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Posts Made By:
Pit
Forum:
Strategic Discussions
27 Jul 2022, 14:02
Replies:
4
Round 97 Misc Stats
Views:
6,350
Posted By
Pit
Re: Round 97 Misc Stats
Yeah, there are 3, all labelled "ROUND 96"
Forum:
Planetarion Suggestions
7 Sep 2020, 19:38
Replies:
276
Nagging over tiny things thread #2
Views:
253,210
Posted By
Pit
Re: Nagging over tiny things thread #2
Not in the manual, but you can find them here (https://game.planetarion.com/showquests.pl) :)
Forum:
Planetarion Help Desk
4 Aug 2020, 21:32
Replies:
1
Help recovering account
Views:
24,683
Posted By
Pit
Re: Help recovering account
To cover the basics first, have you checked your spam folder?
Forum:
Planetarion Suggestions
28 Jul 2020, 17:29
Replies:
5
Attention needed
Views:
18,130
Posted By
Pit
Re: Attention needed
The issue with adding scans to bcalcs in chromium-based browsers is now fixed :)
Forum:
Planetarion Suggestions
17 Jun 2020, 21:24
Replies:
5
Attention needed
Views:
18,130
Posted By
Pit
Re: Attention needed
NetGamers shouldn't have any blanket Indonesia ban. If you can share the messages you get on connection that might help (PM if you prefer).
Forum:
Planetarion Suggestions
17 Jun 2020, 12:18
Replies:
5
Attention needed
Views:
18,130
Posted By
Pit
Re: Attention needed
The calc issue appears to be chromium being "helpful". The relevant error is:
Interestingly, if the browser console is open in the target tab when you use the "Add to bcalc" link, there is no...
Forum:
Planetarion Suggestions
2 Jun 2020, 22:33
Replies:
6
Forums
Views:
11,440
Posted By
Pit
Re: Forums
The vast majority of forums now default to one year or more :up:
Forum:
Planetarion Suggestions
1 Jun 2020, 11:54
Replies:
6
Forums
Views:
11,440
Posted By
Pit
Re: Forums
There's still the problem of whether it's a good idea for users to "find a conversation to get involved in" that's already been quiet for over a month, or (depending on the current/new defaults) over...
Forum:
Planetarion Suggestions
31 May 2020, 11:28
Replies:
6
Forums
Views:
11,440
Posted By
Pit
Re: Forums
It should be possible to change the default and that might make sense. Most of them seem to be set to one month or one year. More than a year might result in necromancy though.
If you want to...
Forum:
Planetarion Suggestions
5 Oct 2019, 22:03
Replies:
19
Increase CU on wave amp back to 1000
Views:
16,909
Posted By
Pit
Re: Increase CU on wave amp back to 1000
I see your point, but it still unbalances it when e.g. 3 factories = 1 amp instead of 2 amps. That may be desirable, but it will have an effect because other non-dist structures will be relatively...
Forum:
Planetarion Suggestions
4 Oct 2019, 19:06
Replies:
19
Increase CU on wave amp back to 1000
Views:
16,909
Posted By
Pit
Re: Increase CU on wave amp back to 1000
Cheaper in M/C/E, but time is also a resource.
Forum:
Planetarion Suggestions
4 Oct 2019, 09:53
Replies:
19
Increase CU on wave amp back to 1000
Views:
16,909
Posted By
Pit
Re: Increase CU on wave amp back to 1000
I don't think "rarely" comes into it with those numbers.
Scanners already rarely reach 300 amps - check the Misc Stats. Or, for that matter, the rest of this thread.
Amps are already quite high...
Forum:
Planetarion Suggestions
2 Oct 2019, 05:36
Replies:
19
Increase CU on wave amp back to 1000
Views:
16,909
Posted By
Pit
Re: Increase CU on wave amp back to 1000
Agreed
Forum:
Planetarion Suggestions
15 Sep 2019, 05:51
Replies:
19
Increase CU on wave amp back to 1000
Views:
16,909
Posted By
Pit
Re: Increase CU on wave amp back to 1000
FWIW last round (https://pirate.planetarion.com/showthread.php?t=201841) only 4 scanners had 280+ amps. Only 6 had 240+. The exponential construction costs added in round 78 were probably the main...
