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Search: Posts Made By: flikman
Forum: Planetarion Suggestions 3 Oct 2005, 13:39
Replies: 207
Views: 21,818
Posted By flikman
Re: Round XV Galaxy System

To those saying private gals would be good - those with private galaxies would come back, and there'd be say 50 elite gals of 10 - then all the rest would be randoms with no hope of competing.

It...
Forum: Planetarion Help Desk 17 Sep 2005, 18:47
Replies: 14
Views: 6,732
Posted By flikman
Re: PA on mobile - Opera 8

Ok, lots of confusion..

They said they'd help on IRC, but now i realise you dont support it in any way. (I was told id get an email response but didnt). I've given up trying to get it working and...
Forum: Planetarion Suggestions 6 Sep 2005, 23:53
Replies: 207
Views: 21,818
Posted By flikman
Re: Round XV Galaxy System

Advertise the game !!!
Forum: Planetarion Suggestions 6 Sep 2005, 23:52
Replies: 207
Views: 21,818
Posted By flikman
Re: Round XV Galaxy System

Yes, but even if you gave as much effort its very difficult to catch up.
Forum: Planetarion Discussions 4 Sep 2005, 21:48
Replies: 108
Views: 11,540
Posted By flikman
Re: Xontas

Trust forest to get mouthy.

This is a threatening example of what can happen to those who dedicate time to planetarion - it can be taken and then they are dumped.
Forum: Planetarion Discussions 4 Sep 2005, 21:45
Replies: 9
Views: 2,168
Posted By flikman
Forum: Planetarion Help Desk 4 Sep 2005, 21:39
Replies: 14
Views: 6,732
Posted By flikman
Re: PA on mobile - Opera 8

Like I said Marv, pateam wouldn't help (they pretended they would) so I'm asking here.

Its a shame to see someone from support with

"Your ridiculous little opinion has been noted."

in their...
Forum: Planetarion Suggestions 4 Sep 2005, 21:24
Replies: 207
Views: 21,818
Posted By flikman
Re: Round XV Galaxy System

What masta_mark said is fundamentally, true, that the big get bigger and the small get smaller (relatively speaking of course smart people).

This is a long standing PA issue, and while XP attempts...
Forum: Alliance Discussions 24 Aug 2005, 23:43
Replies: 9
Views: 2,540
Posted By flikman
Re: Declaration of War

Surely newdawn should respect their elders
Forum: Alliance Discussions 24 Aug 2005, 23:39
Replies: 140
Views: 13,010
Posted By flikman
Re: Hydra & Reunion Merge - An Official Response

You say that like someone died or something.
Forum: Planetarion Discussions 2 Aug 2005, 22:58
Replies: 15
Views: 2,711
Posted By flikman
Re: Battle Calculators

If that were the case they'd release a copy of the source without the spyware.
Forum: Planetarion Help Desk 2 Aug 2005, 22:44
Replies: 14
Views: 6,732
Posted By flikman
PA on mobile - Opera 8

As my requests have been ignored by PA team, I'm hoping someone here can help me.

PA would seem to have some sort of problem with opera 8 - however I've heard others have it working just fine, so...
Forum: Planetarion Suggestions 1 Jul 2005, 21:05
Replies: 19
Views: 2,785
Posted By flikman
Re: Display Warning for multiing implications

You missed the point.

It's to warn people who ARENT multiing that others are playing on their IP, and that they are at risk.

I got closed last round and had no idea anyone else was playing,...
Forum: Planetarion Suggestions 29 Jun 2005, 23:26
Replies: 19
Views: 2,785
Posted By flikman
Re: Display Warning for multiing implications

This would take about as much time to implement as admins would need to discuss it here. Cmon guys !
Forum: Planetarion Suggestions 28 Jun 2005, 21:18
Replies: 19
Views: 2,785
Posted By flikman
Re: Display Warning for multiing implications

Well surely still useful for those who don't let others use their PC.

Just a discrete line of text somewhere, or say... a red exclamation mark next to your coords u can click on ?
Forum: Planetarion Suggestions 28 Jun 2005, 21:04
Replies: 19
Views: 2,785
Posted By flikman
Display Warning for multiing implications

Please can I suggest that a warning is displayed upon signup if someone else on your IP has registered a PA account?

