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Posts Made By:
Ferretus
Forum:
Planetarion Discussions
12 Jun 2007, 18:14
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
can you fill me in on this please, remember I'm quite out of the loop on this sort of thing.
Good point.
Forum:
Planetarion Discussions
12 Jun 2007, 17:56
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Can we think that we are in fairy land then and somehow the formation of an alliance will result in immediate castration.
I know alliances are nigh impossible to remove but I want to know whether...
Forum:
Planetarion Discussions
12 Jun 2007, 17:30
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
and back to the point
Forum:
Planetarion Discussions
12 Jun 2007, 16:06
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
As we are moving off topic a little I'd like to throw a question out to you all.
I can't comment on the latest in game politics and what has happened in recent rounds, so lets look at what can...
Forum:
Planetarion Discussions
12 Jun 2007, 16:00
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Londinium only has 2 forum admins to my knowledge whom also don't get paid. Point is, the game doesn't need them as there is a community. There are alliances and wars and everything else you have...
Forum:
Planetarion Discussions
12 Jun 2007, 15:32
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
On the subject of communities, it isn't a jolt thing either. Another game run by Jolt, Londinium, has an active and fairly friendly forum and gaming environment. PA is the only game to my knowledge...
Forum:
Planetarion Discussions
12 Jun 2007, 15:31
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
To the first point, I wasn't in the alliance long enough for my departure to be unrecoverable. Neither would I join or leave an alliance for my own personal gain. You know me better than that! Would...
Forum:
Planetarion Discussions
12 Jun 2007, 10:49
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Good luck mate I hope it goes well for you.
Due to time constraints I thought I would start this thread to see if I could play, or just be exiled for not logging in every hour.
Forum:
Planetarion Discussions
12 Jun 2007, 10:01
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Agreed, I'm sure I speak for a lot of HC's when I say that few alliances aim for the top spot. We are content with having a good community, member base and giving as much as we get.
Why are games...
Forum:
Planetarion Discussions
12 Jun 2007, 09:54
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Agreed...the earlier rounds were when we were in our prime. Had several hundred members and controlled huge portions of clusters, our top 10 ranking was estimated or id'd by the use of whatever...
Forum:
Planetarion Discussions
12 Jun 2007, 09:45
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Good point
Forum:
Planetarion Discussions
12 Jun 2007, 09:40
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Nice post Wakey.
Good to see you are still here, F-Crew are a great bunch and a credit to the game.
Forum:
Planetarion Discussions
12 Jun 2007, 09:36
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Funny, back in the day when this game had a ridiculous amount of players and was in fact still a "wargame" I didn't feel the need to play mylittlepony. lets remember I played 14 rounds before...
Forum:
Planetarion Discussions
12 Jun 2007, 09:31
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
It certainly is a shame :-(
Forum:
Planetarion Discussions
12 Jun 2007, 09:27
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
I was just a ploppy member matey and wanted to contribute more. I even provided regular co-ords updates of other alliances as I became aware of them. So I contributed as much as I could. After maybe...
Forum:
Planetarion Discussions
10 Jun 2007, 01:56
Replies:
116
OMG , im CHEATING
Views:
18,917
Posted By
Ferretus
Re: OMG , im CHEATING
I haven't read the full post so apologies if I am completely wrong on this, but it seems a little pathetic.
Bintara was in the wrong for making an arrangement, but if this was done on IRC he would...
Forum:
Planetarion Discussions
10 Jun 2007, 01:48
Replies:
20
I cheated. ;)
Views:
8,042
Posted By
Ferretus
Re: I cheated. ;)
The post was meant in jest as well as highlighting an issue!
What has happened to people in this game?
Forum:
Planetarion Discussions
10 Jun 2007, 00:58
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
[QUOTE=Mzyxptlk]Question. Why do people feel the need to continue a discussion (anonymously) in rep comments? Seriously, what is the point, I'd like to know...[QUOTE]
Hehe, my point exactly, if...
Forum:
Planetarion Discussions
9 Jun 2007, 18:24
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
LOL - just looked at my rep and found this comment
"good riddance, after ur antics in tof btw u were the incompetent one not the alliance "
Hilarious that someone can leave that without knowing...
Forum:
Planetarion Discussions
9 Jun 2007, 17:51
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Thanks everyone for your help, even though it did go off topic a bit :-) but nvm, that happens.
But having read through it all again I think Makhil's comment has made my mind up (repeated below...
Forum:
Planetarion Discussions
6 Jun 2007, 16:38
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Re: Why should I come back?
Thanks guys, I really appreciate your honesty and views.
Sad to see the PA team has gone downhill as this was something that was happening when I left. It seems that it is a position which only...
Forum:
Planetarion Discussions
6 Jun 2007, 13:30
Replies:
154
Why should I come back?
Views:
17,462
Posted By
Ferretus
Why should I come back?
I received a mail from the PA team as no doubt many of the old players did asking to come back to the happy world of PA. The game has no doubt changed a lot since last time I played but I wanted to...
Forum:
Alliance Recruitment
11 Apr 2006, 16:34
Replies:
7
SaX - Still Ain't eXcelent - Recruitment Round 17
Views:
4,015
Posted By
Ferretus
Re: SaX - Still Ain't eXcelent - Recruitment Round 17
Wow! you guys still going? Cool! Good luck to you for the round.
Where's Rust? Has he moved on?
Forum:
Alliance Recruitment
11 Apr 2006, 16:32
Replies:
37
[F-Crew] Recruitment R17
Views:
5,375
Posted By
Ferretus
Re: [F-Crew] Recruitment R17
F-crew are a great bunch and been around for ages.
Good luck for the round guys (sadly ARS and myself are no longer playing so hadn't realised it had started).
:salute:
Forum:
Planetarion Discussions
7 Dec 2005, 20:06
Replies:
385
New Rule
Views:
37,799
Posted By
Ferretus
Re: New Rule
Agreed. However the game has been dumbed down every round for a long time now, I can't see it becoming a challenge again anytime soon.
Forum:
Planetarion Discussions
30 Nov 2005, 10:18
Replies:
385
New Rule
Views:
37,799
Posted By
Ferretus
Re: New Rule
PA was never designed to be alliance run. Perhaps I'm one of the few players who still remembers that, alliances existed of course, but they were never meant to dominate. This is reflected by the top...
Forum:
Planetarion Discussions
24 Nov 2005, 19:45
Replies:
385
New Rule
Views:
37,799
Posted By
Ferretus
Re: New Rule
You don't need to be playing this round to see the stupidity in this decision. Anyone who has played a few rounds knows how the game works well enough to be able to comment.
Forum:
Planetarion Discussions
24 Nov 2005, 19:42
Replies:
385
New Rule
Views:
37,799
Posted By
Ferretus
Re: New Rule
Got very bored of reading this so apologies if I repeat someones comment.
In my view it seems its another nail in the coffin for the already appalling community. What ever happened to making a few...
Forum:
Alliance Recruitment
29 Oct 2005, 17:26
Replies:
11
---=== Still Aint's Xxcellent - r15 Recruitment ===---
Views:
4,824
Posted By
Ferretus
Re: ---=== Still Aint's Xxcellent - r15 Recruitment ===---
OMG so it starts.
I would recomend this alliance to anyone who wants to enjoy the game. Good luck to you all
Forum:
Alliance Recruitment
24 Sep 2005, 17:20
Replies:
12
---===Still Ain't Xxcellent===---
Views:
3,537
Posted By
Ferretus
Re: ---===Still Ain't Xxcellent===---
Ice, grow up please.
Myself and Rust are good friends, and so keep your petty squabbles away from this recruitment thread...its getting tiresome.
Forum:
Alliance Recruitment
24 Sep 2005, 17:07
Replies:
20
Official Coven Recruitment Thread
Views:
4,027
Posted By
Ferretus
Re: Official Coven Recruitment Thread
Ice if you have a problem with me or Tosswink either mail myself or Tosswink please. Here is not the place... you have been told before!
Your posts have been reported to a moderator and hopefully...
Forum:
Alliance Recruitment
21 Sep 2005, 18:24
Replies:
20
Official Coven Recruitment Thread
Views:
4,027
Posted By
Ferretus
Re: Official Coven Recruitment Thread
Ice, this is a recruitment thread and you are doing exactly what you did on the IRON boards by flaring up over nothing. So leave the petty comments behind. I'm not going to put my side of the...
Forum:
Alliance Recruitment
21 Sep 2005, 18:22
Replies:
12
---===Still Ain't Xxcellent===---
Views:
3,537
Posted By
Ferretus
Re: ---===Still Ain't Xxcellent===---
Hey Rust whats happened to you guys? I don't see you on the alliance list anymore... you havent died already have you?
Did you get my mail the other day too coz I have got no reply :-(
Forum:
Planetarion Discussions
18 Sep 2005, 13:29
Replies:
54
Last days of fun
Views:
7,180
Posted By
Ferretus
Re: Last days of fun
Perhaps this is his way of having fun while the rest of us play the game. :D
Forum:
Planetarion Suggestions
15 Sep 2005, 19:21
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
lol yeah
Forum:
Planetarion Suggestions
15 Sep 2005, 18:58
Replies:
21
Allow multing
Views:
8,155
Posted By
Ferretus
Re: Allow multing
What he said. I would love to get rid of the multihunter function all together really but they have their uses I spose. Yes we will have lots of cheaters and spies etc BUT with the exception system...
Forum:
Alliance Recruitment
15 Sep 2005, 18:50
Replies:
20
Official Coven Recruitment Thread
Views:
4,027
Posted By
Ferretus
Re: Official Coven Recruitment Thread
LOL. Good ol' Coven, still plodding along despite all the abuse.
and Icewar, dont be so tetchy... you remember what happened last time you flamed up like that, it cost you a lot of respect and...
Forum:
Planetarion Discussions
15 Sep 2005, 18:30
Replies:
54
Last days of fun
Views:
7,180
Posted By
Ferretus
Re: Last days of fun
hehe yeah. I'm still happily playing and couldn't give a monkeys toss who won/is winning/will win.
I play for fun, yet the original statement contradicts itself
So basically you are...
Forum:
Planetarion Suggestions
11 Sep 2005, 12:15
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
Does it matter? Do you want me to post all my outgoing fleets co-ords?
Just browsing my fleet missions for the last 72hrs and I recalled 2 fleets due to defence out of 7 launches. The majority of...
Forum:
Planetarion Discussions
11 Sep 2005, 12:09
Replies:
98
Alliances bashing players and making them quit
Views:
13,288
Posted By
Ferretus
Re: Alliances bashing players and making them quit
Having run a top 20 alliance which focused heavily on training noobs and enjoying the game I can see why gals like yours become nice targets. From an alliance point of view, sometimes your players...
Forum:
Planetarion Suggestions
10 Sep 2005, 21:04
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
Yes most people know how to disguise a fleet etc. Point is its often not worth the effort as there is rarely anything there to stop you taking those rocks.
Forum:
Planetarion Suggestions
10 Sep 2005, 11:43
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
Thats exactly what I was aiming for yes. I want to move away from racial enemies, its boring hitting the same race over and over knowing full well that as long as you have more of (ship class)...
Forum:
Planetarion Suggestions
10 Sep 2005, 11:33
Replies:
26
Jumpgate scan
Views:
2,931
Posted By
Ferretus
Re: Jumpgate scan
the jgp is designed to allow you to probe a planet YOUR fleet is going to. It is the scanners who have abused the original concept by doing as you described (ordering a mission, scanning, cancelling...
