exiling is bad for the game have been stated many times. Indeed you (and others)...
Forum: Planetarion Suggestions 12 May 2013, 12:38
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

Donations into the alliance fund are limited to 2 ticks worth of resources per day. Applying the same limit to the Galaxy fund would go a long way towards "fixing" these "abuses".

(Sorry Mz). :)
Forum: Planetarion Suggestions 12 May 2013, 00:04
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

I don't think that you can compare defence with donations in this argument. All galaxies can send defence to members and all players can join alliances (good or bad). The method of doing these things...
Forum: Planetarion Suggestions 11 May 2013, 22:01
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

I said that the argument was untenable - not the conclusion. However, to answer your question this practice benefits only those active enough to make it worthwhile and those who are "friends" of such...
Forum: Planetarion Suggestions 11 May 2013, 19:07
Replies: 72
Views: 2,481
Posted By ArcChas
Re: Donations

Donations for "legitimate" purposes serve a useful purpose for but, like many features of PA, they are mainly used to give (what some/most believe to be) unfair advantages to seasoned players, some...
Forum: Planetarion Suggestions 7 May 2013, 22:57
Replies: 27
Views: 839
Posted By ArcChas
Re: PA Proposal

I was trying to stay out of this debate (this time around) as we've discussed it many times before (although not for a few years now).

I'll just remind us of one point from the previous debates...
Forum: Planetarion Suggestions 30 Apr 2013, 00:29
Replies: 10
Views: 1,146
Posted By ArcChas
Re: Havoc alliance limit

I'm with Monroe on this. It's Havoc - no one should care who "wins". It was supposed to be for players who had been pounded all round to get themselves a bit of payback before the next round starts....
Forum: Planetarion Suggestions 28 Apr 2013, 18:19
Replies: 29
Views: 1,705
Posted By ArcChas
Re: Alliance limits

Actually, not everything he's suggesting has been tried (or even anything but I'm prepared to be proved wrong on that). However, you're bang on with your final point - none of these suggestions (on...
Forum: Planetarion Suggestions 28 Apr 2013, 18:14
Replies: 15
Views: 853
Posted By ArcChas
Re: Prelaunch.

Some in the EU may be getting ready for work - others are not. I think you're in danger of flogging a dead horse here.

(Not for the first time). ;)
Forum: Planetarion Suggestions 28 Apr 2013, 16:42
Replies: 15
Views: 853
Posted By ArcChas
Re: Prelaunch.

Another good idea. Mind if I join you?
It didn't "get removed". It was reduced to +4 for attack fleets.

As I said at the time, this was the worst of both worlds. It inconvenienced those who use...
Forum: Planetarion Suggestions 28 Apr 2013, 16:32
Replies: 15
Views: 853
Posted By ArcChas
Re: Prelaunch.

At least in the "daytime" there are likely to be others online who can handle your call. This allows you to get your inc scans, put together a bcalc and pass it to someone to finish the job.

As...
Forum: Planetarion Suggestions 28 Apr 2013, 16:27
Replies: 29
Views: 1,705
Posted By ArcChas
Re: Alliance limits

<Reply moved to Prelaunch thread.>
Forum: Planetarion Suggestions 28 Apr 2013, 12:48
Replies: 29
Views: 1,705
Posted By ArcChas
Re: Alliance limits

I don't agree that it has nothing to do with tag limits but I do agree that your other points contribute significantly to the problem.

For example, I'm about to lose 1400 roids to 3 waves of Cr...
Forum: Planetarion Suggestions 27 Apr 2013, 17:38
Replies: 29
Views: 1,705
Posted By ArcChas
Re: Alliance limits

How about "sorry"? ;)
Forum: Planetarion Suggestions 27 Apr 2013, 14:35
Replies: 29
Views: 1,705
Posted By ArcChas
Re: Alliance limits

2 accounts per player would be an entirely different game. Good players would choose two races which covered each others weaknesses and make themselves (virtually) invincible. (I know some do that...
Forum: Alliance Discussions 11 Apr 2013, 02:33
Replies: 15
Views: 1,367
Posted By ArcChas
Re: immortals

Something along the lines of....

"I don't care what my galaxy mates or alliance think. I'm going to play the way I want to and the hell with all your opinions....... Hey! Why have I been exiled...
Forum: Planetarion Suggestions 2 Apr 2013, 14:31
Replies: 3
Views: 742
Posted By ArcChas
Re: tweak to queuing buildings

Be careful saying things like that. Before we know it, Appoco will have implemented all of those changes for the start of next round. ;)
Forum: Planetarion Discussions 18 Mar 2013, 23:47
Replies: 10
Views: 1,394
Posted By ArcChas
Re: Another Change Pre-Round

Just remind me which Alliance announced that they'll be playing "Focker-style" this round.

Then ask yourselves whether this change benefits that style of play at all. ;)
Forum: Planetarion Suggestions 4 Mar 2013, 17:07
Replies: 20
Views: 2,810
Posted By ArcChas
Re: "Likes" in forum (Irrelevant to the game)

:up:

(Sorry Mz - but someone had to do it).
Forum: Planetarion Discussions 18 Jan 2013, 19:32
Replies: 5
Views: 989
Posted By ArcChas
Re: The 'roids arise

I agree that the odds of any significant effect are very small - but if one of the top players gained and kept a 10% resource bonus it could easily be round-changing. "Random" bonuses are not a "good...
Forum: Planetarion Discussions 18 Jan 2013, 17:59
Replies: 5
Views: 989
Posted By ArcChas
The 'roids arise

What the............... ?

I realise that this is an attempt to inject some "interest/excitement" into the game but if we wanted gimmicks we'd play the Winter "round" or even havoc.
(Neither of...
Forum: Planetarion Discussions 11 Jan 2013, 13:50
Replies: 17
Views: 1,579
Posted By ArcChas
Re: Planetarion Signups

Thanks Mz - "a picture is worth a thousand words". :)
Forum: Planetarion Discussions 10 Jan 2013, 23:49
Replies: 17
Views: 1,579
Posted By ArcChas
Re: Planetarion Signups

It seems that I hadn't noticed how bad things were getting. :(

For the record the number of planets at the end of recent rounds were:
R49 - 852
R48 - 876
R47 - 854
R46 - 963

(According to...
Forum: Planetarion Discussions 10 Jan 2013, 18:40
Replies: 17
Views: 1,579
Posted By ArcChas
Re: Planetarion Signups

I'm prepared to be corrected but I don't remember it being less than 1000 accounts at tick-start in any previous round. Do we have any data (either way)?
Forum: Strategic Discussions 14 Dec 2012, 09:05
Replies: 54
Views: 2,256
Posted By ArcChas
Re: Good old statsets!

That just shows how good (bad) my memory is these days. :)
I was probably thinking of JGB but I'm not certain even of that.
Forum: Strategic Discussions 14 Dec 2012, 00:04
Replies: 54
Views: 2,256
Posted By ArcChas
Re: Good old statsets!

To add a more "on topic" comment - the last set of stats I remember being impressed with was the last set produced by Mz (I can't remember which round that was off the top of my head).
Forum: Strategic Discussions 14 Dec 2012, 00:00
Replies: 54
Views: 2,256
Posted By ArcChas
Re: Good old statsets!

