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Search: Posts Made By: XelNaga
Forum: Planetarion Discussions 13 Mar 2016, 15:41
Replies: 254
Views: 32,395
Posted By XelNaga
Forum: Planetarion Discussions 16 Apr 2007, 06:46
Replies: 38
Views: 4,492
Posted By XelNaga
Forum: Planetarion Suggestions 15 Apr 2007, 11:36
Replies: 42
Views: 4,853
Posted By XelNaga
Re: Reforming Roid Distributions

I doubt post-tick processing of roid caps would have a huge impact on the ticker, and it's easily doable, too, imo. So what's a good reason to not do it that way?
Forum: Planetarion Discussions 15 Apr 2007, 11:35
Replies: 13
Views: 2,412
Posted By XelNaga
Re: Why ****up banners?

It's easily possible to scale images down to a certain max heigth and width, while keeping the aspect ratio, if they're too big. No need to stretch images, it's ugly.
Forum: Planetarion Suggestions 15 Apr 2007, 11:33
Replies: 21
Views: 4,374
Posted By XelNaga
Re: Skins

Well you could just do the div and let css decide whether it's an image or not.
Forum: Alliance Discussions 15 Apr 2007, 07:15
Replies: 81
Views: 10,583
Posted By XelNaga
Forum: Planetarion Suggestions 15 Apr 2007, 07:10
Replies: 21
Views: 4,374
Posted By XelNaga
Re: Skins

Then DO IT please :/
Forum: Planetarion Suggestions 14 Apr 2007, 02:51
Replies: 7
Views: 2,933
Posted By XelNaga
Re: Ranking

True indeed.
Forum: Planetarion Suggestions 12 Apr 2007, 14:44
Replies: 7
Views: 2,933
Posted By XelNaga
Ranking

Why is there a top 100 XP ranking, but no top 100 value ranking? ^^

Edit: suggestion -> add it.

Cheers.
Forum: Alliance Discussions 10 Apr 2007, 00:03
Replies: 50
Views: 11,066
Posted By XelNaga
Re: r21 Prediction

1. Angels
2. Ascendancy
3. Conspiracy Theory
4. F-Crew
5. Orbit
6. Tides of Fire
7. Vengeance
8. Vision
9. Wolfpack
10. xVx
Forum: Planetarion Suggestions 25 Mar 2007, 15:49
Replies: 31
Views: 5,607
Posted By XelNaga
Re: Bring back 2nd and 3rd target classes

Well basically, I think it should be possible to just build any ships and fight anything, so new players don't even need to look at the stats. But at the same time it should also be possible to...
Forum: Planetarion Suggestions 25 Mar 2007, 11:16
Replies: 31
Views: 5,607
Posted By XelNaga
Re: Bring back 2nd and 3rd target classes

I think the stats would really need a 2nd and 3rd init, too, else the low init ships will become too powerful. An efficiency multiplicator for 2nd or 3rd target damage would do good, too, imho. And...
Forum: Planetarion Suggestions 23 Mar 2007, 02:35
Replies: 7
Views: 3,310
Posted By XelNaga
Re: Problems & solutions

If you check the rankings, you certainly are wrong. The statistical distribution of planet scores would certainly allow this idea to work. And every player who is interested in the game to a minimum...
Forum: Planetarion Suggestions 23 Mar 2007, 02:25
Replies: 7
Views: 3,310
Posted By XelNaga
Re: Problems & solutions

Depending on the available scans, they might not completely negate the advantage, but you have a point for sure. Still, I wonder which way would be better.



That's true, too, but in how far...
Forum: Planetarion Suggestions 21 Mar 2007, 21:55
Replies: 11
Views: 2,826
Posted By XelNaga
Re: The 'perfect' Combat Engine.

I like all of your ideas, but unfortunately, as you said, it will increase the (imo) main problem of combat in PA these days: no fights. Cap or recall, stay or run, almost no real combats. Since the...
Forum: Planetarion Suggestions 21 Mar 2007, 01:21
Replies: 7
Views: 3,310
Posted By XelNaga
Re: Problems & solutions

Stay on topic.
Forum: Planetarion Discussions 21 Mar 2007, 01:19
Replies: 22
Views: 3,447
Posted By XelNaga
Re: ticks?

Robban, get a clue before you take away the coders' merrits.
Forum: Planetarion Suggestions 19 Mar 2007, 05:01
Replies: 33
Views: 3,832
Posted By XelNaga
Re: Marketing or 'A Free Planet Wins the Round'

I don't know in what time you live, but nowadays, you don't make money on the internet by asking them for it. You make it through advertisement and visitors. With only a fraction of PA's old...
Forum: Planetarion Suggestions 19 Mar 2007, 04:58
Replies: 29
Views: 4,004
Posted By XelNaga
Re: No last week recruitment

Well, I wouldn't say 'best alliance'. I would say 'alliance that worked the best during the round'. And I don't have a better definition, but an alternative way to determine it. You can read about it...
Forum: Planetarion Suggestions 19 Mar 2007, 04:46
Replies: 7
Views: 3,310
Posted By XelNaga
Post Problems & solutions

Well, as many people here, I invested a lot of time into PA. And I invested a lot of time into thinking about how to improve the game and fix the problems PA currently encounters, too. The people...
Forum: Planetarion Suggestions 19 Mar 2007, 03:46
Replies: 33
Views: 3,832
Posted By XelNaga
Re: Marketing or 'A Free Planet Wins the Round'

I always saw paying for the account as donation to support PA. And I think that's the way it should be. The best way to attract new players is to say "it's free!". As long as we have the paid/unpaid...
Forum: Planetarion Suggestions 19 Mar 2007, 00:13
Replies: 29
Views: 4,004
Posted By XelNaga
Re: No last week recruitment

There are ways to accelerate the achievement of the goal, if need be.
Forum: Planetarion Discussions 18 Mar 2007, 23:40
Replies: 59
Xp
Views: 7,539
Posted By XelNaga
Re: Xp

I don't know if it was you who posted this idea in that other thread, but I REALLY like it. I'd say XP should go from 0.5 to 2, and then work as you said. Of course it should be really hard to reach...
Forum: Planetarion Suggestions 18 Mar 2007, 21:07
Replies: 8
Views: 2,244
Posted By XelNaga
Forum: Planetarion Suggestions 18 Mar 2007, 21:05
Replies: 29
Views: 4,004
Posted By XelNaga
Re: No last week recruitment

I think the real problem here is the way rounds finish. They shouldn't be time-based, there should be some kind of objective for an alliance to reach, and the first to reach it won. This would remove...
Forum: Planetarion Suggestions 15 Mar 2007, 03:01
Replies: 5
Views: 2,320
Posted By XelNaga
Re: Some ideas - Extra objectives to the game

Something like this (http://pirate.planetarion.com/showpost.php?p=3001017&postcount=1)?

When I posted it, I was convinced it was a good idea. But now, I came to the conclusion that PA should only...
Forum: Planetarion Suggestions 15 Mar 2007, 02:37
Replies: 5
Views: 2,320
Posted By XelNaga
Re: Some ideas - Extra objectives to the game

What exactly do you mean by "war" mode?
Forum: Planetarion Suggestions 15 Mar 2007, 02:34
Replies: 3
Views: 2,500
Posted By XelNaga
Re: Old Concept New Structure (Planet based Flak Batteries)

It's called PDS. And it has been discussed millions of times already. At least.
Forum: Planetarion Discussions 13 Mar 2007, 14:36
Replies: 2
Views: 2,308
Posted By XelNaga
PA story?

WTF is this (http://www.angelfire.com/rebellion/pa-story/)? I just happened to stumble accross it on google...does anyone know or remember?
Forum: Alliance Discussions 13 Mar 2007, 02:13
Replies: 72
Views: 8,488
Posted By XelNaga
Re: so Conspiracy theory care to comment

Jesus, everyone* just shut up already. Who gives a damn anyways, it's not like it's forbidden to nap 100 alliances, for christ's sake. Give it a rest.

AD has become so full of whiners, it's really...
Forum: Planetarion Suggestions 10 Mar 2007, 13:56
Replies: 27
Views: 3,736
Posted By XelNaga
Re: Random roid discovery

I think any random element should be excluded, so no one has more chance than others.

The chance to find a roid from last tick is stocked in database for each player.