Forum:
Planetarion Help Desk
13 Jun 2019, 15:37
Replies:
1
"Your Connection is not private" notice
Views:
9,229
Posted By
Pit
Re: "Your Connection is not private" notice
Are you still getting this problem? It sounds like a problem with that phone or browser. Is it up to date?
Forum:
Strategic Discussions
10 Feb 2019, 01:23
Replies:
5
Sticky:
Useful Links
Views:
46,437
Posted By
Pit
Re: Useful Links
Added!
Forum:
Planetarion Suggestions
9 Feb 2019, 21:41
Replies:
28
COVERT OPs fix
Views:
12,697
Posted By
Pit
Re: COVERT OPs fix
:up: Accepted.
The forums won't let me give you rep for the post though :rolleyes:
Forum:
Strategic Discussions
9 Feb 2019, 21:32
Replies:
5
Sticky:
Useful Links
Views:
46,437
Posted By
Pit
Useful Links
Please suggest any useful Planetarion links.
New version of this (https://pirate.planetarion.com/showthread.php?t=198816) old thread which is in turn a newer version of this...
Forum:
Planetarion Suggestions
8 Feb 2019, 23:01
Replies:
28
COVERT OPs fix
Views:
12,697
Posted By
Pit
Re: COVERT OPs fix
As I said, I like the idea. But it needs a story.
Forum:
Planetarion Suggestions
7 Feb 2019, 09:16
Replies:
28
COVERT OPs fix
Views:
12,697
Posted By
Pit
Re: COVERT OPs fix
I quite like this, but I'm struggling for a story. Particularly how the attackers can do it, but the planet can't just undo it. Or do it themselves when convenient.
Forum:
Planetarion Suggestions
12 Jan 2019, 13:24
Replies:
28
COVERT OPs fix
Views:
12,697
Posted By
Pit
Re: COVERT OPs fix
It goes against everything else scan wise though, and pretty much reverses the logic. A fixed cost might not be too much of a departure, but increasing based on amp count makes no sense.
Forum:
Planetarion Suggestions
11 Jan 2019, 13:22
Replies:
28
COVERT OPs fix
Views:
12,697
Posted By
Pit
Re: COVERT OPs fix
That makes no sense to me at all.
That's messy...
That could potentially make sense...
Forum:
General Discussions
10 Jan 2019, 10:03
Replies:
48
Hello
Views:
50,347
Posted By
Pit
Re: Hello
Or was, 16 years ago...
Forum:
Planetarion Suggestions
10 Jan 2019, 10:01
Replies:
28
COVERT OPs fix
Views:
12,697
Posted By
Pit
Re: COVERT OPs fix
This changes the scan dynamic a lot. I'm unconvinced, but I'm listening...
Fixed cost or initial cost? Currently scan costs go down if a scanner has more amps.
I think that's way too much...
Forum:
Planetarion Suggestions
24 Dec 2018, 17:22
Replies:
3
CHANGES I would like to see implimented...
Views:
3,350
Posted By
Pit
Re: CHANGES I would like to see implimented...
I'm not sure about top100 threshold, but I like the principle as a way to bring back the ship stealing covop without the farming.
Forum:
Planetarion Suggestions
29 Nov 2018, 00:05
Replies:
8
fix the dist vs amp to equal
Views:
3,654
Posted By
Pit
Re: fix the dist vs amp to equal
reads to me as lots, but ok. In that case I'd be tempted to look at misc stats first, especially as we have winter as a buffer this time around.
Forum:
Planetarion Suggestions
28 Nov 2018, 06:03
Replies:
8
fix the dist vs amp to equal
Views:
3,654
Posted By
Pit
Re: fix the dist vs amp to equal
But generally the heavy amp builders aren't *trying* to be on top. A lot of them don't even have ships!
