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Posts Made By:
MadwoG
Forum:
Planetarion Discussions
12 Jan 2019, 12:16
Replies:
65
R.I.P. Catwoman : A VERY sad day :(
Views:
64,518
Posted By
MadwoG
Re: R.I.P. Catwoman : A VERY sad day :(
Pam was like an online mother to me, talked me through alot of bad days in my personal life.
I've known her since around Round 4, I lived only 40mins away from her for a long time, im still in...
Forum:
Planetarion Suggestions
9 Sep 2017, 14:37
Replies:
5
Defence XP
Views:
3,667
Posted By
MadwoG
Re: Defence XP
Nope no issues with over covering.. like it is now, overcovering gets little to no reward.. im proposing an additional reward, for those that take a risk, at covering, when there is a huge risk of...
Forum:
Planetarion Suggestions
8 Sep 2017, 13:42
Replies:
5
Defence XP
Views:
3,667
Posted By
MadwoG
Defence XP
Just wanting to suggest an improvement to the defending calcs.
The Problem;
After being involved in defending against a few crashes, where both defense and attackers have taken significant...
Forum:
Alliance Recruitment
15 Aug 2017, 13:27
Replies:
1
Conspiracy Theory R73
Views:
3,929
Posted By
MadwoG
Re: Conspiracy Theory R73
Pick me :)
Forum:
Planetarion Discussions
22 Mar 2014, 00:51
Replies:
435
The Welcome To the Forum Thread!
Views:
90,431
Posted By
MadwoG
Re: The Welcome To the Forum Thread!
Ma****
Forum:
Planetarion Suggestions
28 Feb 2014, 13:41
Replies:
11
Increase Resources and Fleet activity
Views:
2,377
Posted By
MadwoG
Re: Increase Resources and Fleet activity
im australian bro, and wog in this country doesnt mean the same as it does in yours.. so get over it.. i've covered this issue with game admins 13 years ago.. dont need to do it again.. ta
Forum:
Planetarion Suggestions
28 Feb 2014, 13:35
Replies:
11
Increase Resources and Fleet activity
Views:
2,377
Posted By
MadwoG
Re: Increase Resources and Fleet activity
no dramas Motti,
lets change the game dynamics so you can only be attacked once per day and it happens at the same time every day so you know when to get defence..
Motti, it is a game bro.. if...
Forum:
Planetarion Suggestions
28 Feb 2014, 12:28
Replies:
11
Increase Resources and Fleet activity
Views:
2,377
Posted By
MadwoG
Re: Increase Resources and Fleet activity
delete xan then.. and distribute their technology amongst all the other races.. each race having their own class ship with cloak technology..
make up some story about how the xan race died off.....
Forum:
Planetarion Suggestions
28 Feb 2014, 12:25
Replies:
0
Battle Star Class
Views:
1,732
Posted By
MadwoG
Battle Star Class
Now this sorta works if my other idea is implemented in..
http://pirate.planetarion.com/showthread.php?t=200293
With 6 fleets of course, everyone is thinking.. well whats the use of that?
...
Forum:
Planetarion Suggestions
28 Feb 2014, 12:01
Replies:
0
Experience
Views:
1,701
Posted By
MadwoG
Experience
In my opinion this is overrated.
Yes it contributed to score.. however.. it really has no other function.. The old style of play was fine, but if we're moving towards experience as a functional...
Forum:
Planetarion Suggestions
28 Feb 2014, 11:52
Replies:
11
Increase Resources and Fleet activity
Views:
2,377
Posted By
MadwoG
Re: Increase Resources and Fleet activity
then there shouldn't be any problems to moving towards 6 slots?
Forum:
Planetarion Suggestions
28 Feb 2014, 10:46
Replies:
11
Increase Resources and Fleet activity
Views:
2,377
Posted By
MadwoG
Re: Increase Resources and Fleet activity
more resources, more fleets, more activity, more randomness in the game.. leave a slight element to gamble and chance..
One thing i forgot to mention that meant to go with the 6 fleet slots.. was...
Forum:
Planetarion Suggestions
28 Feb 2014, 10:29
Replies:
11
Increase Resources and Fleet activity
Views:
2,377
Posted By
MadwoG
Increase Resources and Fleet activity
G'day All,
I believe this game needs more resources.. And a more dynamic approach to resources.
To solve this, i propose that asteroids are classed in 2 types for each type of resource..
...
Forum:
Planetarion Suggestions
28 Feb 2014, 10:15
Replies:
1
Alliance Clusters
Views:
2,049
Posted By
MadwoG
Alliance Clusters
G'day All,
My idea is to make allocate alliances a cluster.
The way it would work, for instance,
After signups, everyone joins their alliance etc.. Round starts, then, when the shuffle is...
Forum:
Planetarion Suggestions
17 Nov 2010, 13:16
Replies:
6
Pa New Game Play
Views:
2,660
Posted By
MadwoG
Pa New Game Play
Alright.. So i've tried to suggest a few things to try improve the game play at the moment.. anyways how about a new style of play.. i'll keep it basic..
scrap roids.. - what i mean by this is...
Forum:
Planetarion Suggestions
17 Nov 2010, 10:56
Replies:
20
Bring Back 3 tick Landings
Views:
4,958
Posted By
MadwoG
Bring Back 3 tick Landings
Righteo.. now before you got..
