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Search: Posts Made By: fortran
Forum: Strategic Discussions 9 Oct 2017, 09:43
Replies: 33
Views: 3,159
Posted By fortran
Re: The new base eta feature

Another "awesome" result is that one also cant use PL def effectively against certain classes, like CO. A bit messed up.
Forum: Strategic Discussions 8 Oct 2017, 16:30
Replies: 33
Views: 3,159
Posted By fortran
Re: The new base eta feature

[2]

Edit: on a first look it only kills the need of activity to PL defense
Forum: Alliance Discussions 21 Sep 2017, 00:11
Replies: 132
Views: 10,475
Posted By fortran
Re: R73 whine thread.

I think it was a very good round for Ultores.
Forum: Planetarion Suggestions 18 Jun 2017, 17:35
Replies: 5
Views: 856
Posted By fortran
Re: Mobile friendliness is needed for PA!

The things hard to use on the phone are the same hard to use with a keyboard/mouse: bcalc, select planets to scan from intel or from attacking fleets
Forum: Alliance Discussions 24 Apr 2017, 15:33
Replies: 42
Views: 3,636
Posted By fortran
Re: Biggest douche of PA

Imo it is not about how **** a few are, but about how stupid/naive/carefree most are.
Forum: Alliance Discussions 13 Mar 2017, 15:05
Replies: 427
Views: 27,478
Posted By fortran
Re: R71 Prediction, drama, and fun thread.

They just pretend to be trolls to hold their roids.
Forum: Alliance Discussions 9 Mar 2017, 19:22
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

I think some people may point to round 67 3:4's strategy.


I think this question is not restricted to cheating but to every member that somehow causes harm to the alliance. Unless the cheating...
Forum: Alliance Discussions 6 Mar 2017, 20:55
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Or you can make alliances capable of building more interesting things like:
- scan tech / amplifiers
- mining tech / construction giving 0.1% to members income
- trade tech / construction reducing...
Forum: Alliance Discussions 6 Mar 2017, 19:45
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Or close the thread each time the topic changes to cheating, coz the game can't beat cheating without being eventually unfair.
Forum: Alliance Discussions 6 Mar 2017, 18:25
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

That's why the people analyzing should know how to judge. If your cov oper robbed ONLY that kind of ship which he can use to steal pods to turn his fleet optimum, it will be really odd for sure. Even...
Forum: Alliance Discussions 6 Mar 2017, 16:29
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

A few things I would easily punish a planet without much thought:
- crashing pods during the early ticks and soon joining the target's ally.
- some cases of crashes on the same planet which were...
Forum: Alliance Discussions 6 Mar 2017, 15:58
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

The most used criteria by the community: "I think it is cheating."
Forum: Alliance Discussions 6 Mar 2017, 12:04
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

If the t20 was investigated every round using a more subjective criteria, imo it would be already something very good. I really don't care if someone uses a cousin to reach t200.

Until we start...
Forum: Alliance Discussions 2 Mar 2017, 00:22
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Should an active player specialize in scans in order to make the game playable(for the rest of his ally)?

Imo those bots should be as open as the merlin bot.
Forum: Alliance Discussions 28 Feb 2017, 16:01
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

You played in BF for two or three rounds, right? I know Migi is real because I ended in a Fang gal with him once before, but was he really the one controlling BF's scanbot? Because I don't record...
Forum: Alliance Discussions 27 Feb 2017, 19:28
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Probably others only remembered because it became widely public. But when some things become routine, it is hard to tell exactly when and how they occur each round.
Forum: Alliance Discussions 24 Feb 2017, 23:29
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

It isn't common an ally supporting def against its own members. This is so ****ed up.
Forum: Alliance Discussions 24 Feb 2017, 05:06
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

I think Ultores's reputation of not breaking deals is more related to their strategy than to honor. The strategy of napping the competition and trying to outgrow it while hindering it using one's...
Forum: Alliance Discussions 23 Feb 2017, 15:29
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Seems a very amazing end of round when the top 6 tags are bashing the top 5 during the last days.
Forum: Alliance Discussions 23 Feb 2017, 11:42
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Every ally have their spiderpigs.

Assuming only BB cares about the small crimes, or the crimes that most here can't track down how they greatly affect the round results (and that's the reason they...
Forum: Alliance Discussions 22 Feb 2017, 20:12
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

If it was sevenseas leaving his tag, in order to app lose the ally win, putting into hide and run and going to sleep. And the result of that made a crap player reach a top position, would that be...
Forum: Alliance Discussions 22 Feb 2017, 14:47
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Actually not, you already pointed more than once that when the cheating occurs along the round, diluted, it is fine.
Forum: Alliance Discussions 22 Feb 2017, 13:52
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

No one really cares about cheating unless it affects one's rank. Actually, unless it blatantly affects the ranks and occurs during the last 100 ticks.
Forum: Alliance Discussions 22 Feb 2017, 11:37
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Not to mention Apprime's history. It makes one wonders what is the scheme behind it :p
Forum: Alliance Discussions 22 Feb 2017, 09:25
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Not that it matters or affects what your post suggested, but why do you think Norseless incs are more special than the tons of other's Infidels have been ignoring for a few days already?
Forum: Alliance Discussions 21 Feb 2017, 19:33
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

The PA the code is more what you'd call "guidelines" than actual rules.
Forum: Alliance Discussions 17 Feb 2017, 17:56
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Emoing should never be one's first option.
Forum: Alliance Discussions 17 Feb 2017, 04:29
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Infidels on the red for several days now. Maybe it is busy. Just a theory.
Forum: Alliance Discussions 14 Feb 2017, 22:17
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

PA description should be changed to "Space soup opera rpg"
Forum: Alliance Discussions 14 Feb 2017, 19:07
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

There are those who get the support from the non-contenders with a slap of their fingers and there are those who struggle to get any kind of support. My guess this happens not only due to knowing how...
Forum: Alliance Discussions 14 Feb 2017, 15:17
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Quite the opposite. What you complain about creates instability. But the round was determined through stagnation.

Imho the problems about politics nowadays are:
- use of politics to lock one's...
Forum: Alliance Discussions 14 Feb 2017, 11:25
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Why people here consider bad deals unbreakable? Not talking about Norse, I think Ult is in the same boat and every round an alliance find itself in a similar situation. I don't get it.

For...
Forum: Alliance Discussions 13 Feb 2017, 22:57
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Talking to BB is hard, no doubt. But Norse really doesn't know how to work with the bottom 5 alliances.
Forum: Planetarion Suggestions 10 Feb 2017, 11:07
Replies: 96
Views: 18,191
Posted By fortran
Re: Round stagnation

The boost of XP and and a way so people can lose it will be always a suggestion. Things like not moving fleets daily could punish with xp loss. Xp could vary from +infinite to -infinite.

Besides...
Forum: Alliance Discussions 4 Feb 2017, 12:40
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

At least when I am in an ally that ranks 1st, it seems to be very easy to have a block formed against it.
Forum: Alliance Discussions 3 Feb 2017, 19:55
Replies: 556
Views: 83,800
Posted By fortran
Re: R70 prediction & drama thread

Tick 800-900 is usually when the fat pig of the round is roasted and eaten until there is only bones. Only if the pig gets through this, it can be praised imo.
Forum: Planetarion Suggestions 27 Jan 2017, 10:56
Replies: 7
Views: 1,172
Posted By fortran
Re: Scan requests and more

I end up spending unnecessary resources doing scans on the cellphone. The way the advanced UI detects coords is already awesome, it would be impossible to scan via mobile without it.

If there was...
Forum: Alliance Recruitment 6 Jan 2017, 15:31
Replies: 1
Views: 735
Posted By fortran
Future R70

Last round was our first round in the game. Although no one is new to it, to operate one ally is something that can be a big challenge.

We had some good achievements and some mistakes. This next...
Forum: Strategic Discussions 9 Dec 2016, 16:57
Replies: 16
Views: 6,063
Posted By fortran
Re: Cow Stats

You don't need to create an extra category. There are a few ships in every set that can be called "Joseph".
Forum: Alliance Discussions 1 Dec 2016, 10:54
Replies: 61
Views: 11,401
Posted By fortran
Re: Congrats to ult round 69

Considering how many roids and how much salvage Future gave to Ultores, I think it is Future's victory aswell.
Forum: Alliance Discussions 29 Nov 2016, 14:09
Replies: 334
Views: 28,095
Posted By fortran
Re: Upcomming r69 drama thread!

Whoever didn't attack Apprime full force when 2/3 of the tag went into vacation was dumb and deserves to be punished for that.
Forum: Alliance Discussions 28 Nov 2016, 02:04
Replies: 334
Views: 28,095
Posted By fortran
Re: Upcomming r69 drama thread!

A few contenders stopped playing in order to prepare themselves for the xmas round and made round easy for ult.
Forum: Alliance Discussions 21 Nov 2016, 14:57
Replies: 334
Views: 28,095
Posted By fortran
Re: Upcomming r69 drama thread!

I agree that all the alliances hitting Future have good reasons to do so not only based on the roids gained.

But Apprime going into vac mode and imploding was the worst possible scenario for...
Forum: Alliance Discussions 19 Nov 2016, 10:51
Replies: 7
Views: 1,368
Posted By fortran
Re: [Advertising Announcement] AppConvention 2016

A good relaxing vacation to renew energies for the xmas round.
Forum: Alliance Discussions 17 Nov 2016, 17:25
Replies: 334
Views: 28,095
Posted By fortran
Re: Upcomming r69 drama thread!

He should have said "rebuilding core tag". But truly, Bows at first had this intention of be a training tag among other noble intentions.
Forum: Planetarion Suggestions 17 Nov 2016, 12:54
Replies: 266
Views: 52,616
Posted By fortran
Re: Nagging over tiny things thread #2

A text box for comments for in the ally fleets page for each ally fleet could be very useful in two cases:
- saying which ships can be faked with that fleet
- saying that fleet shouldn't be used as...
Forum: Alliance Discussions 16 Nov 2016, 16:10
Replies: 334
Views: 28,095
Posted By fortran
Re: Upcomming r69 drama thread!

Part of the game is a popularity contest:
- Your ally being named Ultores: -40 pts
- Being flagged "Bottomfeeder": -20 pts
- Being flagged "Breaker of Agreements: -20 pts
- Having any of the...
Forum: Alliance Discussions 16 Nov 2016, 12:32
Replies: 334
Views: 28,095
Posted By fortran
Re: Upcomming r69 drama thread!

Imo farming lower alliances is a strategy that often backfires. I think it is good for a #3 but difficult to be at #1 in the end doing that.
Forum: Planetarion Discussions 22 Oct 2016, 02:08
Replies: 265
Views: 25,545
Posted By fortran
Forum: Alliance Discussions 20 Oct 2016, 19:09
Replies: 334
Views: 28,095
Posted By fortran
Re: Upcomming r69 drama thread!

Along with "Cancer", but people concluded they were too negative and went for the less funny suggestions.
Forum: Alliance Discussions 20 Oct 2016, 16:25
Replies: 334
Views: 28,095
Posted By fortran
Re: Upcomming r69 drama thread!

The objective was to get a name as fancy as rainbows
Forum: Alliance Discussions 15 Oct 2016, 15:59
Replies: 20
Views: 2,346
Posted By fortran
Re: R68 covop stats

Pod farming is something that barely affects the round.
Not being allowed to get pods from other classes imo is more negative to the game than those possible cheaters.
Everyone now should have an...
Forum: General Discussions 14 Oct 2016, 12:45
Replies: 2
Views: 1,050
Posted By fortran
Re: I'm the most nostalgic person right now

We have a Whatsapp group with some old players from these two games. Most of them are playing Planetarion.