Thus when I sign up, I could know that other ppl on my uni network had...
Forum: Planetarion Help Desk 23 Jun 2005, 21:30
Replies: 5
Views: 2,756
Posted By flikman
Re: Old Newbie Can u play on moblie

You can of course code your own wap program to login and do various functions :)
Forum: Alliance Recruitment 20 Jun 2005, 01:20
Replies: 74
Views: 12,263
Posted By flikman
Re: The Farnborough Crew [F-Crew] recruitment thread for round 14

Are tim and vivian related?

What about lee westwood, the golfer
Forum: Planetarion Discussions 20 Jun 2005, 00:43
Replies: 120
Views: 10,542
Posted By flikman
Re: You have been attacked by....

500k value gives you no platform to laugh at other people's planets
Forum: Planetarion Discussions 6 Jun 2005, 21:58
Replies: 120
Views: 10,542
Posted By flikman
Re: You have been attacked by....

Well, i was owned so I'll be quiet.

P.S Kila your post was the most off topic here. Maybe ill 'pos rep' u cos rep is ftw !
Forum: Planetarion Discussions 6 Jun 2005, 17:03
Replies: 120
Views: 10,542
Posted By flikman
Re: You have been attacked by....

you know you're a newb when you play for the sole purpose of attacking 1up, but suicide on loads of crap planets by mistake.

you know your not active on forums when you have half as many posts...
Forum: Planetarion Discussions 6 Jun 2005, 16:39
Replies: 120
Views: 10,542
Posted By flikman
Re: You have been attacked by....

you know you are a loser when you care about forum rep
Forum: Planetarion Discussions 6 Jun 2005, 16:06
Replies: 120
Views: 10,542
Posted By flikman
Re: You have been attacked by....

You have been attacked by...

forest and his newb forum skills, when someone else made the http://pirate.planetarion.com/showthread.php?t=185567 thread a few days ago !
Forum: Planetarion Discussions 5 Jun 2005, 01:56
Replies: 197
Views: 20,990
Posted By flikman
Re: Amusing reps

Get a life guys. Does a forum rep matter for anything?

I bet you care more about your forum rep than your real life reputation.
Forum: Planetarion Discussions 3 Jun 2005, 23:00
Replies: 24
Views: 3,441
Posted By flikman
Re: Why can I be covopped while closed?

teknik is right.

I'm at a university. I pay to play the game. I try to play fairly. What more can I do ?
Forum: Planetarion Discussions 3 Jun 2005, 19:10
Replies: 63
Views: 7,750
Posted By flikman
Re: Next round

As early?

I think most people would rather the gap between rounds was smaller than the round itself !
Forum: Planetarion Discussions 3 Jun 2005, 19:01
Replies: 68
Views: 9,435
Posted By flikman
Re: Round 14 and Round 15 lengths

I think everyone agrees a Cat boost was needed mid round, and also most coders will agree that it woulda taken 5minutes to update the stats.
Forum: Planetarion Discussions 3 Jun 2005, 18:13
Replies: 68
Views: 9,435
Posted By flikman
Re: Round 14 and Round 15 lengths

8 weeks would be ok, but only if they reduce the time between rounds!

WTF is the 4-6 weeks wait for ?

Beta testing could be done in a day or two.
Forum: Planetarion Discussions 3 Jun 2005, 13:26
Replies: 24
Views: 3,441
Posted By flikman
Re: Why can I be covopped while closed?

I have to disagree Kal.

I set my engineering to 1st priority and now they cant get through on me. - Perhaps closed planets should have access to engineering?
Forum: Planetarion Discussions 2 Jun 2005, 10:07
Replies: 24
Views: 3,441
Posted By flikman
Re: Why can I be covopped while closed?

PA Staff - is this not an indication that closed planets should not be covopped ?
Forum: Planetarion Discussions 1 Jun 2005, 14:51
Replies: 24
Views: 3,441
Posted By flikman
Re: Why can I be covopped while closed?

Its not the case, more that people can be covert opd while closed. Isn't this an oversight?
Forum: Planetarion Discussions 1 Jun 2005, 14:37
Replies: 24
Views: 3,441
Posted By flikman
Re: Why can I be covopped while closed?

We'd just finished discussing my closure. I'll find the log if you really want me to.

And I did have an exception. But how was I to know that other ppl would be playing on my halls network ?!

I...
Forum: Planetarion Discussions 1 Jun 2005, 14:06
Replies: 24
Views: 3,441
Posted By flikman
Re: Why can I be covopped while closed?

Lol. I wasn't suggesting Xontas had covopped me - altho it'd be a nice boost to income from his 8 roids.