Forum:
Planetarion Suggestions
9 Sep 2005, 12:37
Replies:
56
[Discuss] Alliance member count
Views:
6,516
Posted By
Ferretus
Re: [Discuss] Alliance member count
...and so another nail hits the PA coffin lid
Forum:
Planetarion Suggestions
9 Sep 2005, 12:31
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
"Why cant we just go back to one race and rely on skill and tactics..."
sarcasm is lost on you i see. Yes it would be nice if everything was simple again, but its not and quite honestly its for...
Forum:
Planetarion Suggestions
8 Sep 2005, 18:36
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
:-( makes me a sad panda.
Why cant we just go back to one race and rely on skill and tactics... or alternatively have 4 races with 4 UNIQUE abilities.
Of course ziks are moaning about other...
Forum:
Planetarion Suggestions
8 Sep 2005, 18:28
Replies:
56
[Discuss] Alliance member count
Views:
6,516
Posted By
Ferretus
Re: [Discuss] Alliance member count
Bots are fine as long as the alliance has someone who can use them. That is not always the case and for the lower alliances where player turnover can be high from round to round, often their 'techie'...
Forum:
Planetarion Suggestions
8 Sep 2005, 15:43
Replies:
56
[Discuss] Alliance member count
Views:
6,516
Posted By
Ferretus
Re: [Discuss] Alliance member count
F-crew has traditionally been a well known and organised training alliance I think there is no contesting that. The other alliance still like to maintain a competitive edge, this is what makes the...
Forum:
Planetarion Suggestions
6 Sep 2005, 14:26
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
obviously this initiative score was in relation to the rest of the stats so I'm not suggesting make subversion fire on a 2 coz that would be silly with the 'slower' combat as it is. I would still...
Forum:
Planetarion Suggestions
6 Sep 2005, 14:20
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
Of course not. If I remember right the subversion was a very high initiative.
/me scans through my old pa folder.
R12 was when subversion was in place and indeed its initiative was very high...
Forum:
Planetarion Suggestions
6 Sep 2005, 13:57
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
TBH
Another idea I was considering suggesting was to make Terran the true noob race and let that race have a sample of the other races abilities. IE
Have a cloaked ship (although I have no idea...
Forum:
Planetarion Suggestions
6 Sep 2005, 13:46
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
/me points to the title of the thread.
Forum:
General Discussions
5 Sep 2005, 13:07
Replies:
43
Best / Worst live bands
Views:
5,162
Posted By
Ferretus
Re: Best / Worst live bands
LOL I just got neg repped for 'bumping threads'
I didn't realise that posting on forums was illegal! Shame the twat didn't have the balls to leave a name.
Forum:
General Discussions
5 Sep 2005, 13:00
Replies:
43
Best / Worst live bands
Views:
5,162
Posted By
Ferretus
Re: Best / Worst live bands
Best band live
-Rammstein (mutter tour): Supported by Clawfinger which was a real bonus for us. Rammstein delayed the tour in order to be able to use their full pyrotechnic display, plus it wasn't...
Forum:
Alliance Recruitment
5 Sep 2005, 12:31
Replies:
7
From the ashs of Iron came SaX
Views:
2,787
Posted By
Ferretus
Re: From the ashs of Iron came SaX
Grrrr, damn him and his wasteful insolence. I'll send a message myself, look out for it mate.
Forum:
Planetarion Suggestions
5 Sep 2005, 12:27
Replies:
9
Renaming Fleet(s) to be enabled for unpaid accounts
Views:
3,365
Posted By
Ferretus
Re: Renaming Fleet(s) to be enabled for unpaid accounts
Its also handy to know whether you are being attacked by a noob by its 'standardised' fleet name. More importantly by renaming your own fleets you are allowing yourself some customisation to your...
Forum:
Planetarion Suggestions
5 Sep 2005, 12:23
Replies:
9
EMP salvage
Views:
4,378
Posted By
Ferretus
Re: EMP salvage
Plus of course it makes cathaar a distinctive and powerful race!
In fact Cats are currently the only distinctive race as ship stealing is now available to everyone
Forum:
Planetarion Suggestions
5 Sep 2005, 12:20
Replies:
15
[declined]Deny free late joiners
Views:
3,104
Posted By
Ferretus
Re: Deny free late joiners
I think this is a case of when the original poster opened his mouth without thinking about the current lack of players problem.
Forum:
Planetarion Suggestions
5 Sep 2005, 12:17
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
Back to the point though. I always felt that having multiple race stealers was stupid, you'll probably find me moaning about it somewhere on these boards lol.
From a zik point of view its made...
Forum:
Planetarion Suggestions
5 Sep 2005, 12:15
Replies:
74
leave stealing to the ziks?
Views:
10,946
Posted By
Ferretus
Re: leave stealing to the ziks?
The one problem with having Xans going up the ship classes is that good players will disguise their ships within the eta time, ie send a nasty kill fleet against the unsuspecting player. So xans must...
Forum:
Planetarion Discussions
5 Sep 2005, 12:02
Replies:
43
What u get from Planetarion ?
Views:
6,153
Posted By
Ferretus
Re: What u get from Planetarion ?
What u get from Planetarion ?
Headaches
insomnia
higher electricity bills
tired.
Forum:
Planetarion Suggestions
3 Sep 2005, 14:02
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
My point exactly but everyone seems very keen for me to have armour/power levels etc which is something i didnt want to do until targetting is balanced. I merely included the stats above due to...
Forum:
Alliance Recruitment
2 Sep 2005, 11:21
Replies:
7
From the ashs of Iron came SaX
Views:
2,787
Posted By
Ferretus
Re: From the ashs of Iron came SaX
Hi rust, nice to see you back. I'm guessing Tosswink didn't get in touch with you then :-(
Hopefully the lazy git will be in touch soon.
Forum:
Alliance Discussions
2 Sep 2005, 11:16
Replies:
185
To much of a gap!
Views:
12,069
Posted By
Ferretus
Re: To much of a gap!
Thats exactly my point regarding 1up. They returned and plainly illustrate that the newer players just don't compare to the veterans.
Forum:
Alliance Discussions
2 Sep 2005, 11:12
Replies:
185
To much of a gap!
Views:
12,069
Posted By
Ferretus
Re: To much of a gap!
I did mean the game gave no challenges yes. Back in the day we had to use fleet combos, now we just send as many ships as we own that match the same class as our pods. Thats not strategy planning,...
Forum:
Planetarion Suggestions
2 Sep 2005, 10:09
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
minor adjustments can be made on a ship by ship basis when the stats are close to finished. Although I would prefer that initiative does not move more than 1 point in either direction and to do so...
Forum:
Planetarion Suggestions
2 Sep 2005, 10:07
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
so to flesh that out a bit if we used my Terran 70/30 ratio it would look something like this
Fighter: Arm17 Fir13
Corvette: Arm42 Fire32
Frigate: Arm 85 Fire 65
Destroyer: Arm 170 Fire130...
Forum:
Planetarion Suggestions
2 Sep 2005, 10:01
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Ok here is a basic run down on my scribblings of my armour/firepower ratio thingy. As this is taken from a paper based copy I guess this must be my first draft rather than the modified one.
Base...
Forum:
Planetarion Suggestions
2 Sep 2005, 09:53
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Its important to note that the stats were designed to be basic and open for discussion so as a community we can develop a set that perhaps we would enjoy playing. If I was to make a complete set then...
Forum:
Planetarion Suggestions
2 Sep 2005, 09:39
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Thanks for the comments, don't have enough time to comment properly atm but I will do later. So just to clear up a few bits...
I was rushing out when I placed the ship stats down to this thread......
Forum:
Alliance Discussions
2 Sep 2005, 09:25
Replies:
185
To much of a gap!
Views:
12,069
Posted By
Ferretus
Re: To much of a gap!
who cares if 1up wins? I mean does it really matter at all?
The quality of player has decreased to something not really worth mentioning (I attack during the day now and normally expect to get...
Forum:
Planetarion Help Desk
2 Sep 2005, 09:16
Replies:
14
PA on mobile - Opera 8
Views:
6,730
Posted By
Ferretus
Re: PA on mobile - Opera 8
I use my phone to **PHONE** people. Besides, its actually two plastic cups connected with a piece of string.
Forum:
Planetarion Suggestions
2 Sep 2005, 09:12
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
I completely disagree.
Alliances should be kept seperate from any game mechanics. The alliance is an addition to the game created by players... an optional extra.
Alliances need to learn to...
Forum:
Planetarion Discussions
2 Sep 2005, 09:05
Replies:
108
Xontas
Views:
11,537
Posted By
Ferretus
Re: Xontas
Agreed...I think this has run its course.
Forum:
Planetarion Suggestions
1 Sep 2005, 23:00
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
I think we have identified a key morale demoraliser there concerning the 'randoms' in a gal. Hard work needs to be rewarded and those at the top should be the hardest working and not just defended by...
Forum:
Planetarion Suggestions
1 Sep 2005, 22:51
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
I begrudge paying the $5 now for a game that is basically a numerical text game with absolutely no gameplay whatsoever nevermind $15+my normal planetary fee.
Forum:
Planetarion Suggestions
1 Sep 2005, 22:47
Replies:
31
Races
Views:
5,408
Posted By
Ferretus
Re: Races
tech trees would be nice.
Forum:
Planetarion Suggestions
1 Sep 2005, 22:39
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
wouldn't that create the same Xan fighter fleet problems that we had last round where players simply sent 100K fighters at you forcing you to run? I was hoping to force Xans to use a little more...
Forum:
Planetarion Suggestions
1 Sep 2005, 22:29
Replies:
12
Planetary shields
Views:
2,345
Posted By
Ferretus
Re: Planetary shields
just remove structure killers!
No serious player purchases them anyway, those that have them have stolen them.
Forum:
Planetarion Suggestions
1 Sep 2005, 22:20
Replies:
9
Suggestion to increase player count
Views:
2,943
Posted By
Ferretus
Re: Suggestion to increase player count
Now I have played these games for years and run an alliance that spans some silly number of them so I share the view that PA is a fun game etc.
But after taking an objective viewpoint and looking...
Forum:
Planetarion Suggestions
1 Sep 2005, 12:32
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
Would lead to uber gals that the alliances will obliterate systematically each night, so no difference there then :D
5 man private or 10 man random is a nice step back to the old days. I like...
Forum:
Planetarion Suggestions
1 Sep 2005, 12:25
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Ziks do have it hard, I appreciate that and the manual states they should be the hardest race (currently its simply whoever has the most BS wins), but I have given them some lower class ship stealers...
Forum:
Planetarion Suggestions
1 Sep 2005, 12:23
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
My plan was to make each race 'evolve' from their original pod onto the larger pod, but I must admit that I was looking at trying to keep Xans fighter based.
Originally I planned to have a very...
Forum:
Planetarion Suggestions
1 Sep 2005, 12:16
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Thanks buddy. Some nice constructive comments.
Forum:
Planetarion Suggestions
1 Sep 2005, 11:57
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
blah blah blah blah blah
done all that so enough with the condescending speech and talk about the post please.
If it takes someone 5 mins to make the greatest stats ever does this mean that...
Forum:
Planetarion Suggestions
31 Aug 2005, 14:09
Replies:
7
Age old MoW problem
Views:
3,108
Posted By
Ferretus
Re: Age old MoW problem
LOL,
I like the idea. The more we move away from IRC and back to forums etc the better :-)
Some of us have REAL jobs
Forum:
Planetarion Suggestions
31 Aug 2005, 13:59
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Ok everyone.