If you want to join the Whatsapp group at least, msg me. (+55 11 98411-8777)
Forum: Alliance Discussions 11 Oct 2016, 23:49
Replies: 11
Views: 1,722
Posted By fortran
Re: R68 incs stats

I imagined attacks during the working hours would be more efficient than during the middle of the night. But those while you are still home and awake are probably the worst.
Forum: Planetarion Suggestions 11 Oct 2016, 20:30
Replies: 1
Views: 588
Posted By fortran
Re: Race removals and additions

Last round took place in Earth-7567. This round is in Earth-12223.
Forum: Planetarion Suggestions 11 Oct 2016, 11:55
Replies: 34
Views: 2,911
Posted By fortran
Re: Round 69 PA mail from PA HQ

Bows was the alliance which least launched at them. There was a policy against attacking them. Check the stats thread.
Besides that, what could Bows have done? Prayed more?
Forum: Strategic Discussions 10 Oct 2016, 19:05
Replies: 16
Views: 1,314
Posted By fortran
Re: round changes

I prefer them freely cheating than this continuous nerf in our gameplay.

Restrictions only make the game more boring.

If xp is being exployted, make it something that can be lost.

If people...
Forum: Planetarion Suggestions 9 Oct 2016, 01:22
Replies: 34
Views: 2,911
Posted By fortran
Re: Round 69 PA mail from PA HQ

There should be an option to steal only a certain class and only pods through cov oping
Forum: Planetarion Suggestions 8 Oct 2016, 23:35
Replies: 34
Views: 2,911
Posted By fortran
Re: Round 69 PA mail from PA HQ

Pre-launch bug also fixed.

Alliance fleets adjustment is ok, let's see if something changes.

I thought there would be whining about the cov op change. It clear states that cov op is not to be...
Forum: Planetarion Suggestions 7 Oct 2016, 23:59
Replies: 34
Views: 2,911
Posted By fortran
Re: Round 69 PA mail from PA HQ

Probably someone was convinced that there was too much cheating among ship cov opers. My suggestion for next rounds stats, if there is a ship that can be a form a good team-up with another race,...
Forum: Strategic Discussions 7 Oct 2016, 18:22
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

I proposed the discussion of how stats could affect (or save) the round.

XP is a matter for another discussion in a different topic imo. Furthermore, XP depends on roids gained. So unless one...
Forum: Strategic Discussions 7 Oct 2016, 14:24
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

Yes. If it is easy to noob bash, it also means it is easier to gang bang. If a "big bad bully" can harass a weaker ally, the size of the group needed to attack this "big bad bully" is also smaller...
Forum: Strategic Discussions 7 Oct 2016, 13:49
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

I think your logic explains what happens. Now, any alliance can reduce the number of incs to a manageable level. Which means, alliance fleets brings the minimum level of defense needed in Naptarion....
Forum: Strategic Discussions 7 Oct 2016, 12:51
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

In the first place, stats are not responsible for round stagnation.

But with last round stats, alliances and naptarion no one could roid any alliance that cared about def going 1 x 1. Main reason:...
Forum: Strategic Discussions 3 Oct 2016, 23:47
Replies: 25
Views: 2,184
Posted By fortran
Re: Alternate shipstats

The feeling I get is the same from previous rounds. The best strat seems to go scanner. But I think alliance fleet is more responsible for that expectation than stats.
Forum: Strategic Discussions 3 Oct 2016, 11:15
Replies: 25
Views: 2,184
Posted By fortran
Re: Alternate shipstats

Do you consider this set ofensive, defensive or something in the middle?
Forum: Strategic Discussions 30 Sep 2016, 13:59
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

I mean, the only reason why Terran is good is because its BS fleet out-inits everyone. If this changes, Terran will become like Xan, only worse in every aspect.
Forum: Strategic Discussions 30 Sep 2016, 13:19
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

Imo, Xan FR is only worse than Terran BS because there is ship that out-init it (Rogue), but at the same time, the remaining Xan ships are imo way better than what Terrans have at their disposal....
Forum: Alliance Recruitment 28 Sep 2016, 20:07
Replies: 11
Views: 3,656
Posted By fortran
Re: *excessive* Round 69

According to Caj explanation, I understood they will be a Norse with no leashes. (Or with no long naps). But only time will tell. :rolleyes:
Forum: Strategic Discussions 27 Sep 2016, 21:56
Replies: 57
Views: 8,488
Posted By fortran
Re: How many races should their be?

What if we start with a sketch that the "ability" is a drawback. Awesome ships in terms of stats but with abilities that hinder them.

I just thought something like:

Phasing: each combat a...
Forum: Strategic Discussions 27 Sep 2016, 17:38
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

Then we agree. And knowing they are good and pretty active, it was certainly a valuable tool. And it isn't that hard as you believe. The other alliances even help not using mixed classes in their...
Forum: Strategic Discussions 27 Sep 2016, 17:14
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

If the pl def bug is really fixed for the next round, it will be a bit more difficult to Ultores to play with a similar ship strat they used last round.

But how atm Terran is weak in def? If a...
Forum: Alliance Discussions 27 Sep 2016, 15:19
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

If this was real life, you would be Ultores' b1tch, Norse would be the 20 yo lover and Bows the old fat wife it had to continue carrying.
Forum: Strategic Discussions 27 Sep 2016, 13:38
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

Besides init (what was Damakles' concern), effs and how abundant, synergistic and efficient the defense against it may be, what else?

Imo, if Paisley wanted a fleet that alone can roid solo any...
Forum: Strategic Discussions 27 Sep 2016, 12:29
Replies: 57
Views: 8,488
Posted By fortran
Re: How many races should their be?

Is there in PA history other types of ships besides Normal, Emp, Cloak, Steal? I think if there was to be a 6th race, there should be a different kind of ship too.
Forum: Strategic Discussions 27 Sep 2016, 11:17
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

Isn't D/C around 300 and A/C between 500 and 540 average for a NORMAL ship with INIT advantage?
Chimera, Peacekeeper, Cutter and Scarab, all non-emp, also have average values of A/C and D/C for...
Forum: Strategic Discussions 27 Sep 2016, 09:45
Replies: 86
Views: 6,307
Posted By fortran
Re: Next round stats?

Terran BS A/C and D/C seem average in comparison with other rounds. The defense against Terran BS is ok too, every race has a anti-BS De, three targeting BS as T1. Which means BS will play in attack...
Forum: Alliance Discussions 26 Sep 2016, 22:00
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

Mz in the first page said Bows got ~400 more extra incs being hostile to VOR. But we believed we would get half of that playing nice anyway. So we chose not to. The roids were easy and the cost was...
Forum: Alliance Discussions 26 Sep 2016, 12:48
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

My guess is that most of those incs against Ultores happened when ranks couldn't be affected anymore.

But as I said, each round there are other stupid alliances like Bows to escalate conflicts...
Forum: Alliance Discussions 26 Sep 2016, 10:15
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

If you look into those inc stats threads, you will see that whenever there is a hodors/heroes/etc tag playing, "stupidity" becomes a symptom for some alliance inside the top 4.
Forum: Alliance Discussions 25 Sep 2016, 17:27
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

You had more incs than you usually have. Your value could have being better, which would also improve your attacks. While you roided many Bows tops, they had too a good time using your roids. And...
Forum: Alliance Discussions 25 Sep 2016, 14:46
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

When any tag, even one that sometimes can be considered trolling, is known to care about roids and ranks, like Norse and Nelito's, negotiations with those tags bring good results for both sides....
Forum: Alliance Discussions 25 Sep 2016, 14:07
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

The same way Bows was considered Ult's lapdogs, so was Asc. They are also considered pure trolls with total disregard for roids/ranks. Hard to fix that image that works against them.
Forum: Alliance Discussions 25 Sep 2016, 13:02
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

At least in Cardi's case, what were the odds he would finish the round or wouldn't be kicked? A good gamble imo.
Forum: Alliance Discussions 24 Sep 2016, 18:00
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

Correct me, but wasn't Norse with P3ng and Nelito ptargetting Bows by tick 300? Or were you just galraiding Bows's forts, every night, by coincidence? Do you say "galraiding" is the key when you...
Forum: Alliance Discussions 23 Sep 2016, 20:04
Replies: 131
Views: 6,013
Posted By fortran
Re: Ultores R68 Summary

Is there in nature a force stronger than a betrayed lover?
Forum: Planetarion Suggestions 21 Sep 2016, 21:06
Replies: 266
Views: 52,616
Posted By fortran
Re: Nagging over tiny things thread #2

War bonus are just one-sided?
:salute:
Forum: Alliance Discussions 20 Sep 2016, 01:45
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Besides a possible pre-round nap set by cro and green until eor, was really still a nap to be broken?
Forum: Alliance Discussions 19 Sep 2016, 18:39
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Considering I made part of Bows command this round and I CBA about what happens in havoc. Also, considering Genchaos was already forcing himself to fulfill his HC's activities in detriment of other...
Forum: Alliance Discussions 19 Sep 2016, 17:08
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

If everything you did was because you expected Bows to turn against you, at that point you clearly no longer considered Bows an ally and act in a way to isolate it while protecting yourself. Then,...
Forum: Alliance Discussions 19 Sep 2016, 15:38
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Can you really find the command team during havoc?
Forum: Alliance Discussions 19 Sep 2016, 12:31
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Despite being in Bows tag for a long time and valuing Bows pretty much, those are members of the Agares Balls Sect and couldn't withstand seeing Ult being hit.
Joseph is also a member, but he values...
Forum: Alliance Discussions 19 Sep 2016, 01:36
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Agreements shouldn't be carried that way between rounds.

Also, I will quote Xoca/theman here: "If they were dumb enough to endure any misdeed bows did last round quietly, we don't have to do the...
Forum: Alliance Discussions 18 Sep 2016, 23:25
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

One can shift between alliances, but will never leave the sect.


Not "any" alliance. :rolleyes:
Forum: Alliance Discussions 18 Sep 2016, 18:03
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Your guesses aren't accurate. P3ng was top launcher.
Forum: Alliance Discussions 14 Sep 2016, 20:09
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Tbh, despite a few broken hearts and emoing, brazilians are doing their best atm. (We are not even crashing)
Forum: Alliance Discussions 14 Sep 2016, 19:02
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

The cult for Agar3s' balls has many followers there, but they were not enough to stop the end of this "friendship" that was doing more harm than good. Actually, it wasn't doing any good.
Forum: Planetarion Suggestions 14 Sep 2016, 12:17
Replies: 44
Views: 3,947
Posted By fortran
Re: Remove alliance defence fleet

The Inc scan detecting the numbers of ticks the attack is pre-launched is a boost to an ingame feature that doesnt come free as it needs a good amount of amps.

That is a good improvement that can...
Forum: Alliance Discussions 14 Sep 2016, 12:12
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Imho, alliance's agreements should be made for mutual benefits and these benefits should be for the current round.
Forum: Planetarion Suggestions 12 Sep 2016, 16:08
Replies: 44
Views: 3,947
Posted By fortran
Re: Remove alliance defence fleet

A nerf with less impact: remove ally def fleet and change maximum pre launch in attack to +1
Forum: Planetarion Suggestions 12 Sep 2016, 15:04
Replies: 44
Views: 3,947
Posted By fortran
Re: Remove alliance defence fleet

1) It helps everyone.

2) Alliance def fleet isn't suppose to give agility on defense, but to give an easier access to their members as it only replaces the call/sms tools.

3) Its intend is to...
Forum: Alliance Discussions 8 Sep 2016, 14:41
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Tbh, whoever is not launching at P3ng is launching at Bows.
Forum: Alliance Discussions 8 Sep 2016, 09:29
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

BB is not using it to justify anything. He is just someone who informs the MHs whenever he sees something wrong and after they said it was not something that needed to be corrected now, he just...
Forum: Alliance Discussions 8 Sep 2016, 01:12
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Imo if the ally fleet window becomes blocked 5 min to tick it would be a good improvement already. But that would be just putting band-aid to the wound.
I would see more benefit if attacks couldnt...
Forum: Alliance Discussions 8 Sep 2016, 00:46
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

To make good use of it you have to have a good activity and adjust your strat to use thee bug. Like fully using hulls 3 to defend hulls 2 incs. And still not efficient in the case of mixed classes....
Forum: Alliance Discussions 6 Sep 2016, 17:31
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

I would suggest something that makes XP varies from negative infinity to positive infinity.