Im saying while I was closed I was covopped by other players, and wondered why this...
Forum: Planetarion Discussions 1 Jun 2005, 13:57
Replies: 24
Views: 3,441
Posted By flikman
Why can I be covopped while closed?

My planet was closed for about 24hrs.

I spoke to xontas who informed me that some ppl on same ip as me had been playing. But we'd hardly interacted and there wasn't evidence i'd been cheating or...
Forum: Planetarion Suggestions 28 May 2005, 01:16
Replies: 23
Views: 3,039
Posted By flikman
Re: XP made proportional

So your score of

10000 compared to mine of 1000

looks better if its 100000 to 10000 ?

Maybe for a week until we realise that the scale is the same and get used to it.

Its like in havoc -...
Forum: Planetarion Suggestions 28 May 2005, 00:44
Replies: 23
Views: 3,039
Posted By flikman
Re: XP made proportional

The idiots saying multiply score by 10 cos it looks cool have really missed the point of this thread, and maybe life itself.
Forum: Planetarion Suggestions 27 May 2005, 19:58
Replies: 23
Views: 3,039
Posted By flikman
[Discuss] XP made proportional

As the XP debate continues, heres a suggestion.

Why not make the XP gained proportional to amount of fleet returning.

if 60% of ur fleet is killed, u only get 40% of the xp you would have...
Forum: Planetarion Discussions 25 May 2005, 03:18
Replies: 9
Views: 2,136
Posted By flikman
The you know when.... thread

Last round there was a good you know when thread.

I'll start of this one:

You know when: your incs are eta 12 the attackers Coven again
Forum: Planetarion Suggestions 3 May 2005, 16:16
Replies: 117
Views: 253,012
Posted By flikman
Re: Score, XP, Value

XP is the bane of this game.. this round in particular.

Theres no point defending, cos if u get battered you have a better value/enemyvalue ratio, so even more XP for you (to the cap), and it...
Forum: Planetarion Suggestions 30 Apr 2005, 19:33
Replies: 117
Views: 253,012
Posted By flikman
Re: Score, XP, Value

What if XP and score were abandoned, and it was all value ?
Forum: Programming and Discussion 30 Apr 2005, 15:05
Replies: 1
Views: 1,771
Posted By flikman
Forum: Planetarion Suggestions 27 Apr 2005, 11:55
Replies: 117
Views: 253,012
Posted By flikman
Re: Score, XP, Value

That's my opinion for the current round, and the reason why a Zik should win. But I think Kal's changes can only be a good thing.

I think it is vital that XP is attainable for other actions than...
Forum: Planetarion Suggestions 26 Apr 2005, 17:13
Replies: 10
Views: 2,804
Posted By flikman
Re: Covert-Op Additions

Random fleet recall could be fun, if the chance to succeed was low. Good ideas guys !
Forum: Planetarion Suggestions 26 Apr 2005, 17:11
Replies: 27
Views: 3,168
Posted By flikman
Re: Alliance Value

As f-crew founder you should have access to their coords, so you can code something !
Forum: Planetarion Discussions 18 Apr 2005, 00:41
Replies: 48
Views: 4,322
Posted By flikman
Re: Xontas is rude.

Does anyone care? Get a life thread creator
Forum: Planetarion Help Desk 18 Apr 2005, 00:35
Replies: 6
Views: 2,133
Posted By flikman
Re: Web Based mIRC

If you look around, the irc client used for comm unit is readily available, provided you have hosting.
Forum: Planetarion Discussions 13 Apr 2005, 23:46
Replies: 81
Views: 10,787
Posted By flikman
Re: The time has come to say my goodbyes...

awww still no real reasons posted for why he quit
Forum: Programming and Discussion 11 Apr 2005, 19:06
Replies: 10
Views: 2,008
Posted By flikman
Re: Computer Falling Apart...