Forum:
Planetarion Suggestions
27 Nov 2018, 10:14
Replies:
8
fix the dist vs amp to equal
Views:
3,654
Posted By
Pit
Re: fix the dist vs amp to equal
The main counter to this is that planets building dists need factories etc to have a viable planet. Dedicated scanners aren't limited to having a "viable" planet.
As for rank and file, you only...
Forum:
Planetarion Suggestions
8 Nov 2018, 01:26
Replies:
33
fleet access.
Views:
9,713
Posted By
Pit
Re: fleet access.
Worth asking in Misc Stats at the end of the round. We already have the top planets for having their AF launched (with launch count) the top DCs launching them (with launch count) and top AF launches...
Forum:
Planetarion Discussions
24 Oct 2018, 13:53
Replies:
7
Speed Rounds
Views:
19,688
Posted By
Pit
Re: Speed Rounds
No speed rounds. Betas occasionally to test specific features. Havoc still happens at the end of each round.
Forum:
Planetarion Discussions
24 Oct 2018, 07:48
Replies:
11
Vipers, the bane of my life!
Views:
14,089
Posted By
Pit
Re: Vipers, the bane of my life!
Not sure about back story, but it looks like the viper first appeared in Round 11 as a battleship.
Forum:
Planetarion Discussions
18 Oct 2018, 05:59
Replies:
2
Thieves and Clippers.
Views:
4,998
Posted By
Pit
Re: Thieves and Clippers.
Hi all,
It's been brought to our attention that this round's stats did not take into consideration an old combat engine bug.
In a small minority of combat cases, this could cause a confusing combat...
Forum:
Strategic Discussions
22 Sep 2018, 22:05
Replies:
7
Round 78 Misc Stats
Views:
12,258
Posted By
Pit
Re: Round 78 Misc Stats
Amps were expensive :(
Forum:
Planetarion Suggestions
29 Jul 2018, 22:41
Replies:
9
Why having the global landing rate influence XP is a bad idea
Views:
4,691
Posted By
Pit
Re: Why having the global landing rate influence XP is a bad idea
The one in the manual?
Forum:
Strategic Discussions
14 Jul 2018, 11:35
Replies:
4
Round 77 Misc Stats
Views:
10,586
Posted By
Pit
Re: Round 77 Misc Stats
I was lazy.
Forum:
Planetarion Discussions
8 May 2018, 16:35
Replies:
1
Eorc
Views:
5,165
Posted By
Pit
Re: Eorc
http://www.planetarion.com/news/news/read/494-eorc-round-76-04052018
Forum:
Alliance Discussions
5 May 2018, 10:30
Replies:
73
Top planet rankings
Views:
79,637
Posted By
Pit
Re: Top planet rankings
For context: https://pirate.planetarion.com/showthread.php?t=201478
Forum:
Planetarion Help Desk
19 Apr 2018, 21:54
Replies:
9
Battle Calc Problems (Firefox)
Views:
13,023
Posted By
Pit
Re: Battle Calc Problems (Firefox)
From the link above, it looks like it's fixed in Firefox nightly. So yes, but it may take a while to filter through.
Doubtful. It's a browser issue, so it would make sense to be browser...
Forum:
Planetarion Help Desk
11 Apr 2018, 20:54
Replies:
9
Battle Calc Problems (Firefox)
Views:
13,023
Posted By
Pit
Re: Battle Calc Problems (Firefox)
*shudder*
Forum:
Planetarion Suggestions
11 Mar 2018, 20:53
Replies:
7
Bug: resources disappear when saving bcalc
Views:
3,900
Posted By
Pit
Re: Bug: resources disappear when saving bcalc
Looks good to me :)
Forum:
Strategic Discussions
11 Mar 2018, 12:57
Replies:
26
Resource Stealers
Views:
10,689
Posted By
Pit
Re: Resource Stealers
I haven't noticed it on production or fleets. With fleets, is it with the "move half" type options?