Each planet would get some kind of bonus each day like:
- no attack launched -200 xp
- no roid gained...
Forum: Alliance Discussions 5 Sep 2016, 16:52
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Bullshit. What Kaiba said here: http://pirate.planetarion.com/showpost.php?p=3253125&postcount=102

1x1 between two alliances in the same level can not shake the ranking. So whenever you complain...
Forum: Alliance Discussions 3 Sep 2016, 22:58
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Alliance DEF fleet only exists to compensate for PLed Attack Fleets and there is no reason for PLed Attack Fleets to exists if we want action and alliances competing.

Why pushes the game to be...
Forum: Planetarion Suggestions 1 Sep 2016, 19:55
Replies: 266
Views: 52,616
Posted By fortran
Re: Nagging over tiny things thread #2

Why can't we get in the news scan if a "Incoming" notice is hostile or friendly?
Is it part of the fun to check manually each coord? :p
Forum: Planetarion Suggestions 30 Aug 2016, 16:22
Replies: 4
Views: 1,052
Posted By fortran
Re: Making dist whoring viable

The trick is that you are putting more effort than an average player going the usual route to finish in t50.
Forum: Alliance Discussions 28 Aug 2016, 17:42
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

When Bows started getting P3ng/Norse/Illu incs it had a 5k roids lead ahead of P3ng. When the hostilities ceased for a while, P3ng was above Bows both in roids and in rank. I don't know how politcs...
Forum: Planetarion Discussions 27 Aug 2016, 02:14
Replies: 296
Views: 12,399
Posted By fortran
Forum: Alliance Discussions 26 Aug 2016, 20:44
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

When we are roiding happily with friends a tag that happens to be being attacked by two or more alliances, everything sees right.
When we are FCing people after other alliances drained their def,...
Forum: Alliance Discussions 26 Aug 2016, 20:00
Replies: 310
Views: 27,257
Posted By fortran
Re: R68, who plays? who wins?

Your are right. Things like that are fair only when we are at the right side of the sword.
Forum: Alliance Discussions 2 Aug 2016, 13:23
Replies: 8
Views: 1,399
Posted By fortran
Re: Opinions on the def xp change

And if the attack lands, it turns to be a complete failure and should not be rewarded.
Forum: Alliance Discussions 2 Aug 2016, 12:23
Replies: 8
Views: 1,399
Posted By fortran
Re: Opinions on the def xp change

The XP in def should reward only defs with intention to stop the atk, not 1 ship defs. The way it was nerfed was the laziest, but will reach the end that this feature will not be abused in the...
Forum: Planetarion Suggestions 25 Jul 2016, 12:41
Replies: 6
Views: 822
Posted By fortran
Re: How to fix Napatarion?

I thought of things like removing XP and pilots desertion to punish a bad behavior in war. But as it is now, there is no way of controlling an ally from harming itself just to help other.
Forum: Planetarion Suggestions 24 Jul 2016, 16:55
Replies: 6
Views: 822
Posted By fortran
Re: How to fix Napatarion?

Increase cap in war to 50% cap. Decrease cap attacking and being attacked from out of war planets to 10%. Reduce cap due to gang bang in war. Make xp vary from negative infinite to positive infinite...
Forum: Strategic Discussions 21 Jul 2016, 11:59
Replies: 85
Views: 7,442
Posted By fortran
Re: R68 Shipstat proposals

Rainbows tried to hit HR the same as the others. But Rainbows also put as many targets with no intel as it could. That's probably why it ended hitting HR more than planned.

And I totally agree...
Forum: Strategic Discussions 16 Jul 2016, 01:01
Replies: 3
Views: 929
Posted By fortran
Re: Round 67 Misc Stats

Most of the so called "3x3x3" are agreed out of the game and in the end can work the same as naps as it was hard to roid other alliances.
Forum: Alliance Discussions 16 Jul 2016, 00:10
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

Wars should be more enjoyable. I dont see a reason not to kill prelaunch attack fleets. I expect a shift in LTs to occur that way for most players.
Also more profitable. Score based on xp and value...
Forum: Alliance Discussions 14 Jul 2016, 15:36
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

If I am not wrong, Bows this round was hit heavily just one night, by BF and CT mainly. Which doesn't count much in terms of numbers.

But yeah, each ally can withstand a certain amount of incs...
Forum: Alliance Discussions 14 Jul 2016, 13:38
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

A good measure of Bows defense capability with current member base is last round stats. This one, if Bows really wins, it will be in the same way as Norse and BF did once.
Forum: Alliance Discussions 11 Jul 2016, 21:48
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

Choosing not to defend is dumb.

But for all alliances, before the last week, it is better to avoid conflicts. Initiating and bottomfeeding brings better results than warring. When "warring", one...
Forum: Alliance Discussions 8 Jul 2016, 13:53
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

It is easier to change topic title than to remove 95% of the msgs.
Forum: Alliance Discussions 8 Jul 2016, 12:01
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

I never thought through this angle. I agree the tactic is valid. I would have attacked Benneh everyday if I didn't care about his score. Even more in this round where politics locked the TP of most...
Forum: Planetarion Suggestions 7 Jul 2016, 14:31
Replies: 266
Views: 52,616
Posted By fortran
Re: Nagging over tiny things thread #2

Intel ally page could show number of roids of each planet when filtering alliances.
Forum: Alliance Discussions 7 Jul 2016, 09:36
Replies: 36
Views: 2,956
Posted By fortran
Re: Tick 922 BF dropping score on purposes

Agreed. I don't think he caused anything either. Universe was so hungry for a bashing that all it needed was someone to shout and point at a direction.
Forum: Strategic Discussions 6 Jul 2016, 20:11
Replies: 85
Views: 7,442
Posted By fortran
Re: R68 Shipstat proposals

It's been a long time since we had stats with:
- feared Pegasus / Ghosts
- a good cloaked Ranger
- OP cath Co

What if we had a set with all the above?
Forum: Alliance Discussions 5 Jul 2016, 19:16
Replies: 36
Views: 2,956
Posted By fortran
Re: Tick 922 BF dropping score on purposes

That record means nothing. BF played well many rounds. They just unleashed the Fang blood in their veins this one.
Forum: Alliance Discussions 5 Jul 2016, 16:35
Replies: 36
Views: 2,956
Posted By fortran
Re: Tick 922 BF dropping score on purposes

It is more an emo attack than a planned action or salvage donation imo. I bet they never intended to calc.

edit: If they had a motive, they probably wanted to ground Bows attack fleets while...
Forum: Alliance Discussions 5 Jul 2016, 15:31
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

This topic was 98% about benneh's curious path to win and munkee's pals who have and odd interest in PA alliances.
What a shit round. :p
Forum: Alliance Discussions 3 Jul 2016, 14:46
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

Considering that the planet has 40% more score than the 2nd and that most of this score cant be lost, this was sure a well-rounded strategy.

It is ok by the rules. But the rules do not cover out...
Forum: Alliance Discussions 1 Jul 2016, 17:16
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

The criticism is still valid even if we add Bows to that list by the end of the round. Norse and BF did nothing wrong also, their strategy was the best by far. But is it good that such strategy...
Forum: Alliance Discussions 1 Jul 2016, 13:51
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

I agree with that. And I agree with Munkee too. Before getting rid of the alliance fleet, I think it is worth to try a set of stats not too defensive and not ST.

But the main point is what you...
Forum: Alliance Discussions 1 Jul 2016, 00:26
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

I think the defense fleet change and current defensive stats could allow every alliance to build a defense system and go to war. But the universe ended up seeking for peace. So I think it would be...
Forum: Alliance Discussions 27 Jun 2016, 17:11
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

The accusations are not absurd. But it would be impossible to prove. No reason for whining because of it too, it will be nerfed next round.
Forum: Alliance Discussions 21 Jun 2016, 16:21
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

Real motives for anything in this game are always ranks or roids. But people need to apply some flavour to these so they can manipulate two or three alliances to work in their behalf. Therefore,...
Forum: Alliance Discussions 21 Jun 2016, 14:47
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

I only remember one round of a deep grudge between Benneh and the brazzies. But Benneh never needed the brazzies to get incs.

But now I think it is only the contenders for planets and their...
Forum: Alliance Discussions 16 Jun 2016, 18:46
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

I didnt. But it astonished me you have been discussing for something that is ok.
Forum: Alliance Discussions 16 Jun 2016, 17:56
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

If it is ok to send one ship to defend once, it should be ok to do the same N times. Without a doubt XP formula for def will be reviewed in the future as it happened in all other situations when...
Forum: Alliance Discussions 14 Jun 2016, 18:38
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

Such a teamwork between the HCs of so many alliances can't be possible. I wouldn't have to.
Forum: Alliance Discussions 14 Jun 2016, 17:35
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

The only situation where I dont agree with that is when at the end of the round we have to start covering crashes for green.
Forum: Alliance Discussions 14 Jun 2016, 16:36
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

Imho the only way to deal with Norse strategy would be to declare a #Norseday. If the other alliances agree to a one day CF and everyone launch at Norse, they won't be able to respond the way the...
Forum: Alliance Discussions 14 Jun 2016, 13:41
Replies: 476
Views: 32,880
Posted By fortran
Re: r67 who will win

Defense XP should improve. Real defenses should be as rewarded as attacks. The current simple formula is the source of this abuse. It wouldnt take much to create a system where only the real defenses...
Forum: Planetarion Discussions 8 Jun 2016, 11:36
Replies: 260
Views: 12,249
Posted By fortran
Forum: Strategic Discussions 12 May 2016, 19:58
Replies: 157
Views: 10,088
Posted By fortran
Re: R67 Shipstats proposals

The ship names should stay. The set concept seems very new and exciting indeed. I hope they are not ditched in the last minute.
Forum: Strategic Discussions 8 May 2016, 17:06
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

Imo if the defense capability of those other alliances increases, they will be able to be something more than bystanders and roids source, I think this is one major cause of stagnation.
Forum: Strategic Discussions 7 May 2016, 01:12
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

Are you making any sense?
Forum: Strategic Discussions 3 May 2016, 21:39
Replies: 38
Views: 4,723
Posted By fortran
Re: Zikonia has fallen (r67 stats proposal)

I would have killed Terran and made the survivors join the Zik empire. Imo Zik has being in the last sets a better Terran than Terran itself.
Forum: Planetarion Suggestions 1 May 2016, 18:51
Replies: 15
Views: 1,937
Posted By fortran
Re: Solution to Out of Tag planets

Imho that was not a problem, it was a risky or naive strategy letting them be in that position where they would only need those moves to win. I consider it part of the game.
Forum: Planetarion Suggestions 28 Apr 2016, 12:43
Replies: 15
Views: 1,937
Posted By fortran
Re: Solution to Out of Tag planets

One can just eliminate them and only count the score they gather while they are in the tag. But what's the point? Are they a problem?
Forum: Alliance Discussions 26 Apr 2016, 09:06
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

I don't know if this agreement was on during the moments ultores joined against BF, but before that, it meant that Bows and BF could hit each other with their full Cr force, so it wasn't a limitation...
Forum: Alliance Discussions 25 Apr 2016, 19:57
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

I think as many in Bows focused on amps rather than dists, the lack of ability to fake fleets worked in favor of BF too. 45 fleets was all of the Cr fleets available.
Forum: Alliance Discussions 25 Apr 2016, 18:42
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

Intel shows around 15 xans which would be easy targets and primary targets of the fi waves and around 25 caths which would take many fleets to break emp. The xans, many defwhores, are in the bottom...
Forum: Alliance Discussions 25 Apr 2016, 14:08
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

I was told a regular BF planet could easily self-cover against a 7 ultores planets fi wave. Correct me if I am wrong, but having ships is part of the requirements to be considered a war machine. BF...
Forum: Alliance Discussions 25 Apr 2016, 03:15
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

Wasn't just CT?
Forum: Alliance Discussions 24 Apr 2016, 21:20
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

BB is talking about the fight for #2. #1 was decided two weeks ago.
Forum: Alliance Discussions 19 Apr 2016, 17:54
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

Ok. Sorry. Two weeks ago it was impossible to guess that BF would reach Ult and CT. It was a big surprise. Even more astonishing is the value gap between them. Still not clear if Ult and Ct are...
Forum: Alliance Discussions 19 Apr 2016, 12:01
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

Was there really a question? Can't people extrapolate data?