During tick:

chance =...
Forum: Planetarion Suggestions 10 Mar 2007, 13:22
Replies: 82
Views: 18,414
Posted By XelNaga
Re: What I'd change and how I'd do it

The idea was to have new players during the round start in the lowest galaxies anyways. Anyone willing to achieve something will have more than enough information available to them to do better than...
Forum: Planetarion Suggestions 9 Mar 2007, 15:16
Replies: 8
Views: 2,896
Posted By XelNaga
Re: Exiles and Galaxy disbandment

Maybe you're interested in this post (http://pirate.planetarion.com/showthread.php?p=3096653#post3096692), it suggest a change to the exile system.
Forum: Planetarion Suggestions 9 Mar 2007, 15:11
Replies: 82
Views: 18,414
Posted By XelNaga
Re: What I'd change and how I'd do it

OK, so I took some time to think some things through. Here is what I came up with.


Exile system:

I think enough people already elaborated on why the current system sucks. I'd like to suggest...
Forum: Planetarion Suggestions 8 Mar 2007, 17:53
Replies: 27
Views: 3,736
Posted By XelNaga
Re: Random roid discovery

Well...as small planets will gain free roids faster than bigger planets, the overall difference in size would diminish, as would the difference in increase-speed of value. This would relativate the...
Forum: Planetarion Discussions 6 Mar 2007, 12:37
Replies: 55
Views: 8,356
Posted By XelNaga
Re: Round 20 Review

Definately, 3 races is the perfect compromise between available options and good balance. The more you add, the harder it will be. With 3 races, you can always keep to a rock, paper, scissors sheme,...
Forum: Planetarion Suggestions 6 Mar 2007, 12:34
Replies: 28
Views: 5,398
Posted By XelNaga
Re: An innovative approach towards score

Influence, you're so far from getting the point that it's almost scary.

I definately love the suggestion of "resources spent = score". It's so simple, yet solves so many problems. The most...
Forum: Alliance Discussions 28 Feb 2007, 09:07
Replies: 362
Views: 43,777
Posted By XelNaga
Re: Hurt And Heal alliances

You do realize that you would need more negative votes than positives for this to ever end?
Forum: Planetarion Suggestions 17 Dec 2006, 19:21
Replies: 56
Views: 6,671
Posted By XelNaga
Re: 'Fix' the combat engine its damage distribution

It's not quite that easy, but it's doable ;).

It's also the way I think it should be. The ship value should be the criterium for dealing damage. Since, if a ship has high armor, why should it get...
Forum: Planetarion Suggestions 18 Oct 2006, 01:15
Replies: 179
Views: 31,284
Posted By XelNaga
Re: Bring back private galaxies...

Just remove alliances and make it private galaxies only for one round at least :X.
Forum: Planetarion Discussions 18 Oct 2006, 01:03
Replies: 24
Views: 4,580
Posted By XelNaga
Re: Gripes with loggin in

http://en.wikipedia.org/wiki/Captcha

If you realize what has been cracked already, the PA CAPTCHA really looks ridiculous now. It always had those logic questions which computers couldn't answer...
Forum: Planetarion Discussions 11 Oct 2006, 21:53
Replies: 47
Poll: myk
Views: 6,012
Posted By XelNaga
Re: myk

Either that or Mick, but certainly not Maik.



Quoted for truth.

Means it's MICK.
Forum: Planetarion Discussions 28 Sep 2006, 11:51
Replies: 86
Views: 7,830
Posted By XelNaga
Re: Alliance size

The perfect solution would be to actually make a game as interesting and exciting as PA used to be, make it free, finance it by advertisement and remove the alliance limits.
Forum: Planetarion Discussions 23 Sep 2006, 07:00
Replies: 66
Views: 8,257
Posted By XelNaga
Re: Alliance limits Round 19

The more restrictions the PA code forces upon alliances the more f*cking boring it gets.
Forum: Planetarion Discussions 23 Sep 2006, 06:56
Replies: 15
Views: 3,414
Posted By XelNaga
Re: #Planetarion on quakenet.

In QuakeNet, you will find the majority of all online gamers, meaning players from clans in CounterStrike, Quake, etc.

As I pointed out in another suggestion thread, which was kindly deleted...
Forum: Planetarion Discussions 21 Sep 2006, 19:08
Replies: 238
Views: 19,688
Posted By XelNaga
Re: how do you become pa team

The fact that most suggestions are ignored or not thought about cause it'd require to much work doesn't leave many options open.
Forum: Planetarion Discussions 18 Sep 2006, 15:09
Replies: 19
Views: 3,357
Posted By XelNaga
Re: EggDrop Alliance Script.

Any site where I can find some info about the programming language? I always thought most eggdrops were written in PERL.
Forum: Planetarion Discussions 18 Sep 2006, 15:00
Replies: 16
Views: 2,794
Posted By XelNaga
Re: Self Promotion

It was solely through spamming.

And that's my sig :D.
Forum: Planetarion Suggestions 29 Aug 2006, 02:12
Replies: 28
Views: 3,396
Posted By XelNaga
Forum: Alliance Discussions 29 Aug 2006, 02:07
Replies: 75
Views: 7,501
Posted By XelNaga
Re: Official Escape Announcement

I, for one, am proud to have been a member of Escape. The tools were awesome and all of the command staff and members did a great job. There were quite some ace members in there too, it's really sad...
Forum: Planetarion Discussions 20 Aug 2006, 01:38
Replies: 66
Views: 8,257
Posted By XelNaga
Re: Alliance limits Round 19

Stop trying to force behavior on alliances with those, sorry to say, stupid rules and limitations. Stop wanting to control everything in the way alliances should behave and play the game. You want my...
Forum: Alliance Discussions 11 Aug 2006, 14:45
Replies: 525
Views: 56,524
Posted By XelNaga
Re: Congratulations eXilition

Well, it's a bit irritating to see Sid complain about planet NAPs.
Forum: Planetarion Discussions 8 Aug 2006, 12:10
Replies: 54
Views: 6,898
Posted By XelNaga
Re: PA: You know it's time to quit when...

That's why I switched from phone next to bed to phone on top of the locker on the other side of the room. And it's loud enough.
Forum: Alliance Discussions 29 Jun 2006, 18:06
Replies: 139
Views: 13,208
Posted By XelNaga
Forum: Alliance Discussions 29 Jun 2006, 17:56
Replies: 268
Views: 16,742
Posted By XelNaga
Re: Gobsmacked - New Alliance Scoring System

Maybe you could do it so if a planet isn't in an alliance, the score is saved up until he joins one, and his base score is the one he had when he left his last alliance (with productions etc taken...
Forum: Planetarion Discussions 29 Jun 2006, 13:41
Replies: 73
Views: 9,988
Posted By XelNaga
Re: Best Girlfriend / Wife quotes

/me explaining PA with every detail

me: "you sure I don't bore you to death"
she: "nono, it really sounds interesting, I guess I could really get into it, I think I'll get inet so I can play that...
Forum: Alliance Discussions 8 Jun 2006, 17:16
Replies: 139
Views: 13,208
Posted By XelNaga
Re: the battle for no 1 gal spot

I'm quite sure I didn't come to AD and whine. I didn't create any thread and only replied on a post that was more than a little related to me and my galaxy, explaining my view on things.

What I...
Forum: Alliance Discussions 8 Jun 2006, 16:35
Replies: 139
Views: 13,208
Posted By XelNaga
Re: the battle for no 1 gal spot

Usually I'm the same person every day. I fail to see your point though.
Forum: Alliance Discussions 8 Jun 2006, 16:27
Replies: 139
Views: 13,208
Posted By XelNaga
Re: the battle for no 1 gal spot

I talk about special on the human level :).
Forum: Alliance Discussions 8 Jun 2006, 16:02
Replies: 139
Views: 13,208
Posted By XelNaga
Re: the battle for no 1 gal spot

That, we will probably never know.
Forum: Alliance Discussions 8 Jun 2006, 16:01
Replies: 139
Views: 13,208
Posted By XelNaga
Re: the battle for no 1 gal spot

Our galaxy ranked high solely due to the fact that we had luck on our exiles. That doesn't diminish the effort everyone put in, though. The early days of the round, we had to deal with lots of...
Forum: Alliance Discussions 8 Jun 2006, 14:56
Replies: 139
Views: 13,208
Posted By XelNaga
Re: the battle for no 1 gal spot

planet ranks != galaxy ranks

And I'm talking about the fight for the top rank(s), As opposed to the fight for _a_ good rank.
Forum: Alliance Discussions 8 Jun 2006, 13:39
Replies: 139
Views: 13,208
Posted By XelNaga
Re: the battle for no 1 gal spot

There is no proof and no reason to believe this ever happened. The only thing I can say and said is that after prelaunching on an attack coordinated by elviz, I had prelaunched defense from 7:1 on my...
Forum: Planetarion Discussions 7 Jun 2006, 09:36
Replies: 52
Views: 5,167
Posted By XelNaga
Re: arcade page?