The 800 roids on bcalc is probably the same thing - splitting M/C/E.
I'm curious - how is the...
Forum:
Strategic Discussions
10 Mar 2018, 21:44
Replies:
26
Resource Stealers
Views:
10,689
Posted By
Pit
Re: Resource Stealers
That one looks like it's in the split. If you just enter "resources" then it splits them between M/C/E. If you enter the 3 types individually it's fine.
Forum:
Planetarion Suggestions
10 Mar 2018, 21:36
Replies:
7
Bug: resources disappear when saving bcalc
Views:
3,900
Posted By
Pit
Re: Bug: resources disappear when saving bcalc
It needs ships, but they don't need to be resource stealers.
Forum:
Strategic Discussions
10 Mar 2018, 16:45
Replies:
26
Resource Stealers
Views:
10,689
Posted By
Pit
Re: Resource Stealers
They don't.
Forum:
Planetarion Suggestions
10 Mar 2018, 15:54
Replies:
7
Bug: resources disappear when saving bcalc
Views:
3,900
Posted By
Pit
Re: Bug: resources disappear when saving bcalc
It doesn't seem to require the resource stealers, just 0 value and 0 ships on the defender.
Forum:
Strategic Discussions
10 Mar 2018, 07:21
Replies:
26
Resource Stealers
Views:
10,689
Posted By
Pit
Re: Resource Stealers
7th paragraph. It doesn't answer everything, but it covers the basics.
I don't think so.
No.
Total.
Forum:
Planetarion Suggestions
28 Feb 2018, 17:50
Replies:
26
Fixes
Views:
10,061
Posted By
Pit
Re: Fixes
I think this bears repeating at this point :)
Forum:
Planetarion Discussions
25 Feb 2018, 08:55
Replies:
11
Poll:
Round 76 Name Poll
Views:
9,983
Posted By
Pit
Re: Round 76 Name Poll
Multiple Choice Poll. Voters: 38.
Yup
I think 45 is low, too.
Forum:
Planetarion Discussions
9 Jan 2018, 21:33
Replies:
15
Sticky:
Community Resources
Views:
71,793
Posted By
Pit
Re: Community Resources
Cross-referencing https://pirate.planetarion.com/showthread.php?t=198816
Forum:
Planetarion Discussions
9 Jan 2018, 15:01
Replies:
1
Ongoing thread : re changes to Quests r75
Views:
9,432
Posted By
Pit
Re: Ongoing thread : re changes to Quests r75
Nope
Forum:
Forums Issues
8 Jan 2018, 16:51
Replies:
57
New roids for posts shambles
Views:
162,139
Posted By
Pit
Re: New roids for posts shambles
To clarify, as there seems to be some doubt: No forum roids this round.
Forum:
Planetarion Discussions
8 Jan 2018, 16:49
Replies:
16
New Cov op
Views:
26,775
Posted By
Pit
Re: New Cov op
Reducing the population bonuses might work. Reducing the population % you can allocate would be too messy.
Forum:
Planetarion Suggestions
11 Dec 2017, 22:43
Replies:
32
Allow ally fleet to run and hide
Views:
12,327
Posted By
Pit
Re: Allow ally fleet to run and hide
The alliance def fleets give you something (you can def while sleeping) so it makes sense for there to be a cost (they're vulnerable to attack). If you aren't there to check and can't/won't be woken...
Forum:
Planetarion Discussions
10 Dec 2017, 12:52
Replies:
6
Xmas presents and alliances
Views:
7,436
Posted By
Pit
Re: Xmas presents and alliances
People BP in a normal round. Why wouldn't they with cluster alliances?
More to the point, if it's that big a problem for you, why did you wait so long to raise your concern?
Forum:
Planetarion Discussions
9 Dec 2017, 12:28
Replies:
6
Xmas presents and alliances
Views:
7,436
Posted By
Pit
Re: Xmas presents and alliances
Hi. These are now in place. Still some tweaking in progress.