All races having the steal option does have one "advantage". It means that all races have better opportunities for cheating. ;)

I'm on the record as being in favour of removing stealing from the...
Forum: Planetarion Suggestions 9 Dec 2012, 16:04
Replies: 21
Views: 1,291
Posted By ArcChas
Re: Smaller Galaxies

Not this again - please.
Forum: Strategic Discussions 30 Nov 2012, 19:59
Replies: 166
Views: 16,282
Posted By ArcChas
Re: mz' R50 Stats

Better ask the original game designers that question - although several possible explanations spring to mind. It would be harder to justify SKs being non-cloaked - especially if they're not Cr/BS...
Forum: Strategic Discussions 30 Nov 2012, 19:26
Replies: 166
Views: 16,282
Posted By ArcChas
Re: mz' R50 Stats

In both of those cases there is some logic in the race choosing to have (lower tech) kill ships to supplement their race characteristics. I can think of no circumstances in which a race which was...
Forum: Strategic Discussions 30 Nov 2012, 18:00
Replies: 166
Views: 16,282
Posted By ArcChas
Re: mz' R50 Stats

If we're going to change or ignore a race's characteristics in the cause of developing a set of stats I think "why" is the more valid question. :)

(Of course we should also then be looking to...
Forum: Strategic Discussions 30 Nov 2012, 00:23
Replies: 166
Views: 16,282
Posted By ArcChas
Re: mz' R50 Stats

Why should any Xan ship be non-cloaked?

(Other than pods and SKs).
Forum: Strategic Discussions 26 Nov 2012, 18:23
Replies: 166
Views: 16,282
Posted By ArcChas
Re: mz' R50 Stats

I'd prefer to see teaming up being made less attractive ... but that's because I like to see solo attacks with a decent chance of both getting through AND being defended against.

This has nothing...
Forum: Alliance Discussions 21 Nov 2012, 19:23
Replies: 271
Views: 15,604
Posted By ArcChas
Re: Ult and App

Hehe. I'm putting that forward for the "post of the year" competition. (You can take your tongue out of your cheek now).
Forum: Strategic Discussions 17 Nov 2012, 21:51
Replies: 246
Views: 22,586
Posted By ArcChas
Re: Round 49 Stats

:)
No real surprise there.
Forum: Strategic Discussions 17 Nov 2012, 20:44
Replies: 246
Views: 22,586
Posted By ArcChas
Re: Round 49 Stats

Clearly another die-hard team player with a closed mind. :)

It's perhaps worth pointing out that most of the rest of CT members attack in large team-ups - none of them are ahead of me this round...
Forum: Alliance Discussions 17 Nov 2012, 18:38
Replies: 35
Views: 3,164
Posted By ArcChas
Re: failing hard

Would anyone in CT even notice if xVx hit them? ;)
(That's meant to be a joke - not an invitation).

We've only just stopped hitting Ult (after 5 or more unprofitable nights) so I've no idea where...
Forum: Strategic Discussions 17 Nov 2012, 18:34
Replies: 246
Views: 22,586
Posted By ArcChas
Re: Round 49 Stats

I must disagree with those who think landing (even in teams) is impossible. The trick to landing in the face of zero-loss defence ships is for everyone to attack solo (in the alliance raids of...
Forum: Planetarion Discussions 11 Nov 2012, 06:32
Replies: 87
Views: 5,744
Posted By ArcChas
Re: If you had to pay an extra credit for a "restricted" feature....

Well, I just went for the obvious one - but selling 14 or so Res Labs might help to get a few extra FCs or Amps.

I can also see a (less likely) scenario where Light or Medium factories might...
Forum: Planetarion Discussions 10 Nov 2012, 05:08
Replies: 87
Views: 5,744
Posted By ArcChas
Forum: Planetarion Discussions 10 Nov 2012, 01:03
Replies: 56
Views: 3,918
Posted By ArcChas
Re: "Winter Round" Suggestions

Well, as the "Winter Round" is nothing more than a glorified havoc period, you might as well use it to test some bugs. At least then there would be some point to it.
Forum: Alliance Discussions 5 Nov 2012, 00:35
Replies: 271
Views: 15,604
Posted By ArcChas
Re: Ult and App

Ah, right - I see what you're getting at now. Personally, I don't think it would make any difference but I can see your reasoning.

Anyway, it's not surprising to see Ult running up a sizeable lead...
Forum: Alliance Discussions 4 Nov 2012, 19:54
Replies: 271
Views: 15,604
Posted By ArcChas
Re: Ult and App

So you're suggesting that the opposition to the App/Ult "partnership", having failed in the last five rounds, would miraculously succeed if they reduced their strength from 5 to 2?

Clearly, I'm...
Forum: Alliance Discussions 26 Oct 2012, 20:51
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

Mid tier alliances have always depended on a few "shepherds" to keep the sheep safe from the wolves. Without those shepherds to look after the flock the wolves run amok, the sheep are killed (or at...
Forum: Alliance Discussions 26 Oct 2012, 16:47
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

And, if it did happen, the mid-tier alliances would have even fewer "quality" players and so become even less competitive and less enjoyable to play in.
Forum: Planetarion Suggestions 12 Oct 2012, 15:15
Replies: 48
Views: 2,412
Posted By ArcChas
Re: suggestion about sk's

I don't think it works that way - although I'm sure someone could provide a definitive answer to how SKs prioritise their targets. However, if they did target the most numerous structures it would...
Forum: Planetarion Discussions 3 Oct 2012, 20:09
Replies: 73
Views: 3,818
Posted By ArcChas
Re: Round 49 Change Log Reaction

The amusing part of all this is that this "feature" was (presumably) introduced to make life easier for the "less active". In reality, it will actually only benefit the actives.

That's what we...
Forum: Alliance Discussions 2 Oct 2012, 15:17
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

Wow! 8 DCs - I don't know whether to laugh or cry.

CT has never had that many (at least since I joined them in R31). In fact we're lucky to have that many members active on IRC at "key times".
Forum: Planetarion Discussions 2 Oct 2012, 15:11
Replies: 73
Views: 3,818
Posted By ArcChas
Re: Round 49 Change Log Reaction

The +1 max PL for defence doesn't only inconvenience players. It means defenders (especially in gal) have to stay online for even longer to launch their fleets.

I'd agree with reducing *attacking*...
Forum: Planetarion Discussions 1 Oct 2012, 23:24
Replies: 73
Views: 3,818
Posted By ArcChas
Re: Round 49 Change Log Reaction

-Prelaunch now returned to 12 ticks
-Prelaunch ticks now show for attack fleets in Jumpgate Probe scans

Oh dear. :(
Forum: Alliance Discussions 28 Sep 2012, 19:14
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

Hehe - very droll. :)
Forum: Alliance Discussions 28 Sep 2012, 17:59
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

I think it's safe to say that the HC are well aware of the problems and are taking steps to improve matters for next round.

Please bear in mind that I'm a (not so) humble peon and that any...
Forum: Alliance Discussions 28 Sep 2012, 14:29
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

Sorry Stylez, I hadn't forgotten (or ignored you). Indeed I specifically explained (and sympathised with) your position earlier in the thread (see post #137).