'omg farming etc etc'
now give it a chance.. the reason i suggest this is simple.. at the moment you send a fleet to attack a planet.. it spends 8 to 10 hours in...
Forum:
Planetarion Suggestions
2 Nov 2010, 07:07
Replies:
18
Galaxy Fund Banking System
Views:
5,750
Posted By
MadwoG
Re: Galaxy Fund Banking System
lol
Forum:
Planetarion Suggestions
2 Nov 2010, 05:22
Replies:
18
Galaxy Fund Banking System
Views:
5,750
Posted By
MadwoG
Re: Galaxy Fund Banking System
LOL cooling.
have you ever played WoW?
all the talent trees, raids that need to be done a certain way, bosses that can only be killed a certain way. different class characters.. heaps of...
Forum:
Planetarion Suggestions
1 Nov 2010, 13:55
Replies:
18
Galaxy Fund Banking System
Views:
5,750
Posted By
MadwoG
Re: Galaxy Fund Banking System
the concept revolves around people having an incentive to use the galaxy fund.. and the galaxy fund to have a interest earned to compensate the increase in revenue, this assists the mod to steam the...
Forum:
Planetarion Suggestions
1 Nov 2010, 13:34
Replies:
18
Galaxy Fund Banking System
Views:
5,750
Posted By
MadwoG
Re: Galaxy Fund Banking System
i thought it was a pretty simple concept but anyways..
with the startup cash that the gal fund gets.. any transaction made.. ie. convert some crystal to metal etc.. incurrs a fee to perform this...
Forum:
Planetarion Suggestions
1 Nov 2010, 12:12
Replies:
9
Planet Insurance
Views:
2,607
Posted By
MadwoG
Re: Planet Insurance
that comes under fleet loss cover. basically.. so if you crash cause you were out at the pub on the piss and didnt get home in time to check your attack. (like i've been known to do) then you would...
Forum:
Planetarion Suggestions
1 Nov 2010, 12:10
Replies:
9
Planet Insurance
Views:
2,607
Posted By
MadwoG
Re: Planet Insurance
could make it so they forfiet salvage if they want to make a claim.
im just saying that there is heaps of possibilities to this idea and everyone of these can be explored to make the game more...
Forum:
Planetarion Suggestions
1 Nov 2010, 12:08
Replies:
9
Planet Insurance
Views:
2,607
Posted By
MadwoG
Re: Planet Insurance
thats easy to stop it being abused. just treat it like an insurance company would. incorporate a 'no claim bonus' in..
put a claim charge in like (pay upfront 10% of the claim in resources)
then...
Forum:
Planetarion Suggestions
1 Nov 2010, 11:22
Replies:
9
Planet Insurance
Views:
2,607
Posted By
MadwoG
Planet Insurance
Well Why not i say....
i was discussing this as a joke with a friend of mine.. and as a joke.. it turned into somewhat of a legitimate idea.
Why not have Insurance.. A new minister per Galaxy.....
Forum:
Planetarion Suggestions
1 Nov 2010, 10:53
Replies:
18
Galaxy Fund Banking System
Views:
5,750
Posted By
MadwoG
Galaxy Fund Banking System
Alright.. gonna make it simple.
At the moment you get deducted a tax percentage everytime you trade with the gal fun, universe fund, alliance fund etc. where does all that shaved off cash go to ?...
Forum:
Alliance Discussions
14 Sep 2010, 10:27
Replies:
25
So, apparently there's a ruck going on
Views:
4,628
Posted By
MadwoG
Re: So, apparently there's a ruck going on
kargool asc? =]
Forum:
Planetarion Discussions
14 Dec 2006, 09:32
Replies:
244
Round 20 Changes
Views:
23,741
Posted By
MadwoG
Re: Round 20 Changes
oh and stop your whinging about the pay accounts..
as there isnt a larger incentive to pay.. thats not (our) problem.. thats (their) problem
think of it like this..
more targets..
bring on...
Forum:
Planetarion Discussions
14 Dec 2006, 09:31
Replies:
244
Round 20 Changes
Views:
23,741
Posted By
MadwoG
Re: Round 20 Changes
My query is..
Will it be -3eta Defend.. if you are in tag, in cluster?
if so.. it will make it cluster alliance based.. and cluster alliances will rock
back to round 1
Forum:
Planetarion Discussions
8 Mar 2005, 02:06
Replies:
135
Rounds 1-6
Views:
18,190
Posted By
MadwoG
Re: Rounds 1-6
Join Date: Apr 2003
----
lies clearly should be 2001
fnag thing
Forum:
Planetarion Discussions
8 Mar 2005, 02:05
Replies:
135
Rounds 1-6
Views:
18,190
Posted By
MadwoG
Re: Rounds 1-6
wow my account still exists.. dont they clean em up if they arent used for so long.. i dont think ive touched mine for at least a year..
Forum:
Alliance Discussions
4 Apr 2003, 16:35
Replies:
250
Round 10, traveltime and alliances
Views:
27,869
Posted By
MadwoG
spinner.. great idea as usual.. but well thought...
spinner.. great idea as usual.. but well thought out.. no.
thats why you got us here ofc =]
okay.. ive read a little of what was said.. some ideas were alright.. some were abit unthought of.....
Showing results 1 to 31 of 31
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