Imo BF won already, we should all nap it and play a parallel round. #2 will be the new #1.
Forum: Strategic Discussions 16 Apr 2016, 23:03
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

The point is: alliances with a good defense system doesn't need this feature, so talking about how the feature would benefit them and unbalance even more the game is dumb.

Imo the discussion here...
Forum: Strategic Discussions 16 Apr 2016, 23:00
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

If one just had to call A to get B, B can still be considered responsive.

But I don't think this response rate is something amazing. Everyone answers eventually. Sometimes one have to place 20...
Forum: Strategic Discussions 16 Apr 2016, 20:41
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

When playing in BF, only 5 in 60 wouldnt answer calls. Ult is probably the same, in FL, a bit more. This feature probably only affected those alliances making it easier to do what they were already...
Forum: Alliance Discussions 16 Apr 2016, 20:35
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

BF or ULT response rate probably didnt increase with this feature, only life quality was affected. While other alliances probably had an upgrade.

Those feature to 'help' small or lower quality...
Forum: Strategic Discussions 14 Apr 2016, 18:27
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

It is sure useful. And if the game demands the use of out of game tools to call people in the middle of the night on the other side of the world to be playable, anything that aims to fix that it is...
Forum: Alliance Discussions 12 Apr 2016, 14:12
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

There will be a moment that BF will reach #1. At that time, the #2, through mass crashing, will try to reach #3 to avoid the responsibility to take on BF. #3 to #7 will fight among themselves while...
Forum: Alliance Discussions 12 Apr 2016, 11:48
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

The fight for 3rd will be fierce.
Forum: Strategic Discussions 28 Mar 2016, 12:51
Replies: 169
Views: 6,422
Posted By fortran
Re: R66 Stat opinions

Indeed. As we will only know that once we can't go back anymore.
Forum: Planetarion Discussions 27 Mar 2016, 03:16
Replies: 254
Views: 9,073
Posted By fortran
Forum: Planetarion Suggestions 23 Mar 2016, 12:26
Replies: 18
Views: 1,658
Posted By fortran
Re: Reset round

XP is considerably nerfed. I don't think planets going for xp only from day 1 can win even with these stats.
Forum: Strategic Discussions 18 Mar 2016, 19:24
Replies: 169
Views: 6,422
Posted By fortran
Re: R66 Stat opinions

It really doesn't, but it speaks for the difference in what community considers 'balanced' and what stat maker considered 'balanced'.
Forum: Strategic Discussions 18 Mar 2016, 18:45
Replies: 169
Views: 6,422
Posted By fortran
Re: R66 Stat opinions

You (BB and Kaiba) talk like if all possible STs stats will result in something like what is happening atm.
Forum: Strategic Discussions 18 Mar 2016, 15:53
Replies: 169
Views: 6,422
Posted By fortran
Re: R66 Stat opinions

Talking about stats again, the race distribution this round is the consequence of today's approach. Only a few handful people are considered to be capable making stats, they seem to only talk among...
Forum: Strategic Discussions 14 Mar 2016, 13:45
Replies: 5
Views: 970
Posted By fortran
Re: My Stat Set

Imo the cause of forting is not related to stats but to the way alliances with a good defense culture play when expecting to be most of the round in wars.

I don't think one should improve ally eta...
Forum: Strategic Discussions 13 Mar 2016, 03:56
Replies: 169
Views: 6,422
Posted By fortran
Re: R66 Stat opinions

ST stats cant offer many options. Live with that.

There was two or three rounds ago a thread where the "stats mafia" members posted their criteria. Ofc they dont necessarily agree between then but...
Forum: Strategic Discussions 12 Mar 2016, 16:49
Replies: 169
Views: 6,422
Posted By fortran
Re: R66 Stat opinions

If these stats become a failure I vote for Kaiba for next stats maker.
Forum: Alliance Recruitment 11 Mar 2016, 20:54
Replies: 87
Views: 6,852
Posted By fortran
Re: Illuminati r66

You could say that the process of creating BF started in round 57 with the first tide of HCs and ended when Clouds, CX and Noxious were promoted. Everyone would be happy.
Forum: Alliance Discussions 11 Mar 2016, 17:25
Replies: 539
Views: 58,370
Posted By fortran
Re: R66 who will win

BF with a new name
P3N
FL
ULT
Forum: Alliance Recruitment 11 Mar 2016, 15:24
Replies: 87
Views: 6,852
Posted By fortran
Re: Illuminati r66

And not the best one.
I think BB missed Clouds tbh.
Forum: Planetarion Suggestions 9 Mar 2016, 17:46
Replies: 34
Views: 1,813
Posted By fortran
Re: Teamviewer and Co - Workaround

If there are working hours available to work on an anti-cheat like the one used in CS, that can work in every gadget, I would suggest to build a PA app first.
Forum: Planetarion Suggestions 9 Mar 2016, 12:05
Replies: 34
Views: 1,813
Posted By fortran
Re: Teamviewer and Co - Workaround

No search for safeness should kill the game.
Forum: Alliance Discussions 8 Mar 2016, 12:24
Replies: 497
Views: 29,697
Posted By fortran
Re: R65. Who wins?

I think the main difference is not in how many incs FL and Ult can DC in one night, but how many nights with more than 200 incs each can endure and Ultores can endure a lot more nights.
Forum: Strategic Discussions 7 Mar 2016, 13:29
Replies: 169
Views: 6,422
Posted By fortran
Re: R66 Stat opinions

I voted for 'alternative set', whichever is presented.
Forum: Strategic Discussions 6 Mar 2016, 18:28
Replies: 112
Views: 5,780
Posted By fortran
Re: R66 ship stats

Why cant't etd fi fleet be similar to r61? For a fleet which will have to depend only on itself, it seems rather weak. When in previous sets only one race had FI or CO pods, the ships were either...
Forum: Strategic Discussions 6 Mar 2016, 15:17
Replies: 169
Views: 6,422
Posted By fortran
Re: R66 Stat opinions

Isn't it odd that FI and CO in Pat's set are at most average. Does anyone expect them to be picked as strats?
Forum: Strategic Discussions 5 Mar 2016, 05:02
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

One with enough access can deliberately mass msg his own ally mates to send fleets on wrong places or to recall landable attacks and covered defs, delete incs, set incs as "covered" while they are...
Forum: Strategic Discussions 5 Mar 2016, 00:09
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

SK change is ok. But way more could be done about SKs.
Forum: Strategic Discussions 4 Mar 2016, 21:00
Replies: 109
Views: 4,872
Posted By fortran
Re: r66 Changes

There are not small or big alliances, there are alliances where defense is considered important and where effort is put into it, where this won't make a difference, and alliances whose members...
Forum: Strategic Discussions 4 Mar 2016, 13:37
Replies: 112
Views: 5,780
Posted By fortran
Re: R66 ship stats

Tbh, I think if I presented here a set of stats from a previous round without any modification (without informing this ofc), I would get a lot of critics.
Forum: Strategic Discussions 4 Mar 2016, 11:36
Replies: 112
Views: 5,780
Posted By fortran
Re: R66 ship stats

What matrix? :p
Forum: Alliance Recruitment 3 Mar 2016, 12:18
Replies: 87
Views: 6,852
Posted By fortran
Re: Illuminati r66

If this ally has the hcs mentioned and use the same BF tools, there is no reason for it not being able to provide a good round for its members.
Forum: Strategic Discussions 2 Mar 2016, 12:01
Replies: 112
Views: 5,780
Posted By fortran
Re: R66 ship stats

Santa's set from two rounds ago would be fine too.
Forum: Alliance Discussions 29 Feb 2016, 18:38
Replies: 278
Views: 12,348
Posted By fortran
Re: R65 Inc stats

I see. As he was beating "Migi" every round I thought he was the same case.
Forum: Alliance Discussions 29 Feb 2016, 18:25
Replies: 278
Views: 12,348
Posted By fortran
Re: R65 Inc stats

Clarification required.
Forum: Alliance Discussions 29 Feb 2016, 18:01
Replies: 278
Views: 12,348
Posted By fortran
Re: R65 Inc stats

The DCs in Faceless can do as good as Ultores. The only difference is that Ultores can endure this for much more time.
Forum: Alliance Discussions 29 Feb 2016, 17:27
Replies: 278
Views: 12,348
Posted By fortran
Re: R65 Inc stats

Give examples, there are not that many people in Ult.
Forum: Alliance Discussions 29 Feb 2016, 16:16
Replies: 278
Views: 12,348
Posted By fortran
Re: R65 Inc stats

Is this "Will" an error in the data acquisition like "Pit", or a real scanner? Because while we can't say the scanners with less than 10k scans do not use scan bots, we can assume with 100% certainty...
Forum: Alliance Discussions 27 Feb 2016, 19:30
Replies: 278
Views: 12,348
Posted By fortran
Re: R65 Inc stats

If teamviewer was that common in Ult, brazzies there would be using it. And I am sure they don't.

Or people really think all brazzies in Ult are joseph's accounts and didnt find it necessary to...
Forum: Alliance Discussions 27 Feb 2016, 01:59
Replies: 278
Views: 12,348
Posted By fortran
Re: R65 Inc stats

Ultores was amazing. Fl, P3ng and CT played more or less at the same level. Tht disparity worked against Ult.
Forum: Alliance Discussions 19 Feb 2016, 13:14
Replies: 497
Views: 29,697
Posted By fortran
Re: R65. Who wins?

It is a race where eventually one of the participants decides to head backwards.
Forum: Alliance Discussions 19 Feb 2016, 12:30
Replies: 497
Views: 29,697
Posted By fortran
Re: R65. Who wins?

The "fight" for #2 seems way more interesting to discuss.
Forum: Strategic Discussions 11 Feb 2016, 03:03
Replies: 105
Views: 9,259
Posted By fortran
Re: R65 Ship Stats proposals

What about using same stats next round with some modifications?
Forum: Strategic Discussions 1 Feb 2016, 10:55
Replies: 105
Views: 9,259
Posted By fortran
Re: R65 Ship Stats proposals

Zik and Xan have the best anti-DE. Xan has the best anti-Fi.
Forum: Alliance Discussions 31 Jan 2016, 21:15
Replies: 110
Views: 11,213
Posted By fortran
Re: Alliances and cheating

Clever people will always manage to bend the system. Don't try to make it harder for the stupid ones.
Forum: Strategic Discussions 31 Jan 2016, 20:30
Replies: 105
Views: 9,259
Posted By fortran
Re: R65 Ship Stats proposals

Imo FR is ok as atking class. It is covered by sylph, but hulls 1 def is hardly fakeable, so each terran can cover one inc usually. Furthermore, sylph is fragily against cutlass and phantom, so the...
Forum: Planetarion Suggestions 30 Jan 2016, 20:42
Replies: 39
Views: 2,485
Posted By fortran
Re: Recall bug!