I think people like robban1 shouldn't be allowed to play arcade, they might break them with their rep :/.

:banana:
Forum: Planetarion Suggestions 29 May 2006, 14:50
Replies: 20
Views: 4,014
Posted By XelNaga
Re: 'Fixing' Cathaar

Yeah, obviously Cathaar needs to become even stronger :banana:

I think you missed the point of the thread. It's not about tweaking up and down, it's about _balancing_. That's a huge difference....
Forum: Alliance Discussions 29 May 2006, 09:28
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

Now, I don't know how many of those donations of inactive planets we got. I very seriously doubt it was any even noticable amount, since they were...well inactive. But anyways, if those donations...
Forum: Alliance Discussions 28 May 2006, 18:51
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

Read the thread and you shall know.
Forum: Alliance Discussions 27 May 2006, 18:47
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

TBH I'd be quite impressed :P
Forum: Alliance Discussions 27 May 2006, 18:06
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

Do you have any clue what you're talking about? I doubt you actually read the 9 sites.
Forum: Planetarion Suggestions 26 May 2006, 13:11
Replies: 35
Views: 3,658
Posted By XelNaga
Re: Changes to alliance scoring system

Wakey's suggestions fix all possible abuse I could see with this system...
Forum: Alliance Discussions 26 May 2006, 10:59
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

How could I not see that. Damn me.

/me goes hide
Forum: Alliance Discussions 26 May 2006, 10:06
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

Here is another scenario, though.

Planet X is in alliance Y.
He, and some friends in the same alliance, have an agreement with alliance Z.
1 tick before round end, they all leave for alliance Z....
Forum: Planetarion Suggestions 26 May 2006, 10:02
Replies: 35
Views: 3,658
Posted By XelNaga
Re: Changes to alliance scoring system

As I already replied on the other thread, the main reason not to implement this is because of abuse. You can make a 20M member leave, join another alliance, bash him down, and make that other ally...
Forum: Alliance Discussions 25 May 2006, 22:50
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

Well, the issue is that it would strongely discourage anyone to change alliance, and the alliance to accept new members. Also it would make it harder to catch some ranks if you started small and got...
Forum: Alliance Discussions 25 May 2006, 22:40
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

If you're going to be that restrictive, just allow tagging at the beginning of the round. And yet again, we moved one step closer to a game with no possibilities left.

What is wrong with having...
Forum: Alliance Discussions 25 May 2006, 20:37
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

There should have been nothing implemented for alliances at all, except for (voluntary) tags for ranks.

They should have changed the game to fit the alliances, and not the rules to make the...
Forum: Alliance Discussions 25 May 2006, 17:52
Replies: 94
Views: 7,121
Posted By XelNaga
Re: lokken and his admins bs

Read the title. Then read the last (insert correct number) posts. Then go figure.

Either rename it to "discussion about early round alliances and support thread for the pointless discussion about...
Forum: Alliance Discussions 25 May 2006, 17:47
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

And you still didn't exile him? OMG INACTIVE!
Forum: Planetarion Suggestions 25 May 2006, 17:45
Replies: 13
Views: 2,393
Posted By XelNaga
Re: Change the distorters

As I already mentionned, I meant exactly what Appoco said. In theory, there are no unscannable planets, so anyone that wants to scan the big distorter whores will have the possibility to do it,...
Forum: Alliance Discussions 25 May 2006, 16:55
Replies: 94
Views: 7,121
Posted By XelNaga
Re: lokken and his admins bs

I think this thread here, contrary to the other one, deserves to be closed now.

*edit* or renamed O_o
Forum: Alliance Discussions 25 May 2006, 16:11
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

If you referred to my post being off-topic: it's SO not off-topic.

If you referred to what it was intended to say: I don't think they can get any more red.

Maybe they even TRY to achieve the...
Forum: Alliance Discussions 25 May 2006, 16:00
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

I like angryduck's sig.
Forum: Alliance Discussions 25 May 2006, 15:01
Replies: 94
Views: 7,121
Posted By XelNaga
Re: lokken and his admins bs

But evidence of absence would be to take every statement or even word Sid ever said, and prove he didn't lie.

Whilst proving he did just requires one example of where he lied.

So, I'd say he...
Forum: Planetarion Suggestions 25 May 2006, 13:21
Replies: 13
Views: 2,393
Posted By XelNaga
Re: Change the distorters

Appoco: that's exactly what I meant.

Distorters do improve the game by allowing a much wider spectrum of tactics and strategies. I can understand they annoy you and you don't like then. But fleets...
Forum: Planetarion Suggestions 25 May 2006, 12:44
Replies: 13
Views: 2,393
Posted By XelNaga
Re: Change the distorters

There is no unscannable planet.
Forum: Alliance Discussions 25 May 2006, 12:41
Replies: 94
Views: 7,121
Posted By XelNaga
Re: lokken and his admins bs

I don't see why the thread was closed, but I don't care.
Forum: Planetarion Discussions 24 May 2006, 21:50
Replies: 17
Views: 4,212
Posted By XelNaga
Re: [World Cup] Recruitment: Rest of Europe

Yes, but you said you don't know for sure yet :D
Forum: Planetarion Discussions 24 May 2006, 19:16
Replies: 17
Views: 4,212
Posted By XelNaga
Re: [World Cup] Recruitment: Rest of Europe

OK, well I can't play, I'm away the second weekend, and I don't feel there's a point to play if you can't proceed anyways :).
Forum: Planetarion Suggestions 24 May 2006, 15:14
Replies: 10
Views: 2,231
Posted By XelNaga
Re: A whole New suggestion

I'm sure this could turn into a great game, but it wouldn't be PA anymore, imo. I like PA the way it is, from the gameplay. You could, though, take the PA code as basis and work on a second game the...
Forum: Alliance Discussions 24 May 2006, 11:32
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

And the biggest encyclopedia (http://en.wikipedia.org/wiki/Internet_trolls) of the world.
Forum: Alliance Discussions 24 May 2006, 11:27
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

I gave him a fish because he was trolling (http://en.wikipedia.org/wiki/Trolling_for_fish).

Thus trolling him myself in return.

You have been trolled. You have lost. Have a nice day.
Forum: Alliance Discussions 24 May 2006, 11:07
Replies: 670
Views: 55,912
Posted By XelNaga
Re: 1up's not-ingame members

><(((*>

YHBT. YHL. HAND.
Forum: Planetarion Discussions 21 May 2006, 18:50
Replies: 74
Views: 5,967
Posted By XelNaga
Re: XP this round

I didn't know this was so important that I have to supply evidence and names...
Forum: Planetarion Discussions 21 May 2006, 13:42
Replies: 74
Views: 5,967
Posted By XelNaga
Re: XP this round

By far not, I've had talks many people with that view on IRC...they just cba to post on the forums ;).
Forum: Planetarion Suggestions 21 May 2006, 02:37
Replies: 90
Views: 6,996
Posted By XelNaga
Re: I want a Second Planet

Nooooooooooooooooooooooooo
Forum: General Discussions 20 May 2006, 18:40
Replies: 66
Views: 4,509
Posted By XelNaga
Re: the da vinci code

I talk about The Wheel Of Time, for example. The da vinci code looks like Donald Duck compared to that.
Forum: General Discussions 20 May 2006, 16:07
Replies: 66
Views: 4,509
Posted By XelNaga
Re: the da vinci code

You should read real books, for a change, then.
Forum: Planetarion Suggestions 20 May 2006, 16:01
Replies: 90
Views: 6,996
Posted By XelNaga
Re: I want a Second Planet

I don't like the idea of more than one planet at all. Rather do what Kal said.
Forum: Planetarion Suggestions 20 May 2006, 12:58
Replies: 20
Views: 4,014
Posted By XelNaga
Re: 'Fixing' Cathaar

You nicely outlined the problem we see with Cathaar. Personally, I like the second solution most, but it doesn't look acceptable simply because it will remove a part of the race's identity.
Forum: Planetarion Discussions 20 May 2006, 00:08
Replies: 50
Views: 5,981
Posted By XelNaga
Re: When do you know you're a PA geek...

Sad but true :(.

But then again, why not...

P.S. keep it coming you neg-repping piece of crap :D
Forum: Planetarion Suggestions 19 May 2006, 11:38
Replies: 4
Views: 2,081
Posted By XelNaga
Re: Fix the Opera text-only skin please

Yes, I already talked about it to Appoco last night. He seemed to have it fixed then, but now it's back. It's the alt text added to the images for the top and bottom table images, don't know why it...
Forum: General Discussions 19 May 2006, 01:11
Replies: 4
Views: 1,396
Posted By XelNaga
Re: I don't know if this has been posted before...