Forum:
Strategic Discussions
5 Dec 2017, 11:25
Replies:
9
Round 74 Misc Stats
Views:
5,443
Posted By
Pit
Re: Round 74 Misc Stats
Yup. Those are normally in AD, in a separate post. Looks like Bram hasn't gotten around to it.
Forum:
Strategic Discussions
4 Dec 2017, 23:46
Replies:
9
Round 74 Misc Stats
Views:
5,443
Posted By
Pit
Re: Round 74 Misc Stats
Looks like the same set as normal. Which stats are you looking for?
Forum:
Planetarion Discussions
4 Dec 2017, 11:58
Replies:
4
EoRC r74
Views:
6,685
Posted By
Pit
Re: EoRC r74
Doesn't look like those are up yet.
Forum:
Planetarion Discussions
3 Dec 2017, 22:23
Replies:
4
EoRC r74
Views:
6,685
Posted By
Pit
Re: EoRC r74
It's now here too (it wasn't) http://www.planetarion.com/news/news/read/488-eorc-round-74-02122017
Forum:
Planetarion Suggestions
20 Nov 2017, 21:00
Replies:
30
Chose timing of quest roids
Views:
9,995
Posted By
Pit
Re: Chose timing of quest roids
So if you don't have 2k CP left in your queue you get no bonus?
Forum:
Planetarion Suggestions
20 Nov 2017, 08:28
Replies:
30
Chose timing of quest roids
Views:
9,995
Posted By
Pit
Re: Chose timing of quest roids
That doesn't work as well when some of the CP bonuses could easily complete your current and queued constructions.
Forum:
Planetarion Suggestions
19 Oct 2017, 23:03
Replies:
24
Undo the roid cost change!
Views:
10,159
Posted By
Pit
Re: Undo the roid cost change!
About 148 ticks if they're evenly spread.
Forum:
Planetarion Suggestions
8 Oct 2017, 08:44
Replies:
276
Nagging over tiny things thread #2
Views:
253,210
Posted By
Pit
Re: Nagging over tiny things thread #2
I see your point, and the "mission" part should probably be updated, but the full details are available in the description, on the game's overview page (yes, it's confusing naming) where you start...
Forum:
Planetarion Suggestions
7 Oct 2017, 22:56
Replies:
276
Nagging over tiny things thread #2
Views:
253,210
Posted By
Pit
Re: Nagging over tiny things thread #2
All of them have the word "successful" in the description.
Forum:
Planetarion Suggestions
2 Sep 2017, 21:05
Replies:
7
Restrict defence to galaxy/alliance
Views:
3,341
Posted By
Pit
Re: Restrict defence to galaxy/alliance
[Moved to a new thread. Not "tiny"]
Forum:
Planetarion Suggestions
1 Aug 2017, 15:57
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
Please read the thread before posting.
Forum:
Planetarion Suggestions
1 Aug 2017, 15:55
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
So you're saying they're great because of media hype, but I shouldn't believe it?
c2s encryption has been on most services for a long time. The "media hype" claiming TG was special was because TG...
Forum:
Planetarion Suggestions
1 Aug 2017, 10:56
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
It doesn't. I didn't bother to mention that Discord doesn't have it. Or Slack. My problem with Telegram is that one of their main selling points is that they're "private". Slack and Discord don't...
Forum:
Planetarion Suggestions
31 Jul 2017, 21:58
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
I wish I could like TG, but I can't. They claim to be secure, but don't encrypt chats by default, can't encrypt group chats at all and when they do encrypt, it's all home-grown crypto. It's terrible....
Forum:
Planetarion Suggestions
30 Jul 2017, 18:33
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
If NG went down, moving would be painful, but people could use the same clients etc. If Discord decides to shut down (or charge, or whatever) then you're in the complicated and fragmented boat we're...
Forum:
Planetarion Suggestions
30 Jul 2017, 18:10
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
You do need a mobile to set it up, but there's a web interface for use on your desktop if you like. I think it may be slaved though, so your phone would need to be on/connected. I haven't checked...