I too have DCed several times this...
Forum: Alliance Discussions 28 Sep 2012, 14:24
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

oil's quote does not say that all Ult members sit at their keyboards 24/7 - it says that 24/7 players join alliances "like ult and app". (Not that I necessarily agree with that - but I hope you can...
Forum: Alliance Discussions 28 Sep 2012, 02:27
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

No one (except you) has suggested that they believe that every Ult member sits at his computer 24/7.

You may not have said that Ult's superiority wasn't due to activity but you did imply that...
Forum: Alliance Discussions 27 Sep 2012, 23:19
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

You clearly have either:
1/ Not read a single word I've typed;
2/ Failed (miserably) to understand any of them;
3/ Are deliberately avoiding the points I've made and coming back with straw man...
Forum: Alliance Discussions 27 Sep 2012, 15:57
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

I can't argue with you there, Paisley. :(
Forum: Alliance Discussions 27 Sep 2012, 15:00
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

I have read every word of every post in this thread (and most other threads) and I don't see how any of your previous posts "explain" it at all - but moving along. I'm sure you're not going to try to...
Forum: Alliance Discussions 27 Sep 2012, 04:01
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

I actually know that's the reality, Clouds - I've had more sleepless nights this round than in any previous ones.

I wonder why it is that you so-called elite players all seem to miss the point....
Forum: Alliance Discussions 27 Sep 2012, 03:01
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

We're not talking about winning the round. We're talking about being able to go to bed in the knowledge that any incs that appear won't be completely ignored.

If you can't even comprehend the...
Forum: Alliance Discussions 27 Sep 2012, 01:14
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

Not really a helpful reply. No one has suggested seriously (for a long time now) that anyone can challenge Ult for #1.

But it's a big step from there to not being able to play unless you're...
Forum: Alliance Discussions 26 Sep 2012, 15:30
Replies: 35
Views: 4,560
Posted By ArcChas
Re: round 49 predictions

I do - doesn't everyone? :)
Forum: Alliance Discussions 25 Sep 2012, 23:47
Replies: 35
Views: 4,560
Posted By ArcChas
Re: round 49 predictions

Much as I'd love things to be otherwise, I'm afraid that the return of TGV will have no impact whatsover on who will win the next round.

It will, of course, be Ult again - unless they disband.
Forum: Strategic Discussions 25 Sep 2012, 23:42
Replies: 246
Views: 22,586
Posted By ArcChas
Re: Round 49 Stats

The same as they have always (supposed to have) been.
Xan shoot early - decent/high damage - paper thin armour - poor EMP resistance - mainly Fi/Co based attacks.
Terr - shoot late - decent/low...
Forum: Strategic Discussions 25 Sep 2012, 15:58
Replies: 246
Views: 22,586
Posted By ArcChas
Re: Round 49 Stats

I'd go with that idea - as long as the stats accurately reflected the race traits.
Forum: Alliance Discussions 24 Sep 2012, 23:41
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

jelle, Zotnam, you're both missing the point.

I understand exactly what you're saying but you're not acknowledging that the majority of players want (need?) to be able to sleep at night. These...
Forum: Alliance Discussions 24 Sep 2012, 15:35
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

"Capable" yes, "willing" (and available) no.

(I'm sure I already said that).
Forum: Alliance Discussions 23 Sep 2012, 19:23
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

Even worse than that - we haven't even been able to rely on Stylez. Not that I blame him in the slightest for refusing to DC for a whole alliance while the rest of the members sleep.

I've tried to...
Forum: Alliance Discussions 23 Sep 2012, 02:50
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

Not so much (this round). :(
Forum: Strategic Discussions 23 Sep 2012, 02:44
Replies: 246
Views: 22,586
Posted By ArcChas
Re: Round 49 Stats

Why not do something *really* stupid and have a pods-only round? That way we can all just launch 3 attack fleets every time they get back to base and we don't have to worry about being online because...
Forum: Alliance Discussions 22 Sep 2012, 17:58
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

Apprime spent all this round attacking with SKs - why would anyone want them to win?
Forum: Alliance Discussions 22 Sep 2012, 14:51
Replies: 351
Views: 32,738
Posted By ArcChas
Re: Well done Ult

I don't remember seeing too many "no way Ult will win" comments this round but I do remember this.....
:)
Forum: Planetarion Discussions 15 Sep 2012, 20:49
Replies: 319
Views: 61,892
Posted By ArcChas
Re: Jagex - Ominously silent

The trolls really *are* dumb? ;)
Forum: Planetarion Discussions 15 Sep 2012, 13:41
Replies: 319
Views: 61,892
Posted By ArcChas
Re: Jagex - Ominously silent

The analogy was fine, Appoco - the trolls were just playing dumb. ;)
Forum: Alliance Discussions 12 Sep 2012, 03:24
Replies: 29
Views: 3,029
Posted By ArcChas
Re: why?

(Edit: I notice that Kaiba has deleted the post to which this was a reply so I've added it here for context).

I wonder if you'll be quite so cocky once you've reaped what you've sown. :)
...
Forum: Alliance Discussions 4 Sep 2012, 14:51
Replies: 98
Views: 8,201
Posted By ArcChas
Re: Block!

Although EvilMonkey replying with "ok" was, in retrospect, not the best course of action.
Forum: Alliance Discussions 31 Aug 2012, 18:25
Replies: 98
Views: 8,201
Posted By ArcChas
Re: Block!

As I said, "No names, no pack drill". :)
Forum: Alliance Discussions 31 Aug 2012, 17:52
Replies: 98
Views: 8,201
Posted By ArcChas
Re: Block!

I think it has more to do with him being closed by the admins.
Forum: Alliance Discussions 31 Aug 2012, 13:02
Replies: 98
Views: 8,201
Posted By ArcChas
Re: Block!

Sorry Tiamat, I don't think that you can draw the conclusion that the fluidity of this round is due to the reduction in tag sizes. (I had to point that out in case your post was used as justification...
Forum: Alliance Discussions 20 Aug 2012, 01:03
Replies: 112
Views: 7,839
Posted By ArcChas
Re: The diary of a newbie [long]

Surely this meassage wasn't from Spammer (the GC of your 1st galaxy) - or have I missed something?

Other than that, I'm disappointed (but not surprised) to hear of your experience. :(
Forum: Alliance Discussions 17 Aug 2012, 16:44
Replies: 30
Views: 2,001
Posted By ArcChas
Forum: Alliance Discussions 17 Aug 2012, 01:28
Replies: 30
Views: 2,001
Posted By ArcChas
Re: Warning to all galatic commanders.

Currently MoD of 5:3.

You might want to send a PA mail to the GC, Butcher.
Forum: Planetarion Discussions 11 Aug 2012, 00:13
Replies: 29
Views: 3,020
Posted By ArcChas
Re: The Pre-launch debate...

As far as I can tell there are *no* advantages of limited PL. As I've said before, it's the worst of both worlds.

As for the numbers, I think it's a fair bet that they also declined after the...
Forum: Alliance Discussions 30 Jul 2012, 02:16
Replies: 123
Views: 24,508
Posted By ArcChas
Re: round 48 prediction

Damn!