We Needs More Dots!

............................................
Forum: Planetarion Discussions 19 May 2006, 01:06
Replies: 50
Views: 5,981
Posted By XelNaga
When do you know you're a PA geek...

...when you try to type in an image link and type the extension .jgp instead of .jpg (as it just happened to me 2 minutes ago :().

Let's make a list? :/

(move to right forum please, sorry 'bout...
Forum: Planetarion Discussions 18 May 2006, 19:18
Replies: 43
Views: 4,051
Posted By XelNaga
Re: how much fun is this round

Smilies are a science, they all have their very own subtle nuances, and if you use the wrong one, you're doomed and will burn in hell. Serious.
Forum: Alliance Discussions 18 May 2006, 13:58
Replies: 261
Views: 20,943
Posted By XelNaga
Re: are 1 up playing this rd

Always this hairsplitting...when obviously everyone gets what you wanted to say without actually saying it, through nuances and subtle insinuations...
Forum: Planetarion Discussions 18 May 2006, 13:57
Replies: 108
Views: 11,338
Posted By XelNaga
Re: World Cup [Not Football]

11 man gals ftw, indeed!
Forum: Planetarion Suggestions 17 May 2006, 22:59
Replies: 6
Views: 2,510
Posted By XelNaga
Re: Remove the universe launches page

More active than someone who doesn't.
Forum: Planetarion Discussions 17 May 2006, 22:55
Replies: 103
Views: 10,159
Posted By XelNaga
Re: G-lined ([0] Spaming ** Banned until Mon May 8 00:06:17 2006)

Whohooo the "get-a-life" card has been played.

All you're doing here is provocating more replies. I suggest you leave first =P.
Forum: Planetarion Suggestions 17 May 2006, 22:46
Replies: 31
Views: 5,163
Posted By XelNaga
Re: Ship stats

Excuse me sir, but I merely pointed out his mistake, which was plainly and simply a wrong claim in his reasoning. I then proceeded to outlining why, so he could see why I thought he was wrong. I, at...
Forum: General Discussions 17 May 2006, 20:07
Replies: 32
Views: 4,337
Posted By XelNaga
Re: Sooo, I am 40 today

My commiserations* :(.

*I reserve the right to revise this post when I approach 40.
Forum: Planetarion Suggestions 17 May 2006, 19:29
Replies: 31
Views: 5,163
Posted By XelNaga
Re: Ship stats

Seriously, you're just some random noob trying to tell us how the game is played, because, quite obviously, you don't have a clue at all.

Most Xan have one FR fleet, mainly on Ter/Zik, and one FI...
Forum: Planetarion Suggestions 17 May 2006, 16:48
Replies: 31
Views: 5,163
Posted By XelNaga
Re: Ship stats

Go get a clue and then come back.
Forum: Strategic Discussions 17 May 2006, 11:15
Replies: 118
Views: 7,136
Posted By XelNaga
Re: Round 17 Stat balance

Yes, Xan CO will take over. \o/
Forum: Planetarion Suggestions 17 May 2006, 11:12
Replies: 31
Views: 5,163
Posted By XelNaga
Re: Ship stats

I stopped reading after
Forum: Planetarion Discussions 16 May 2006, 15:51
Replies: 74
Views: 5,967
Posted By XelNaga
Re: XP this round

There is not much to reason about, it depends on your view. I simply like the old way of value play. So currently, XP does what it should, in my eyes: keep your score up some if you crash/get fleet...
Forum: Planetarion Discussions 16 May 2006, 15:03
Replies: 74
Views: 5,967
Posted By XelNaga
Re: XP this round

I love the new XP formula.
Forum: Alliance Discussions 16 May 2006, 05:12
Replies: 19
Views: 3,756
Posted By XelNaga
Re: lame action thb

Bad Insomnia. Bad ND. No hush, go back to bed.
Forum: Planetarion Discussions 15 May 2006, 20:37
Replies: 108
Views: 11,338
Posted By XelNaga
Re: World Cup [Not Football]

I'm interested. Luxembourg ftw? :/
Forum: Planetarion Suggestions 15 May 2006, 18:14
Replies: 10
Views: 9,904
Posted By XelNaga
Re: Discussion of exiles/placements and incentives for teaching newbies

Everyone interested in this issue might want to read this post (http://pirate.planetarion.com/showthread.php?p=3024228) of mine, it included a suggestion for a new system to handle exiles and...
Forum: Alliance Discussions 15 May 2006, 14:32
Replies: 125
Views: 9,621
Posted By XelNaga
Re: Fair Play...

There is an alliance limit now.
Forum: Alliance Discussions 15 May 2006, 10:49
Replies: 125
Views: 9,621
Posted By XelNaga
Re: Fair Play...

JBG, no top ally could have stopped Ascendancy, except by XP whoring themselves. However, many people feel it's a less honorable way of playing the game, and simple weren't willing to do it. So in...
Forum: Planetarion Discussions 15 May 2006, 10:46
Replies: 18
Views: 3,121
Posted By XelNaga
Re: Self-Exiling is driving me insane.

It's right that the exile system is a serious flaw in the game, but up to know, no one came up with a better idea.
Forum: Planetarion Discussions 14 May 2006, 19:01
Replies: 18
Views: 3,121
Posted By XelNaga
Re: Self-Exiling is driving me insane.

That's not true. Afaik, you can land in any galaxy that is smaller or equal in size to the biggest out of the 25 or even 35 bottom galaxies.

This means, if there is only one galaxy of 15 in the...
Forum: Alliance Discussions 14 May 2006, 16:05
Replies: 261
Views: 20,943
Posted By XelNaga
Forum: Planetarion Suggestions 14 May 2006, 03:27
Replies: 63
Views: 13,176
Posted By XelNaga
Re: Lose The Questions

And that's what bots can bypass without any serious problems.
Forum: Planetarion Suggestions 13 May 2006, 11:36
Replies: 13
Views: 5,246
Posted By XelNaga
Re: Round 18 stats =P

Thanks for the hint furball, but I don't think I needed it ;).
Forum: Planetarion Suggestions 13 May 2006, 06:01
Replies: 13
Views: 5,246
Posted By XelNaga
Re: Round 18 stats =P

I'd prefer Scorpion changing target to something else.
Forum: General Discussions 12 May 2006, 10:01
Replies: 54
Views: 4,300
Posted By XelNaga
Re: Sony E3 Conference Concludes

The truth (http://www.cad-comic.com/comic.php?d=20060512).
Forum: Planetarion Suggestions 11 May 2006, 20:31
Replies: 3
Views: 3,243
Posted By XelNaga
Re: Portal

Hehehe :D
Forum: Planetarion Suggestions 11 May 2006, 18:15
Replies: 13
Views: 5,246
Posted By XelNaga
Re: Round 18 stats =P

Do you see the #1 planet going down? I don't. e.g. Cath = winner race.
Forum: Alliance Discussions 11 May 2006, 12:02
Replies: 215
Views: 16,038
Posted By XelNaga
Re: ROCK Announcement

For everyone that doesn't know what a DDoS attack is, I recommand reading this link:

http://www.grc.com/dos/grcdos.htm

Unless you did, refrain from posting.

To Wakey: I think Remy explained...
Forum: Departing PA Messages 10 May 2006, 23:41
Replies: 21
Views: 2,930
Posted By XelNaga
Re: Time for me to leave(again:p)

They are ALL coming back! But enjoy RL as long as it lasts :).
Forum: Planetarion Suggestions 10 May 2006, 19:47
Replies: 3
Views: 3,243
Posted By XelNaga
Portal

The portal still shows Round XVI on the top left :D.