I saw it once, but I always double check what I do from mobile due to this third world internet service.
Forum: Strategic Discussions 29 Jan 2016, 13:52
Replies: 105
Views: 9,259
Posted By fortran
Re: R65 Ship Stats proposals

The worst is when one of these is cloak and on the attackers side there is not even a EMP ship to try to balance.

Sylph is not a problem for two reasons because they are hard to fake, so usually...
Forum: Alliance Discussions 29 Jan 2016, 05:46
Replies: 110
Views: 11,213
Posted By fortran
Re: R65. Who wins?

Clouds' point is valid. His lame multis caused more harm than good for him and for BF in the rounds they existed. I doubt he was using them the rounds BF won. Also, I don't remember any complains...
Forum: Planetarion Suggestions 28 Jan 2016, 15:20
Replies: 23
Views: 1,723
Posted By fortran
Re: Changing the Covert Op's Tech Tree

I agree on the part resisting cov op should be more expensive. After one can put population into Security it becomes too easy and cheap to be immune. There could be something else to use Population...
Forum: Strategic Discussions 28 Jan 2016, 15:05
Replies: 105
Views: 9,259
Posted By fortran
Re: R65 Ship Stats proposals

Thinking about these stats aren't so bad. My only concern is that CO is so dependent on covoping pods.

But I wonder what would happen if we had D/Cs nerfed in a average "crap" set of stats from...
Forum: Strategic Discussions 24 Jan 2016, 21:59
Replies: 105
Views: 9,259
Posted By fortran
Re: R65 Ship Stats proposals

Last round races were also mixed. Were stats good then?
Forum: Strategic Discussions 22 Jan 2016, 19:47
Replies: 105
Views: 9,259
Posted By fortran
Re: R65 Ship Stats proposals

I think these stats are specially awful. I am glad I am scanning.
Forum: Planetarion Discussions 14 Jan 2016, 08:36
Replies: 320
Views: 13,447
Posted By fortran
Forum: Alliance Discussions 23 Dec 2015, 14:44
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

When one chooses to leave tag based on that claim, this person accepts the claim as valid. He even said he left for the integrity of the group :p

It is really fun how the option "try to solve the...
Forum: Alliance Discussions 23 Dec 2015, 00:15
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

I guess stopping with the negative attitude and the havoc was not an option.
Forum: Alliance Discussions 22 Dec 2015, 12:05
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

I am not aware of what happened, but if your hc and friend told you to leave the ally, it can only means that despite you considering yourself a serious player, you are probably lacking a lot in many...
Forum: Alliance Recruitment 18 Dec 2015, 08:36
Replies: 20
Views: 3,454
Posted By fortran
Re: Black-Flag R65 changes

I dont consider Nelito this kind of dick. GL Nelito and Seven.
Forum: Alliance Recruitment 17 Dec 2015, 16:46
Replies: 20
Views: 3,454
Posted By fortran
Re: Black-Flag R65 changes

He should know he was not good in this =/
Forum: Alliance Discussions 16 Dec 2015, 10:32
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

They are probably using Clouds's code. We had Xoca explaining and arguing many times with Raul's multis why we should build locusts.
Forum: Alliance Discussions 14 Dec 2015, 17:08
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

I saw Tiamat pathetic comment and tried to beat him in his own game.
Forum: Alliance Discussions 14 Dec 2015, 00:52
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

Yeah, game was just fine without brazilians.
Forum: Alliance Discussions 11 Dec 2015, 16:04
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

There are only two brazilians, Raul and Joseph, the others are their multis. Raul and Joseph can't play together. The problem is that someone let Joseph play in two alliances last round.
Forum: Planetarion Suggestions 10 Dec 2015, 17:09
Replies: 69
Views: 6,164
Posted By fortran
Re: Prelaunch(again)

Tbh making the inc scan show only to the attacked planet how many ticks the fleets are pled in advance just equalize as much as possible the advantages of pling atks without affecting any relevant...
Forum: Alliance Discussions 10 Dec 2015, 14:34
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

Even without people who can influence their alliances, all it is need are people who can at least get some def fleets from their ally and contribute to gal def to make the gal harmonic and turn that...
Forum: Alliance Discussions 10 Dec 2015, 11:14
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

When I started playing in r50 I was playing in alliances not fighting for the first spot. It was fun to build gals with friends playing in other alliances.

After I moved to top tier alliances, I...
Forum: Planetarion Suggestions 9 Dec 2015, 16:33
Replies: 69
Views: 6,164
Posted By fortran
Re: Prelaunch(again)

I don't think so, because on the attacker's side, it would be an awesome flaw to exploit in the defense. I would have fun changing my PL a few times before launch.
Forum: Strategic Discussions 8 Dec 2015, 15:44
Replies: 15
Views: 934
Posted By fortran
Re: How to make stats, Best practice approach requested

Is there any benefit? Coz it would rely on a more active investigation of the MH team. Is there a need to put more workload on them?
Forum: Strategic Discussions 8 Dec 2015, 13:55
Replies: 15
Views: 934
Posted By fortran
Forum: Alliance Discussions 8 Dec 2015, 10:54
Replies: 129
Views: 13,029
Posted By fortran
Re: R64 Inc stats

BF liked to resume everything in numbers, there the demands were 40% when defenses started, 50-60% when in wars.
In FL, although numbers were not set, numbers were around the same. And I know ULT is...
Forum: Planetarion Suggestions 7 Dec 2015, 13:53
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

Imo, without a great military force fighting among the contenders, the best route to win the round is through a political lockdown. The 'second tier' alliances seem not to be capable of producing...
Forum: Planetarion Suggestions 7 Dec 2015, 13:31
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

This last round the best ally won. In the previous one, a good ally won too, but round lacked fights among the contenders. Is the so called 'Political win' good or bad to the game? Any modification...
Forum: Planetarion Suggestions 7 Dec 2015, 12:55
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

The system favours Ult way of playing and hinders alliances which main challenge some days is to select 10 planets that can be attacked without breaking their agreements.
If something like this is...
Forum: Planetarion Suggestions 7 Dec 2015, 12:28
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

If they are not to be used for ranking. Idd, as meaningless. Those points, if open to the playerbase how they are counted, could be used for ranking.

Imo ally ranking is lacking something. Ally...
Forum: Planetarion Suggestions 7 Dec 2015, 12:16
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

Alliances XP could be a different parameter from Player XP. All those features could be implemented to affect alliance XP only. Players would sum XP and never lose it. Alliances would sum the XP...
Forum: Planetarion Suggestions 7 Dec 2015, 12:09
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

Yes, the system is proposed focusing on the top 3~5 alliances. The gap to the bottom of the top 10 would sure increase. The objective was to propose a better way to select the top 1 among the...
Forum: Planetarion Suggestions 7 Dec 2015, 11:49
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

The intention is to cause a Xp loss in case of nodef. That would idd hurt alliances with no intention of defending. But the aim of those alliances is usually not ranking. Those alliances find ways to...
Forum: Planetarion Suggestions 7 Dec 2015, 11:09
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

Oh I forgot to mention, the reason it was abused in Utopia was because one 'alliance' could only be in war against a single 'alliance'.
Forum: Planetarion Suggestions 7 Dec 2015, 10:39
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

Idd, that would be the consequence. That's what would happen when modifying focusing on single incs. Will it be good or bad?

----

Another approach would be to reward more the wars and encourage...
Forum: Strategic Discussions 7 Dec 2015, 08:35
Replies: 2
Views: 697
Posted By fortran
Re: Round 64 Misc Stats

Is Migi really playing? :P
Was he Andreas something? I dont record seeing him in the WA group (not to mention slack)
Forum: Planetarion Suggestions 7 Dec 2015, 03:20
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

The intention behind my idea is to apply a major change in the way winners are decided. And it is open for adjustments.
When I suggested a 1k xp per inc, I had in mind the 'wave' in a raid, not the...
Forum: Planetarion Suggestions 6 Dec 2015, 16:52
Replies: 36
Views: 5,107
Posted By fortran
Re: Improvement in Score

Ok, formulae could be like that:

Each inc landed would remove 500 xp among defenders based on:
XP removed = 500 * (roids_capped / total_cap) * (1 - attacker_value_lost / total_attackers_value)
Forum: Planetarion Suggestions 6 Dec 2015, 16:25
Replies: 36
Views: 5,107
Posted By fortran
Improvement in Score

Problem 1: Fiercely defending one's roids is as rewarding as avoiding incs through mass agreements.

Problem 2: Ally total XP was more or less the same among the top 5 alliances. Which means XP is...
Forum: Alliance Discussions 4 Dec 2015, 17:26
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Based on history, if the player is related to Raul, he and Raul will be closed. MHs know there are only two real brazilian players. They won't need proof.
Forum: Alliance Discussions 4 Dec 2015, 17:17
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

There you are wrong. Ace directives while applying rules change with the wind, temperature and are dependent of his breakfast.
Forum: Alliance Discussions 4 Dec 2015, 16:21
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

So ppl quote him with more whine.
Forum: Alliance Discussions 4 Dec 2015, 15:40
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

I bet clouds reported more than one time.
Forum: Alliance Discussions 4 Dec 2015, 15:28
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

By your rationale I am counting 60 to 80 planets being closed for landing / escorting in 6:8. Ranking will be only final two weeks after round finishes.
If we look into the rest of the uni, I am...
Forum: Alliance Discussions 3 Dec 2015, 18:31
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Tia score was the main factor in the score drop no doubt. And idd he was not kicked. But there were also one kicked, but that one wasn't counting much to score.
Forum: Alliance Discussions 3 Dec 2015, 18:10
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

A player who recalled in the last minute in the Agares' FC was kicked :p
Forum: Alliance Discussions 3 Dec 2015, 18:00
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Seems through news some people recalled in the last tick before the FC crashed. I know some were attackers, I won't bother to check if all were on the attackers side. But this probably made the calc...
Forum: Alliance Discussions 3 Dec 2015, 12:48
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

FL started the round with 40 and midway became a political asylum to former-asgardians. I think their achievements considering this were fine.

P3n seems to only play for fun too, with no serious...
Forum: Alliance Discussions 3 Dec 2015, 02:04
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

You people always miss the dirty options.
Forum: Alliance Discussions 2 Dec 2015, 11:46
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Ultores could kick their bottom players now and recruit among the top 100 to beat Faceless in value too.
Forum: Alliance Discussions 2 Dec 2015, 10:47
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Just so you know, you don't need to fake stupidity here. There are many capable to fill this hole without putting effort.
Forum: Alliance Discussions 30 Nov 2015, 16:45
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Still, Ultores is winning. Alliance Ranking should be less based on value (which doesnt mean it should be more based on XP)
Forum: Alliance Discussions 29 Nov 2015, 17:39
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

I dont know if universe will choose FL or ULT. But universe chose Clouds rather than ULT and FL in rounds 62 and 63. So how ****ed up can we be to lose to Clouds in popularity?
Forum: Alliance Discussions 29 Nov 2015, 15:40
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Ultores situation is still very solid and they have the advantage of having no roids to defend.
Forum: Alliance Discussions 28 Nov 2015, 14:21
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Agreed, if XP becomes something one would either gain or lose as a function of being successful in landing an attack or recalling and landing a def or being landed, XP would be directly related to...
Forum: Alliance Discussions 27 Nov 2015, 12:37
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

In Civilization this is called 'Diplomatic Victory'. It is a new PA feature. BF unlocked that victory condition last round.
Forum: Alliance Discussions 27 Nov 2015, 12:29
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Who can rule brazilians?

I told Raul before round started that FL should nap everyone and just init roids and war PATSA and any troll tags threatening FL. We would be discussing now how FL...
Forum: Strategic Discussions 25 Nov 2015, 04:25
Replies: 9
Views: 1,832
Posted By fortran
Re: How to make stats, Best practice approach requested

A personal calculator in which one could feed with multiple calcs at once would be very useful.