Will someone please send a surgeon over to remove this hook and line from my cheek? ;)

(Sorry Clouds. It's just that there's absolutely no doubt that Ult will win again so we're just...
Forum: Alliance Discussions 29 Jul 2012, 18:27
Replies: 123
Views: 24,508
Posted By ArcChas
Re: round 48 prediction

Wrong - on all counts.

BTW what is this HoMM3 to which you refer? Presumably it's some form of joke book.

(Unless, of course, you really are referring to the game, in which case the joke is on...
Forum: Alliance Discussions 29 Jul 2012, 13:49
Replies: 123
Views: 24,508
Posted By ArcChas
Re: round 48 prediction

I strongly disagree with that "authoritative" source - and I'm supported in this view by my copy of a "good" dictionary (namely Collins) in which the definition deliberately omits a numerical value....
Forum: Planetarion Discussions 27 Jul 2012, 21:21
Replies: 11
Views: 1,831
Posted By ArcChas
Re: Round 48 Roundname voting

I'd have voted for "6 in a Row" if it had been up there. :)

From this selection I (as a loyal CTer) had no choice but to go with the sheep. ;)
Forum: Planetarion Discussions 27 Jul 2012, 17:33
Replies: 29
Views: 3,020
Posted By ArcChas
Re: The Pre-launch debate...

This change (to +4 max) is the worst of both worlds. It inconveniences the people who are "pro-PL" and it fails to address any of the negative consequences of having a PL feature in the first place....
Forum: Planetarion Suggestions 26 Jul 2012, 17:35
Replies: 71
Views: 3,844
Posted By ArcChas
Re: Galaxy Fund Suggestion

Yes, probably so. I'm struggling to think of any valid reason why a BP should choose to weaken itself like this at the start of a round.
Forum: Planetarion Suggestions 26 Jul 2012, 17:26
Replies: 71
Views: 3,844
Posted By ArcChas
Re: Galaxy Fund Suggestion

I suppose that it does go a long way towards removing it. Although I can still picture BPs of 4 spending the first few days exiling out randoms and replacing them with "lucky" self-exilers and then...
Forum: Planetarion Suggestions 26 Jul 2012, 04:44
Replies: 71
Views: 3,844
Posted By ArcChas
Re: Galaxy Fund Suggestion

Only partially.
Forum: Alliance Discussions 23 Jul 2012, 17:24
Replies: 519
Views: 130,584
Posted By ArcChas
Re: Round 47 Predictions

FFS Kaiba. Anyone would think that no one knew that Ult is better (in every department) than CT. Give it a rest.
Forum: Alliance Recruitment 20 Jul 2012, 17:28
Replies: 25
Views: 3,679
Posted By ArcChas
Re: ODDR R48 returning

I'm sorry BB, he only asked for *borderline* cases. ;)
Forum: Alliance Discussions 20 Jul 2012, 02:48
Replies: 54
Views: 4,142
Posted By ArcChas
Re: Congrats Ultores

Looks like what started as an attempt to congratulate Ult on their achievement is descending into the sort of propaganda for which AD is (in)famous. :(
Forum: Planetarion Suggestions 20 Jul 2012, 02:39
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

May I respectfully suggest that you DO read all the arguments before repeating one of the many flawed arguments that we've debated interminably over three or four threads?
Forum: Alliance Discussions 19 Jul 2012, 17:03
Replies: 54
Views: 4,142
Posted By ArcChas
Re: Congrats Ultores

Agreed.

Credit to Ultores - and shame on "the rest" for allowing them a fifth successive title.
Forum: Planetarion Suggestions 19 Jul 2012, 17:01
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

And even if he did then my playing record and current ranking would mean that he'd have to take my opinions very seriously indeed. ;) (Far more seriously than I take myself - I hasten to add).

But...
Forum: Planetarion Suggestions 19 Jul 2012, 16:57
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

I have no proof of that (obviously) it hasn't happened yet. That's why I phrased my comment in the form of a question. However, it is certainly one of the potential consequences of forcing them out...
Forum: Planetarion Suggestions 19 Jul 2012, 15:04
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

As I said earlier, of the 18 who can't stay with CT how many will just quit? And those who quit are less likely to sign up again after the 1 round "experiment".

Anyway, this horse is dead - iIt's...
Forum: Planetarion Suggestions 19 Jul 2012, 15:01
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Hehe. Good point. :)
Forum: Planetarion Suggestions 19 Jul 2012, 11:43
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Stupid? I'd go so far as to say that Ult will win with any conceivable tag size - until they decide it isn't worth the trouble or until "the block" sticks to its task for a whole round. I suspect...
Forum: Planetarion Suggestions 19 Jul 2012, 11:37
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

I'm not saying that I want quality to be overcome by superior numbers - just that it's the only way. If it is overcome by superior quality or tactics that just means that higher quality STILL beats...
Forum: Planetarion Suggestions 19 Jul 2012, 02:31
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

I'll work on the basis that you either can't read or that you're just trolling. Either way you have nothing of value to contribute.
Forum: Planetarion Suggestions 19 Jul 2012, 02:26
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

40/40 (or any other "small" number) is going to make no positive difference. You'll just be "allowing the same" SMALLER "alliances to win over and over".

It's really quite simple, the smaller you...
Forum: Planetarion Suggestions 19 Jul 2012, 01:20
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Kargool/gm - We'll make it "work" no matter what stupid limits are set. We always adapt to the set up of the game.

Unfortunately this particular combination of changes has too many flaws - all of...
Forum: Planetarion Suggestions 19 Jul 2012, 01:12
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

a) I'm not moaning.
b) 60/45 would be even worse.
c) I'm not trying to stop it (the change is already made - the idiots won).
d) If you can't see the dangers of changing for the sake of change...
Forum: Planetarion Suggestions 18 Jul 2012, 22:20
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Have you been paying attention at all this round? This round and last have been pretty tight at the end (this round even more so). You have absolutely no evidence to support the view that smaller...
Forum: Planetarion Suggestions 18 Jul 2012, 22:09
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Agreed - but cutting the number of members wouldn't have been my preferred method of reform. ;)
Forum: Planetarion Suggestions 18 Jul 2012, 21:57
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Another triumph of hope over experience (and rational argument).

CT will now have to lose 18 of its members - I wonder what they'll do. Meanwhile, the remaining 60 will have to continue doing all...
Forum: Alliance Discussions 10 Jul 2012, 17:34
Replies: 519
Views: 130,584
Posted By ArcChas
Re: Round 47 Predictions

Unlike any of the alliances listed in your sig?
I'd say, "don't make me laugh" but that would be asking the impossible. ;)
Forum: Planetarion Discussions 3 Jul 2012, 18:04
Replies: 81
Views: 6,053
Posted By ArcChas
Re: Prelaunch discussion...again

You're right, limited PL (partially) addresses half of the problem by reducing the numbers of PLed fleets attacking at 04:00 GMT. However, it doesn't address the issue of people being offline when...
Forum: Planetarion Discussions 3 Jul 2012, 16:15
Replies: 81
Views: 6,053
Posted By ArcChas
Re: Prelaunch discussion...again

Any prelaunching of attacks is bad for the social and defensive aspects of the game. I've explained why this is the case on many previous occasions.

Please read these two posts (and the threads...
Forum: Planetarion Discussions 3 Jul 2012, 14:38
Replies: 81
Views: 6,053
Posted By ArcChas
Re: Prelaunch discussion...again

Ouch!