FIX IT! ;)
Forum: Planetarion Suggestions 10 May 2006, 19:46
Replies: 13
Views: 5,246
Posted By XelNaga
Round 18 stats =P

Well, yeah, how about starting to figure out and work out stats for the next round? Would be a good idea, as far as I can see. Will give the stats lot of input and feedback to mature before they get...
Forum: Planetarion Discussions 10 May 2006, 19:41
Replies: 63
Views: 11,053
Posted By XelNaga
Re: Possible Gal setup (maybe just one off round)

Banned, I can only agree at 100% with your post, you put it all very nice. What I don't agree with is your proposed solution. Currently, as far as I see, the best solution is the compromise we have...
Forum: Alliance Discussions 10 May 2006, 19:26
Replies: 215
Views: 16,038
Posted By XelNaga
Re: ROCK Announcement

I still don't believe it was not a mere provider / server / connection / hardware / etc. problem before I see some real proof or anyone from ROCK confirms there is proof, and not just a log or list...
Forum: Alliance Discussions 10 May 2006, 10:25
Replies: 215
Views: 16,038
Posted By XelNaga
Re: ROCK Announcement

I don't know why you go on about that 'fun' war. It's a simple, real war. And a REAL war, which is fought by all means is FUN, at least for me and other people that play this WAR game. It's exciting,...
Forum: Alliance Discussions 10 May 2006, 09:25
Replies: 215
Views: 16,038
Posted By XelNaga
Re: ROCK Announcement

Attacking hostile planets in galaxies with own members is a _completely_ normal course of action in an alliance war. As far as I am concerned, I'm pretty sure they _did_ declare war on you, right? Ah...
Forum: Planetarion Discussions 9 May 2006, 19:03
Replies: 63
Views: 11,053
Posted By XelNaga
Re: Possible Gal setup (maybe just one off round)

You mean incluster attacks. I don't think that would be a good idea, it will add yet another luck factor to the game.
Forum: Planetarion Discussions 9 May 2006, 16:38
Replies: 63
Views: 11,053
Posted By XelNaga
Re: Possible Gal setup (maybe just one off round)

And a real, linear, new player guide, where new players can start at page 1 and finish at page 20, is required. There is PAwiki, which is great, and there is the Manual, which ain't bad either if you...
Forum: Alliance Discussions 9 May 2006, 14:59
Replies: 125
Views: 9,621
Posted By XelNaga
Re: Fair Play...

I agree, it really looks like this is going to be an exciting round.

An update of the logbook by lokken would be nice :(.
Forum: General Discussions 9 May 2006, 03:48
Replies: 54
Views: 4,300
Posted By XelNaga
Re: Sony E3 Conference Concludes

The sad thing is they will make lots of money with it, and many people will claim that PS3 oh-so-rocks all other consoles.
Forum: Planetarion Discussions 8 May 2006, 00:14
Replies: 103
Views: 10,159
Posted By XelNaga
Re: G-lined ([0] Spaming ** Banned until Mon May 8 00:06:17 2006)

Haha an IRC operator G-lined * by mistake :D (?)
Forum: Planetarion Discussions 8 May 2006, 00:12
Replies: 103
Views: 10,159
Posted By XelNaga
Re: G-lined ([0] Spaming ** Banned until Mon May 8 00:06:17 2006)

Indeed, stopping the ticker would be a very good idea, for lots of reasons, no matter how annoying that will be (again) for some people. At least we can't blame Appoco this time ;).
Forum: Planetarion Discussions 8 May 2006, 00:09
Replies: 103
Views: 10,159
Posted By XelNaga
G-lined ([0] Spaming ** Banned until Mon May 8 00:06:17 2006)

Looks like everyone on Netgamers got G-lined?

I think that's about the worse thing that can happen to Planetarion, except for a server crash with all data lost...very very very bad :(
Forum: Planetarion Discussions 7 May 2006, 20:25
Replies: 1
Views: 1,654
Posted By XelNaga
Re: Planetarion is missing

Because it already won a month this year.
Forum: Alliance Discussions 7 May 2006, 18:38
Replies: 215
Views: 16,038
Posted By XelNaga
Re: ROCK Announcement

Would be a good deal for F-Crew, since their intel ...
Forum: Planetarion Discussions 7 May 2006, 15:10
Replies: 31
Views: 3,259
Posted By XelNaga
Re: Whatever happened to Sandmans

I'm all lost without sandmans :(
Forum: Alliance Discussions 7 May 2006, 14:51
Replies: 215
Views: 16,038
Posted By XelNaga
Re: ROCK Announcement

Open wars are always great fun :D
Forum: Strategic Discussions 4 May 2006, 10:25
Replies: 118
Views: 7,136
Posted By XelNaga
Re: Round 17 Stat balance

Xan keep their roids extremely well? That's complete non-sense, any Cath FR that doesn't get covered by someone else will take their roids without any resistance. If you grow big as Xan, prepare for...
Forum: Planetarion Suggestions 4 May 2006, 10:18
Replies: 63
Views: 6,867
Posted By XelNaga
Re: Banshees are a joke ...

Well, it's true.

Except that they are nice against Xan FR if you got some Spectre as backup. But still, you're completely powerless against any Cath FR incoming. Make it hard to cover it? Yes....
Forum: Planetarion Suggestions 3 May 2006, 20:19
Replies: 10
Views: 2,454
Posted By XelNaga
Re: Delay Production Cov Op

This would make production on an engineering priority kinda useless, and worth much less than the other bonuses.

Plus, what Stifler said.
Forum: Strategic Discussions 3 May 2006, 09:55
Replies: 118
Views: 7,136
Posted By XelNaga
Re: Round 17 Stat balance

Scorpion targetting FR is the problem, not Scorpion doing normal damage.
Forum: Planetarion Suggestions 29 Apr 2006, 17:17
Replies: 2
Views: 1,838
Posted By XelNaga
Re: bug in recall mails/fake defense

Hooary for teh Master Appoco :) Thanks.
Forum: Planetarion Suggestions 29 Apr 2006, 13:12
Replies: 2
Views: 1,838
Posted By XelNaga
bug in recall mails/fake defense

Well the automatic recall mails don't seem to be sent to fake defenders, would be nice if that could be added/fixed :D.
Forum: Alliance Discussions 29 Apr 2006, 00:04
Replies: 12
Views: 2,654
Posted By XelNaga
Forum: Alliance Discussions 27 Apr 2006, 21:45
Replies: 121
Views: 8,337
Posted By XelNaga
Re: This thread was started by JBG.

This start really has a slight flair of the ancient block wars...even though everyone involved except the one winning thinks block wars are unfair, I always thought they were the most interesting...
Forum: Planetarion Suggestions 26 Apr 2006, 18:53
Replies: 8
Views: 1,837
Posted By XelNaga
Re: special/weird units

I think the idea is not that bad, but one of 2 things will happen:

A) The advantages overweight the disadvantages, every experienced player will have them.

B) The disadvantages overweight the...
Forum: Planetarion Discussions 25 Apr 2006, 22:36
Replies: 25
Views: 3,330
Posted By XelNaga
Re: Cathaar anomaly

I'd rather be interested into what was the motivation behind it?
Forum: Planetarion Discussions 25 Apr 2006, 19:10
Replies: 25
Views: 3,330
Posted By XelNaga
Re: Cathaar anomaly

To be honnest, you don't even want to know how easy it would be to multi. Botting is another thing, I have no clue about that. It would be easy to read all sorts of stuff into that list, sandman, but...
Forum: Planetarion Discussions 25 Apr 2006, 18:11
Replies: 25
Views: 3,330
Posted By XelNaga
Re: Cathaar anomaly

That still wouldn't explain why suddenly so much people more than usual sign up over a period of some ticks. I have a new theory, someone created a lot of accounts to stop other galaxies from getting...
Forum: Planetarion Discussions 25 Apr 2006, 17:25
Replies: 25
Views: 3,330
Posted By XelNaga
Cathaar anomaly

It was one or two days ago, looking at sandmans, when I realized that the Cathaar average score, size and value had suffered significant drops. I thought "hey, finally they start taking hits". But...
Forum: Planetarion Discussions 24 Apr 2006, 18:40
Replies: 135
Views: 23,673
Posted By XelNaga
Re: What Alliance Has The Best Name

Fury and VisioN first place for me.

Insomnia is very nice, too.

Legion and Xanadu are simply good because of what they mean in the world of PA :).

And 1up just sounds really cool :P.
Forum: Planetarion Discussions 24 Apr 2006, 14:16
Replies: 50
Views: 4,996
Posted By XelNaga
Re: Overzealous exilers

Nice idea, but could be abused :(
Forum: Planetarion Discussions 24 Apr 2006, 10:12
Replies: 50
Views: 4,996
Posted By XelNaga
Re: Overzealous exilers

As I said in the other thread, if a new player is willing and motivated, there is absolutely no reason to exile him. Rather teach him and introduce to the game. But most people don't seem to be...
Forum: Planetarion Suggestions 23 Apr 2006, 22:58
Replies: 23
Views: 2,711
Posted By XelNaga
Re: Adjusting Skins

No, it worked, grats. You absolutely missed the point though, and get aggressive immediately. Thanks for the entertainment.