The hardest part imo is to understand how each parameter affects the whole. And I think this is only...
Forum: Alliance Discussions 24 Nov 2015, 16:25
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

I don't know why you are discussing. People block against Ultores for 700~800 ticks. It is clear that's done because Ultores is one tier above everyone else.
But you can call the others Top Tier...
Forum: Alliance Discussions 22 Nov 2015, 15:14
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Being in FL for two rounds I can say FL usually takes more than one ally on their own. I rarely see out of tag defense fleets when more than one ally attacks here.
Forum: Alliance Discussions 21 Nov 2015, 21:29
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

What I got from BB is that Agar3s is actually running FL.
Forum: Alliance Discussions 18 Nov 2015, 10:47
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Still cared enough for the lame excuses.

Any guess on who is that player full of friends?
Forum: Alliance Discussions 16 Nov 2015, 12:45
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

This is what happens when one changes lover but keeps thinking about the previous one.
Forum: Alliance Discussions 10 Nov 2015, 17:48
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

If we trace it back to 2012, it becomes clear that everything is Raul's fault.
Forum: Alliance Discussions 10 Nov 2015, 14:45
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

That's the beaulty of one-round alliances. :)
Forum: Alliance Discussions 9 Nov 2015, 17:13
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Hoping people are not delusional and don't need to throw the shit into the fan to see what happens, I guess they chose to let part of the tag leave in order to play the way they feel it is correct.
Forum: Alliance Discussions 9 Nov 2015, 15:41
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

That evasion was the inexorable result of going against Ultores. What was not certain was that decision of going against Ult knowing this result.
Forum: Alliance Discussions 9 Nov 2015, 15:15
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

It was predictable.
Forum: Strategic Discussions 5 Nov 2015, 17:28
Replies: 105
Views: 9,259
Posted By fortran
Re: R65 Ship Stats proposals

Please explain some unusual features:
- Fireblade(BS) stealing FI, Scorpion(CR) stealing CO
- Terran DE not firing against CR
- BS not firing against FR while the opposite applies.
Forum: Strategic Discussions 5 Nov 2015, 00:49
Replies: 55
Views: 5,812
Posted By fortran
Re: R64 Stats - Who is editing them? can we have a say/help.

Heh, I wonder what would happen if someone offered a previous stats changing only shipnames :p
Forum: Strategic Discussions 1 Nov 2015, 12:39
Replies: 55
Views: 5,812
Posted By fortran
Re: R64 Stats - Who is editing them? can we have a say/help.

I think there is one major issue:
- some people can bypass the whole stats making process.

Or maybe the real stats making should be done side by side with Apoc, asking him for advice, giving him...
Forum: Strategic Discussions 31 Oct 2015, 20:49
Replies: 55
Views: 5,812
Posted By fortran
Re: R64 Stats - Who is editing them? can we have a say/help.

Quite the opposite. Things are just wrong. For example, every word in Tia's post.
Forum: Strategic Discussions 26 Oct 2015, 14:02
Replies: 55
Views: 5,812
Posted By fortran
Forum: Alliance Discussions 16 Oct 2015, 11:54
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

Rainbows has been playing all these rounds with shackles. Not without them we can't assess the limits of their potential.
Forum: Planetarion Discussions 15 Oct 2015, 02:25
Replies: 307
Views: 20,946
Posted By fortran
Forum: Strategic Discussions 14 Oct 2015, 18:59
Replies: 55
Views: 5,812
Posted By fortran
Re: R64 Stats - Who is editing them? can we have a say/help.

Only XP should work the same as in R52...
Forum: Alliance Discussions 14 Oct 2015, 12:33
Replies: 434
Views: 32,739
Posted By fortran
Re: R64 predictions

So a few alliances with 45-50 will be competing now for ally ranking. Is there a tick limit to merge alliances?
Forum: Strategic Discussions 11 Oct 2015, 04:34
Replies: 55
Views: 5,812
Posted By fortran
Re: R64 Stats - Who is editing them? can we have a say/help.

Most changes now were made to turn DE worse and Xan took the main hit. As if Xan wasnt already a bad pick :p

Interceptor was heavily modified too. God knows why.

Anyway, players and alliances...
Forum: Strategic Discussions 9 Oct 2015, 20:49
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

Santa stats looked different, fun and not as crazy as BB's. R52 stats are conventional like M0rpheus's proposal. Maybe he being sometimes a **** answering people here made Apoc go for a different...
Forum: Alliance Recruitment 9 Oct 2015, 15:47
Replies: 18
Views: 3,787
Posted By fortran
Re: Asgard New to r64

"Making a full tag depends only on the will of the tag owner" (Apprime core member)
Forum: Alliance Recruitment 9 Oct 2015, 14:29
Replies: 18
Views: 3,787
Posted By fortran
Re: Asgard New to r64

Ah if making stats was a guarantee to pick the right strat :p

As Santa stated, some people always choose right. Prolly lots of calcs and being able to foreseer how politics will play.

Gl Asgard.
Forum: Strategic Discussions 7 Oct 2015, 03:24
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

I put all DE x BS in this calc:
http://speedgame.planetarion.com/bcalc.pl?id=duq1ixs1p0lclml

My judgement: considering a planet will have 20% of its value as Clippers, Saints or Cerberus, I...
Forum: Strategic Discussions 7 Oct 2015, 01:54
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

Imo BS is a support strat atm. No ally would go BS as main strat but CATHS can be enough good as a complement for other strats. Example: XAN CR(main) + CATH BS(support). If that was the aim of it...
Forum: Strategic Discussions 3 Oct 2015, 00:55
Replies: 36
Views: 4,364
Posted By fortran
Re: A better planned way to sort stats.

The idea to re-use stats with minimum changes is good. And can be applied if new stats are a failure.

I agree that Santa before he started, thought of a method to make his set. Either good or bad,...
Forum: Alliance Discussions 1 Oct 2015, 16:20
Replies: 148
Views: 13,649
Posted By fortran
Re: Inc stats discussion pos R63

Bram's data showed that on BF:

BF | 185 | 173 | 167 | 163 | 144 | 127 | 106 | 104 | 92 | 84

8 days with more than 100 fleets, none with more than 200.
Forum: Alliance Discussions 1 Oct 2015, 13:07
Replies: 148
Views: 13,649
Posted By fortran
Re: Inc stats discussion pos R63

Tbh, when P3NG backed off in the deal with ULT and FL and opened a raid with hr and bows, it did the best it could imo. It helped CT because FL, after the agreement to hit BF was set between the...
Forum: Alliance Discussions 30 Sep 2015, 09:19
Replies: 148
Views: 13,649
Posted By fortran
Re: Inc stats discussion pos R63

Munkee, you are meaning that you, THE hc in p3ng, agreed to hit BF without even knowing you were capable of doing so? Really?

What was funny was seeing your Terran only alliance hitting an ally...
Forum: Alliance Discussions 30 Sep 2015, 00:23
Replies: 148
Views: 13,649
Posted By fortran
Re: Inc stats discussion pos R63

It was more like cancelling an agreement without warning all parts. It was really not a backstab.
Forum: Alliance Discussions 29 Sep 2015, 18:54
Replies: 148
Views: 13,649
Posted By fortran
Re: Inc stats discussion pos R63

No reason. Maybe a little due to the talk about BF being the god of defense. But yeah round was decided in the political sphere. And IMHO, 4205 incs showed the other block slacked a little in attack...
Forum: Alliance Discussions 29 Sep 2015, 17:11
Replies: 148
Views: 13,649
Posted By fortran
Re: Inc stats discussion pos R63

Ok, let's revise then

FL Block (FL): 4205 incs
BF Block (BF+CT+P3NG): 9291 incs

So much incompetence on FL side. BF is sure a defense potence nowadays.


Statistics is saying differently
Forum: Alliance Discussions 29 Sep 2015, 16:32
Replies: 148
Views: 13,649
Posted By fortran
Re: Inc stats discussion pos R63

FL Block (FL+ULT): 6921 incs
BF Block (BF+CT+P3NG): 9291 incs

Conclusion, FL not only did fence the entire round but manage to lost it.
Forum: Strategic Discussions 29 Sep 2015, 09:41
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

I didnt calculated the average but imo how a/c and d/c is usually set. That relation imo gives zik steal always some gain:
Cloak: a/c between 300 and 350, d/c between 400 and 460
Emp: a/c between...
Forum: Strategic Discussions 29 Sep 2015, 09:17
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

Is average A/C higher than in other rounds? Zik D/C seems around the same values we see in other sets, so if A/Cs are higher, stealing will be less efective. Same with D/C.
Forum: Strategic Discussions 26 Sep 2015, 01:29
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

Maybe as you said what makes DE less viable is the fact that FI and BS are strong. That's the balance there imo.
When I thought FI was too strong, I tried to stop it with CO in calcs and saw I...
Forum: Alliance Discussions 25 Sep 2015, 19:01
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

Could we get to r50 politics discussion? I think we are good with r49's and it is a long way up to r63.
Forum: Strategic Discussions 25 Sep 2015, 03:59
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

Idd, DE can work as a fort setup. DE without forts would focus on Cutters and Beetles for DEF against DE and FI. It seems to me Cutters and Beetles are not good against FI incs and that DEF setup...
Forum: Strategic Discussions 25 Sep 2015, 03:43
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

I said an ally going DE as attack ship which means going Zik/Cath seems too fragile to DE and FI incs. But I dont have a scale of fragility to know if everything is right or not. Only it seems not to...
Forum: Strategic Discussions 25 Sep 2015, 03:17
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

Imo, if one ally decides to go DE only as attack class (Zik/Cath), they will struggle considerably against FI and DE.
Idk if this approach is correct. But considering only investors, beetles,...
Forum: Alliance Discussions 24 Sep 2015, 17:31
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

Yeah, you are right. 2880 incs are nothing. Close to 60 a day. Probably some spikes, but nothing compared to what alliances usually receive nowadays.
Forum: Alliance Discussions 24 Sep 2015, 16:07
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

Both with a good core and a dc that centralizes the defense during crisis.
Forum: Alliance Discussions 22 Sep 2015, 19:46
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

Poor CT that grounded for days waiting for a nap discussions while was unjustly hit by FL. Everything because of only a couple of night ptargeting FL.
Forum: Alliance Discussions 22 Sep 2015, 05:07
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

This round is so pathetic that no one minds to crash 4.6mi in a green calc (to def) to steal 600 roids. Since I started playing in r50 this is the only time I see an ally going for #1 with no fear at...
Forum: Alliance Discussions 22 Sep 2015, 00:40
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

This thread now is about big alliances with big objectives and small alliances with small objetives.
Forum: Alliance Discussions 21 Sep 2015, 21:19
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

BF reduced their enemies to FR based allies and concentrated their def mainly against those. So yeah. They can defend FR allies more efficiently. Furthermore they had non-cooperating allies hit BF's...
Forum: Strategic Discussions 21 Sep 2015, 16:58
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

Even in T2 emp effs are not around 100, more around 130. And if T1 is 175 in order to T2 be 130, probably E/R and costs are adjusted so it is not a simple calc multiplying by 60%.
Forum: Strategic Discussions 21 Sep 2015, 16:35
Replies: 275
Views: 22,936
Posted By fortran
Re: Santa Stats

Emp ships have usually emp eff of 160-175% toward first target and 130-135% toward second target. It can be reduced in order to make the ship worse, but I dont see effs higher than these.
Forum: Alliance Discussions 21 Sep 2015, 14:29
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

They commited a huge mistake trying to form a block to stop BF from running easily with the win. I hope people learn to never to that again.
Forum: Alliance Discussions 21 Sep 2015, 14:19
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

Yeah, like this one with the #1, #2, #4 and #7 allies trying to kill the #3 less than one week before round ends :)
Forum: Strategic Discussions 19 Sep 2015, 16:29
Replies: 60
Views: 5,382
Posted By fortran
Re: BB stats r64

