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Posts Made By:
Hellcat
Forum:
Planetarion Discussions
2 Feb 2005, 00:11
Replies:
52
Poll:
R13 Name - VOTE!
Views:
18,753
Posted By
Hellcat
Re: R13 Name - VOTE!
shame Fight for Survival didn't win.. i'd sent that one in as soon as the name comp opened :(
However well done to the winner. "Illusion of Truth" sounds good.
Comon PA.. Who got that gem in...
Forum:
Planetarion Suggestions
20 Jan 2005, 14:06
Replies:
54
[Declined] Lemme sleep (without losing my fleet)
Views:
7,265
Posted By
Hellcat
Re: [Discuss] Lemme sleep (without losing my fleet)
How would you decide the amount of fortification?
Would it be a simple 50% reduction in firing 50% increase in defence or would there be a sliding scale?
Gives options for
"Emergency Defence"...
Forum:
Planetarion Suggestions
20 Jan 2005, 12:51
Replies:
65
[Discuss] Fleet Scan and Minister of War
Views:
9,003
Posted By
Hellcat
Re: [Discuss] Fleet Scan and Minister of War
Dont want to be too negative but I'd not want my MoW in a random gal knowing my sleeptime - could be a spy or hostile alliance member.. if they want to know my downtime the'll have to watch me over a...
Forum:
Planetarion Suggestions
7 Jan 2005, 21:41
Replies:
30
[Declined] Selective Defence - NOT AUTO RECALL
Views:
3,510
Posted By
Hellcat
Re: [Discuss] Selective Defence - NOT AUTO RECALL
Great suggestion Sid. Thats exactly what I wanted to write but hadn't thought of it at the time of posting!
As for notifying the attacker/defender - Let them take the risk. You dont get a warning...
Forum:
Planetarion Discussions
1 Jan 2005, 11:17
Replies:
73
PA is still STALE.
Views:
7,875
Posted By
Hellcat
Re: PA is still STALE.
Vice-versa..
Is it fair that a n00b who spends all day on his PC should do better than a seasoned player who is at work 10 hours a day, spending a couple of hours at most on PA?
Just because...
Forum:
Planetarion Suggestions
23 Dec 2004, 13:01
Replies:
137
Future Alliance Feature - Defence
Views:
14,468
Posted By
Hellcat
Re: Future Alliance Feature - Defence
Big thing that people have been saying is:
"this will reduce peoples activity in IRC"
:up: this idea was for GAL mates to report incoming to a GAL mate's alliance without them having to know...
Forum:
Planetarion Suggestions
16 Dec 2004, 01:33
Replies:
7
[Declined] Universe randomisation by timezone?
Views:
1,758
Posted By
Hellcat
Universe randomisation by timezone?
Could it be possible to fill the random slots in the universe by timezone?
Once all the players are signed up prior to the round start could we be sorted by timezone, thus giving a good chance of...
Forum:
Planetarion Suggestions
16 Dec 2004, 01:25
Replies:
30
[Declined] Selective Defence - NOT AUTO RECALL
Views:
3,510
Posted By
Hellcat
Re: [Discuss] Selective Defence - NOT AUTO RECALL
Good to hear.
Forum:
Planetarion Suggestions
16 Dec 2004, 01:25
Replies:
30
[Declined] Selective Defence - NOT AUTO RECALL
Views:
3,510
Posted By
Hellcat
Re: [Discuss] Selective Defence - NOT AUTO RECALL
Well Marcos, you have proven my point about the attitude of stupid people on here.
Quote:
Why should you have the right to select who comes into your air space. Your attacker got in there with...
Forum:
Planetarion Suggestions
15 Dec 2004, 01:51
Replies:
30
[Declined] Selective Defence - NOT AUTO RECALL
Views:
3,510
Posted By
Hellcat
Re: [Discuss] Selective Defence - NOT AUTO RECALL
So whats the problem with this idea?
This isn't sending defence fleets back to their planet to get pwned by other attackers. The defence fleet stays out just as long as it would of if it had...
Forum:
Planetarion Suggestions
15 Dec 2004, 01:21
Replies:
95
[Declined] Cloaking: the non feature
Views:
7,913
Posted By
Hellcat
Re: [Discuss] Cloaking: the non feature
With all these problems with balancing Xan's cloaking, how about changing them back to how they were with a Xan fleet not really being detected apart from a message in the news saying a jumpgate from...