I'm tired of looking at them. Lets have some constructive criticism to get the targetting correct etc.
Once we are happy with that we can look at armour/firepower etc and then of...
Forum:
Planetarion Suggestions
31 Aug 2005, 13:53
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
I don't play cathaar, the stats were written off the top of my head in the last 2hrs or so and WILL have errors. I aim to provide no form of bias to any race and if anyone feels that something needs...
Forum:
Planetarion Suggestions
31 Aug 2005, 12:30
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
stats are incomplete still atm so please be patient. I will post again when I get the first draft down. I haven't even posted the Zikonian fleet yet :confused: !!!
A few key points though...
Forum:
Planetarion Suggestions
31 Aug 2005, 11:51
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Cathaar
Fighter: Targets Co, Init 1 EMP
Corvette: Targets Fighter, Init 2 EMP
Corvette: Astropod
Frigate: Targets Frigate, Init 10 NORMAL
Destroyer: Targets Cruiser, Init 3 EMP
Destroyer:...
Forum:
Planetarion Suggestions
31 Aug 2005, 11:50
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Ship stats (basic), first draft.
This is gonna be a quick run through of possible targetting etc of ship classes. This is by no means well thought out or definitive and I am writing it as I think...
Forum:
Planetarion Suggestions
31 Aug 2005, 08:59
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Re: Redefine the races
Cool thanks for the support.
As I said, it was only intended to be rough and the base initiatives were really meant to show the speed differences between races, obviously some ships will be slower...
Forum:
Planetarion Suggestions
30 Aug 2005, 14:25
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
This could potentially lead to players inviting elite players to fill vacancies to create uber buddy packs and galaxies?
Forum:
Planetarion Suggestions
30 Aug 2005, 14:22
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
I would still keep the buddy pack at 3 and remove a buddy packs option to exile. This way the buddy pack almost becomes responsible for maintaining galactic stability in poorly run gals and yet...
Forum:
Planetarion Suggestions
30 Aug 2005, 11:51
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
What about disabling the option of exile for buddy pack members?
That way they are forced to stick together and work together and get the benefits from doing so. From a community point of view...
Forum:
Planetarion Discussions
30 Aug 2005, 11:34
Replies:
108
Xontas
Views:
11,537
Posted By
Ferretus
Re: Xontas
All very interesting how people react to something like this and where people throw blame.
Good luck Xontas, lets hope we can stay in touch. Always a place back for you in ARS.
Forum:
Planetarion Suggestions
30 Aug 2005, 11:16
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
Oh yay, thanks to some nooblet who would rather neg rep me than bother commenting in a productive manner, I have 'shameless beahviour' again... hmmff why do I bother!
Not sure if I like private...
Forum:
Planetarion Suggestions
30 Aug 2005, 10:42
Replies:
34
Redefine the races
Views:
4,837
Posted By
Ferretus
Redefine the races
As the game races continue to blur and move away from their original distinctness wouldn't it be better to take a moment to look at the original ideas of what made them distinct and return to it?...
Forum:
Planetarion Discussions
30 Aug 2005, 10:16
Replies:
46
Planetarion The Movie
Views:
5,022
Posted By
Ferretus
Re: Planetarion The Movie
it had better be on dvd for that then! :D
Forum:
Planetarion Suggestions
30 Aug 2005, 10:07
Replies:
11
Scans suggestion
Views:
2,338
Posted By
Ferretus
Re: Scans suggestion
:-)
Forum:
Planetarion Suggestions
30 Aug 2005, 10:02
Replies:
31
Races
Views:
5,408
Posted By
Ferretus
Re: Races
I have felt in recent rounds that the races need to be redefined as they originally were. The latest sets of stats are drifting away from the original concepts and allowing a complete blurring of the...
Forum:
Planetarion Suggestions
30 Aug 2005, 09:57
Replies:
207
Round XV Galaxy System
Views:
21,806
Posted By
Ferretus
Re: Round XV Galaxy System
Never had a problem with that
freebies self exile will lead to players having multiple accounts as they attempt to land in a galaxy not under continual attack or run by nooblets.
Erm,...
Forum:
Planetarion Discussions
12 Aug 2005, 15:32
Replies:
87
Jolt & Netgamers
Views:
6,786
Posted By
Ferretus
Re: Jolt & Netgamers
I agree with you mate.
But like many others I'm tired of hoping that things like that will happen and so I should be retiring soon myself, thereby contributing to the problem. But what else can be...
Forum:
Planetarion Discussions
12 Aug 2005, 15:19
Replies:
87
Jolt & Netgamers
Views:
6,786
Posted By
Ferretus
Re: Jolt & Netgamers
Actually its good business sense to leave it.
There is a hardcore group who won't leave the game due to alliances etc. That is a steady income which any drastic change may jeopardise. We all know...
Forum:
Planetarion Discussions
12 Aug 2005, 15:12
Replies:
87
Jolt & Netgamers
Views:
6,786
Posted By
Ferretus
Re: Jolt & Netgamers
something we wil never likely find out
Forum:
Planetarion Discussions
12 Aug 2005, 15:10
Replies:
70
A Noob Tale
Views:
8,262
Posted By
Ferretus
Re: A Noob Tale
no probably not.
My reference concerning Nadar was simply that its the 'alliance or I quit attitude' I appreciate Nadar, that you have said that you help noobs etc as long as it doesn't get in...
Forum:
Planetarion Suggestions
12 Aug 2005, 13:16
Replies:
28
[Approved] Unpaid planets cant be ministers
Views:
2,228
Posted By
Ferretus
Re: Unpaid planets cant be ministers
I appreciate that, but isnt that what the GC vote is for?
Currently we have gals that want to try and dig themsevles out of the pit they have been forced to deal with and yet cannot get anywhere...
Forum:
Planetarion Suggestions
12 Aug 2005, 13:13
Replies:
25
Planetarion World Cup
Views:
3,168
Posted By
Ferretus
Re: Planetarion World Cup
then rather than behave like a retard... read the forums posts before commenting :-)
Forum:
Planetarion Suggestions
12 Aug 2005, 13:04
Replies:
25
Planetarion World Cup
Views:
3,168
Posted By
Ferretus
Re: Planetarion World Cup
awww poor wakey. I wub yooo
Forum:
Planetarion Suggestions
12 Aug 2005, 13:00
Replies:
9
[Declined] Ship storage and trading system
Views:
2,778
Posted By
Ferretus
Re: Ship storage and trading system
Its an interesting idea as is te carrier ship but this game has always been won by the player with the least life commitments.
Activity is the key to fleet survival and a happy round. Safety...
Forum:
Planetarion Suggestions
12 Aug 2005, 12:54
Replies:
23
[Discuss] Rewards for inviteing people to PA..
Views:
4,024
Posted By
Ferretus
Re: Rewards for inviteing people to PA..
it will be abused but... if it gets a handful increase in the playerbase surely its a good thing?
Forum:
Planetarion Suggestions
12 Aug 2005, 12:49
Replies:
25
Mid round shuffle
Views:
2,851
Posted By
Ferretus
Re: Mid round shuffle
OK
I have to admit I love Kals idea to an extent but share some of Sovs concerns.
What I would do is have a shuffle every 100 ticks or [enter large tick amount here] ticks or so. The default...
Forum:
Planetarion Suggestions
12 Aug 2005, 12:41
Replies:
17
[Declined] Scans 'n' Roids.
Views:
2,501
Posted By
Ferretus
Re: Scans 'n' Roids.
Sorry Ginga, can't say I agree with you on this one. Although random initiated roid scanning could be fun, maybe a protection only feature?
Forum:
Planetarion Suggestions
12 Aug 2005, 12:38
Replies:
9
Under Protection...........
Views:
2,801
Posted By
Ferretus
Re: Under Protection...........
he opening ticks are slow and quiet, but I sincerely believe very nescesary.
Forum:
Planetarion Suggestions
12 Aug 2005, 12:36
Replies:
28
[Approved] Unpaid planets cant be ministers
Views:
2,228
Posted By
Ferretus
Re: Unpaid planets cant be ministers
Definately. If minister/GC posts had an incentive to be it then maybe ok, but as it is its just a lot of work to get your name in a pretty colour.
This is the first round in about 8 that I haven't...
Forum:
Planetarion Suggestions
12 Aug 2005, 12:32
Replies:
52
[Discuss] Planet Alliance I dentification
Views:
12,052
Posted By
Ferretus
Re: Planet Alliance I dentification
I think you have got it... the playerbase is (on the whole) selfish and unpleasant.
If tags were never taken away I wouldn't complain. It was something I liked in the earlier rounds and with so...
Forum:
Planetarion Discussions
12 Aug 2005, 12:25
Replies:
87
Jolt & Netgamers
Views:
6,786
Posted By
Ferretus
Re: Jolt & Netgamers
PC Format I think.
They were comparing web based games.
Forum:
Planetarion Discussions
12 Aug 2005, 12:03
Replies:
69
New players will always be exiled unless...
Views:
7,222
Posted By
Ferretus
Re: New players will always be exiled unless...
Nice to see both sides of the argument reflected here backed up by round experience.
Can we conclude it comes down to the community attitude again whcih has been mentioned in numerous post of late?
Forum:
Planetarion Discussions
12 Aug 2005, 11:52
Replies:
70
A Noob Tale
Views:
8,262
Posted By
Ferretus
Re: A Noob Tale
Wakey is of course right.
The players must change and start behaving like civilised people. Perhaps its age base of players, I dunno. Everyone just seems to have an attitude problem now. The...
Forum:
Planetarion Discussions
12 Aug 2005, 11:40
Replies:
70
A Noob Tale
Views:
8,262
Posted By
Ferretus
Re: A Noob Tale
Well you are the minority and judging by your recent posts I'm sure nobody will cry when you leave.
Forum:
Planetarion Discussions
12 Aug 2005, 11:33
Replies:
87
Jolt & Netgamers
Views:
6,786
Posted By
Ferretus
Re: Jolt & Netgamers
LOL so true
A good idea mate. Something needs to be done for sure.
Forum:
Planetarion Discussions
12 Aug 2005, 11:30
Replies:
46
Planetarion The Movie
Views:
5,022
Posted By
Ferretus
Re: Planetarion The Movie
Before I just laugh at this idea, flesh it out a bit.
How would you do this movie? Would it be about 2k people sitting by themselves across the world staring at a screen until in 1hrs time it...
Forum:
Strategic Discussions
10 Aug 2005, 10:55
Replies:
51
Xan a bad choice this round ?
Views:
6,448
Posted By
Ferretus
Re: Xan a bad choice this round ?
I think its been pretty much said, the sentinel likes to eat attacking xans.
Ziks however are very hard this round to get anywhere. We all know most players run when they see a Zik they cant scan...
Forum:
Planetarion Discussions
10 Aug 2005, 10:36
Replies:
70
A Noob Tale
Views:
8,262
Posted By
Ferretus
Re: A Noob Tale
If you read the original post, IRC activity has nothing to do with the problem and as players self exile from a gal getting bashed then you have no gal mates to help you. The original poster is not a...
Forum:
Planetarion Discussions
10 Aug 2005, 10:32
Replies:
70
A Noob Tale
Views:
8,262
Posted By
Ferretus
Re: A Noob Tale
Have 2 rounds without alliances in order to revive the community spirit.