Doesn't this reward the player who has nothing better to do than sit at his keyboard 24/7 and click buttons? (Yes, I am such a player but I don't think that the game should be tilted even...
Forum: Planetarion Suggestions 30 Jun 2012, 13:25
Replies: 13
Views: 1,445
Posted By ArcChas
Re: Has there been a round without...

Oh, it would be different alright.
Forum: Alliance Discussions 30 Jun 2012, 13:20
Replies: 519
Views: 130,584
Posted By ArcChas
Re: Round 47 Predictions

You can't be surprised (or upset) that, after so many consecutive wins, the rest of the universe finally decides to stop you winning another.

I'm sure everything will be back to "normal" again...
Forum: Planetarion Suggestions 30 Jun 2012, 13:14
Replies: 13
Views: 1,445
Posted By ArcChas
Re: Has there been a round without...

Until a big team-up FCed your attack fleet(s) - without possibility of defence. ;)
Forum: Planetarion Suggestions 30 Jun 2012, 01:47
Replies: 13
Views: 1,445
Posted By ArcChas
Re: Has there been a round without...

And also make it a complete waste of time to play.

Pick three targets that you can land on - launch all fleets - wait for them to bring roids home - rinse and repeat. The winner is the one who can...
Forum: Planetarion Discussions 28 Jun 2012, 13:44
Replies: 81
Views: 6,053
Posted By ArcChas
Re: Jagex - Ominously silent

I agree with Kan3 on this one - and have done since the idea of PL was first mooted ( http://pirate.planetarion.com/showpost.php?p=2511127&postcount=11 ). However, there are almost as many threads on...
Forum: Planetarion Suggestions 28 Jun 2012, 04:37
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Now you're just being ridiculous. The "smaller (not as skilled) alliances" only serve as farms for the "major" alliances. The only difference that war makes is that the gap between raids is a little...
Forum: Planetarion Suggestions 27 Jun 2012, 23:32
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Tag sizes have been changed many times and the evidence shows that it has no effect on the numbers of people playing. Ignore the evidence as much as you like - but please don't pretend that it...
Forum: Planetarion Suggestions 26 Jun 2012, 23:36
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

I'd just like to point out that I'm "only" a peon in CT - no elitism here. :)
Forum: Planetarion Suggestions 26 Jun 2012, 13:27
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Really? Many people these days don't wish to put in the effort. They join alliances to have "stuff like that" done for them. (I'm not saying that's how it should be - but it is what happens).

As...
Forum: Planetarion Suggestions 24 Jun 2012, 17:28
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

If I may just pick up on one point (nothing to do with reducing alliance sizes Remy - relax). :)

The "same 3" (or 4) allies fighting for top spot isn't affected by the number of members. It has...
Forum: Planetarion Suggestions 24 Jun 2012, 03:05
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

We've already covered all these points (many times) in the previous threads on this subject. In deference to Remy (and because I'm tired of repeating myself) I'll content myself with suggesting that...
Forum: Planetarion Suggestions 24 Jun 2012, 01:17
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

Excellent.

That's 1 HC for each of three new alliances - which is a much better response than we've had previously. :)

But I can't agree with the argument that we should try something just to...
Forum: Planetarion Suggestions 23 Jun 2012, 18:55
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

That's true (and I have listened). :)

I once asked (in yet another of the threads on this topic) what people thought was the absolute minimum number of members needed per alliance. I'd planned to...
Forum: Planetarion Suggestions 23 Jun 2012, 18:19
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

You'll lose them far quicker by splitting up the few remaining groups and making half of them play in non-viable alliances.
Forum: Planetarion Suggestions 23 Jun 2012, 18:08
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

That's two so far - and one of those was joking.

The reason I don't just let this drop is that it will be too late to do anything about it if it gets implemented.
Forum: Planetarion Suggestions 23 Jun 2012, 14:48
Replies: 153
Views: 12,074
Posted By ArcChas
Forum: Planetarion Suggestions 23 Jun 2012, 13:45
Replies: 71
Views: 3,844
Posted By ArcChas
Re: Galaxy Fund Suggestion

If it were purely random perhaps - but some people seem to be much better at it than others. ;)
Forum: Planetarion Suggestions 23 Jun 2012, 13:42
Replies: 9
Views: 817
Posted By ArcChas
Re: Limiting the number of fleets

RexDrax and Reincarnate have both beaten me to the point that I was going to make. Abuse, in one form or another, would be inevitable.
Forum: Planetarion Suggestions 23 Jun 2012, 13:35
Replies: 71
Views: 3,844
Posted By ArcChas
Re: Galaxy Fund Suggestion

Why remove it?
1/ It encourages n00b bashing.
2/ It's abused in the sense that people use it to reset and improve their position (it is intended to allow people who missed the start to join the...
Forum: Planetarion Suggestions 23 Jun 2012, 13:24
Replies: 153
Views: 12,074
Posted By ArcChas
Re: Ally limits

If one (or more) of the "top" alliances can't find anyone to DC incs now, how do we expect double the number of alliances to find DCs?

Once again I'll ask the question that stopped this discussion...
Forum: Planetarion Suggestions 18 Jun 2012, 00:20
Replies: 71
Views: 3,844
Posted By ArcChas
Re: Galaxy Fund Suggestion

Excellent suggestion.

(And I don't say that very often). :)
Forum: Planetarion Suggestions 29 May 2012, 14:57
Replies: 19
Views: 1,898
Posted By ArcChas
Re: Reworking the Research Tree

Just an observation. The original restrictions in these areas were introduced specifically to prevent "top planets" running away from "the rest". They haven't been completely successful but I'm not...
Forum: Planetarion Suggestions 11 May 2012, 18:41
Replies: 198
Views: 22,029
Posted By ArcChas
Re: Alliance Size for next round

Yes, that would work - and might even be interesting.

I'd enjoy watching all the proponents of smaller tags spitting feathers at the "unintended consequences" though. :)
Forum: Planetarion Suggestions 11 May 2012, 14:47
Replies: 198
Views: 22,029
Posted By ArcChas
Re: Alliance Size for next round

You know perfectly well that removing in-game alliance rankings would make no difference. We all know which alliances won the rounds prior to the introduction of in-game rankings and we'll also know...
Forum: Planetarion Suggestions 11 May 2012, 02:24
Replies: 198
Views: 22,029
Posted By ArcChas
Re: Alliance Size for next round

Why? What makes you think that change will improve things?

On second thoughts, please don't answer that - I can't cope with another meaningless discussion on this subject.
Forum: Strategic Discussions 9 May 2012, 21:26
Replies: 164
Views: 16,199
Posted By ArcChas
Re: Beta r47

Yay!