Forum:
Planetarion Suggestions
14 Dec 2004, 10:50
Replies:
114
Round XIII Production Page
Views:
14,512
Posted By
Hellcat
Re: Round XIII Production Page
Yes it has.. Click here! (http://pirate.planetarion.com/showpost.php?p=2792085&postcount=77)
Forum:
Planetarion Suggestions
12 Dec 2004, 19:20
Replies:
114
Round XIII Production Page
Views:
14,512
Posted By
Hellcat
Re: Round XIII Production Page
Its not just about PA not wanting you to change the way the game looks, they are also being kind to you people out there accessing PA from work, libraries, friends computers, phones etc. where you...
Forum:
Planetarion Suggestions
9 Dec 2004, 19:40
Replies:
17
[Discuss] Interesting Suggestions for the production page!
Views:
3,382
Posted By
Hellcat
Re: [Discuss] Interesting Suggestions for the production page!
Sounds interesting.. I think he means that if you set your factory building pulsars - they have all the machines setup to cut out and weld pulsar parts. so you can't at a whim start building daggers...
Forum:
Planetarion Suggestions
9 Dec 2004, 16:04
Replies:
24
[Declined] Turing test: Larger text
Views:
3,124
Posted By
Hellcat
Re: [Discuss] Turing test: Larger text
Dude that was me!
I agree that some of the number questions get me - especially ones where lines go through 6,8,9,0 and they all look the same.
Some images of simple things. e.g. cat, dog,...
Forum:
Planetarion Suggestions
7 Dec 2004, 18:55
Replies:
114
Round XIII Production Page
Views:
14,512
Posted By
Hellcat
Re: Round XIII Production Page
Well hopefully not.. depends how the page is constructed. Anyway - once the images are loaded from the webserver - then they should be cached on the local machine. loading time should be neglible...
Forum:
Planetarion Suggestions
7 Dec 2004, 15:35
Replies:
114
Round XIII Production Page
Views:
14,512
Posted By
Hellcat
Re: Round XIII Production Page
Stopping the progress of this game because it takes a while to load on 56k is not a valid reason. Games like HL2 would not have been made if people had said to sierra "you can't make that because a...
Forum:
Planetarion Suggestions
2 Dec 2004, 10:42
Replies:
30
[Declined] Selective Defence - NOT AUTO RECALL
Views:
3,510
Posted By
Hellcat
Selective Defence - NOT AUTO RECALL
Ok I brought this up in a differently titled thread which you may have mis-interpreted.
My idea was for a planet getting defence to choose which fleets sent in defence are allowed into its "air...
Forum:
Planetarion Suggestions
1 Dec 2004, 19:08
Replies:
6
[Declined] Force Defence Recall
Views:
2,232
Posted By
Hellcat
Re: Force Defence Recall
if you scrapped subversion you'd have to scrap EMP too or the others will call it a advantage/disadvantage depending on if you were Cathar or not.
But the problem of hostile friendlies. wouldn't...
Forum:
Planetarion Suggestions
1 Dec 2004, 18:57
Replies:
8
[Approved] Fleet scans on friendlies
Views:
2,257
Posted By
Hellcat
Re: [Discuss] Fleet scans on friendlies
All too often an inactive newbie launches a defence fleet thinking they're doing you a favour - then log off for the next 20 hours.
It would be nice to know what they have sent so that especially...
Forum:
Planetarion Suggestions
1 Dec 2004, 18:52
Replies:
6
[Declined] Force Defence Recall
Views:
2,232
Posted By
Hellcat
Force Defence Recall
Here is something I think should be implemented - Forced Recall on defending fleets.
I've just been hit - had enough defence myself - but an inactive launched his whole fleet in defence. These got...
Forum:
Planetarion Suggestions
25 Nov 2004, 13:47
Replies:
65
[Discuss] Fleet Scan and Minister of War
Views:
9,003
Posted By
Hellcat
Re: Fleet Scan and Minister of War
its not the same as people using your resources to scan for their own gain. Its for you or others to scan incoming in order to help defend. As defending your Gal keeps it big - less chance of...
Forum:
Planetarion Suggestions
25 Nov 2004, 13:41
Replies:
65
[Discuss] Fleet Scan and Minister of War
Views:
9,003
Posted By
Hellcat
Re: Fleet Scan and Minister of War
That confused me for a while - I assume you mean that the funds should go direct from the gal fund as opposed to having the MoD have to donate to cover the MoW's expences
Whats wrong with...