The relations between AC and DC among the races is more or less the same each round. The emp effs too. So as one told me last round, the most important is to work on concept and targetting first.
Forum: Alliance Discussions 19 Sep 2015, 15:31
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

Subjective. A few would say round was lost around September 5th when FL had a CF with BF. Seeing a bit how politics work I think round was lost August 7th, and not just for FL.
Forum: Alliance Discussions 18 Sep 2015, 17:30
Replies: 218
Views: 23,109
Posted By fortran
Re: Political Debate - For the masses

Most of the round BB player before the usual crash maybe?
Forum: Strategic Discussions 16 Sep 2015, 12:42
Replies: 25
Views: 2,979
Posted By fortran
Re: Round 64 Stats

Heh, even the most graduated stats makers can't agree on parameters and standards :p.
Tbh, if a proposal doesnt start with a description of the aim ot the stats, what statsmaker expects to happen,...
Forum: Planetarion Suggestions 15 Sep 2015, 11:41
Replies: 4
Views: 1,451
Posted By fortran
Re: Scan Requests

In addition, if requests could use the advanced UI it would be awesome.
Forum: Planetarion Suggestions 10 Sep 2015, 05:40
Replies: 266
Views: 52,616
Posted By fortran
Re: Nagging over tiny things thread #2

I would like to be included the status "Heroic" to the incs. (Added the Fake, Covered, DC Claimed, etc)
Forum: Alliance Discussions 17 Aug 2015, 00:35
Replies: 35
Views: 4,339
Posted By fortran
Re: Predictions r63

Who is Terra?
Forum: Planetarion Discussions 8 Aug 2015, 16:25
Replies: 295
Views: 9,717
Posted By fortran
Forum: Strategic Discussions 28 Jul 2015, 02:31
Replies: 102
Views: 12,462
Posted By fortran
Re: R63 stats

It isn't rocket science because it is just basic math. We can't balance it because we don't know where to reach and what to look and we don't analyse our failures. That's my opnion at least. And even...
Forum: Strategic Discussions 27 Jul 2015, 22:48
Replies: 102
Views: 12,462
Posted By fortran
Re: R63 stats

Idd, the number of ships firing at Fi and Co were a result of the premisse that each race should have a defense fleet that could make the attacker`s eta. I will look into what you said, Tia.
Forum: Strategic Discussions 27 Jul 2015, 21:36
Replies: 102
Views: 12,462
Posted By fortran
Re: R63 stats

Tbh, making stats are not rocket science. Changing things should be easy with the right tools. The parameters A/C and D/C should also all be similar for each type of ship (Normal, Emp, Steal, Cloak)...
Forum: Planetarion Suggestions 26 Jul 2015, 21:05
Replies: 4
Views: 1,435
Posted By fortran
Re: Exile suggestion

These galaxies fight for the consolation prize. Yet they fight. Putting them together with other galaxies that don't put the same effort will still result in their win.
Forum: Strategic Discussions 26 Jul 2015, 20:56
Replies: 34
Views: 3,318
Posted By fortran
Re: m0rph3us r63 stats proposal

I found ship costs hard to balance when there is a emp ship firing at two classes with very different ship costs. Example, a FR firing at CR and DE. I didn't saw a similar ship in the past sets, so I...
Forum: Alliance Discussions 26 Jul 2015, 19:02
Replies: 165
Views: 27,508
Posted By fortran
Re: Congratulation Black-Flag

CT doesn't always work like this. Being a fodder every round would kill his ally. but that's not the case here imo.
Forum: Strategic Discussions 26 Jul 2015, 17:03
Replies: 102
Views: 12,462
Posted By fortran
Re: R63 stats

I removed a CO from etd and ter, now they both have only one CO targetting T1: FR T2: FI, both with inits above the FR atk ships. Gryphon turned into a FR targetting only BS. The way it is now, FRs...
Forum: Strategic Discussions 26 Jul 2015, 08:22
Replies: 102
Views: 12,462
Posted By fortran
Re: R63 stats

I also made a simple code just to calculate the effs. As joseph told me, the game interface to insert these stats is not something quick. It helped a lot doing it, both his and mine.

Anyway, my...
Forum: Strategic Discussions 24 Jul 2015, 05:58
Replies: 1
Views: 864
Posted By fortran
Re: Another set of stats for round 63

I finished targetting and established costs and effs. Some damages need to raise a little imo and E/R's need some good work still.

http://tinyurl.com/kl22gav
Forum: Strategic Discussions 23 Jul 2015, 08:05
Replies: 1
Views: 864
Posted By fortran
Another set of stats for round 63

I was dying of boredom and made this. Effs and E/R are not finished. Some inits also missing.

http://tinyurl.com/kl22gav

Pls give opinions.
Forum: Alliance Discussions 22 Jul 2015, 13:59
Replies: 165
Views: 27,508
Posted By fortran
Re: Congratulation Black-Flag

Noxious, I think you are putting too much effort. But if you are willing to do it. I always wondered if it is really Migi behind the scans. First, I am not complaining about scanbot usage, it is only...
Forum: Strategic Discussions 22 Jul 2015, 01:35
Replies: 20
Views: 2,221
Posted By fortran
Re: r63 stats (jph)

What I suggested:
- Spider: T1: CO, no further targets. Init 2 (below Beetle, above Merchant)
- Interceptor Init 21
- Chimera: T1: FR, T2: BS
- Recluse: T1: BS, T2: FR
- Voyager turned to Normal...
Forum: Strategic Discussions 22 Jul 2015, 01:29
Replies: 20
Views: 2,221
Posted By fortran
Re: r63 stats (jph)

I think he wanted to put classes, targets and inits for debate.
Forum: Alliance Discussions 21 Jul 2015, 23:59
Replies: 165
Views: 27,508
Posted By fortran
Re: Congratulation Black-Flag

When it is convenient, the universe punishes the cheaters, either no one found a clear evidence or no one really cared. And even if BF cheated, it had zero impact in alliance ranking. What's your...
Forum: Alliance Discussions 20 Jul 2015, 17:40
Replies: 165
Views: 27,508
Posted By fortran
Re: Congratulation Black-Flag

I heard there were controversies about his ally :p
Forum: Alliance Discussions 20 Jul 2015, 00:06
Replies: 165
Views: 27,508
Posted By fortran
Re: Congratulation Black-Flag

That's a proof that if BF cheated again, they learned how to do it. In addition with not screwing politics that would be another reason to praise them.
Forum: Alliance Discussions 19 Jul 2015, 23:47
Replies: 165
Views: 27,508
Posted By fortran
Re: Congratulation Black-Flag

One thing is using multi. But complaining about real users support planets in a game where every single strategy that could allow a sole player to achieve a good ranking by oneself is nerfed, is...
Forum: Alliance Discussions 19 Jul 2015, 14:02
Replies: 165
Views: 27,508
Posted By fortran
Re: Congratulation Black-Flag

Yet making this while having Clouds's shadow behind is idd some kind of political masterclass. BF did something different from other rounds and must be praised. So let him with his pedant speech. He...
Forum: Alliance Discussions 18 Jul 2015, 15:09
Replies: 385
Views: 57,531
Posted By fortran
Re: Second half of the round

My guess planet win for Asc/CT was plan B, consolation prize. So they were below expectations. At least in comparison with their previous achievements.
Forum: Alliance Discussions 18 Jul 2015, 14:39
Replies: 385
Views: 57,531
Posted By fortran
Re: Second half of the round

Ultores did amazingly considering it was under heavy incs for 600-700 ticks. And to be able to finish #2, the others below lack a lot.
Forum: Alliance Discussions 17 Jul 2015, 15:06
Replies: 165
Views: 27,508
Posted By fortran
Re: Congratulation Black-Flag

Unless he tries to get the free credit for most tagged nicks. At those situations he can even make up for the rounds he didn't show up.
Anyway, a 25 mi score gap is a flawless win. Congratulations.
Forum: Strategic Discussions 17 Jul 2015, 14:55
Replies: 20
Views: 2,350
Posted By fortran
Re: green_cat R63 stats

The last ST round nerfed the XP formula in a way to forbid xpwhoring. It must mean something about how "good" are these kinds of stats.
Forum: Strategic Discussions 16 Jul 2015, 20:17
Replies: 20
Views: 2,350
Posted By fortran
Re: green_cat R63 stats

Why dont start with something that Apoc signed he was expecting: Races with 2-3(preferably 2) ships targetting 2 classes? Imo that would be the first step to get a set of stats chosen...
Forum: Alliance Discussions 14 Jul 2015, 20:46
Replies: 385
Views: 57,531
Posted By fortran
Re: Second half of the round

Even when your standard is not achieved by any contender, the ranking is still ordered in terms of worthiness.
Forum: Alliance Discussions 14 Jul 2015, 12:52
Replies: 385
Views: 57,531
Posted By fortran
Re: Second half of the round

Whoever wins in this game, wins because it was worthy. The path doesn't matter. The moral trophies, achievements where the path does matter, have some impact in the game during one or two rounds but...
Forum: Strategic Discussions 25 May 2015, 01:41
Replies: 228
Views: 22,743
Posted By fortran
Re: Blue's Stat Set Rnd 62

Enlighten us more about this as a reference for others trying to make stats in the future.
Forum: Planetarion Suggestions 2 May 2015, 03:54
Replies: 33
Views: 1,867
Posted By fortran
Re: One Enemy to rule (unite) them all

Imo for something like that to work, the winning by score condition should be removed, as it is hard to find something that can compete against sitting on your own roids without being too overpower....
Forum: Strategic Discussions 2 May 2015, 03:01
Replies: 131
Views: 5,372
Posted By fortran
Re: booji stats proposals

Zik has a Res stealer. The other ships can be anything and it will be still good.

Besides that, in my pov every zik in the last 10 rounds followed one of those patterns:

- 3 NORMAL ships, one...
Forum: Planetarion Discussions 19 Apr 2015, 03:40
Replies: 266
Views: 9,437
Posted By fortran
Forum: Strategic Discussions 22 Feb 2015, 16:04
Replies: 29
Views: 2,397
Posted By fortran
Re: R60, worst stats ever?

Wasn't the aim of these stats to nerf cath? Mission accomplished.
Forum: Planetarion Suggestions 21 Feb 2015, 21:54
Replies: 27
Views: 1,859
Posted By fortran
Re: A few changes

No thanks was a good argument idd, but what if you elaborated it more?
Forum: Planetarion Suggestions 21 Feb 2015, 00:46
Replies: 27
Views: 1,859
Posted By fortran
Re: A few changes

What if other with some special ally access level could control other's players defense fleet if that player allowed. Like a check box in a fleet allowing the ships there to be used freely in defense...
Forum: Strategic Discussions 15 Jan 2015, 16:08
Replies: 268
Views: 12,129
Posted By fortran
Re: Isils round 60 stats

I think some Ziks may be going CO, but yeah, besides those, all CR/BS

Really, De can only be used for def or some sneaky BS/CR fakes.
Forum: Planetarion Discussions 13 Jan 2015, 13:14
Replies: 260
Views: 12,229
Posted By fortran
Forum: Strategic Discussions 6 Jan 2015, 17:39
Replies: 268
Views: 12,129
Posted By fortran
Re: Isils round 60 stats

Looking at stats I don't think it is all that bad. DE was already unplayable for atking unless one was faking or roiding dead weights.