In case anyone was wondering, or cares, the problem was the PSU. I'd recommend checking your PSUs if you have problems - a new one is about £15, what a relief !
Forum: Planetarion Discussions 11 Apr 2005, 19:05
Replies: 37
Views: 5,308
Posted By flikman
Re: Not Many complaints

The big galaxies have changed the game... for the better !
Forum: Planetarion Discussions 3 Apr 2005, 22:42
Replies: 18
Views: 2,889
Posted By flikman
Re: 2 hour ticks suggestion

Yeah right noah02 !
Forum: Programming and Discussion 3 Apr 2005, 20:43
Replies: 8
Views: 2,897
Posted By flikman
Re: http://jpaweb01.planetarion.com/ cannot be resolved to an IP Address

Thanks,

the fopen may indeed work but I wanted to try out a manual GET request.
Forum: Programming and Discussion 3 Apr 2005, 19:22
Replies: 8
Views: 2,897
Posted By flikman
Forum: Programming and Discussion 3 Apr 2005, 13:54
Replies: 8
Views: 2,897
Posted By flikman
Re: http://jpaweb01.planetarion.com/ cannot be resolved to an IP Address

<?php

$fp = fsockopen("http://jpaweb01.planetarion.com", 80, $errno, $errstr, 30);
if (!$fp) {
echo "$errstr ($errno) :S<br />\n";
} else {
$out = "GET /showscan.pl?scan_id=xxxx...
Forum: Programming and Discussion 2 Apr 2005, 16:21
Replies: 8
Views: 2,897
Posted By flikman
http://jpaweb01.planetarion.com/ cannot be resolved to an IP Address

I'm having trouble resolving http://jpaweb01.planetarion.com/ to an IP Address.

I'm trying to send a GET request to the server for the page. My code works for a dummy html file, but its struggling...
Forum: Planetarion Discussions 1 Apr 2005, 02:18
Replies: 18
Views: 2,889
Posted By flikman
Re: 2 hour ticks suggestion

whats the point of this thread...
Forum: Planetarion Discussions 1 Apr 2005, 02:01
Replies: 18
Views: 2,889
Posted By flikman
Re: 2 hour ticks suggestion

Someone just got pwned
Forum: Programming and Discussion 29 Mar 2005, 21:40
Replies: 10
Views: 2,008
Posted By flikman
Computer Falling Apart...

I have two main problems: GFX Card (Radeon 9800 Pro) - power cable error often occurs, constant beeping upon boot, wont boot past power cable not connected message.

After playing with the cable...
Forum: Planetarion Suggestions 21 Mar 2005, 01:45
Replies: 2
Views: 1,967
Posted By flikman
[Discuss] Scanning based on ratio like security, not count.

Exactly as topic says - base scanning on this simple formula

if (number_of_amps / total_constructions > number_of_deflectors / total_constructions)
{
// scan success
}
Forum: Planetarion Suggestions 21 Mar 2005, 01:41
Replies: 9
Views: 2,822
Posted By flikman
Re: [Discuss] CGI:IRC

Don't blame PAteam for com unit, they didnt write it !
Forum: Planetarion Suggestions 20 Mar 2005, 15:56
Replies: 9
Views: 2,780
Posted By flikman
[Declined] Alliance nick to planet messaging/lookup

Probably not wise to allow members to look up other member coords, but how about a pm system on the alliance forum?

You click on the names and u can send an in game message, without knowing their...
Forum: Planetarion Suggestions 22 Jan 2005, 00:12
Replies: 25
Views: 2,857
Posted By flikman
Re: [Discuss] Scan tree

Can I again suggest that one scan centre building is used, and construction composition (e.g. % scan centre)

is used to decide if there is success...perhaps in a similar way to covert ops.
Forum: Planetarion Suggestions 11 Jan 2005, 15:35
Replies: 6
Views: 2,436
Posted By flikman
Re: MoC

True, only the MoD has a job, and in bad galaxies they are redundant anyway.
Forum: Planetarion Discussions 7 Jan 2005, 13:03
Replies: 32
Views: 4,608
Posted By flikman
Re: Jolt working on pa?

You found the time to play PA then.
Forum: Planetarion Suggestions 4 Jan 2005, 00:31
Replies: 34
Views: 3,975
Posted By flikman
Forum: Planetarion Suggestions 4 Jan 2005, 00:30
Replies: 42
Views: 4,306
Posted By flikman
Re: Payment SMS

Just goes to prove that people on this forum will shoot down anything and everything
Forum: Departing PA Messages 3 Jan 2005, 22:50
Replies: 26
Views: 4,280
Posted By flikman
Forum: Planetarion Suggestions 3 Jan 2005, 22:42
Replies: 42
Views: 4,306
Posted By flikman
Re: Payment SMS

mist you're right but in the wrong direction - pateam shouldn't have to do this.