Forum:
Planetarion Suggestions
25 Nov 2004, 09:44
Replies:
15
[Approved] Check box in Missions
Views:
2,440
Posted By
Hellcat
Re: [Discuss] Check box in Missions
How about 1 tick box in the preferences - If ticked. all other confirmation boxes are ticked by default. If not. they they will require ticking before an action is confirmed.
Forum:
Planetarion Suggestions
25 Nov 2004, 09:42
Replies:
65
[Discuss] Fleet Scan and Minister of War
Views:
9,003
Posted By
Hellcat
Re: Fleet Scan and Minister of War
My arguement for making it cost more is to promote being more active.
Doing it yourself is cheaper - but if your not online your MoW can do the scan for the Gal to co-ordinate a defence.
This...
Forum:
Planetarion Suggestions
25 Nov 2004, 09:13
Replies:
65
[Discuss] Fleet Scan and Minister of War
Views:
9,003
Posted By
Hellcat
Re: Fleet Scan and Minister of War
If your MoW is not willing to do fleet scans because they cost a bit more than the target planet doing it - even though its the Gal Fund that pays - then its time to get a new MoW.
They should...
Forum:
Planetarion Suggestions
24 Nov 2004, 16:22
Replies:
45
[Discuss] Alliance fund
Views:
5,979
Posted By
Hellcat
Re: [Discuss] Alliance fund
On the topic of the "People breaking alliance rules on purpose to get kicked - therefore avoiding the cost of leaving their alliance"
What people are missing is that the planet will be...
Forum:
Planetarion Suggestions
24 Nov 2004, 15:56
Replies:
65
[Discuss] Fleet Scan and Minister of War
Views:
9,003
Posted By
Hellcat
Re: Fleet Scan and Minister of War
Seems a very fair idea to myself.
Giving the MoW some power sounds good.
Using resources from Gal Fund under regulation by MoD - good.
Access to all scans that both planet+MoW have researched...
Forum:
Planetarion Suggestions
21 Nov 2004, 13:59
Replies:
157
Round XIII Alliance Size
Views:
16,245
Posted By
Hellcat
Re: Round XIII Alliance Size
The point I was trying to make was that IRC is not the easiest system to use. Having to register a username for IRC and one for planetarion seems like a lot of effort, when you could have it built...
Forum:
Planetarion Suggestions
20 Nov 2004, 19:51
Replies:
157
Round XIII Alliance Size
Views:
16,245
Posted By
Hellcat
Re: Round XIII Alliance Size
I dont think the alliances with over 50 players are taking in new players. They typically will not invite new players in unless that new player has achieved a score on-par with the current members of...
Forum:
Planetarion Suggestions
20 Nov 2004, 01:01
Replies:
157
Round XIII Alliance Size
Views:
16,245
Posted By
Hellcat
Re: Round XIII Alliance Size
Thats exactly how I feel. SOME of the established players want the PA universe to stay exactly the same but with loads of newbies paying their £5 and just sitting around waiting to be roided.
Forum:
Planetarion Suggestions
20 Nov 2004, 00:58
Replies:
157
Round XIII Alliance Size
Views:
16,245
Posted By
Hellcat
Re: Round XIII Alliance Size
Ok.
So far we have heard from mostly established players. Now to hear from the people who will keep the game you enjoy playing available. The newbies.
As a newb myself - I can't help but cringe...
Forum:
Planetarion Discussions
2 Nov 2004, 14:19
Replies:
15
Exciled or Hiding?
Views:
2,396
Posted By
Hellcat
Re: Exciled or Hiding?
Well they must not like you then! :D
Only saying it was prompt as I posted and within a few hours the excile system was changed.
Maybe they were already working on a new system - maybe they...
Forum:
Planetarion Discussions
2 Nov 2004, 08:50
Replies:
15
Exciled or Hiding?
Views:
2,396
Posted By
Hellcat
Re: Exciled or Hiding?
But they wern't just sitting on their 400 roids waiting for the resources - they were using the resources to initiate more roids.. (I think) Then the extra resources from them to init more roids etc....
Forum:
Planetarion Discussions
1 Nov 2004, 22:15
Replies:
15
Exciled or Hiding?
Views:
2,396
Posted By
Hellcat
Exciled or Hiding?
Anyone have the feeling that planets are getting themselves exciled, in order to fill their pockets with resources, without the fear of being attacked by the rest of the universe?
For example...
Showing results 1 to 35 of 35
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