Arguing that you will quit unless you play with your alliance is bullSh1t as people do not waste half of their days on a...
Forum:
Planetarion Discussions
10 Aug 2005, 02:07
Replies:
34
Selfish Players
Views:
5,901
Posted By
Ferretus
Re: Selfish Players
Nadar
[Quote]No one should ever give a 100% total f*ck about their galaxy, but if I were in a situation I had to choose between my alliance and my galaxy, I would clearly choose my...
Forum:
Planetarion Discussions
10 Aug 2005, 02:05
Replies:
34
Selfish Players
Views:
5,901
Posted By
Ferretus
Re: Selfish Players
pa isnt pa anymore in my view anyway. It has evolved, this would be another evolution is all. Not my idea of something that should happen, but with the way things ahve been going I would not be...
Forum:
Planetarion Discussions
9 Aug 2005, 14:04
Replies:
11
Fleets Page
Views:
2,040
Posted By
Ferretus
Re: Fleets Page
Yes I had hoped this would have been fixed by now. More importantly, when the problem was raised I would have thought that Kal (or other representative) would have more than a fraction of a brain...
Forum:
Planetarion Discussions
9 Aug 2005, 14:01
Replies:
34
Selfish Players
Views:
5,901
Posted By
Ferretus
Re: Selfish Players
I am aware of at least one definate occasion where this has occurred.
Forum:
Planetarion Discussions
9 Aug 2005, 13:56
Replies:
22
Are structure destroying ships worth creating?
Views:
2,596
Posted By
Ferretus
Re: Are structure destroying ships worth creating?
What about making all struct killers BS regardless of race?
That will at least give you up to 2hrs more prep time.
Forum:
Planetarion Discussions
9 Aug 2005, 13:51
Replies:
34
Selfish Players
Views:
5,901
Posted By
Ferretus
Re: Selfish Players
I agree with Ginga.
Now before everyone starts shouting at me.
Im 27 (not a kid), I'm experienced (R2 to present inc all mini rounds), I'm in a good alliance and ran a good one for several...
Forum:
Planetarion Discussions
9 Aug 2005, 13:39
Replies:
73
omg cath so overpowered!!123
Views:
7,385
Posted By
Ferretus
Re: omg cath so overpowered!!123
I can't see how Zik can compete with any races unless they get a bit lucky on their stealing.
Forum:
Planetarion Discussions
9 Aug 2005, 13:38
Replies:
69
New players will always be exiled unless...
Views:
7,222
Posted By
Ferretus
Re: New players will always be exiled unless...
Thankyou Aerynrox for posting, I think we can all agree that this has been illustrated well and needs Jolt/PA team attention.
Now do we have any other ideas on how to fix it?
Personally, I like...
Forum:
Planetarion Help Desk
9 Aug 2005, 13:20
Replies:
14
PA on mobile - Opera 8
Views:
6,730
Posted By
Ferretus
Re: PA on mobile - Opera 8
"I'm on a nokia 6670"
Perhaps thats the problem. When will people learn that computer games are meant to be played on a computer!
Forum:
Planetarion Help Desk
9 Aug 2005, 13:19
Replies:
3
is this normal?
Views:
2,070
Posted By
Ferretus
Re: is this normal?
Unfortunately this is how the game has become and your round will no doubt be a waste of time as you are exiled from one place to another.
it is a key point that nobody cares about and is causing...
Forum:
Planetarion Help Desk
9 Aug 2005, 13:15
Replies:
20
Exiling
Views:
3,321
Posted By
Ferretus
Re: Exiling
He landed in my gal, and yes it happened.
Forum:
Planetarion Discussions
30 Jul 2005, 13:56
Replies:
29
Is
Views:
2,561
Posted By
Ferretus
Re: Is
I was zik so you had to mke sure you stole enough beetles to deal with cheeky Xans.
Anyway, this is moving off topic a bit as this guy wants to know if pa is fun now.
Forum:
Planetarion Discussions
29 Jul 2005, 15:12
Replies:
29
Is
Views:
2,561
Posted By
Ferretus
Re: Is
Is PA fun again?
Well R13 was the first round I had enjoyed in a long time. I was finally free from the hassle of running my alliance and I could actually play the game. I loved the stats, ship...
Forum:
Planetarion Discussions
29 Jul 2005, 15:01
Replies:
69
New players will always be exiled unless...
Views:
7,222
Posted By
Ferretus
Re: New players will always be exiled unless...
IRC IS NOT the answer! I hate the way the community has turned to this method and the reason why so many players don't come back.
You have to remember that not everyone is at school or a dead job...
Forum:
Planetarion Discussions
29 Jul 2005, 14:53
Replies:
22
Are structure destroying ships worth creating?
Views:
2,596
Posted By
Ferretus
Re: Are structure destroying ships worth creating?
I agree with what everyone has said here with Struct killers being simply grudge fleets.
For that reason I suggest (and have done before) that the struct killers be of a different class to any pod...
Forum:
Planetarion Discussions
28 Jul 2005, 13:50
Replies:
24
WELL DONE KAL and PA team
Views:
2,586
Posted By
Ferretus
Re: WELL DONE KAL and PA team
LOL. Yeah, Although ARS retired from PA (but not other games) in R12. I guess I should update that :p
Forum:
Departing PA Messages
28 Jul 2005, 13:49
Replies:
18
Gerbie leaving
Views:
3,218
Posted By
Ferretus
Re: Gerbie leaving
Cya Gerbie, and unfortunately those are the same reasons that this is likely my last too.
Forum:
Planetarion Discussions
28 Jul 2005, 13:44
Replies:
69
New players will always be exiled unless...
Views:
7,222
Posted By
Ferretus
Re: New players will always be exiled unless...
Maybe you could have some sort of 'adopt a noob' system where you are forcibly given a player to look after. Although I cannot see that working either.
Forum:
Planetarion Discussions
28 Jul 2005, 13:43
Replies:
69
New players will always be exiled unless...
Views:
7,222
Posted By
Ferretus
Re: New players will always be exiled unless...
I know there are exceptions to the rule, I'm a GC and have been for many years and I don't do it. However 2 friends of mine who played last round were BOTH bounced from one gal to another and didnt...
Forum:
Planetarion Discussions
28 Jul 2005, 13:34
Replies:
69
New players will always be exiled unless...
Views:
7,222
Posted By
Ferretus
Re: New players will always be exiled unless...
Yeah that would be a good option, building around the pack.
Forum:
Planetarion Discussions
28 Jul 2005, 13:30
Replies:
24
WELL DONE KAL and PA team
Views:
2,586
Posted By
Ferretus
Re: WELL DONE KAL and PA team
yet despite everyone going what a great idea, and me having absolutely nothign to do with the situation I still get neg repped. LOL.
Comment
"because you are, in general, an arse"
Gotta love...
Forum:
Planetarion Help Desk
28 Jul 2005, 13:22
Replies:
12
IRC: A huge intergalaxtic storm wants my PW?
Views:
2,524
Posted By
Ferretus
Re: IRC: A huge intergalaxtic storm wants my PW?
It seems its definately a comm unit thing as a couple of my gal ppl have the same problem.
Forum:
Planetarion Discussions
28 Jul 2005, 10:16
Replies:
24
Who Dares!
Views:
2,197
Posted By
Ferretus
Re: Who Dares!
lol, agreed
Forum:
Planetarion Discussions
28 Jul 2005, 10:10
Replies:
69
New players will always be exiled unless...
Views:
7,222
Posted By
Ferretus
New players will always be exiled unless...
Everyone complains about the lack of players in PA but think about it for just 5 minutes. A new player starts the game, lets call him Bob.
Bob doesnt really know what he is doing and nobody is...
Forum:
Planetarion Help Desk
28 Jul 2005, 08:53
Replies:
4
Rep system
Views:
2,148
Posted By
Ferretus
Re: Rep system
introducing the rep system was a bad idea and gives no relevance to someones actual standing in the community. So it would be nice to turn them off and bin them completely :-)
Forum:
Planetarion Help Desk
28 Jul 2005, 08:39
Replies:
12
IRC: A huge intergalaxtic storm wants my PW?
Views:
2,524
Posted By
Ferretus
Re: IRC: A huge intergalaxtic storm wants my PW?
A friend phoned me up a few hours later with the same problem so its not just me.
I have tried entering my pa login and it doesn't work (probably not a good idea but...)
Forum:
Planetarion Help Desk
28 Jul 2005, 08:37
Replies:
12
IRC: A huge intergalaxtic storm wants my PW?
Views:
2,524
Posted By
Ferretus
IRC: A huge intergalaxtic storm wants my PW?
As of yesterday when I click on comm unit I get a dialogue box come up stating that a huge galactic storm has caused all planets in the universe to disinegrate and I have a username and password box....
Forum:
Planetarion Discussions
25 Jul 2005, 15:03
Replies:
120
You have been attacked by....
Views:
10,542
Posted By
Ferretus
Re: You have been attacked by....
Nah, just taking some of the heat off Coven and spreading about a bit on people that haven't been hit and probably more likely deserve it.
Forum:
Planetarion Discussions
25 Jul 2005, 14:57
Replies:
61
How would you catch this? (attn: xontas)
Views:
5,496
Posted By
Ferretus
Re: How would you catch this? (attn: xontas)
I didnt attack with him, interact etc we just shared a connection. So don't just make assumptions.
We never did find out why we were closed and no evidence was given either. It was a long time ago...
Forum:
Planetarion Discussions
25 Jul 2005, 14:53
Replies:
24
WELL DONE KAL and PA team
Views:
2,586
Posted By
Ferretus
Re: WELL DONE KAL and PA team
lol, you know me too well Kal ;)
Forum:
Planetarion Discussions
25 Jul 2005, 11:39
Replies:
24
WELL DONE KAL and PA team
Views:
2,586
Posted By
Ferretus
WELL DONE KAL and PA team
I would like to thank the PA team (probably Kal) for being sensible and thinking ahead. Finally some appreciation that we all (in one way or another) plan things around constructions/research etc.
...
Forum:
Planetarion Discussions
25 Jul 2005, 11:31
Replies:
73
omg cath so overpowered!!123
Views:
7,385
Posted By
Ferretus
Re: omg cath so overpowered!!123
I was still only referring to this round, at no point in my post did i mention that cats never had. Little point discussing the modern game while using old stats. My sarcastic war frigate comment...
Forum:
Planetarion Discussions
25 Jul 2005, 11:28
Replies:
61
How would you catch this? (attn: xontas)
Views:
5,496
Posted By
Ferretus
Re: How would you catch this? (attn: xontas)
Coz they are 14 and have a very small penis?
Forum:
Planetarion Discussions
25 Jul 2005, 11:24
Replies:
120
You have been attacked by....
Views:
10,542
Posted By
Ferretus
Re: You have been attacked by....
Lol I organised that raid last round and some dipshit in HQ pulled and didn't discuss it with the organisers but chose to tell a couple of players, then word spread gradaully forcing everyone to...
Forum:
Planetarion Discussions
25 Jul 2005, 11:20
Replies:
120
You have been attacked by....
Views:
10,542
Posted By
Ferretus
Re: You have been attacked by....
You know that PA is down when you start browsing the forums
You know that you've been attacked by ARS at some point in your gaming history (now sadly retired) as your arse still hurts.
You know...
Forum:
Planetarion Discussions
25 Jul 2005, 10:52
Replies:
73
omg cath so overpowered!!123
Views:
7,385
Posted By
Ferretus
Re: omg cath so overpowered!!123
We ARE Round 14 last time I checked. Thats a bit like saying "oh dear, the war frigate was great in R2 so that means Terran are sure to win"
Xans will do well for the following very simple reasons...