From what I could see:
-DE defense became a little worse
...
Forum: Strategic Discussions 3 Jan 2015, 00:22
Replies: 5
Views: 1,565
Posted By fortran
Re: New Alliance War Feature Discussion

You not necessarily declare war on all the allies, you just have the bonus atking them. This simple rule just cover the worst case where you actually declare war against everyone.
Also, I doubt the...
Forum: Strategic Discussions 27 Dec 2014, 19:24
Replies: 45
Views: 4,463
Posted By fortran
Re: m0rph3us R60 Stats

What if spider was EMP with init 1?
Forum: Strategic Discussions 24 Dec 2014, 20:36
Replies: 268
Views: 12,129
Posted By fortran
Re: Isils round 60 stats

I was doing nothing... what do you think about this: http://tinyurl.com/kl22gav
Forum: Planetarion Suggestions 24 Dec 2014, 18:08
Replies: 10
Views: 1,287
Posted By fortran
Re: View Member's Total Ships

In a peon's point of view that would be useful to know how many ships one can fake def. A textbox where everyone can put their ".mydef" details would be also fine.
Forum: Strategic Discussions 16 Dec 2014, 16:00
Replies: 268
Views: 12,129
Posted By fortran
Re: Isils round 60 stats

Comparing r54 and r56:

R54 E/R Cost Cost / ER Cost / Gun
Phoenix: 80 390 4.875 -
Cutlass: 73 340 4.658 -
Beetle 81 325 4.012 ...
Forum: Strategic Discussions 16 Dec 2014, 01:18
Replies: 268
Views: 12,129
Posted By fortran
Re: Isils round 60 stats

I believe BS/CR x FR/DE was well balanced. Imo the best approach to reduce CO powa would be to increase CO ships E/R, Bettle efficiencies towards FI seems to be on an average level of 165% which is...
Forum: Strategic Discussions 5 Dec 2014, 18:28
Replies: 116
Views: 14,359
Posted By fortran
Re: Stats for r60

Here is a sketch of a set. My first attempt to make something like that. Not based on any particular round.

http://tinyurl.com/stat60

The idea was to not use many MT ships. Each race gained a...
Forum: Strategic Discussions 4 Dec 2014, 20:00
Replies: 116
Views: 14,359
Posted By fortran
Re: Stats for r60

I think he was just predicting the future based on historical events. Imho things should start by: <Appocomaster> This round <nick> will make the stats.
I guess BB won't like to put effort in this...
Forum: Planetarion Discussions 4 Dec 2014, 13:58
Replies: 232
Views: 41,046
Posted By fortran
Re: XP is broken. fix it

A few suggestions:

For attack:

XP = roids capped * 10 * bravery factor * (crashed_value/total_value) * (fleet_value/all_fleets_value)

"all_fleets_value" would vary from "fleet_value" to...
Forum: Alliance Discussions 2 Dec 2014, 17:38
Replies: 207
Views: 56,718
Posted By fortran
Re: R59 run in

No matter how relevant was Cloud's round or what alliance he played in, BB cant take him out of his mouth in AD. It must be love.
Forum: Planetarion Discussions 27 Nov 2014, 15:32
Replies: 232
Views: 41,046
Posted By fortran
Cool Re: XP is broken. fix it

For brazzies keeping value low was always easy :rolleyes:
And the gap to the first value planet is amazing this round. If only XP could be somehow destroyed (as stolen would probably bring more...
Forum: Strategic Discussions 25 Nov 2014, 10:53
Replies: 41
Views: 8,920
Posted By fortran
Re: Round 60 Stats Offers

It was a fine round. And don't go BS if you are at the hated side of the universe.
Forum: Planetarion Discussions 21 Nov 2014, 02:43
Replies: 232
Views: 41,046
Posted By fortran
Re: XP is broken. fix it

Tbh, I don't think that argument is true. From my experience this applies only to minor features, like the sniping techniques in CS or the jumping techniques in Quake but whenever one way of play, a...
Forum: Planetarion Discussions 20 Nov 2014, 22:03
Replies: 232
Views: 41,046
Posted By fortran
Re: XP is broken. fix it

That's up to the game to decide. At leastI got the impression Apoc feels awkward when he talks with not familiar ppl in eorc.
Forum: Planetarion Discussions 20 Nov 2014, 21:39
Replies: 232
Views: 41,046
Posted By fortran
Re: XP is broken. fix it

The point of those complaining is that the game wasn't supposed to be played like that and that the current xp engine is a misconception.
Forum: Planetarion Discussions 19 Nov 2014, 23:40
Replies: 232
Views: 41,046
Posted By fortran
Re: XP is broken. fix it

Yeah, I instructed all the xans in my gal to build Pegasus, but they didn`t follow it. =/

Anyway, your history points that there should be a cap to XP.
Forum: Planetarion Discussions 19 Nov 2014, 23:14
Replies: 232
Views: 41,046
Posted By fortran
Re: XP is broken. fix it

Game should first decide what is the purpose of XP. Today the purpose is to get a huge score boost by value planets on lands before the spent of resources or by xp whores.
If this is to be removed...
Forum: Planetarion Suggestions 15 Nov 2014, 19:56
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

What if the XP got was divided among each ship surving a combat. The Score related to this combat XP would remain while the ships are not destroyed. That would increase the tick processing...
Forum: Planetarion Suggestions 14 Nov 2014, 18:49
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

The top 100 is turning more and more to value based players. The ones holding t10 using Xp are only there due to an amount of support in the same level of any previous round top player but focused on...
Forum: Planetarion Suggestions 7 Nov 2014, 16:15
Replies: 12
Views: 1,264
Posted By fortran
Re: This is not Pa

The XP could be associated with the surviving ships in combat as long as they stay alive.
Forum: Planetarion Suggestions 7 Nov 2014, 15:20
Replies: 12
Views: 1,264
Posted By fortran
Re: This is not Pa

Game allows 250 cons. If you put everything on MCs you may not spend on other relevant cons.


Unless you revive TARGET ALL, that was always part of PA game engine.


It is certainly easier to...
Forum: Alliance Discussions 7 Nov 2014, 14:49
Replies: 340
Views: 83,346
Posted By fortran
Re: Round 59 gossip thread

It is an attempt to have the right to put his status as "Propaganda Chief" under his nick in forum.
Forum: Planetarion Suggestions 7 Nov 2014, 14:40
Replies: 3
Views: 811
Posted By fortran
Re: Days off

Why don't we create the "Lazy Wednesday" for everybody?
Forum: Planetarion Suggestions 4 Nov 2014, 10:52
Replies: 13
Views: 1,266
Posted By fortran
Re: XP for Defending

Suggestion for formula:

Xp = (Value Killed or Emped / Value used in Def) x constant

Then divide the xp according to the value of each defender used in combat
Forum: Alliance Discussions 31 Oct 2014, 13:11
Replies: 36
Views: 10,402
Posted By fortran
Re: A question

If the stats and some features are supposed to change every round, then it is expected that the player base adjust itself to the new characteristics. If the aim isn't to add diversity to the game,...
Forum: Planetarion Suggestions 25 Oct 2014, 00:02
Replies: 87
Views: 12,560
Posted By fortran
Re: Reset time?

Will anyone still complain that MT stats make the game too defensive and kills the enjoyment of playing PA?

Xan fi is easily roided by cath beetles, terran pegs and xan fi (almost 700 of 860...
Forum: Planetarion Suggestions 19 Oct 2014, 19:21
Replies: 21
Views: 2,579
Posted By fortran
Re: Petition

If something is not based on method it has to rely on skills and judgment. The quality of the process depends on the level of those two.
Forum: Alliance Recruitment 17 Oct 2014, 16:03
Replies: 16
Views: 2,416
Posted By fortran
Re: Apprime

Outside their group only the naturally retarded ( o/ ) I suppose
Forum: Alliance Discussions 17 Oct 2014, 12:09
Replies: 48
Views: 6,197
Posted By fortran
Re: R59 prediction!

With this expected universe setup I predict we could have used a set of stats based on the Rock-paper-scissors game without much loss this round.
Forum: Planetarion Discussions 16 Oct 2014, 00:04
Replies: 337
Views: 24,628
Posted By fortran
Forum: Planetarion Suggestions 10 Oct 2014, 20:56
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

Look at OP post, does it look like whining? Coz it looks that way to me.
Forum: Planetarion Suggestions 10 Oct 2014, 17:39
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

He gained 47k xp and 1k roids in 3 lands which gave him 3.1 mi score.

Is it too much?

Game shouldnt allow people to 3-fleet atk during the entire round :)
Forum: Planetarion Suggestions 10 Oct 2014, 16:56
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

It is about a planet focusing on planet win with in an ally with solely this objective during the entire round with indirect support of at least 3 other alliances without no one disturbing him and...
Forum: Planetarion Suggestions 8 Oct 2014, 16:22
Replies: 15
Views: 1,245
Posted By fortran
Re: Stealing XP

Stealing xp can also be abused. Rather than that I suggest:
Make a planet lose 15% xp whenever recall an atk fleet
Make it lose 15% xp if not atking for 24 ticks
Make it lose xp whenever it...
Forum: Planetarion Suggestions 7 Oct 2014, 20:55
Replies: 117
Views: 23,133
Posted By fortran
Smile Re: Mil Centres

Some fleets were real some weren't. :)

It is as I said above, the only way to avoid a XP whore to take place inside the top 20 from a player who deserved more playing the "right" way is to...
Forum: Planetarion Suggestions 7 Oct 2014, 18:02
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

Then I guess p3ng's problem was not lack of competence but priority (and planning).

I think it has been pretty common #1 ally not getting #1 planet. I don't see a reason for all this whining. If...
Forum: Planetarion Suggestions 7 Oct 2014, 17:28
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

Not as easy as fighting the mining page for 80% of the round.

As a matter of fact it is SO easy and broken that most of the top 100 and all top 3 planets have been XP based planets these last 10...
Forum: Planetarion Suggestions 7 Oct 2014, 13:11
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

You have to FC the escorters, Joseph's value was on his escorters. How could he keep atking efficiently without his value. One could even FC and steal the resources after that. Easy for an organized...
Forum: Planetarion Suggestions 7 Oct 2014, 12:49
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

It is drastic, but it is simple and lean. A real life solution. The changes to the game would be reduced to a minimum.

I wanted to suggest this factor to be called the "Whining Factor" alongside...
Forum: Planetarion Suggestions 7 Oct 2014, 02:45
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

I suggest we get the score from the #1 (11232623) and the #20 (8620624) from last round. Then divide one by the other 8620624 / 11232623. It is 0.767, but let's round down for safety to 0.7 and apply...
Forum: Planetarion Suggestions 7 Oct 2014, 01:29
Replies: 24
Views: 1,555
Posted By fortran
Re: Fake Attacks

In addition to that I suggest pre-launch to be removed in order to force people to send attacks earlier and to reward the more actives willing to stay awake to launch.

It will bring more balance...
Forum: Planetarion Suggestions 6 Oct 2014, 18:57
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

The formula is not broken, you can either increase your xp atking a sitting duck from a well naped ally being bred just to be farmed by rnd end or atking a top score planet. Which one is more common...
Forum: Planetarion Suggestions 6 Oct 2014, 18:01
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

It is not easy to gather a big group to play for you and manage them for an entire round. You make it sounds as it was less worthy than the usual tops.
Forum: Planetarion Suggestions 6 Oct 2014, 16:59
Replies: 117
Views: 23,133
Posted By fortran
Re: Mil Centres

Imo, the top 1 and 3 didnt get there because XP/Mcs are broken but because they were escorted by other 10~12 planets during 80% of the round. That may seem unfair, but it is not different than...
Forum: Strategic Discussions 30 Sep 2014, 11:36
Replies: 368
Views: 38,956
Posted By fortran
Re: Stats - Round 59 and beyond

To add, it is hard to evaluate changes when they completely changes the stats concept. Last night changes just created a different stats set with little relation to the previous.
Forum: Strategic Discussions 28 Sep 2014, 22:38
Replies: 368
Views: 38,956
Posted By fortran
Re: Stats - Round 59 and beyond

I liked the synergy(and dependence) between cath and xan fi/co fleets. Please keep that way. Viper and shee should stay the way they are.
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