Why on earth don't Jolt take paypal payments for PA.
Forum: Planetarion Suggestions 3 Jan 2005, 21:21
Replies: 42
Views: 4,306
Posted By flikman
Re: Payment SMS

Paypal charge roughly 3% and you can integrate it into the site for instant credit allocation.

Hell I'll code it myself if you like.
Forum: Planetarion Suggestions 3 Jan 2005, 19:46
Replies: 42
Views: 4,306
Posted By flikman
Re: Payment SMS

The lack of a paypal payment option is apalling - I know as well as you that paypal payments can be reversed but its preventable for a company like Jolt with a background who are clearly not gonna be...
Forum: Planetarion Suggestions 3 Jan 2005, 19:44
Replies: 34
Views: 3,975
Posted By flikman
Re: Galaxy Scanning

I'm just trying to say that this feature is a 1 click way to scan a galaxy, instead of clicking the U 10 times on a galaxy page.

I really don't think it encourages scanning.

If scanners are a...
Forum: Planetarion Discussions 3 Jan 2005, 18:25
Replies: 108
Views: 9,865
Posted By flikman
Re: R13 stats?

Why not have an open forum thread for people to their stats plan.

Then at least pateam can draw some ideas from those.

By stats plan I mean produce a list of stats, not just give...
Forum: Planetarion Suggestions 3 Jan 2005, 18:22
Replies: 34
Views: 3,975
Posted By flikman
Re: Galaxy Scanning

mist I feel that your points are as null as wakey's arguments against a report incs button

this galaxy scan feature could simply be a time saving function

if the cost is (num planets * cost...
Forum: Planetarion Suggestions 3 Jan 2005, 14:56
Replies: 42
Views: 4,306
Posted By flikman
Re: Payment SMS

There are a million and one SMS processors, perhaps a member of pateam should investigate.

Google: sms gateway
Forum: Planetarion Discussions 2 Jan 2005, 02:53
Replies: 1
Views: 2,441
Posted By flikman
scan parsing function/library

I started this document for a private project, but perhaps it can be expanded and appended by users and reposted.

I'm not trying to start a revolution here, but more open source code might help...
Forum: Planetarion Discussions 2 Jan 2005, 02:46
Replies: 43
Views: 6,183
Posted By flikman
Re: Whats the average age of PA PLayers ?

19,

played r2 r11 and r12 only.
Forum: Planetarion Suggestions 2 Jan 2005, 02:45
Replies: 137
Views: 14,496
Posted By flikman
Re: Future Alliance Feature - Defence

If ppl like IRC, and want to use it they will still use it. But what about when you're at work and u can get online, but cant run an IRC client to report incs?

On my uni workstation the com unit...
Forum: Planetarion Suggestions 1 Jan 2005, 18:35
Replies: 4
Views: 1,832
Posted By flikman
Re: Missions Page

:)

While you're at it, there are a few occasions in the game where it would be handy for coords to take you to the galaxy.

Overview is one of them :D

oooh and missions !

And my friend...
Forum: Planetarion Suggestions 1 Jan 2005, 15:24
Replies: 4
Views: 1,832
Posted By flikman
Missions Page

Just a small alteration might be useful - have a single give orders button at the bottom so its possible to launch 3 fleets at once, with one form.

Call me lazy but I think it'd be handy. The...
Forum: Alliance Recruitment 31 Dec 2004, 14:10
Replies: 62
Views: 14,528
Posted By flikman
Re: R13 Alliance Overview

wakey needs to get a job/good alliance/life
Forum: Planetarion Discussions 27 Dec 2004, 14:48
Replies: 29
Views: 6,545
Posted By flikman
Re: PA clones

So Blixxard, are u gonna answer the original question :)
Forum: Planetarion Discussions 27 Dec 2004, 14:43
Replies: 34
Views: 4,993
Posted By flikman
Re: Shambles

We know about the "insufficient resource handling" thing - this will not be fixed in the near future due to technical difficulties

---

All I can say is PAteam owned as usual. Anyone who codes...
Forum: General Discussions 26 Dec 2004, 23:26
Replies: 5
Views: 1,878
Posted By flikman
Re: Amaze me with your googling powers

Ill be the first to ask..

why?
Forum: Planetarion Discussions 26 Dec 2004, 23:24
Replies: 34
Views: 4,993
Posted By flikman
Re: Shambles

Merry xmas to u too a2, we're only moaning cos its our last bit of PA until r13 :)
Forum: Planetarion Discussions 26 Dec 2004, 16:54
Replies: 34
Views: 4,993
Posted By flikman
Re: Shambles

I take havoc more seriously than the round....when else will i see 9000 roids !
Forum: Planetarion Discussions 26 Dec 2004, 16:07
Replies: 34
Views: 4,993
Posted By flikman
Shambles

So we start with more roids than we can mine, get a construction limit, and xans still have an advantage.