Forum:
Planetarion Discussions
25 Jul 2005, 10:37
Replies:
61
How would you catch this? (attn: xontas)
Views:
5,496
Posted By
Ferretus
Re: How would you catch this? (attn: xontas)
Well I can happily say that I read everyone arguments and it has been interesting.
However I must agree with the majority that the restrictions limit players playing from the same location. As to...
Forum:
Planetarion Discussions
25 Jul 2005, 10:07
Replies:
73
omg cath so overpowered!!123
Views:
7,385
Posted By
Ferretus
Re: omg cath so overpowered!!123
it is an unfortunate fact :-(
Strange though that I'm wasting my valuable time (and tiny percentage of my fiver) reading crap like this though. Xans will rule and we all know it, cats never can...
Forum:
Alliance Recruitment
15 May 2005, 21:30
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Well, I'm sure you dont know everything lol.
Besides I dunno whether you have checked the year recently, but 10years ago is 1995. So by your reckoning ARS was must have been one of the first mutli...
Forum:
Alliance Recruitment
3 May 2005, 13:51
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
What has Tosswink got to do with me? I know he joined IRON, and what he does is up to him.
So Ice, keep your petty insecurities to yourself and kindly leave me out of it. Its this attitude which...
Forum:
Alliance Recruitment
3 May 2005, 13:42
Replies:
82
The Farnborough Crew [F-Crew]
Views:
11,093
Posted By
Ferretus
Re: The Farnborough Crew [F-Crew]
Hoorah!
Forum:
Alliance Recruitment
28 Apr 2005, 18:28
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Just saying where they have gone, no comment on how well they are doing. Wolfpack seem to be doing ok, didnt see you comment on that lol.
Forum:
Planetarion Discussions
28 Apr 2005, 11:39
Replies:
46
Retiring
Views:
5,021
Posted By
Ferretus
Re: Retiring
Good luck Phil... although I will never understand the mentality of not reducing the defender initiative last round... the defender who fired last against everything that shot against it as well as...
Forum:
Alliance Recruitment
28 Apr 2005, 11:19
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Oh dear... you still dont have a clue do you. aww bless
As to the 6 ARS members, well you had 2, 3 if you include yourself, 5 if you include my spies. Only one of three of you was any good and...
Forum:
Alliance Recruitment
28 Apr 2005, 11:09
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Well I'm sitting in your member only room atm with 9 other people. I have been saying random comments in there for about 30 mins now and so far nobody has even noticed I'm there. So please stop lying!
Forum:
Alliance Recruitment
28 Apr 2005, 10:56
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Ice
As to my methods, Spying, diplomacy and co-ords trading is as much a part of this game as anything else.
You slagged me off as well as my alliance with no backup of your statements....
Forum:
Alliance Recruitment
28 Apr 2005, 10:38
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Sensitive information removed - JC
I could post a lot more including the other HC messages resignations, but hey I think I have illustrated the point nicely.
Forum:
Alliance Recruitment
28 Apr 2005, 08:11
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
lol yeah. You dont get things like that anymore...hence the reason why we are leaving.
Forum:
Alliance Recruitment
28 Apr 2005, 08:08
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Lol.
Latest information reveals that Ice has left as well as Gfurtzu and Winnie. Currently there are 2 relatively inexpereinced players fighting over the IRON command. I can even post here the...
Forum:
Alliance Recruitment
21 Apr 2005, 21:34
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
LOL, according to my 'contacts' the HQ seems to be falling apart, they have serious morale problems as members have been mislead regarding to the experience of the alliance and they can't defend...
Forum:
Planetarion Suggestions
21 Apr 2005, 21:27
Replies:
117
Score, XP, Value
Views:
252,952
Posted By
Ferretus
Re: Score, XP, Value
I'm not a fan of the current system as I think Value is far more important than score, and many people are taking advantage of that.
However you work it out I have no clue, the idea of negative xp...
Forum:
Planetarion Discussions
12 Apr 2005, 19:22
Replies:
135
Rounds 1-6
Views:
18,183
Posted By
Ferretus
Re: Rounds 1-6
Me almost an original but this round is my first break since R2... Having a well deserved breather :-)
Forum:
Alliance Recruitment
20 Mar 2005, 14:13
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
After the HC briefly looking at R13 BETA I think we can safely announce that ARS will be retiring from Planetarion.
Our reasons are numerous, but here are a few.
-HC simply doesn't have the...
Forum:
Planetarion Suggestions
17 Mar 2005, 15:25
Replies:
6
[Approved] Gal Attacks page
Views:
3,338
Posted By
Ferretus
Re: [discuss] Gal Attacks page
I agree with all that :D
Forum:
Planetarion Suggestions
17 Mar 2005, 15:21
Replies:
23
[Discuss] RPG Elements: Fleet Commanders et al.
Views:
3,538
Posted By
Ferretus
Re: [Discuss] RPG Elements: Fleet Commanders et al.
I like the orignal concept of Fleet commanders. Perhaps the bonus would be like the engineering priority a few rounds ago, 5%, 10%, 15% respectively, perhaps reduce it to 2,5,10. Anyway, that I think...
Forum:
Planetarion Discussions
17 Mar 2005, 14:19
Replies:
15
Why Planetarion wont expand (A students point of view)
Views:
3,175
Posted By
Ferretus
Re: Why Planetarion wont expand (A students point of view)
I personally dont have a problem with multis. Its what made the old game fun. Now before everyone flames me saying "you dont no shit", I was there when multi's were rife, and I enjoyed it... if you...
Forum:
Planetarion Discussions
17 Mar 2005, 14:10
Replies:
68
Explaining the Round XIII Galaxy Setup
Views:
7,320
Posted By
Ferretus
Re: Explaining the Round XIII Galaxy Setup
hehe, true enough ;-)
Well I'm all for a good change in the game, going back to larger galaxies adds another random fun element. Whether it would work or not, well I'm not sure. But hey...its...
Forum:
Alliance Recruitment
17 Mar 2005, 12:01
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
On another note, we are now opening recruitment fully. So contact me if you are interested on msn or ICQ and we can discuss the matter.
Forum:
Alliance Recruitment
17 Mar 2005, 11:44
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
LOL, yeah I didn't think Ice had anything to do with it, you were in 26:10 right? I was in gal #4 (I think), quite a good round that one. Plenty of inter Cluster fighting whcih was..er...interesting.
Forum:
Alliance Recruitment
17 Mar 2005, 11:39
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
Just a quick announcement. A few of us are playing in the public 10wk beta (ticks started this morning), bsaically just to get an idea of the new stats and show to our old members that we aint dead....
Forum:
Alliance Recruitment
7 Mar 2005, 16:43
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
Thanks, had fun fighting you guys last round :-)
Forum:
Alliance Recruitment
7 Mar 2005, 16:39
Replies:
80
[APA] Recruiting in R13
Views:
9,940
Posted By
Ferretus
Re: [APA] Recruiting in R13
Good luck APA, had fun fighting you last round. :-)
Forum:
Alliance Recruitment
23 Feb 2005, 11:34
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
Well unless you are one of our posh members it can be ARAS, or ORSE. :-)
It is an acronym for something quite unpleasant involving bottoms :D
Forum:
Alliance Recruitment
23 Feb 2005, 11:32
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
UPDATE
Recruitment thread amended.
-Bruderschaft contact info removed
Once again, ARS won't be playing in the latest speed game. Better things to do with myself atm thanks :-)
Forum:
Alliance Recruitment
23 Feb 2005, 11:31
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
LOL. IRON has yet to prove itself a good alliance, nevermind the best. It hasnt even played a round yet.
I dont slate you on your boards so I suggest you have some maturity and delete your posts.
Forum:
Alliance Discussions
23 Feb 2005, 11:17
Replies:
38
Overview of R13 Alliances
Views:
7,185
Posted By
Ferretus
Re: Overview of R13 Alliances
lol, and when you clikc on ours (ARS) you get nothing. Looks like you assigned it to the wrong alliance when I posted it earlier.
Forum:
Alliance Discussions
23 Feb 2005, 11:14
Replies:
67
PA Dead?
Views:
8,244
Posted By
Ferretus
Re: PA Dead?
PA is dead, long live Runescape!
The rep thing is bad. It only takes some nooblet who has a personal vendetta against you to balls up your rating. Havng been on the receiving end of such...
Forum:
Alliance Recruitment
6 Feb 2005, 22:25
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
Thanks Hells, much appreciated. We'll see how the round goes but I am confident we are targetted by at least 1 alliance who can also easily infiltrate us so I think this round will no doubt be our...
Forum:
Alliance Recruitment
6 Feb 2005, 22:21
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
lol. I'm hoping that it doesn't come to that, I'm here to enjoy myself. That is what ARS is for, and we have never made a secret of the fact we don't care about winning and we rarely get involved...
Forum:
Planetarion Suggestions
2 Feb 2005, 21:25
Replies:
39
[Discuss] X-factor in scans
Views:
3,032
Posted By
Ferretus
Re: [Discuss] X-factor in scans
An interesting idea but I hate it simply because I hate scanners with a passion as they (in my opinion) have a detrimental affect on the game.
Forum:
Planetarion Suggestions
2 Feb 2005, 21:22
Replies:
57
[Discuss] An ingame way of figuring out what alliance an attacker is in
Views:
6,061
Posted By
Ferretus
Re: [Discuss] An ingame way of figuring out what alliance an attacker is in
You know me Kal I'm all for opennes in the game. I'm happy and proud to display my tag, and have no problem in them coming back! But I am more than happy to take the compromise of a covert op...
Forum:
Planetarion Suggestions
2 Feb 2005, 21:09
Replies:
14
[Discuss] Race nature and getting it right
Views:
2,839
Posted By
Ferretus
Re: [Discuss] Race nature and getting it right
I like Judges option ot an extent and would like to see a full return of the orginal stealer. To take his idea further, make it simple fleet list for Zik. Way back in the darkest mists of time we had...
Forum:
Planetarion Suggestions
2 Feb 2005, 20:59
Replies:
24
[Declined] SMS incomming
Views:
3,956
Posted By
Ferretus
Re: [Discuss] SMS incomming
I remember this first time around and was opposed to it then and remain opposed ot it now.
Positives
Yes its a great idea for players to be able to be more stress free
yes it will earn Jolt more...
Forum:
Alliance Recruitment
2 Feb 2005, 20:15
Replies:
82
The Farnborough Crew [F-Crew]
Views:
11,093
Posted By
Ferretus
Re: The Farnborough Crew [F-Crew]
I'll contribute to the primarily F-Crew debate :-)
I will happily say that over the years of running ARS I have had few if any negative dealings with F-Crew. Like us, they are out for a laugh and...
Forum:
Alliance Recruitment
2 Feb 2005, 20:05
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
UPDATE
ARS will not be participating in the latest speed round (like we didnt particiapte in the last one). We are waiting for the beta testing and will hopefully be able to see how the new stats...
Forum:
Alliance Discussions
2 Feb 2005, 19:59
Replies:
60
So, what happened to,....
Views:
8,661
Posted By
Ferretus
Re: So, what happened to,....
LOL. I'm assuming they are being sarcsatic.
As to the whereabout of Fury and Legion I hve no idea. But thay havent been around for a few rounds now, pay to play probably had a lot to do with it as...