Just a small lesson in logic:



Means: not/less competitive =>...
Forum: Strategic Discussions 23 Apr 2006, 21:09
Replies: 118
Views: 7,136
Posted By XelNaga
Re: Round 17 Stat balance

One Cath in my galaxy had 3 waves of 3K and more FI on him, he simply spent _some_ (means: not even all) of his saved resources, and could stop all of them without much trouble. He would have been...
Forum: Planetarion Suggestions 23 Apr 2006, 21:06
Replies: 23
Views: 2,711
Posted By XelNaga
Re: Adjusting Skins

I like to just remove anything not important to a game. In any game. That's why I use opera text-only. But I guess the looks are important for people that are less competitively oriented.
Forum: Planetarion Suggestions 21 Apr 2006, 22:00
Replies: 3
Views: 1,629
Posted By XelNaga
Re: Bugfix: Galaxy Fund Log

Yes, it's fixed, tested it.
Forum: Planetarion Suggestions 21 Apr 2006, 08:25
Replies: 8
Views: 2,344
Posted By XelNaga
Re: Confirm cancel...

Your reply is not even funny Appoco ;(.

Seriously, I'm not talking about clicking the button instead of another button, but clicking the button if you don't want to click one at all. I always...
Forum: Planetarion Suggestions 21 Apr 2006, 03:52
Replies: 2
Views: 1,483
Posted By XelNaga
Re: Confirm cancelling research/prod/etc

I asked for this already :D
Forum: Planetarion Discussions 20 Apr 2006, 21:51
Replies: 21
Views: 2,509
Posted By XelNaga
Re: In excess

Why it is wrong to me depends on my view of the game and what I'd like the game to be.

And no, I don't offer solutions. Yet.
Forum: Strategic Discussions 20 Apr 2006, 19:57
Replies: 118
Views: 7,136
Posted By XelNaga
Re: Round 17 Stat balance

IMO Xan and Cat are both very strong, but as Cat is very effective against Xan, I guess a Cat will have the upper hand.

Ter is the most underestimated race this round, and not many good players...
Forum: Planetarion Discussions 20 Apr 2006, 19:33
Replies: 21
Views: 2,509
Posted By XelNaga
Re: In excess

Very bad idea. Stop making XP the solution to everything, please. Not enough defense? Reward XP for defense. Not enough roids? Award XP for initiating roids. Not enough players, reward XP for signing...
Forum: Planetarion Suggestions 20 Apr 2006, 11:58
Replies: 5
Views: 2,049
Posted By XelNaga
Re: Message from Commanders Box

I just thought the exactly same thing 2 days ago :P
Forum: Planetarion Discussions 20 Apr 2006, 11:52
Replies: 21
Views: 2,509
Posted By XelNaga
Re: In excess

The stagnation of p2p ;X
Forum: Alliance Recruitment 19 Apr 2006, 19:01
Replies: 7
Views: 2,700
Posted By XelNaga
Re: Delirium R17 Recruitment Thread

The colors still suck.

Hey, but gl anyways.

:banana: :banana: :banana:
Forum: Alliance Discussions 19 Apr 2006, 19:00
Replies: 47
Views: 4,035
Posted By XelNaga
Re: Info please.

That one made me laugh.
Forum: Alliance Recruitment 19 Apr 2006, 18:01
Replies: 7
Views: 2,700
Posted By XelNaga
Forum: Planetarion Discussions 18 Apr 2006, 14:18
Replies: 21
Views: 3,416
Posted By XelNaga
Re: Galaxy Fund Parser

There's a bug in the parser. Or rather in the fund log.

Actually, if the MoD donates resources to someone, it shows the person that was MoD at that moment and made the donations as Ruler name,...
Forum: Alliance Discussions 18 Apr 2006, 11:45
Replies: 261
Views: 20,943
Posted By XelNaga
Re: are 1 up playing this rd

Mazzelar stop spamming useful comments. Oh wait...damn...
Forum: Planetarion Suggestions 17 Apr 2006, 20:01
Replies: 15
Views: 1,882
Posted By XelNaga
Re: MoC color

Didn't know hex colors work. Thanks ;D.
Forum: Planetarion Suggestions 16 Apr 2006, 23:05
Replies: 15
Views: 1,882
Posted By XelNaga
MoC color

Please introduce a color name for the MoC, so we can finally put it up decently in the overview ;D.

Maybe color=mocblue?

It's been annoying me last round already ;P.
Forum: Planetarion Discussions 16 Apr 2006, 22:52
Replies: 29
Views: 2,479
Posted By XelNaga
Re: Xan ship names

Wasn't Banshee a Cath ship once upon a time?
Forum: Planetarion Suggestions 16 Apr 2006, 04:42
Replies: 8
Views: 2,344
Posted By XelNaga
Confirm cancel...

Add a confirm popup to the fleet/construction/research buttons.

Last round I cancelled my first ships by misclick when it was 1 tick left. Don't want it to happen again.
Forum: Alliance Discussions 13 Apr 2006, 16:01
Replies: 280
Views: 18,768
Posted By XelNaga
Re: Predictions Round 17

You don't write the first letter in capital in French. It's 'toucher' and 'touché' if you want to be correct.
Forum: Planetarion Suggestions 13 Apr 2006, 10:25
Replies: 8
Views: 1,713
Posted By XelNaga
Re: Why change?

Age of Empires was also patched till it was balanced.
Forum: Planetarion Suggestions 12 Apr 2006, 16:30
Replies: 63
Views: 13,176
Posted By XelNaga
Re: Lose The Questions

I think if there are enough questions, they accomplish their objective at 100% of not letting bots access the game. But they fail the objective of letting legitimate users log in quite often, because...
Forum: Planetarion Discussions 12 Apr 2006, 12:13
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

Well, after the recent beta, I have to admit the new formula actually really works well. What the round has to show is what effect it has on the alliance wars dynamics.

And maybe in the beta for...
Forum: Planetarion Discussions 11 Apr 2006, 23:30
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

And now sorry about those 4 posts, I really didn't intend to spam, but I don't want to let this personnal bs interfer with the discussion in this thread, so if you want to delete all off-topic...
Forum: Planetarion Discussions 11 Apr 2006, 23:12
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

Your post is simply utter bullshit, I don't really know what you want to show with it and why you bring it down to a personnal level yet _AGAIN_, but to me, all you show is that you're really not...
Forum: Planetarion Discussions 11 Apr 2006, 11:43
Replies: 33
Views: 2,273
Posted By XelNaga
Re: Bash Limit & Alliance Fund

Quite frankly, you don't get enough roids from bashing, and I doubt anyone would do that, and people would only "bash" against XP whores.
Forum: Planetarion Discussions 11 Apr 2006, 11:41
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

I argue for the beta formula because it would simply make defense much more important, which as a whole, would benefit alliances and the community.
Forum: Planetarion Discussions 11 Apr 2006, 11:36
Replies: 33
Views: 2,273
Posted By XelNaga
Re: Bash Limit & Alliance Fund

I'd go for give 0 XP for attacking anyone under your bash limit, but remove the hard coded bash limit.
Forum: Planetarion Suggestions 11 Apr 2006, 11:34
Replies: 6
Views: 1,869
Posted By XelNaga
Re: Remove C200 from ranks...

Look into it?

That means they don't care usually ;).

Seriously, who wants to see a galaxy with 100 planets in top 50?
Forum: Planetarion Discussions 11 Apr 2006, 10:28
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

Well, maybe you're right and we won't see any big number of XP players. That being said, I still think, for many other reasons, the beta formula would have been a huge improvement for PA in overall....
Forum: Planetarion Discussions 11 Apr 2006, 10:23
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

First, it is still worth it, because except for the really top ranks, nothing changes much. And, zzzomg the majority of players doesn't play in the rop ranks. But in fact, that wasn't what I've been...
Forum: Planetarion Suggestions 11 Apr 2006, 03:38
Replies: 6
Views: 1,869
Posted By XelNaga
Remove C200 from ranks...

Can you please remove any C200 galaxies/planets from the ranks in Round 17. Or limit the number of planets per gal to the same as elsewhere.
Forum: Planetarion Discussions 11 Apr 2006, 01:13
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

Then excuse me for being a bit rude.

The survey will proove something if everyone that paid for the game has to vote in order to continue to his in-game interface. Default option "I don't know" of...
Forum: Planetarion Discussions 11 Apr 2006, 00:58
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

If you would f*cking read my post instead of posting on the first thing you can find against me, you would know WHY I'm not satisfied with the fact xp-whores can't finish TOP 100. It's not about...
Forum: Planetarion Discussions 11 Apr 2006, 00:21
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

OK, now, after AppocoMaster explained why he changed the formula, I can see that it's (very little) better than R16. But you can hardly call it an improvement.