Oh and they didnt reset XP.

I assume this was all intentional was it ..
Forum: Planetarion Suggestions 24 Dec 2004, 14:50
Replies: 42
Views: 3,585
Posted By flikman
Re: Random Events !!!

Agreed.

I still think that the fundamental flaw in PA is that good players get dumped in a galaxy with 1 or 2 other active players, maybe less. While a 10 man buddy pack of 1up players online 24/7...
Forum: Programming and Discussion 24 Dec 2004, 14:46
Replies: 22
Views: 3,066
Posted By flikman
Re: Linux flavour advice

Ill be installing fedora 3 later, having ran redhat 9 and fedora 2 before and hated them, so I'll let u know what I thought.
Forum: General Discussions 24 Dec 2004, 14:26
Replies: 27
Views: 3,118
Posted By flikman
Re: overclockers.co.uk

Some dodgy stories by the looks of things.

I ordered a gig of corsair 2700 ram which turned out to be faulty and waited a month for a refund..nothing seemed to be happening and the money didnt...
Forum: Planetarion Suggestions 24 Dec 2004, 14:14
Replies: 137
Views: 14,496
Posted By flikman
Re: Future Alliance Feature - Defence

wakey you're an idiot, as others have tried to point out.

Of course small alliances need more activity - but if they arent notified about incomings more often (as you said would be bad) how are...
Forum: Planetarion Discussions 24 Dec 2004, 14:04
Replies: 17
Views: 3,865
Posted By flikman
Re: R4 201:13

Why oh why these threads about old rounds...move on !
Forum: Planetarion Discussions 24 Dec 2004, 14:03
Replies: 32
Views: 4,398
Posted By flikman
Re: The big give-Mek-his-credit Petition

Mek needs something more important to do with his life
Forum: Programming and Discussion 14 Dec 2004, 22:51
Replies: 5
Views: 2,013
Posted By flikman
Re: SQL from Hell. Reserved keywords as column names.

Isn't the problem that the field is called Date, not that you've typed it in your SQL ? Rename Date is the 'easy' fix, depending on how many times its in your code
Forum: Planetarion Help Desk 5 Nov 2004, 23:52
Replies: 11
Views: 2,255
Posted By flikman
Re: Simplification in the manual

You could get spinner to comment it out and speed up the game :)
Forum: Alliance Discussions 2 Nov 2004, 18:49
Replies: 89
Views: 6,769
Posted By flikman
Re: HR -the new n00bs

If you don't need to why did you ?

Surely its more fun if ND attack you with other alliances, then you get more owned..
Forum: Programming and Discussion 30 Oct 2004, 19:40
Replies: 6
Views: 2,585
Posted By flikman
Re: Web developement with Python or PHP?

Epcylon what did you find hard to work with in PHP ? I'm thinking of learning perl/python and would like to know benefits and compromises.
Forum: Planetarion Help Desk 22 Sep 2004, 11:57
Replies: 2
Views: 1,927
Posted By flikman
Forum: Planetarion Suggestions 18 Sep 2004, 17:12
Replies: 19
Views: 2,857
Posted By flikman
Re: Helping your cath/zik

Stealing can't possibly work because a zik could hold every ship in the game and be unstoppable and unattackable. It also makes a DCs job a lot harder :)
Forum: Planetarion Discussions 18 Sep 2004, 16:34
Replies: 59
Xan
Views: 8,103
Posted By flikman
Re: Xan

On the signup form the default selected race needs to be random, or universe based to ensure a relatively equal universe. I'm sure many new players, not knowing the races were terrans simply because...
Forum: Alliance Recruitment 15 Sep 2004, 21:45
Replies: 18
Views: 3,676
Posted By flikman
Re: Armored Core

m/earth/4
Forum: Programming and Discussion 15 Sep 2004, 13:28
Replies: 23
Views: 3,199
Posted By flikman
Re: A way to bypass the bot-stopper

Lets make a braille monitor, and then they can read the anti bot images and PAteam won't be sued.
Forum: Hardware and Tech Support 15 Sep 2004, 13:25
Replies: 2
Views: 4,569
Posted By flikman
Re: Serial ATA

If its connected up as an IDE drive, chances are its just an IDE drive. Im not aware of drives that support both SATA and IDE connections!