Forum:
Alliance Recruitment
1 Feb 2005, 21:34
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Perhaps when you have managed a multi gaming alliance with over 100 players for 10 years you will realise too that sometimes, I cant wipe your arse for you! :D
Forum:
Alliance Recruitment
10 Jan 2005, 22:41
Replies:
62
R13 Alliance Overview
Views:
14,525
Posted By
Ferretus
Re: R13 Alliance Overview
Oh and wakey, here is the link to the recruitment thread :-)
http://pirate.planetarion.com/showthread.php?t=180959
Forum:
Alliance Recruitment
10 Jan 2005, 22:31
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
Hi everyone
ARS as always will be returning for Round 13. Not much has changed so not much point adding to the top post. HOWEVER... a new alliance going by the name of IRON has made suggestions...
Forum:
Alliance Recruitment
10 Jan 2005, 22:22
Replies:
62
R13 Alliance Overview
Views:
14,525
Posted By
Ferretus
Re: R13 Alliance Overview
Glad it wasnt just me that thought the original post looked dodgy. Also if you look at the recruitment thread for this new alliance it is also quite misleading.
Forum:
Alliance Recruitment
9 Jan 2005, 17:13
Replies:
64
=IRON= Recruiting for Round 13
Views:
9,827
Posted By
Ferretus
Re: =IRON= Recruiting for Round 13
Iron is a long running alliance? IRON was a cluster nap in R12 and in R13 an agreement between Bruderschaft, Black Legion and ARS.
IRON was an old alliance but has been gone for a long time. I...
Forum:
Alliance Recruitment
9 Jan 2005, 16:53
Replies:
62
R13 Alliance Overview
Views:
14,525
Posted By
Ferretus
Re: R13 Alliance Overview
agreed
Forum:
Alliance Recruitment
9 Jan 2005, 16:45
Replies:
62
R13 Alliance Overview
Views:
14,525
Posted By
Ferretus
Re: R13 Alliance Overview
IRON alliance has in no part any affiliation with ARS. IRON was a cluster agreement, and more recently, a nap between black legion, Bruderschaft and ARS. It is not an alliance as far as I'm aware and...
Forum:
Planetarion Suggestions
30 Dec 2004, 21:19
Replies:
137
Future Alliance Feature - Defence
Views:
14,496
Posted By
Ferretus
Re: Future Alliance Feature - Defence
I personally dislike IRC, I am no noob as I've been playing since R2, and also experience a rich community both ia these boards and via my alliance. IRC is not essential to playing this game or in...
Forum:
Planetarion Suggestions
19 Dec 2004, 02:49
Replies:
137
Future Alliance Feature - Defence
Views:
14,496
Posted By
Ferretus
Re: Future Alliance Feature - Defence
They aren't nescessary. Everyone can scan and alliances abuse the system by having dedicated players who forfeit portions of gameplay in exchange that they give scans day and night. No regular player...
Forum:
Planetarion Suggestions
18 Dec 2004, 13:27
Replies:
137
Future Alliance Feature - Defence
Views:
14,496
Posted By
Ferretus
Re: Future Alliance Feature - Defence
Scanner rank and bonuses wil be bad. We ALL know that scanners are harmful to the game so lets get rid of this stupid suggestion straight away. It also off topic :-)
Forum:
Planetarion Suggestions
17 Dec 2004, 15:39
Replies:
137
Future Alliance Feature - Defence
Views:
14,496
Posted By
Ferretus
Re: Future Alliance Feature - Defence
For once Mist I disagree with you.
I think that this is a fantastic idea as it saves having to deal with often arrogant and unhelpful alliance players. Our gal has a mix of 3 alliances which is...
Forum:
Planetarion Suggestions
30 Nov 2004, 23:52
Replies:
114
Round XIII Production Page
Views:
14,540
Posted By
Ferretus
Re: Production!
Perhaps if the manual was kept up to date and didn't assume you had played before then maybe players would. To new players reading the manual is what gets you interested and decides whether you are...
Forum:
Planetarion Suggestions
30 Nov 2004, 01:08
Replies:
114
Round XIII Production Page
Views:
14,540
Posted By
Ferretus
Re: Production!
I like the skins and even the layout is not as bad as I was expecting it to be (ever the pessimist). However the pictures for example is perhaps something that is better placed in the manual as once...
Forum:
Planetarion Suggestions
23 Nov 2004, 13:05
Replies:
157
Round XIII Alliance Size
Views:
16,276
Posted By
Ferretus
Re: Round XIII Alliance Size
I think we have exhausted this thread now as little more constructive arguments are being made and no new ideas have been raised in a while that are any good. Now is the time to let the community...
Forum:
Planetarion Suggestions
22 Nov 2004, 20:52
Replies:
45
[Discuss] Alliance fund
Views:
5,999
Posted By
Ferretus
Re: [Discuss] Alliance fund
I like the idea of buying your way out of your alliance. As regards the fund in general, I'm sketical of its use really. I guess you could use it like Dark Throne does and limit donations to a very...
Forum:
Planetarion Suggestions
22 Nov 2004, 20:44
Replies:
10
[Maybe] Weekend Beta
Views:
2,077
Posted By
Ferretus
Re: Weekend Beta
why would anyone want to do this, there are no tactics and it is simply who has the most ships.
Forum:
Planetarion Suggestions
22 Nov 2004, 20:43
Replies:
11
[Declined] Auto defending Delta fleet?
Views:
2,747
Posted By
Ferretus
Re: Auto defending Delta fleet?
I think we all agree that this is something that no sensible person would ever use. Automation is bad, be it car gearboxes, chip 'n' pin, phoning your bank, hehe the list goes on.
Forum:
Planetarion Suggestions
22 Nov 2004, 20:38
Replies:
13
[Declined] Different ETA
Views:
3,345
Posted By
Ferretus
Re: [Discuss] Different ETA
Not a fan at all with this idea (or Kals multiple tick attack). At the moment PA is borderline game/way of life. By reducing eta it moves away from being a game and thereby allowing things like...
Forum:
Planetarion Suggestions
22 Nov 2004, 20:30
Replies:
16
[Declined] Choose the structures you attack?
Views:
2,570
Posted By
Ferretus
Re: [Discuss] Choose the structures you attack?
I put those together as players will often have a disproportionately larger amount of those buildings meaning that if you select to target them the liklihood is that you will kill more of them. That...
Forum:
Planetarion Suggestions
22 Nov 2004, 12:26
Replies:
16
[Declined] Choose the structures you attack?
Views:
2,570
Posted By
Ferretus
Re: [Discuss] Choose the structures you attack?
I don't like the idea but I'll throw in a suggestion as per normal.
Structures should be grouped in a certain way so that structure killers may choose a specific grouping as part of the mission....
Forum:
Planetarion Suggestions
22 Nov 2004, 12:07
Replies:
4
[Declined] New Type of Fleet
Views:
2,012
Posted By
Ferretus
Re: New Type of Fleet
I agree with Kal, there are ways of preserving your fleet easily and its only if you sleep for 26hrs that you are going to get blown up. If you are going to be asleep that long you may as well use...
Forum:
Planetarion Suggestions
22 Nov 2004, 12:05
Replies:
25
[Discuss] player mentoring
Views:
3,395
Posted By
Ferretus
Re: [Discuss] player mentoring
Its unfortunate to say but I agree. In an ideal world people should help eachother, in a not so ideal world people should be given an incentive to help eachother. In PA however the incentive is...
Forum:
Planetarion Suggestions
19 Nov 2004, 17:54
Replies:
157
Round XIII Alliance Size
Views:
16,276
Posted By
Ferretus
Re: Round XIII Alliance Size
I like the idea of top 100 players not being alliance members. Thats a nice idea and gives a new spin to the game.
Forum:
Planetarion Suggestions
19 Nov 2004, 17:49
Replies:
157
Round XIII Alliance Size
Views:
16,276
Posted By
Ferretus
Re: Round XIII Alliance Size
I completely agree with everything you said Mist. Its fine for many of us to say how great the community is but we are more than likely in good alliances. Without our own 'inhouse' community whcih...
Forum:
Planetarion Suggestions
19 Nov 2004, 12:41
Replies:
157
Round XIII Alliance Size
Views:
16,276
Posted By
Ferretus
Re: Round XIII Alliance Size
To get this back on track and cut the bitching...ahem...here is my 1 cent (I'm poor, and I get screwed over by the exchange rate :D )
To reduce an alliance to 50 woould simply make the larger...
Forum:
Planetarion Suggestions
24 Oct 2004, 12:10
Replies:
16
[Declined] Cluster alliance/Time
Views:
2,321
Posted By
Ferretus
Re: Cluster alliance/Time
Go check your mission page and you will see +1eta bonus within cluster
Forum:
Planetarion Suggestions
24 Oct 2004, 12:08
Replies:
7
[Declined] Reduce gal size
Views:
1,934
Posted By
Ferretus
Re: Reduce gal size
I wasn't talking about students, I was saying that there are not many players in the game compared to what there was. It was a bad analogy.
I make many suggestions, mainly on the private forums as...
Forum:
Strategic Discussions
24 Oct 2004, 12:00
Replies:
25
Xandathrii fleet
Views:
4,979
Posted By
Ferretus
Re: Xandathrii fleet
Xan biggest advantage is the equal costs and not have to worry about trading with the fund and losing cash.
Also they can target every ship by only building up to Medium class vessels, I don't think...
Forum:
Planetarion Suggestions
24 Oct 2004, 11:39
Replies:
16
[Declined] Cluster alliance/Time
Views:
2,321
Posted By
Ferretus
Re: Cluster alliance/Time
So why make it easier within cluster?
The original intention of the reduced cluster time was to be beneficial for defence etc and boost relations between gals. This has happened to an extent but...
Forum:
Planetarion Suggestions
24 Oct 2004, 02:18
Replies:
7
[Declined] Reduce gal size
Views:
1,934
Posted By
Ferretus
Re: Reduce gal size
OH PLEASEEEEEEEE. This is not about me. I'm not sure if you find me attractive or something and want to know as much about me as possible, not sure, anyway I'm not interested. I'm flattered really,...
Forum:
Planetarion Discussions
24 Oct 2004, 02:11
Replies:
6
The universe is being updated, please try again in a few minutes.
Views:
1,629
Posted By
Ferretus
Re: The universe is being updated, please try again in a few minutes.
Its called sarcastic humour, it was meant to relfect the possibilty that the universe was being updated to reimburse everyones credits (which is impossible), give us all a free credit to play...
Forum:
Planetarion Discussions
24 Oct 2004, 02:06
Replies:
18
Like last round: MOTD is way to long!
Views:
2,497
Posted By
Ferretus
Re: Like last round: MOTD is way to long!
wow, thats the first useful thing I've heard you say.
The only problem is that people won't bother and then moan coz they don't know whats going on. Keep it as it is just be aware of the colours...
Forum:
Planetarion Discussions
24 Oct 2004, 02:04
Replies:
32
Suggestion Re evening out galaxies
Views:
4,476
Posted By
Ferretus
Re: Suggestion Re evening out galaxies
A good suggestion. Can we promote him to the PA team please, aka voice of reason or something.
Forum:
Planetarion Discussions
24 Oct 2004, 01:58
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
"you started this thread moaning about the shuffle" arbondigo
See top post. It started as a joke stating the current affair that we all know about.
"Whereas everyone else has made a suggestion...