This post is aimed at everyone,...
Forum: Planetarion Discussions 10 Apr 2006, 09:05
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

If you re-read Zhil's post and the one 2 posts before, you will see this is not true. It is possible for them to cap higher even when attacking slightly smaller score planets.

XP should be a...
Forum: Planetarion Discussions 10 Apr 2006, 06:26
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

It's even worse than I thought. I hope this is the April's fool.
Forum: Planetarion Discussions 10 Apr 2006, 06:08
Replies: 199
Views: 14,960
Posted By XelNaga
Re: Oh come on...XP formula..

What calculations? You can't attack value planets, nor XP planets, to gain bravery? What can you attack, then?

Let me do some comparing for you...

BETA formula:




So we have the bravery...
Forum: Planetarion Discussions 10 Apr 2006, 01:54
Replies: 199
Views: 14,960
Posted By XelNaga
Oh come on...XP formula..

What's this about now? It does NOTHING, simply nothing, it will allow the exactly same thing to happen as last round, as there will always be other XP whores with enough score to get full cap. And...
Forum: Alliance Discussions 8 Apr 2006, 15:51
Replies: 280
Views: 18,768
Posted By XelNaga
Re: Predictions Round 17

I was in Scotland with some guys from Lithuania, and I managed to survive all nights with them for some weeks, and never felt ill. But I guess it was close quite often ;).

Luxembourgish drinking...
Forum: Planetarion Suggestions 6 Apr 2006, 17:06
Replies: 20
Views: 3,249
Posted By XelNaga
Forum: Alliance Recruitment 3 Apr 2006, 19:36
Replies: 37
Views: 5,304
Posted By XelNaga
Re: [F-Crew] Recruitment R17

Fun + Co-operation would be better than Fun - Co-operation ;)
Forum: Planetarion Discussions 25 Mar 2006, 11:56
Replies: 33
Views: 3,360
Posted By XelNaga
Re: The PA Value Blues

100% agree with thread starter. XP wont bring the new players you need, but it will make leave players like us.
Forum: Strategic Discussions 15 Mar 2006, 12:19
Replies: 82
Views: 6,091
Posted By XelNaga
Re: Suggested Shipstats for next round

I don't see why he shouldn't listen to me, when I say they certainly are an improvement.

Let me explain closer what I meant: it appears to me that what you are doing is taking the weak points of...
Forum: Planetarion Suggestions 15 Mar 2006, 02:56
Replies: 24
Views: 3,206
Posted By XelNaga
Re: Why not get rid of value in score at all?

With this whole paragraph, you just show how useless it is to discuss with you. I'm not going into anything of what you have said, and of course you will interpretate that as "victory", since you are...
Forum: Strategic Discussions 15 Mar 2006, 01:33
Replies: 82
Views: 6,091
Posted By XelNaga
Re: Suggested Shipstats for next round

Hm, all you do is trying to fix the holes of the stats this round, but this opens up new holes. The stats need a rebalancing as a whole. I don't mean that they should be built from scratch, but you...
Forum: Alliance Discussions 15 Mar 2006, 01:30
Replies: 72
Views: 5,546
Posted By XelNaga
Re: F-crew finish 3rd?

@Kargool

F-Crew is a "training alliance" to help other people into the game, that doesn't necessarily imply they must leave after they were trained ;).
Forum: Planetarion Suggestions 14 Mar 2006, 21:15
Replies: 24
Views: 3,206
Posted By XelNaga
Re: Why not get rid of value in score at all?

First, you say it keeps casual players like you in the game. Then you state you don't want to keep XP for your own benefit. Self-owned on that point.

But to dig into that further: we keep casual...
Forum: Alliance Discussions 14 Mar 2006, 18:32
Replies: 153
Views: 11,054
Posted By XelNaga
Forum: Alliance Discussions 14 Mar 2006, 18:29
Replies: 72
Views: 5,546
Posted By XelNaga
Re: F-crew finish 3rd?

Hm let's apply that to Ascendancy and see what happens...oh #1 wasted. Doh.

If Ascendancy has deserved their "victory", F-Crew has deserved their spot at _least_ as much.
Forum: Planetarion Suggestions 14 Mar 2006, 18:21
Replies: 24
Views: 3,206
Posted By XelNaga
Re: Why not get rid of value in score at all?

Maybe you should get your facts straight. I said the target audience of this game SHOULD BE those that pass lots of time in front of their PC anyways, since they a) certainly have enough spare time...
Forum: Planetarion Discussions 14 Mar 2006, 18:14
Replies: 8
Views: 2,120
Posted By XelNaga
Re: (Auto) Exile

Banned's idea ftw!
Forum: Alliance Discussions 14 Mar 2006, 11:54
Replies: 153
Views: 11,054
Posted By XelNaga
Re: stopping ascendency

What made PA great and different from other games for me, and what tied me to PA, were the huge alliance wars. XP destroyed those to a certain extent when introduced, and completely now.

All those...
Forum: Planetarion Suggestions 14 Mar 2006, 11:48
Replies: 24
Views: 3,206
Posted By XelNaga
Re: Why not get rid of value in score at all?

Yes, and this way is so great, lots of core players stop playing because of XP. And I doubt XP has the oh-so-uber influence on new players to stay. I'm 100% positive that more players leave because...
Forum: Alliance Discussions 14 Mar 2006, 02:07
Replies: 458
Views: 31,610
Posted By XelNaga
Re: Ascendancy - winners of Round 16?

I never missed an opportunity to point it out.
Forum: Planetarion Suggestions 14 Mar 2006, 02:06
Replies: 24
Views: 3,206
Posted By XelNaga
Re: Why not get rid of value in score at all?

PA should be about power, about being the strongest, and thus about value.

Get rid of f*cking XP.
Forum: Planetarion Suggestions 14 Mar 2006, 02:04
Replies: 25
Views: 2,908
Posted By XelNaga
Re: Bash Limit.

You missed the point. He will profit more from being attacked than the one attacking...
Forum: Planetarion Suggestions 13 Mar 2006, 13:20
Replies: 25
Views: 2,908
Posted By XelNaga
Re: Bash Limit.

Whoohoo favor XP whoring even more. Hey, look at me, I'm first, attack me if you want to lose even more score!
Forum: Planetarion Suggestions 13 Mar 2006, 00:15
Replies: 4
Views: 1,887
Posted By XelNaga
Re: A different 'solution' to XP.

That's exactly my opinion.
Forum: Planetarion Suggestions 12 Mar 2006, 20:32
Replies: 4
Views: 1,887
Posted By XelNaga
Re: A different 'solution' to XP.

Hm lots of issues with that idea.

How about:

score = value * 2 + xp-score (the formular with xp, don't have it in my mind right now)

P.S.: idea by jupp :D
Forum: Planetarion Suggestions 12 Mar 2006, 15:40
Replies: 16
Views: 2,893
Posted By XelNaga
Re: ETA at missions screen page just WRONG.

That's not the point. The point is that the drop-down menu displays a wrong tick number, which is a mistake.
Forum: Planetarion Discussions 12 Mar 2006, 15:39
Replies: 14
Views: 2,248
Posted By XelNaga
Re: An Alliances Column

Great idea, but rather Ruler name --> alliance nick / Planet name --> alliance name.

mazzelar of [1up]

etc.

Just first nick that popped up in my head ;X
Forum: Alliance Discussions 11 Mar 2006, 03:53
Replies: 458
Views: 31,610
Posted By XelNaga
Re: Ascendancy - winners of Round 16?

This is a sad day for PA.

PA needs more than "a little tweaking of the stats" or a "a slight change in the XP formula".

Thanks _A LOT_ to Ascendancy for pushing it into the PA Team's face so...
Forum: Planetarion Discussions 10 Mar 2006, 21:18
Replies: 34
Views: 5,655
Posted By XelNaga
Re: awww, I remember, back in the day...

Haha well said! :xmasgrin:
Forum: Strategic Discussions 10 Mar 2006, 07:25
Replies: 27
Views: 3,091
Posted By XelNaga
Re: On xp, red defense, and alliances...