(Sorry, I just couldn't resist). :)
Forum: Alliance Discussions 9 May 2012, 16:10
Replies: 58
Views: 7,114
Posted By ArcChas
Re: Blocking

It was actually the two worst ideas I've read all year. Did you miss the first part......
?
Forum: Strategic Discussions 9 May 2012, 16:02
Replies: 164
Views: 16,199
Posted By ArcChas
Re: Beta r47

Trying to get to the fine-tuning before addressing the fundamental flaws is somewhat pointless. The phrase "trying to polish a turd" springs to mind.
Forum: Alliance Discussions 8 May 2012, 20:20
Replies: 336
Views: 54,398
Posted By ArcChas
Re: The Round from CBA's perspective

You were - and then you threw it away by breaking the NAP.
Forum: Alliance Discussions 7 May 2012, 14:09
Replies: 336
Views: 54,398
Posted By ArcChas
Re: The Round from CBA's perspective

Yes, that seems to be right. On the 16th of April we were in 2nd spot - on the 17th we moved up to 1st. We (the members) were informed that we were at war with FAnG in the early hours of the 17th....
Forum: Alliance Discussions 7 May 2012, 13:38
Replies: 336
Views: 54,398
Posted By ArcChas
Re: The Round from CBA's perspective

I have to say that I thought that we only took the lead after the NAP was dropped but I'm not certain of that. Anyone care to provide the evidence?
Forum: Alliance Discussions 7 May 2012, 13:36
Replies: 336
Views: 54,398
Posted By ArcChas
Re: The Round from CBA's perspective

Agreed. This has been an enjoyable and interesting round - especially when compared with the last one.
Forum: Alliance Discussions 7 May 2012, 13:30
Replies: 336
Views: 54,398
Posted By ArcChas
Re: The Round from CBA's perspective

We dropped our NAP with FAnG when Ult was "down" and FAnG was in #1 spot and building up a big lead. After a few days you were genuinely "in need" and we entered into a new (and supposedly permanent)...
Forum: Strategic Discussions 7 May 2012, 12:58
Replies: 164
Views: 16,199
Posted By ArcChas
Re: Beta r47

From the sound of things these stats are ignoring what little remains of the characteristics of each race.

Why?
Forum: Alliance Discussions 7 May 2012, 12:55
Replies: 336
Views: 54,398
Posted By ArcChas
Re: The Round from CBA's perspective

Our first NAP was never agreed to be for the whole round and it was terminated in line with the terms and conditions. Our second NAP (after CT took the lead) WAS supposed to be until the end of the...
Forum: Alliance Discussions 7 May 2012, 11:31
Replies: 336
Views: 54,398
Posted By ArcChas
Re: The Round from CBA's perspective

Consider yourself corrected - again.
If FAnG hadn't broken the agreement then CT would still be attacking Ult and the "race" would have been between CT and FAnG - and we know how that would have...
Forum: Alliance Discussions 4 May 2012, 13:47
Replies: 41
Views: 9,424
Posted By ArcChas
Re: The facts about CT and FAnG

I remember many similar incidents. :)

I think people may be misunderstanding my point of view here. I'm not speaking on behalf of CT (or anyone else) - I'm "only" a peon in CT and have been such...
Forum: Alliance Discussions 4 May 2012, 13:37
Replies: 41
Views: 9,424
Posted By ArcChas
Re: The facts about CT and FAnG

Either you genuinely don't understand the term or you're pretending to be even dumber than you appear. :)
Forum: Alliance Discussions 4 May 2012, 02:31
Replies: 41
Views: 9,424
Posted By ArcChas
Re: The facts about CT and FAnG

Whose sock puppet are you anyway?
Forum: Alliance Discussions 4 May 2012, 02:27
Replies: 41
Views: 9,424
Posted By ArcChas
Re: The facts about CT and FAnG

VGN cared about such things passionately during the time I was with them. If they abandoned their principles when you took over then I'm glad I wasn't there to witness it.
Forum: Alliance Discussions 3 May 2012, 21:32
Replies: 41
Views: 9,424
Posted By ArcChas
Re: The facts about CT and FAnG

All that seems to be "normal" PA politics. You certainly haven't demonstrated why CT should be designated "least honourable alliance of the round". In fact, CT stuck to its agreements this round - as...
Forum: Alliance Discussions 3 May 2012, 20:40
Replies: 41
Views: 9,424
Posted By ArcChas
Forum: Alliance Discussions 2 May 2012, 14:41
Replies: 41
Views: 9,424
Posted By ArcChas
Re: The facts about CT and FAnG

I worded that reply badly. Trustworthiness is only one part of the larger concept of honour.

I suppose that I'm trying to say that keeping ones word and sticking to ones agreements is still...
Forum: Alliance Discussions 1 May 2012, 20:42
Replies: 336
Views: 54,398
Posted By ArcChas
Re: The Round from CBA's perspective

Unless it's done without giving the "proper" (agreed) notice..... FAnG & xVx please note. ;)
Forum: Alliance Discussions 1 May 2012, 20:38
Replies: 124
Views: 15,540
Posted By ArcChas
Re: FAnG official Announcement

PA ......
Absolutely brilliant .... I've only just stopped laughing. :)

(The rest of your post was pretty good too).
Forum: Alliance Discussions 29 Apr 2012, 20:30
Replies: 41
Views: 9,424
Posted By ArcChas
Re: The facts about CT and FAnG

Perhaps you'd be happier with the word "trustworthiness" then but, to me, that is the same thing.
Forum: Alliance Discussions 29 Apr 2012, 16:21
Replies: 41
Views: 9,424
Posted By ArcChas
Re: The facts about CT and FAnG

You really think that honour has no place in gaming? As far as I'm concerned my word is my bond - and that doesn't (and shouldn't) change just because the people I'm dealing with have no chance of...
Forum: Alliance Discussions 28 Apr 2012, 13:57
Replies: 124
Views: 15,540
Posted By ArcChas
Re: FAnG official Announcement

Of course he did. GM just decided to keep it to himself and let the rest of the alliance be surprised by the pre-launches. :rolleyes:
Forum: Alliance Discussions 28 Apr 2012, 11:08
Replies: 124
Views: 15,540
Posted By ArcChas
Re: FAnG official Announcement

No - the only difference is that CT (always) gave fair notice when ending a NAP. FAnG now joins xVx on the list of "alliances not to be trusted".

I realise that there are several here who believe...
Forum: Alliance Discussions 28 Apr 2012, 01:21
Replies: 124
Views: 15,540
Posted By ArcChas
Re: FAnG official Announcement

If FAnG had ended the NAP in the "usual" fashion (instead of just before launching their ships) we'd have had no issue with them. As it is, we'll still enjoy the battle to the end of the round. It's...
Forum: Alliance Discussions 28 Apr 2012, 00:41
Replies: 124
Views: 15,540
Posted By ArcChas
Re: FAnG official Announcement

I'm sure they already do that - after all, "politics is politics".

(But NAP breaking is still NAP breaking).
Forum: Alliance Discussions 28 Apr 2012, 00:19
Replies: 124
Views: 15,540
Posted By ArcChas
Re: FAnG official Announcement

So your position is that 3 ticks notice of cancelling a NAP is acceptable and honourable.

Our position is that people may wish to bear that in mind when considering a NAP with you in future.
Forum: Alliance Discussions 22 Apr 2012, 13:30
Replies: 38
Views: 5,660
Posted By ArcChas
Re: Return of the Block!!

Looks like someone touched a nerve. :)
Forum: Alliance Discussions 2 Apr 2012, 18:35
Replies: 144
Views: 17,752
Posted By ArcChas
Re: R46 predictions

The thing is that sometimes it's enough just to do the "right thing" even though it might be someone else (undeserving) who reaps the benefit. We can always punish them for their misdeeds in...
Forum: Planetarion Suggestions 1 Apr 2012, 19:37
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

You don't seem to even understand what "old crap" we're taling about. Why don't you try to find out what problem we're discussing before you proffer your "solutions"?