Forum:
Planetarion Suggestions
30 Jul 2017, 17:41
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
- Closed system. I know this doesn't bug many people, but everything's entirely in their hands. It also applies to Slack, WhatsApp and Telegram.
Sort of. The #1234 is required (that *is* part of...
Forum:
Planetarion Suggestions
27 Jul 2017, 11:40
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
It wouldn't be easy. Some players would refuse, and I doubt that many of the non-playing community would change. Then there's the simple challenge of even choosing a replacement.
What are your...
Forum:
Planetarion Suggestions
27 Jul 2017, 11:37
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
I accept that. but note that Munkee himself was have problems doing anything other than typing text and creating channels on Discord. There's definitely a learning curve to IRC, I just wonder whether...
Forum:
Planetarion Suggestions
26 Jul 2017, 12:22
Replies:
84
No more IRC
Views:
100,711
Posted By
Pit
Re: No more IRC
It's notihng like it from mine, but ok.
I'm going to have to have another look at IRC apps, not because I want one but because I think there must be something out there.
I'm not sure...
Forum:
Forums Issues
21 Jun 2017, 20:20
Replies:
5
Mail Box Limit
Views:
43,658
Posted By
Pit
Re: Mail Box Limit
People are using these forums for fleet recalls? News to me!
Forum:
Planetarion Discussions
19 Jun 2017, 09:53
Replies:
416
Put your five forum posts here for the 15 roids.
Views:
66,436
Posted By
Pit
Re: Put your five forum posts here for the 15 roids.
For MGK:
Forum:
Planetarion Discussions
15 Jun 2017, 16:22
Replies:
416
Put your five forum posts here for the 15 roids.
Views:
66,436
Posted By
Pit
Re: Put your five forum posts here for the 15 roids.
Go to the preferences page in-game (here (https://game.planetarion.com/preferences.pl))
Enter your forum nick where it tells you.
Take the code it gives you, and put it where it tells you (here...
Forum:
Planetarion Discussions
10 Jun 2017, 00:24
Replies:
8
Bonus roids
Views:
5,561
Posted By
Pit
Re: Bonus roids
No need for spam here. Closing the thread.
Forum:
Planetarion Suggestions
10 Jun 2017, 00:23
Replies:
9
Havoc Alliances?
Views:
4,228
Posted By
Pit
Re: Havoc Alliances?
Poll?
Forum:
General Discussions
25 May 2017, 22:37
Replies:
198
Free Roids
Views:
77,304
Posted By
Pit
Re: Free Roids
They arrive on the hour, so long as you've added your forum nick to your game profile (preferences page) and added the forum code (from the preferences page) to your forum account.
Forum:
Hardware and Tech Support
23 May 2017, 21:49
Replies:
12
Sticky:
How to choose your Power Supply Unit for your comp:
Views:
90,207
Posted By
Pit
Re: How to choose your Power Supply Unit for your comp:
Most devices (I would suggest all mobile phones) have safeguards against this. Discharging too far does supposedly reduce life, but you'd have to try pretty hard to get low enough to brick it. I'm...
Forum:
Planetarion Discussions
5 Jan 2017, 19:56
Replies:
7
confirmation of no r70 welcome thread
Views:
5,678
Posted By
Pit
Re: confirmation of no r70 welcome thread
Correct. There is no such thread this round.
Forum:
Planetarion Suggestions
27 Nov 2016, 12:01
Replies:
16
Hardcoded relations
Views:
6,098
Posted By
Pit
Re: Hardcoded relations
Probably to stop people launching and then complaining that their SKs didn't do anything.
Forum:
Planetarion Discussions
14 Oct 2016, 10:26
Replies:
265
Welcome to the Forum Thread - Round 69!
Views:
236,169
Posted By
Pit
Re: Welcome to the Forum Thread - Round 69!