Forum:
Planetarion Discussions
24 Oct 2004, 01:53
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
Cool thanks for that
Forum:
Planetarion Discussions
24 Oct 2004, 01:51
Replies:
24
Roll on R13 :-(
Views:
2,602
Posted By
Ferretus
Re: Roll on R13 :-(
As it seems we have got some attention of the PA Team is there any more that can be done? Having been moaning for 170hrs now I think we are too late to turn this around. Is there any 5 man gals that...
Forum:
Planetarion Discussions
24 Oct 2004, 01:39
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
This wasn't intended as a whine, read original post. It became that as I personally became a target rather than the suggestion.
Suggestions by there nature are whines, they are highlighting areas...
Forum:
Planetarion Suggestions
24 Oct 2004, 01:34
Replies:
7
[Declined] Reduce gal size
Views:
1,934
Posted By
Ferretus
Re: Reduce gal size
Yeah I do agree with you.
I must admit this is one of my suggestions that was meant to provoke an interest as its not something I agree on, just something that fell in my head :-) Its a radical...
Forum:
Planetarion Suggestions
24 Oct 2004, 01:29
Replies:
16
[Declined] Cluster alliance/Time
Views:
2,321
Posted By
Ferretus
Re: Cluster alliance/Time
LOL
That is true, essentially the cluster alliances are recruitment forums for the larger alliances and huge spy networks that eventually lead to in cluster gal wipe outs and occasional alliance...
Forum:
Planetarion Suggestions
24 Oct 2004, 01:24
Replies:
44
[Discuss] Research Queuing
Views:
10,098
Posted By
Ferretus
Re: Research
I originally came here expecting to hate this but its not a bad idea. You are right that active players would still research individually, I know I would, but for others to catch up this would be...
Forum:
Planetarion Suggestions
24 Oct 2004, 01:22
Replies:
16
[Declined] Cluster alliance/Time
Views:
2,321
Posted By
Ferretus
Re: Cluster alliance/Time
That was theoretical, again not personal which seems to confused a lot.
Forum:
Planetarion Suggestions
24 Oct 2004, 01:19
Replies:
9
[Declined] Mecenaries and New Races
Views:
2,801
Posted By
Ferretus
Re: Mecenaries and New Races
The galaxy fleet idea is bad. Its been brought up a lot and it simply reduces the skill to the game. If things like galaxy fleets and mercenaries we may as well go back a few rounds and only have one...
Forum:
Planetarion Suggestions
24 Oct 2004, 01:10
Replies:
16
[Declined] Cluster alliance/Time
Views:
2,321
Posted By
Ferretus
Re: Cluster alliance/Time
HEHE, I was bored today and went on a rant. :-)
"your noobness astounds me, farming has not been around for quite sometime" Helix
Now who is the noob? Gals deemed not worthy of the cluster nap...
Forum:
Planetarion Discussions
24 Oct 2004, 01:04
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
Thats the plan. Been talking to Kal but he is busy person and seemingly the only member of the PA team to ever comment on these boards.
To be honest, I have lost faith in the 'powers that be'...
Forum:
Planetarion Discussions
24 Oct 2004, 00:49
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
Somebodies got to. If nobodies says anything, nothing gets changed and more people leave the game. We all agree that currently its unfair so instead of everyone shooting me down and bitching at me,...
Forum:
Planetarion Discussions
24 Oct 2004, 00:27
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
No but its not fun to treated like shit coz you don't have 10 men. Nor is it fun to be thinking whether you are gonna get farmed coz you don't have 10 men. Nor is it fun knowing that you won't likely...
Forum:
Planetarion Discussions
24 Oct 2004, 00:22
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
My gal is doing as best it can and I'm happy with whom I am with, I couldn't have chosen better, coz I chose them lol. But that doesn't change the fact that 10 players from one gal can easily take...
Forum:
Planetarion Discussions
24 Oct 2004, 00:09
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
I don't want to be a top player. Let the weirdos who have no life do that (no offence to op 100, but you don't get out much). I enjoy playing the game and rank is of no interest to me.
...
Forum:
Planetarion Discussions
23 Oct 2004, 23:50
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
It shouldn't have to be that way and I think that is PA's biggest problem.
Forum:
Planetarion Discussions
23 Oct 2004, 23:48
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
Rolling back the ticker 72 hours when it happened would have effectively restarted the round as the shuffle happened at tick 72 or 73. Something like that.
As regards to not being able to suggest...
Forum:
Planetarion Discussions
23 Oct 2004, 21:48
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
With the current situation and those options. Stop the ticker, discuss with the community the options available and then I would be able to answer that as I would be informed of what can be done.
...
Forum:
Planetarion Discussions
23 Oct 2004, 19:05
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
Much nicer :-)
To highlight the original point a little I did some leg work. Only one cluster has the full 100 planets with the lowest cluster only having 28. Of the 40 clusters the average planet...
Forum:
Planetarion Discussions
23 Oct 2004, 18:38
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
Mist- Nah, its funnier this way
_ryzekiel_ - LOL, hark at you with your holier than though attitude. You would not be able to do any better in the same situation...shall I tell you why? Coz we...
Forum:
Planetarion Discussions
23 Oct 2004, 14:50
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Re: Reset
Wow Spinner that is an amazing idea. Lets do it
Forum:
Planetarion Discussions
23 Oct 2004, 14:50
Replies:
33
Reset
Views:
2,514
Posted By
Ferretus
Reset
Hello, my name is Spinner and I was thinking about resetting the game so that everyone signs back up and the current galaxy problems are sorted.
Once the game is about to launch we will shuffle...
Forum:
Planetarion Discussions
23 Oct 2004, 14:39
Replies:
14
COMPETITION: Who did the worst out of the shuffle
Views:
2,404
Posted By
Ferretus
Re: COMPETITION: Who did the worst out of the shuffle
Exactly what I was thinking about your post, or are you jsut trying to get your number of posts up? If you don't like it **** off :-)
Anyway, onto some people who do see the entertainment value in...
Forum:
Planetarion Discussions
23 Oct 2004, 14:32
Replies:
32
Suggestion Re evening out galaxies
Views:
4,476
Posted By
Ferretus
Re: Suggestion Re evening out galaxies
I would do this option. We had 9 active players and one freebie before shuffle, now we have 6. Because of this our cluster won't allow us in the cluster nap (That I set up) as we are too small and...
Forum:
Planetarion Discussions
23 Oct 2004, 14:22
Replies:
6
The universe is being updated, please try again in a few minutes.
Views:
1,629
Posted By
Ferretus
Re: The universe is being updated, please try again in a few minutes.
With a bit of luck we will all get our money back, the game will reset and we will all get a free credit to play. Plus we'll get an apology for the farce that started it all in the first place :-)
Forum:
Planetarion Help Desk
23 Oct 2004, 12:45
Replies:
2
Missing credit
Views:
1,795
Posted By
Ferretus
Re: Missing credit
But my credits didnt arrive last round, and if they did havoc may have just been finishing (ie closing 5 hours) when I was credited. If that is the case then I DEFINATELY want my credit back
Forum:
Planetarion Suggestions
23 Oct 2004, 12:44
Replies:
8
[Declined] Universe Changes
Views:
2,288
Posted By
Ferretus
Re: Universe Changes
But gal ranks are currently irrelevant due to the huge inbalances in gal size
Forum:
Planetarion Suggestions
23 Oct 2004, 12:41
Replies:
16
[Declined] Cluster alliance/Time
Views:
2,321
Posted By
Ferretus
Cluster alliance/Time
Do one thing or the other...
Remove cluster ETA bonus or make attacking within cluster impossible. Don't do things by half measures as it encourages farming.
Forum:
Planetarion Suggestions
23 Oct 2004, 12:39
Replies:
7
[Declined] Reduce gal size
Views:
1,934
Posted By
Ferretus
Reduce gal size
With the current gaming commuity dwindling/dying and this latest shuffle making this suggestion pretty obvious here is a controversial option.
Have buddy packs of no more than 3 and a galaxy size...
Forum:
Planetarion Help Desk
23 Oct 2004, 12:00
Replies:
2
Missing credit
Views:
1,795
Posted By
Ferretus
Missing credit
Well I highlighted this with the PA team who were looking into for me but it seems I'm not important enough to warrant giving my credit back.
I bought 3 credits ready for this round, they didn't...
Forum:
Planetarion Discussions
23 Oct 2004, 11:55
Replies:
24
Roll on R13 :-(
Views:
2,602
Posted By
Ferretus
Roll on R13 :-(
Hehe, I hoped this would get your attention :-)
This shuffle has ruined the game for me and my friends and I'm fed up with the PA team just implementing moronic changes without consulting the...
Forum:
Planetarion Discussions
23 Oct 2004, 11:36
Replies:
18
Like last round: MOTD is way to long!
Views:
2,497
Posted By
Ferretus
Re: Like last round: MOTD is way to long!
PA team should be banned from using colours that interfere with important game info, IE RED. WIth incoming hostile fleets written in red just below some crap on the MOTD may possibly distract you...
Forum:
Alliance Recruitment
22 Oct 2004, 13:58
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
Re: ARS alliance
Hehe thanks for the votes of confidence all. Our move away from IRC I think is for the best. We have a good community via other means without having IRC which basically doesn't suit us.
As regards...
Forum:
Alliance Recruitment
21 Oct 2004, 11:22
Replies:
28
ARS alliance
Views:
5,661
Posted By
Ferretus
ARS alliance
Welcome,
We are being very selective with our recruitment this round and we have also gone back to our more traditional and more succesful alliance style of communication so please bear with us....
Forum:
Alliance Recruitment
21 Oct 2004, 11:06
Replies:
6
We need an alliance!
Views:
3,325
Posted By
Ferretus
Re: We need an alliance!
ARS would be interested in you. Unlike other alliances we don't demand you to be on IRC so that works in your favour, however we would want you to be contactable via MSN/ICQ as if we can't get hold...
Forum:
Alliance Recruitment
17 Oct 2004, 21:43
Replies:
36
SiN in round 12.
Views:
5,580
Posted By
Ferretus
Re: SiN in round 12.
"We also have the sexiest alliance abrieviation: [SiN]"
Nah, ARS is better.
Glad to have you guys above us this time. We're hoping for a quiet round :-)
Forum:
Planetarion Discussions
17 Oct 2004, 21:30
Replies:
14
COMPETITION: Who did the worst out of the shuffle
Views:
2,404
Posted By
Ferretus
Re: COMPETITION: Who did the worst out of the shuffle
well that isn't part of the competition but if you think it will add to the fun then sure why not :-)
Forum:
Planetarion Discussions
17 Oct 2004, 20:06
Replies:
14
COMPETITION: Who did the worst out of the shuffle
Views:
2,404
Posted By
Ferretus
Re: COMPETITION: Who did the worst out of the shuffle
hmm not a bad attempt at getting a trophy but we need more contestants. C'mon ppl
Forum:
Planetarion Discussions
17 Oct 2004, 16:06
Replies:
14
COMPETITION: Who did the worst out of the shuffle
Views:
2,404
Posted By
Ferretus
Re: COMPETITION: Who did the worst out of the shuffle
Oooh oooh forgot to mention the prize....erm...we can all laugh at you and you can be proud that you are #1 of the getting screwed over list
Forum:
Planetarion Discussions
17 Oct 2004, 16:01
Replies:
14
COMPETITION: Who did the worst out of the shuffle
Views:
2,404
Posted By
Ferretus
COMPETITION: Who did the worst out of the shuffle
As everyone is moaning about the shuffle lets turn it into a bit of a "point and laugh" moment and see who suffered the most.