Or is that too hard? ;)
...
Forum: Planetarion Suggestions 1 Apr 2012, 19:32
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

We're more likely to see 150ppl PA before we see 150ppl alliances again. :-(
Forum: Planetarion Suggestions 1 Apr 2012, 16:40
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

If at first you don't succeed, fail fail again. ;)

Still, the "Duh!" part of your post made sense.
Forum: Planetarion Suggestions 31 Mar 2012, 16:40
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

Especially when the test is to decide whether to reduce ten tags from a max size of 80 each to 40 each.

Sorry to impersonate Captain Obvious here but it's for the sake of the painfully slow...
Forum: Planetarion Suggestions 31 Mar 2012, 09:27
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

"And some fell on stony ground". :)

Let's try that again but, this time, ask yourself how many people take part in the beta tests.
Forum: Planetarion Suggestions 31 Mar 2012, 04:02
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

You can't test the effect of reducing tag limits in beta. I'll leave you to figure out why.
Forum: Planetarion Suggestions 31 Mar 2012, 02:23
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

To those posters who think that trying this smaller tag idea for a round (or two) "can't hurt" - please try to think about what you're suggesting. You shouldn't break something just to see if it will...
Forum: Planetarion Suggestions 31 Mar 2012, 02:21
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

We spent many of the early rounds with no in-game tags. Does anyone really think that this meant there were no alliances back then?
Mzyxptlk has is it right when he says that removing tags from the...
Forum: Planetarion Suggestions 29 Mar 2012, 23:46
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

Not at all. We're supporting our arguments and beliefs with actual facts rather than making wild, unsubstantiated claims.
Forum: Planetarion Suggestions 29 Mar 2012, 16:22
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

LMAO

Nice one. :)
Forum: Planetarion Suggestions 29 Mar 2012, 15:21
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

Thanks for making the effort to put together some reasoned points. I might not agree with all of them but I do appreciate the effort. I'll answer the last two points first and then try to expand on...
Forum: Planetarion Suggestions 28 Mar 2012, 21:18
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

I would myself, but theres another thread for that, full of comments and ideas.. also the reasons, why theres a portion of ppl in planetarion that think it helps.. enjoy

PS: u really dont get it,...
Forum: Alliance Discussions 28 Mar 2012, 20:56
Replies: 144
Views: 17,752
Posted By ArcChas
Re: R46 predictions

As neroon suggests .... please see the other thread (and the many others like it). However, please don't think that I haven't noticed that PA is dying - it's just that I don't believe that smaller...
Forum: Alliance Discussions 28 Mar 2012, 20:52
Replies: 144
Views: 17,752
Posted By ArcChas
Re: R46 predictions

Indeed there is - it wasn't me that introduced tag sizes into this thread. ;)
Forum: Alliance Discussions 28 Mar 2012, 20:48
Replies: 144
Views: 17,752
Posted By ArcChas
Re: R46 predictions

Missed the point again Clouds? I haven't missed a round since I started in R2 and I haven't "bitched" once about the (current) tag sizes. Perhaps you should follow your own (misguided) advice.
Forum: Alliance Discussions 27 Mar 2012, 00:01
Replies: 144
Views: 17,752
Posted By ArcChas
Re: R46 predictions

For the love of ****** - you really don't get it, do you?

Please explain to us all how smaller tags are going to reduce the elitism and dominance of the top tags - and how lots of small tags full...
Forum: Alliance Discussions 25 Mar 2012, 13:37
Replies: 144
Views: 17,752
Posted By ArcChas
Re: R46 predictions

I hope that we're all including their (Ult's) lapdogs in that gangbanging. ;)
Forum: Strategic Discussions 17 Mar 2012, 01:06
Replies: 72
Views: 15,237
Posted By ArcChas
Re: R46 Stats

LOL

That's really what we needed - something to (further) encourage bottom-feeding Ziks.
Forum: Strategic Discussions 10 Mar 2012, 14:06
Replies: 72
Views: 15,237
Posted By ArcChas
Re: R46 Stats

And why is Terran the only race with SKs?

For a (brief) moment I thought that SKs had been deliberately removed. I still hope that is the case.
Forum: Planetarion Discussions 10 Mar 2012, 14:01
Replies: 10
Views: 1,894
Posted By ArcChas
Re: Round 46 Roundname Voting

I'd just like to remind Monroe that our language is called English for a reason. ;)
Forum: Planetarion Discussions 7 Mar 2012, 05:06
Replies: 319
Views: 61,892
Posted By ArcChas
Re: Jagex - Ominously silent

No - that is only half of "the point of PA ffs!"

Any idiot can prelaunch fleets at 04:00 GMT in an attempt to steal roids from people who are asleep.

When defence and attack are balanced the...
Forum: Planetarion Discussions 7 Mar 2012, 01:34
Replies: 319
Views: 61,892
Posted By ArcChas
Re: Jagex - Ominously silent

Removing PL for attacks altogether (instead of merely restricting it to +2) would have been even more effective.

It's a shame that we will never know for sure.
Forum: Planetarion Suggestions 4 Mar 2012, 14:58
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

Perhaps some of the Ult "rejects" would go back to their former alliances (if they'd take them) thus displacing still more players - but you're right that some of the displaced players would quit. Is...
Forum: Planetarion Suggestions 2 Mar 2012, 23:45
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

So, out of 30 people, how many would be online at 04:00 GMT? Remember that these 30 will be the "rejects" from the existing tags.

(We'll come onto how existing alliances would fare with only 30...
Forum: Planetarion Suggestions 2 Mar 2012, 19:22
Replies: 149
Views: 12,858
Posted By ArcChas
Re: Alliance Size

If you refuse to consider my (oft repeated) argument that there aren't enough people capable and willing to run a larger number of (smaller) alliances then let us approach this from the other...
Forum: Planetarion Discussions 27 Feb 2012, 11:51
Replies: 59
Views: 12,393
Posted By ArcChas
Re: I Can't Cope

Ah well, PL (+6) is back. So we return to everyone attacking at 04:00 approx.

At least CBA will be happy.
Forum: Planetarion Discussions 27 Feb 2012, 01:17
Replies: 59
Views: 12,393
Posted By ArcChas
Re: I Can't Cope

All I'll add is that you're right neroon, yes I am in CT (have been for several rounds now) and yes they still use officers. So did VGN when I was HC there. We can't get enough DCs (or whatever the...
Forum: Planetarion Discussions 26 Feb 2012, 17:40
Replies: 59
Views: 12,393
Posted By ArcChas
Re: I Can't Cope

I'm tired of trying to explain why smaller tags are not feasible. Good luck with finding enough competent (or otherwise) officers for the "extra" tags.

But it's good to see someone who is prepared...
Forum: Alliance Discussions 21 Feb 2012, 00:23
Replies: 49
Views: 10,447
Posted By ArcChas
Re: Round 45 - Worst Round Ever?