Pit
Forum:
Strategic Discussions
5 Oct 2016, 15:31
Replies:
25
Alternate shipstats
Views:
14,503
Posted By
Pit
Re: Alternate shipstats
Sounds like you're in the wrong thread (https://pirate.planetarion.com/showthread.php?t=201213). This thread is about the stats on the speedgame server.
Forum:
Planetarion Discussions
4 Aug 2016, 21:48
Replies:
296
Round 68 Welcome to the Forum Thread
Views:
44,016
Posted By
Pit
Re: Round 68 Welcome to the Forum Thread
Pit
Forum:
Alliance Discussions
2 Aug 2016, 11:06
Replies:
8
Opinions on the def xp change
Views:
5,340
Posted By
Pit
Re: Opinions on the def xp change
Scanning is already capped around 500xp per day. But why let facts get in the way of your rant? :P
Forum:
Planetarion Discussions
2 Aug 2016, 00:28
Replies:
66
Sticky:
Planet Dumps (Last Updated: 02/08/16)
Views:
172,489
Posted By
Pit
Re: Planet Dumps (Last Updated: 02/08/16)
http://www.planetarion.com/news/news/read/458-change-to-planet-dump-file
Forum:
Planetarion Discussions
25 May 2016, 17:34
Replies:
260
Round 67 Welcome to the Forum Thread
Views:
41,031
Posted By
Pit
Re: Round 67 Welcome to the Forum Thread
Pit
Forum:
Planetarion Suggestions
8 Apr 2016, 08:02
Replies:
16
Simple Additions to Def Page
Views:
4,325
Posted By
Pit
Re: Simple Additions to Def Page
So when you're on a smaller screen you want it to be *more* cluttered? I've used other tooltips a lot on mobile, though I'll admit the def page ones are awkward.
I suppose it could appear in the...
Forum:
Planetarion Suggestions
7 Apr 2016, 23:16
Replies:
16
Simple Additions to Def Page
Views:
4,325
Posted By
Pit
Re: Simple Additions to Def Page
Try tapping, or tap-holding.
Those ones are there (in the tooltip)
Forum:
Planetarion Help Desk
7 Apr 2016, 11:55
Replies:
30
Sticky:
Help! I can't login because...
Views:
114,403
Posted By
Pit
Re: Help! I can't login because...
Try http://pa.ranultech.co.uk
Forum:
Planetarion Suggestions
7 Apr 2016, 11:44
Replies:
16
Simple Additions to Def Page
Views:
4,325
Posted By
Pit
Re: Simple Additions to Def Page
Def points (and nick, attack points and base fleet status) already show if you hover over the target.
Forum:
Strategic Discussions
29 Mar 2016, 17:40
Replies:
157
R67 Shipstats proposals
Views:
34,105
Posted By
Pit
Re: R67 Shipstats proposals
Does this mean my set is being ran next round as noone else proposed a set?
Currently we still have patrikc's set from last round which i still like and it's currently the front runner for next...
Forum:
Strategic Discussions
19 Mar 2016, 22:47
Replies:
157
R67 Shipstats proposals
Views:
34,105
Posted By
Pit
Re: R67 Shipstats proposals
I count 5. And they're listed as "guidelines" and "not final", so I suspect if you could come up with a set that doesn't conform but had good reasons for doing so it would probably be considered. But...
Forum:
Planetarion Discussions
16 Mar 2016, 16:49
Replies:
254
Round 66 Welcome to the forum thread!
Views:
32,963
Posted By
Pit
Re: Round 66 Welcome to the forum thread!
Pit
Forum:
Planetarion Discussions
10 Mar 2016, 16:29
Replies:
8
Poll:
Round 66 Name Poll
Views:
4,285
Posted By
Pit
Re: Round 66 Name Poll
Yup.
Forum:
Planetarion Suggestions
9 Mar 2016, 11:43
Replies:
13
So structure defence
Views:
5,174
Posted By
Pit
Re: So structure defence
Unless they spend 30 seconds creating an alliance and declaring a war.