You'd need to buy a SATA drive to use SATA stuff.
Forum: Planetarion Suggestions 15 Sep 2004, 13:18
Replies: 16
Views: 2,501
Posted By flikman
Re: the online indicator

The indicator is flawed anyway, in that it says a player is online until the 2hour time expires / the log out - whichever comes first.

A player can log in, build 10 harpy and then close IE and go...
Forum: Planetarion Discussions 14 Sep 2004, 17:13
Replies: 48
Views: 4,935
Posted By flikman
Re: Best Planet Name of The Round

Lol I remember seeing that at the start of the round when the ad campaign was on tv, and yes, it is the best name this round.
Forum: Planetarion Discussions 8 Sep 2004, 18:48
Replies: 59
Xan
Views: 8,103
Posted By flikman
Re: Xan

I have uncovered the secret in A2's message. There will be a new ship called a plug, that stops xan fleets from launching by 'plugging them'.
Forum: Planetarion Suggestions 8 Sep 2004, 18:39
Replies: 10
Views: 2,297
Posted By flikman
Re: Building destroyers

It was on the first page.
Forum: Planetarion Discussions 7 Sep 2004, 16:37
Replies: 39
Views: 2,968
Posted By flikman
Re: Solution to the buddy pack problems:

Private galaxies mean new players who may actually be good (arrogant players, shut up already) don't get a chance to compete realisticly.

Likewise players with no friends/lame alliance also have...
Forum: Planetarion Suggestions 5 Sep 2004, 20:54
Replies: 5
Views: 2,438
Posted By flikman
Re: Havoc roid/res ratios

Are you a xan? :)
Forum: Planetarion Suggestions 5 Sep 2004, 18:30
Replies: 5
Views: 2,438
Posted By flikman
Havoc roid/res ratios

Perhaps it would have been nice to see races receive their roids in ratios other than 1:1:1.

This is fine for xans, but as terrans need more metal than crystal and eonium for example, it means u...
Forum: Planetarion Suggestions 5 Sep 2004, 02:08
Replies: 11
Views: 2,645
Posted By flikman
Re: PA Themes / ImagePacks

Excellent idea biggy :)
Forum: Planetarion Discussions 4 Sep 2004, 14:04
Replies: 79
Views: 9,309
Posted By flikman
Re: You have been - comedy thread

You have been attacked by Kage. At least you can laugh at him for using the comm unit.
Forum: Planetarion Discussions 4 Sep 2004, 13:24
Replies: 21
Views: 5,308
Posted By flikman
Re: Pilkara.com now open source

I think I will code it myself, as the bcalc source is available and its only a manipulation of a couple of numbers.

After the start of the round, people tend to have the roid transport capability...
Forum: Planetarion Discussions 2 Sep 2004, 19:31
Replies: 79
Views: 9,309
Posted By flikman
Re: You have been - comedy thread

You have been attacked by Pathogen. PM your HC to see which alliance he is in today.
Forum: Programming and Discussion 2 Sep 2004, 14:26
Replies: 7
Views: 19,025
Posted By flikman
Re: PHP IRC Client

PHPwizard's PHPIRC (http://www.phpwizard.net/phpIRC/) might be of use, if the site wasn't down (AGAIN!)

It was quite good if a bit of a nuisance to set up.
Forum: General Discussions 1 Sep 2004, 23:52
Replies: 77
Views: 5,034
Posted By flikman
Re: The Streets, 50 Cents and Rasmus all Bottled off stage at Reading

Thats funny lol.. But you know he only really got shot twice. Ask Joe Budden.
Forum: Planetarion Suggestions 1 Sep 2004, 15:35
Replies: 9
Views: 1,888
Posted By flikman
Forum: Planetarion Suggestions 1 Sep 2004, 15:29
Replies: 6
Views: 1,405
Posted By flikman
Re: Universe Balance Factor

Its tough isnt it :)
Forum: Planetarion Suggestions 1 Sep 2004, 14:39
Replies: 6
Views: 1,405
Posted By flikman
Re: Universe Balance Factor

The idea is that the balance is restored, and its easier for smaller planets to attack bigger ones, so positions move around a bit more.
Forum: Planetarion Discussions 1 Sep 2004, 14:36
Replies: 2
Views: 2,573
Posted By flikman
Re: round 12