I am sure our gal isn't the worst and I'm not starting this thread to...
Forum:
Planetarion Discussions
17 Oct 2004, 14:23
Replies:
58
Refund
Views:
6,314
Posted By
Ferretus
Re: Refund
They normally have very selective hearing when talking about such things
Forum:
Planetarion Discussions
17 Oct 2004, 14:08
Replies:
4
Ships Average.
Views:
2,111
Posted By
Ferretus
Re: Ships Average.
hehe yep, what he said. That number also varies each day, as your roid count and score go up
Forum:
Planetarion Discussions
17 Oct 2004, 14:07
Replies:
20
Shuffle Revenge
Views:
3,127
Posted By
Ferretus
Re: Shuffle Revenge
A bit crap though you have to admit...
As re. original post, yes lots of people have taken their revenge already. No doubt Spinner is aware of the popularity of his decision.
Forum:
Planetarion Discussions
17 Oct 2004, 12:08
Replies:
11
Roid Capping?
Views:
2,582
Posted By
Ferretus
Re: Roid Capping?
LOL, this sucks. I knew I should have sent more pods :-(
Kinda made myself look a bit noobish there :o
Thanks guys for looking into it.
Forum:
Planetarion Discussions
17 Oct 2004, 11:07
Replies:
11
Roid Capping?
Views:
2,582
Posted By
Ferretus
Re: Roid Capping?
Now another tick has gone past and they still haven't arrived. So unless they are coming home with my fleet I am not a happy bunny as there is a definate bug here!
Forum:
Planetarion Discussions
17 Oct 2004, 11:00
Replies:
11
Roid Capping?
Views:
2,582
Posted By
Ferretus
Re: Roid Capping?
Nope, they were still active. I was killing an easy Terran
Forum:
Planetarion Discussions
17 Oct 2004, 10:54
Replies:
11
Roid Capping?
Views:
2,582
Posted By
Ferretus
Roid Capping?
Well my first attacks landed and I have a few problems.
3 attacks landed, one capped 11 roids, one capped 21 roids and another capped 0.
The roid caps are not registering on my planet yet. Has...
Forum:
Planetarion Discussions
17 Oct 2004, 10:47
Replies:
41
The new way to balance things
Views:
3,494
Posted By
Ferretus
Re: The new way to balance things
LOL. OMG how dim!
Forum:
Planetarion Discussions
16 Oct 2004, 23:28
Replies:
9
shuffle now:(
Views:
1,811
Posted By
Ferretus
Re: shuffle now:(
The point of protection is to allow 72ticks to get to know your galaxy, exiel the crap and get to know the cluster. Now we gotta start all over again and no longer be under protection. Pretty bad...
Forum:
Planetarion Discussions
16 Oct 2004, 23:14
Replies:
41
The new way to balance things
Views:
3,494
Posted By
Ferretus
Re: The new way to balance things
The simple solution to all this is shuffle members 6-10. More importantly announce this and also stop the ticker for 24hrs, better still knock is back to 1 and start over. This gives people the...
Forum:
Planetarion Discussions
16 Oct 2004, 22:52
Replies:
32
the shuffle just started
Views:
4,464
Posted By
Ferretus
Re: the shuffle just started
"In that case, you had the choice to stay where you were - by paying before the shuffle."
He shouldn't have to! It is everyones right to play on a freebie (with limited tech etc) or not and doing...
Forum:
Planetarion Help Desk
10 Oct 2004, 09:18
Replies:
13
Credits ??
Views:
3,138
Posted By
Ferretus
Re: Credits ??
During the round swap over I seem to have lost a credit. With whom to I speak to try and find out where its wandered off too? Also what info would I need to provide them?
Forum:
Alliance Discussions
12 Aug 2004, 10:36
Replies:
125
Elysium and NO R11
Views:
28,532
Posted By
Ferretus
Re: Elysium and NO R11
Fernando...you are only saying what we are all thinking!
It is a real shame to see Ely go. Anyone who has been in the game for any length of time has had 'dealings' with them and Elysium are one...
Forum:
Alliance Discussions
12 Aug 2004, 10:22
Replies:
31
What happened to [VtS] LEGION ???
Views:
14,135
Posted By
Ferretus
Re: What happened to [VtS] LEGION ???
LOL
We had our fair share of skirmishes with Legion too. Thankfully I think it was only their numpty members who thought they could take us out as we fought them off nicely in R3-4.
ARS has...
Forum:
Planetarion Suggestions
12 Aug 2004, 10:15
Replies:
25
Alliance Wars, A Suggestion for Round 13 ?
Views:
2,868
Posted By
Ferretus
Re: Alliance Wars, A Suggestion for Round 13 ?
I agree, but we are going off point a bit. We should be discussing the merits of an alliance only round.
To me this round will simply act as an opportunity for medium alliances to absorb small...
Forum:
Alliance Discussions
12 Aug 2004, 10:04
Replies:
109
Top 10 Alliance spot: Overrated?
Views:
11,610
Posted By
Ferretus
Re: Top 10 Alliance spot: Overrated?
Ok here are my opinions
The underlying thing is why don't top alliances hit eachother. Answer they have too much to lose so they hit smaller alliances. Q Why don't smaller alliances team up and...
Forum:
Planetarion Suggestions
9 Aug 2004, 23:32
Replies:
10
Xan Is Too Good
Views:
1,791
Posted By
Ferretus
Re: Xan Is Too Good
I disagree, I am Zikonian and I will hit any other race but won't touch Xan. The potential losses are too great for a roid run compared to just about anyone else.
Xan are a nicely balanced fleet...
Forum:
Planetarion Suggestions
9 Aug 2004, 23:29
Replies:
4
Allowing Friends to check their accounts
Views:
1,691
Posted By
Ferretus
Re: Allowing Friends to check their accounts
Legalise multis, then we won't have this problem :-)
2 rounds ago I had a similar problem, my friend (whom I was teaching to play the game) has his account deleted and I got continually told I was...
Forum:
Planetarion Suggestions
9 Aug 2004, 23:21
Replies:
21
Those Dumb Arsed Questions
Views:
2,449
Posted By
Ferretus
Re: Those Dumb Arsed Questions
I was hoping that each question had a counter to determine the number of incorrect answers. Pretty dim otherwise
Forum:
Planetarion Suggestions
9 Aug 2004, 23:17
Replies:
8
Multiple targetting and ship specialisation
Views:
1,824
Posted By
Ferretus
Multiple targetting and ship specialisation
I noticed that once again in several places that concept of multiple ship targetting has come up regarding previous rounds of PA.
My suggestion builds on this in a different way. Due to the nature...
Forum:
Planetarion Suggestions
9 Aug 2004, 23:09
Replies:
25
Alliance Wars, A Suggestion for Round 13 ?
Views:
2,868
Posted By
Ferretus
Re: Alliance Wars, A Suggestion for Round 13 ?
Who cares about player counts? What has that got to do with an allianec only round? Lets get back to the point please.
Forum:
Planetarion Suggestions
9 Aug 2004, 22:56
Replies:
51
How About This!!!
Views:
4,506
Posted By
Ferretus
Re: How About This!!!
I suggested allowing multi's several rounds ago and that was the last time I bothered making suggestions on here (until this round) as I was simply slagged off.
The early rounds where multi's were...
Forum:
Planetarion Suggestions
9 Aug 2004, 22:28
Replies:
4
Research Trees???? What research trees!
Views:
1,355
Posted By
Ferretus
Re: Research Trees???? What research trees!
Can't see it being a problem myself. Research chains makes better sense and after all, it still has the word research in it. It is more confusing for new players (as they are the only ones who are...
Forum:
Planetarion Discussions
7 Aug 2004, 17:24
Replies:
22
Is this fair?
Views:
4,482
Posted By
Ferretus
Re: Is this fair?
What a crap comment! This is a game (as you said) and by being a game, it should be enjoyed by all regardless. It is not about winning as there are upteen ?000's of ppl who aren't going to win, its...
Forum:
Planetarion Discussions
7 Aug 2004, 17:17
Replies:
31
[Event] Galaxy Banner contest (10 credits and more available for winners)
Views:
7,197
Posted By
Ferretus
Re: [Event] Galaxy Banner contest
Can those who have written irrelevenant posts please remove them, or better still those "with da POWER" delete them and update this completely so it has the great 10credit update in a more prominent...
Forum:
Planetarion Suggestions
1 Aug 2004, 01:08
Replies:
7
Round time display
Views:
2,175
Posted By
Ferretus
Re: Round time display
Does nobody else have an opinion on this?
Pretty straight forward I thought
Forum:
Planetarion Suggestions
29 Jul 2004, 16:16
Replies:
7
Round time display
Views:
2,175
Posted By
Ferretus
Re: Round time display
Yeah sorry mist,
I'd thought I'd run it by everyone here first just to see what general opinion was. Once you open it up to the public the comments start getting more manic :-)
Forum:
Planetarion Suggestions
28 Jul 2004, 20:09
Replies:
7
Round time display
Views:
2,175
Posted By
Ferretus
Round time display
As per usual the rumours are abound of this rounds end.
Would it be possible to state, from the round beginning, when it is going to finish and have this somewhere prominant. Perhaps set a tick...
Forum:
Alliance Recruitment
26 Jul 2004, 00:43
Replies:
8
ARS info, R11 recruitment and R12 preperation
Views:
3,061
Posted By
Ferretus
Re: ARS info, R11 recruitment and R12 preperation
Sorry, still not set up yet as we are changing over our private room atm and ahve run into some minor difficulties (apparently). Once our IRC techie has that sorted he is gonna work on the public...
Forum:
Planetarion Help Desk
26 Jul 2004, 00:41
Replies:
1
Round end
Views:
1,550
Posted By
Ferretus
Round end
With the speed game announced and (the normal) rumours abound of the game ending, is there any chance that we can have a deadline or rough time (at least) of round closure.
Are the speed games and...
Forum:
Alliance Recruitment
22 Jul 2004, 00:04
Replies:
8
ARS info, R11 recruitment and R12 preperation
Views:
3,061
Posted By
Ferretus
Re: ARS info, R11 recruitment and R12 preperation
in terms of rounds played, we have always been around (well since R2) although we kept quiet in the middle. ARS hasn't had a round off yet
Forum:
Alliance Recruitment
18 Jul 2004, 10:23
Replies:
16
blue tuba ingame alliance
Views:
4,595
Posted By
Ferretus
Re: blue tuba ingame alliance
LOL oh so true.
I remember Blue Tuba, I had just started ARS in R2 when they were around being one of the larger alliances of the time. Had to fight them a lot when we got big ourselves. Shame a...
Forum:
Alliance Recruitment
18 Jul 2004, 10:18
Replies:
8
ARS info, R11 recruitment and R12 preperation
Views:
3,061
Posted By
Ferretus
Re: ARS info, R11 recruitment and R12 preperation
I wasn't sure but as so many big names have been and gone it is hard to know for sure. It seems that everyone above us is fairly new anyway :-)
Thanks for the support and good luck for the round
Forum:
Alliance Recruitment
17 Jul 2004, 10:40
Replies:
8
ARS info, R11 recruitment and R12 preperation
Views:
3,061
Posted By
Ferretus
ARS info, R11 recruitment and R12 preperation
Hi everyone
I've placed this up as it seems ARS has been lying low for a little too long and there are a lot of people out there who don't remember/know us. It seems that many of the players out...
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