Sorry - I forgot to give a nod towards the original poster. I agree that this could quite easily be the worst round ever (I've played all of them except for R1 and I think it's safe to say that R1...
Forum: Alliance Discussions 21 Feb 2012, 00:13
Replies: 49
Views: 10,447
Posted By ArcChas
Re: Round 45 - Worst Round Ever?

I'd be interested to hear why "people" think that this round would have been improved by the option to sleep for up to 11 hours before their prelaunched attack fleets joined the rest of the universe...
Forum: Alliance Discussions 18 Feb 2012, 16:00
Replies: 271
Views: 42,146
Posted By ArcChas
Re: Ultores

I hope that they are.

I'd be prepared to spend the next two rounds hitting no one but xVx until we get them to disband. The whole bunch of them are nothing but a waste of accounts.
Forum: Planetarion Discussions 6 Feb 2012, 01:47
Replies: 59
Views: 12,393
Posted By ArcChas
Re: I Can't Cope

Not true. The game as it is now (or as it would be if PL for attacks was completely removed) gives you the choice. Everyone being able to (PL) attack at 04:00 is what forces people to be around -...
Forum: Planetarion Suggestions 3 Feb 2012, 03:27
Replies: 6
Views: 5,981
Posted By ArcChas
Re: Gal Tax

Hehe.
Forum: Planetarion Suggestions 1 Feb 2012, 18:39
Replies: 6
Views: 5,981
Posted By ArcChas
Re: Gal Tax

What would be the purpose of a galaxy tax?
Forum: Alliance Discussions 31 Jan 2012, 00:02
Replies: 126
Views: 28,878
Posted By ArcChas
Re: Round 45 Predictions

The "top alliances" might not have made the change from launching at 04:00 *yet* - but the change is still very new. I also suspect that many of these "hardcore" players aren't getting out of bed to...
Forum: Planetarion Discussions 30 Jan 2012, 23:56
Replies: 59
Views: 12,393
Posted By ArcChas
Re: I Can't Cope

You've always been "one severely handicapped pa player".

(Sorry - I just couldn't resist). ;)
Forum: Planetarion Suggestions 30 Jan 2012, 23:51
Replies: 76
Views: 10,262
Posted By ArcChas
Re: Prelaunch and multi tick battles

I disagree.

Organizing (successful) defence "is the fun bit about planetarion" - and you can't do that if you've pre-launched and p***ed off to bed.
Forum: Planetarion Suggestions 7 Jan 2012, 17:18
Replies: 76
Views: 10,262
Posted By ArcChas
Re: Prelaunch and multi tick battles

I've tried to put this argument somewhere before but here goes..... ;)

Making attacking easier is not the solution to PA's woes. Attacking takes very little effort - and even less social...
Forum: Alliance Discussions 7 Jan 2012, 00:22
Replies: 126
Views: 28,878
Posted By ArcChas
Re: Round 45 Predictions

It's worth considering the possibility that this change will result in fewer attacks being launched while the "less active" players are asleep. This should actually improve the experience of those...
Forum: Planetarion Discussions 7 Jan 2012, 00:13
Replies: 51
Views: 16,227
Posted By ArcChas
Re: How (and why) Planetarion fails

Alternatively - there is a reason for attacks to be launched at more "reasonable" times.
Forum: Alliance Discussions 10 Dec 2011, 21:24
Replies: 157
Views: 26,997
Posted By ArcChas
Re: Who will finish on top?

Yes, of course I'm aware that Ult hasn't been hitting ND.

But your point about the other alliances taking roids from ND seems to be back to front. ND would have stayed in front longer if they'd...
Forum: Alliance Discussions 10 Dec 2011, 21:21
Replies: 157
Views: 26,997
Posted By ArcChas
Re: Who will finish on top?

Yes - it does. :)
Forum: Alliance Discussions 10 Dec 2011, 20:56
Replies: 157
Views: 26,997
Posted By ArcChas
Re: Who will finish on top?

ND has steadfastly refused to hit Ult all round and was cruising to a round win - until CT finally got tired of doing their work for them.

Once CT stopped hitting Ult then their (Ult's) victory...
Forum: Alliance Discussions 18 Nov 2011, 20:45
Replies: 150
Views: 18,016
Posted By ArcChas
Re: Round over after 450 ticks?

People seem to be missing the true reason for xVx splitting into smaller tags. Having two small tags, both incapable of challenging for the round win, means that all genuine contenders will ignore...
Forum: Strategic Discussions 19 Oct 2011, 21:24
Replies: 146
Views: 21,445
Posted By ArcChas
Re: Round 44 stats thread

Pretty much the point I was making (or trying to make). :)

Added to which, the potential gains from a teamup are so much lower that relatively small losses inflicted by the defenders will result...
Forum: Strategic Discussions 19 Oct 2011, 15:11
Replies: 146
Views: 21,445
Posted By ArcChas
Re: Round 44 stats thread

It's not easier when taken individually - but it's easier to cover one 5-man teamup than it is to cover 5 (good) solos.
Forum: Strategic Discussions 19 Oct 2011, 14:59
Replies: 146
Views: 21,445
Posted By ArcChas
Re: Round 44 stats thread

In my opinion stats should never be "setup so that you need a team to attack". We should be encouraging new players (who are less likely to find team up partners) not discouraging them by making sure...
Forum: Planetarion Discussions 27 Sep 2011, 02:20
Replies: 26
Views: 3,404
Posted By ArcChas
Re: Petition for another round of...

What is this? A competition to see who can come up with the most (highest number of) ridiculous ideas in a single post?

(Unless,of course, I'm missing the sarcasm). :)
Forum: Planetarion Discussions 26 Sep 2011, 12:53
Replies: 26
Views: 3,404
Posted By ArcChas
Forum: Planetarion Suggestions 24 Sep 2011, 12:48
Replies: 39
Views: 4,088
Posted By ArcChas
Forum: Planetarion Suggestions 24 Sep 2011, 04:19
Replies: 39
Views: 4,088
Posted By ArcChas
Re: WE hate SK's what do you think ?

Possibly the same people that don't want to see even more "casual" players quitting the game after being waved by SKs.
Forum: Planetarion Suggestions 23 Sep 2011, 01:02
Replies: 39
Views: 4,088
Posted By ArcChas
Re: WE hate SK's what do you think ?

The trouble is that the people who get hurt by SKs are not always the same people that use them in attacks.

And for the "average" player there is no defence against them - and no option to not...
Forum: Planetarion Suggestions 22 Sep 2011, 10:58
Replies: 39
Views: 4,088
Posted By ArcChas
Re: WE hate SK's what do you think ?

Yes.

After all, we removed PDS for the reason that it couldn't "run away" from attacks - why should structures be different?
Forum: Alliance Discussions 18 Sep 2011, 17:29
Replies: 55
Views: 4,758
Posted By ArcChas
Re: Would Alliances allow the following:

I'd be interested to hear what possible incentive ND could have to turn against CT this round.

CT appears to be no threat to them (as long as xVx & P3ng keep CT busy) and the longer CT keeps...
Forum: Planetarion Discussions 26 Jul 2011, 15:03
Replies: 21
Views: 3,349
Posted By ArcChas
Re: The Havoc for this round.

Personally, I don't see the attraction of a small group of players farming inactives for however long havoc lasts these days.

My understanding of the original purpose of havoc was that it was for...
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