Yesterday, but it was one nanosecond ticks and I think you missed it.
Forum: Planetarion Discussions 30 Aug 2004, 21:35
Replies: 79
Views: 9,309
Posted By flikman
Re: You have been - comedy thread

You have been attacked by leshy when the attacking fleetname is XHTML 1.0 compliant
Forum: Planetarion Suggestions 30 Aug 2004, 21:05
Replies: 6
Views: 1,405
Posted By flikman
Universe Balance Factor

Set a vary beneft factor UBF that is implemented in many formulae where #1 in the universe suffers the entire UBF as a penalty, and the last planet gets the entire UBF as a bonus. Median player sees...
Forum: Planetarion Suggestions 30 Aug 2004, 21:01
Replies: 13
Views: 2,677
Posted By flikman
Re: MOD fund trading

Seeing as it can be done the long way around, they might as well add an option for the mod to trade galfund on the open market :)
Forum: Planetarion Suggestions 30 Aug 2004, 20:59
Replies: 55
Views: 5,750
Posted By flikman
Re: Structure Killers

Not an XP deduction, but maybe an exponential gain in XP in relation to victim size
Forum: Planetarion Discussions 30 Aug 2004, 20:46
Replies: 21
Views: 5,308
Posted By flikman
Re: Pilkara.com now open source

The bcalc could really use a 'return time' feature (as I call it) for attackers.

This calculates the total value in resources lost on the destroyed ships, and then assuming that you gain roids,...
Forum: Planetarion Help Desk 15 Aug 2004, 17:32
Replies: 4
Views: 2,463
Posted By flikman
Manual ERROR

According to the manual:
-----

Self - Exile
You can move your planet to another galaxy, if you so wish. This will cost you resources, determined by
The cost of this action is 5000 + (Value * 4)...
Forum: Planetarion Suggestions 8 Aug 2004, 17:32
Replies: 9
Views: 2,503
Posted By flikman
Re: Dominions

But everyone knew 1up were going to win this round from the start . The nature of the game means that one side will always be better than the others.

I think what PA really needs to see is some...
Forum: Planetarion Discussions 4 Aug 2004, 15:02
Replies: 7
Views: 2,662
Posted By flikman
PA team favoritism hits a new high?

What's the deal with 37:8:2 anyway? Apparently he's still under protection.
Forum: Alliance Recruitment 16 Jul 2004, 18:58
Replies: 6
Views: 2,713
Posted By flikman
Re: Terran Alliance (Now Recruting) Everyone's welcome!

To the poster above he means all terrans are welcome.

Being clever just makes you look stupid.
Forum: Planetarion Help Desk 2 Jul 2004, 15:07
Replies: 8
Views: 1,696
Posted By flikman
Re: Fleets with 0 ships take time to return

Lol I feared that this was the case.

I know you might wish to stop users having 'more than 3 fleets' by maybe exploiting it, but after losing a fleet of a thousand ships its a nuisance to wait for...
Forum: Planetarion Help Desk 1 Jul 2004, 17:05
Replies: 8
Views: 1,696
Posted By flikman
Fleets with 0 ships take time to return

Why do destroyed fleets still take time to return ?

http://www.fxmy.co.uk/pa2.jpg

I assume this is a bug :)
Forum: Planetarion Discussions 28 Jun 2004, 16:48
Replies: 70
Views: 9,436
Posted By flikman
Re: wtf is with 6:2?

I have to wonder why someone who doesnt have a planet posts on these forums, but there you go.

Forest is right, PAteam aren't going to admit it, were it true, and more importantly cant/wont change...
Forum: Planetarion Discussions 28 Jun 2004, 16:46
Replies: 25
Views: 4,014
Posted By flikman
Re: GOD &%*$ing &$*#it

lol !

I have to be honest the questions annoy me, but google does it for capitols if u dont know them surely..
Forum: Planetarion Discussions 21 Jun 2004, 16:39
Replies: 0
Views: 2,317
Posted By flikman
XP Calc

For those of you wanting to calculate the hidden "XP" field, but lacking a calculator, or the basic algebra to do so, I've coded a nifty page to do it for you.

If you paste your score/value from...
Forum: Planetarion Help Desk 20 Jun 2004, 15:06
Replies: 3
Views: 1,711
Posted By flikman
Re: r11 - EXILING BUGGED !!

I have exiled one member earlier today, so it worked for me :O

:banana:
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