And there goes the whole strategy. He.
Forum: Planetarion Discussions 10 Mar 2006, 06:58
Replies: 75
Views: 5,455
Posted By XelNaga
Re: R17 Alliance limits

64 for everyone. Hooray.
Forum: Planetarion Suggestions 9 Mar 2006, 16:24
Replies: 16
Views: 2,727
Posted By XelNaga
Re: A new way of XP

As I previously said, you could certainly fix XP that way, but that wouldn't fix the flawed basis of the whole concept. Giving XP not for attacking, but for capping roids is the first issue already....
Forum: Planetarion Discussions 9 Mar 2006, 16:12
Replies: 11
Views: 1,809
Posted By XelNaga
Re: Messed up traveltime cost me fleet

http://pirate.planetarion.com/showthread.php?t=189942

It's just wrong. A mistake. But everyone is used to it.
Forum: Planetarion Suggestions 9 Mar 2006, 03:46
Replies: 16
Views: 2,727
Posted By XelNaga
Re: A new way of XP

Apparently my views of what should lead to success in a game differs from the general consensus of most players on these boards. I have been active in many competitive sports and "esports", and I...
Forum: Planetarion Suggestions 9 Mar 2006, 03:39
Replies: 6
Views: 1,843
Posted By XelNaga
Re: Value in the alliance ranking

But if you have both, it gets a LOT easier. Only value would be the same as score, but adding value would make it possible to say at 100% who is in which alliance.
Forum: Planetarion Suggestions 8 Mar 2006, 01:03
Replies: 16
Views: 2,727
Posted By XelNaga
Re: A new way of XP

I have mates in the TOP 100 begging to differ ;).



As I said, 10 minutes twice a day, yes.



Sorry, but why should a game be unfair just because life is? An unfair game certainly won't...
Forum: Planetarion Suggestions 7 Mar 2006, 21:02
Replies: 16
Views: 2,727
Posted By XelNaga
Re: A new way of XP

So you think it's fine for a player that logs in twice a day for 10 minutes to be TOP 100, while the hardcore players put in 6 hours daily without achieving the same rank?

I fail to see the...
Forum: Planetarion Suggestions 7 Mar 2006, 20:16
Replies: 16
Views: 2,727
Posted By XelNaga
Re: A new way of XP

After a constructive chat with AppocoMaster I want to add a few things:

While the idea of XP was a good one, the concept and the way it was realized is flawed, imho. And in a way that can't be...
Forum: Planetarion Suggestions 7 Mar 2006, 19:49
Replies: 16
Views: 2,727
Posted By XelNaga
A new way of XP

Well, after thinking about it for a while, and reading through a lot of posts, I came up with yet another idea to fix XP.

\o/ hooray \o/


The purpose of XP initially was, as far as I can see,...
Forum: Alliance Discussions 7 Mar 2006, 15:38
Replies: 186
Views: 12,646
Posted By XelNaga
Re: New Strategy for PA?

The achievements you make should always be relative to the effort and time you put into something.

I understand it's really nice for some people to be amongst the TOP 100 without putting much of...
Forum: Alliance Discussions 7 Mar 2006, 15:13
Replies: 883
Views: 54,692
Posted By XelNaga
Re: Angels/NewDawn

Why not...everyone wants to win, and I doubt they (DLR) have another possibility to do it, while Asc can probably pull it off themselves.
Forum: Alliance Discussions 7 Mar 2006, 15:08
Replies: 458
Views: 31,610
Posted By XelNaga
Re: Ascendancy - winners of Round 16?

Well, I just feel there is something wrong in the way it's meant to be played this round.

But you certainly can't blame Ascendancy for it, so it sure is deserved.

But somehow it's sad, too.
Forum: Planetarion Discussions 6 Mar 2006, 22:45
Replies: 37
Views: 2,906
Posted By XelNaga
Re: Buddypack system, an failure?

1. Yes, inactive paid accounts should be put into c200, too.
2. Yes, it should be possible to exile yourself if you're in a buddy pack.

It's still a lotery if you get a good (first) gal, random...
Forum: Alliance Discussions 6 Mar 2006, 20:40
Replies: 883
Views: 54,692
Posted By XelNaga
Re: Angels/NewDawn

I don't want to be rude, but exactly that thought popped up in my mind for a second, too. Coincidence? ;)
Forum: Alliance Discussions 6 Mar 2006, 15:42
Replies: 186
Views: 12,646
Posted By XelNaga
Re: New Strategy for PA?

The question everything turns around is:

Will the high value galaxies/players catch up on the XP whores, because they can keep their roids, and will be able to increase their value, and therefore...
Forum: Planetarion Suggestions 6 Mar 2006, 02:30
Replies: 27
Views: 2,539
Posted By XelNaga
Re: XP formula ;p

Who else would find that OK...well maybe those in the lower ranks, too.
Forum: Planetarion Discussions 6 Mar 2006, 02:28
Replies: 73
Views: 6,092
Posted By XelNaga
Re: XP, stats et al.

I see XP whoring as a problem, completely and without exception. _WHORING_ is already negative. It's another word for abusive behavior. XP ain't a bad idea, and that it adds more offensive gameplay...
Forum: Planetarion Suggestions 5 Mar 2006, 21:40
Replies: 27
Views: 2,539
Posted By XelNaga
Re: XP formula ;p

Well well I guess both ways would work, but in any way, xp whoring shouldn't be an option if you want to play in the top ranks...everyone who disagrees is an xp whore in the top ranks ;).
Forum: Planetarion Suggestions 5 Mar 2006, 18:42
Replies: 27
Views: 2,539
Posted By XelNaga
Re: XP formula ;p

It would still reward hitting bigger planets. Re-read my post, that's the whole point I made. And Appocomaster's suggestion won't put an end to XP whoring.
Forum: Planetarion Suggestions 5 Mar 2006, 15:33
Replies: 27
Views: 2,539
Posted By XelNaga
Arrow Re: XP formula ;p

What most people here seem to forget is that if you attack a larger planet (higher value that is), he is very likely to have more roids than a smaller planet (low value that is).

So you already...
Forum: Planetarion Suggestions 5 Mar 2006, 02:17
Replies: 27
Views: 2,539
Posted By XelNaga
XP formula ;p

Well, all ideas here have a lot of disadvantages (abuse, more imbalanced, etc etc etc), but how about this:

Stop the XP cap at 10. You simply don't get more XP from hitting bigger planets, you...
Forum: Planetarion Suggestions 5 Mar 2006, 02:03
Replies: 3
Views: 2,031
Posted By XelNaga
Re: Politics module

If you're not in an alliance, you could do whatever you want, just the way you can now. And as it says in my post, at the top, defense would be possible in alliance _AND_ in galaxy.
Forum: Planetarion Suggestions 4 Mar 2006, 17:13
Replies: 3
Views: 2,031
Posted By XelNaga
Politics module

In consideration of what is happeneing with DLR/ND and some other issues, I just wanted to point out this post (http://pirate.planetarion.com/showpost.php?p=3001012&postcount=748). It got longer than...
Forum: Alliance Discussions 4 Mar 2006, 16:49
Replies: 883
Views: 54,692
Posted By XelNaga
Re: Angels/NewDawn

Personally, I think the developpers should take this whole matter much further...

First, they should hardcode that you can only defend your own alliance, galaxy and cluster (although I'd just...
Forum: Planetarion Suggestions 28 Feb 2006, 22:48
Replies: 16
Views: 2,893
Posted By XelNaga
Re: ETA at missions screen page just WRONG.

I don't get them wrong either, now that I know it, but logically it's simply _WRONG_. That's the whole point. It's a mistake. An error.

You can turn it any way you want, if the drop down menu says...
Forum: Planetarion Suggestions 26 Feb 2006, 17:57
Replies: 16
Views: 2,893
Posted By XelNaga
Re: ETA at missions screen page just WRONG.

Yeah, that would make it quite clear.

But as example:

Launching in tick 717, arrival in tick 724, Return ETA: Instant

That means launch in tick 717 + 7 ticks travel time...but in fact the...
Forum: Planetarion Suggestions 25 Feb 2006, 13:43
Replies: 16
Views: 2,893
Posted By XelNaga
Re: ETA at missions screen page just WRONG.

As I said. If it says "LT101" that has to mean launch at LT101 + ETA 9.

But in fact what it really does is "LT100". So It's LT100 + ETA 9 = LT101 + ETA 8.

The simplest solution to do would be...
Forum: Planetarion Suggestions 25 Feb 2006, 12:24
Replies: 16
Views: 2,893
Posted By XelNaga
ETA at missions screen page just WRONG.

Well, since I have launched my 2 first attacks during the 2 last days after coming back to PA (hooray), I have been quite confused, since I messed up the ETA twice. Twice, I just calculated the ETA...
Forum: Alliance Discussions 22 Feb 2006, 18:17
Replies: 82
Views: 6,905
Posted By XelNaga
Re: War !

It will happen.
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