Forum:
Strategic Discussions
6 Mar 2016, 18:07
Replies:
169
Poll:
R66 Stat opinions
Views:
37,317
Posted By
Pit
Re: R66 Stat opinions
I think you missed this:
And this:
Forum:
Planetarion Discussions
8 Jan 2016, 21:08
Replies:
320
Round 65 Welcome to the Forum Thread!
Views:
41,670
Posted By
Pit
Re: Round 65 Welcome to the Forum Thread!
Pit
Forum:
Planetarion Discussions
15 Oct 2015, 13:30
Replies:
307
Round 64 Welcome to the Forum Thread!
Views:
68,374
Posted By
Pit
Re: Round 64 Welcome to the Forum Thread!
Pit
Forum:
Planetarion Discussions
6 Aug 2015, 23:49
Replies:
295
Round 63 Welcome to the Forum Thread
Views:
32,028
Posted By
Pit
Re: Round 63 Welcome to the Forum Thread
Pit
Forum:
Planetarion Discussions
17 Mar 2015, 11:00
Replies:
266
Round 61 Welcome to the Forum Thread!
Views:
28,987
Posted By
Pit
Re: Round 61 Welcome to the Forum Thread!
Pit
Forum:
Planetarion Discussions
9 Jan 2015, 20:31
Replies:
260
The Round 60 Welcome to the Forum Thread
Views:
30,993
Posted By
Pit
Re: The Round 60 Welcome to the Forum Thread
Pit
Forum:
Planetarion Discussions
16 Oct 2014, 22:42
Replies:
337
The Round 59 Welcome to the Forums Thread!
Views:
53,024
Posted By
Pit
Re: The Round 59 Welcome to the Forums Thread!
Pit
Forum:
Planetarion Discussions
8 Aug 2014, 21:02
Replies:
303
The Round 58 Welcome to the Forum Thread!
Views:
46,279
Posted By
Pit
Re: The Round 58 Welcome to the Forum Thread!
Pit
Forum:
Planetarion Discussions
30 May 2014, 17:06
Replies:
332
The Round 57 Welcome to the Forum Thread
Views:
51,449
Posted By
Pit
Re: The Round 57 Welcome to the Forum Thread
Pit
Forum:
Planetarion Suggestions
28 Apr 2014, 20:25
Replies:
148
Galaxy Exiles
Views:
42,156
Posted By
Pit
Re: Galaxy Exiles
Wait. Shuffle all the randoms every 72 ticks? So if you're not in a BP there's no gal loyalty, no gal def and no incentive to take part in the galaxy because you'll be gone in 3 days? If you're doing...
Forum:
Planetarion Suggestions
21 Mar 2014, 12:18
Replies:
148
Galaxy Exiles
Views:
42,156
Posted By
Pit
Re: Galaxy Exiles
If that becomes the case then maybe the change will have been (at least partially) successful!
Forum:
Planetarion Suggestions
21 Mar 2014, 11:50
Replies:
148
Galaxy Exiles
Views:
42,156
Posted By
Pit
Re: Galaxy Exiles
No one seems to have responded to this yet. The limit is on gal exiles, not self exiles.
Forum:
Planetarion Discussions
21 Mar 2014, 11:35
Replies:
435
The Welcome To the Forum Thread!
Views:
90,490
Posted By
Pit
Re: The Welcome To the Forum Thread!
Pit
Forum:
Planetarion Suggestions
13 Mar 2014, 17:35
Replies:
8
Politics::Minister Abilities (Galactic Commander)
Views:
2,617
Posted By
Pit
Re: Politics::Minister Abilities (Galactic Commander)
I think ministers are an important part of making at least some of the galaxy work as a team.
Forum:
Planetarion Suggestions
13 Mar 2014, 16:50
Replies:
25
New Military/Gov't Spies CovOp
Views:
6,596
Posted By
Pit
Re: New Military/Gov't Spies CovOp
Story-wise, it could fit. Game mechanic wise not quite.
Maybe make some covops easier than others? Spying easier than stealing easier than blowing up? Still not sure it belongs in covops, but...
Showing results 1 to 114 of 114
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