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Search: Posts Made By: Chro
Forum: Planetarion Suggestions 22 Oct 2012, 10:23
Replies: 9
Views: 2,621
Posted By Chro
Re: no resets? (one round or yearly rounds?)

that's why the game has vacation mode ... even though it should be called "delete planet mode" as that's what it seems to be only used for :)
Forum: Planetarion Suggestions 22 Oct 2012, 05:39
Replies: 9
Views: 2,621
Posted By Chro
no resets? (one round or yearly rounds?)

i'm sure it won't happen lol but i was thinking that would be great if werent any new rounds and the game was just continuous or yearly rounds and the way to make things more fair is instead of new...
Forum: Planetarion Suggestions 13 Oct 2012, 21:14
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

i like cheese :)
Forum: Planetarion Suggestions 13 Oct 2012, 04:18
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

those that do use them prob will have every target they hit as an enemy the target wouldn't forget so in the long run you would prob be crazy to use them ... i myself won't use them unless it's...
Forum: Planetarion Suggestions 13 Oct 2012, 04:12
Replies: 5
Views: 1,958
Posted By Chro
Re: suggestion increasing player base

well i guess the buy 3 creds for price of 2 does cover the suggest to s friend and could give them a free cred if they like the game enough
Forum: Planetarion Suggestions 12 Oct 2012, 16:40
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

i'm surprised more hadn't said this ... the thing is yes it is a war game but that doesn't mean it's a ruin someone else game to the point they no longer wish to play .... need a healthy balance...
Forum: Planetarion Suggestions 12 Oct 2012, 15:43
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

btw when i said beta i meant havoc ;)
Forum: Planetarion Suggestions 12 Oct 2012, 12:39
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

i shall explain what made me to bring this up .... during beta i found a target with over 600sk's and practically no other ships so thought it was probably another planet not playing beta so i sent 3...
Forum: Planetarion Suggestions 12 Oct 2012, 11:46
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

also with talk of building loss that's one tick ... some player could hit you with 3 waves one after each and if in an alliance war you could expect alot worse and probably has been
Forum: Planetarion Suggestions 12 Oct 2012, 10:28
Replies: 5
Views: 1,958
Posted By Chro
suggestion increasing player base

i was thinking to increase player base of maybe emailing retired players (ones that hadnt played in a couple years or more) sending them an offer of a free credit? also could do suggest a friend and...
Forum: Planetarion Suggestions 12 Oct 2012, 10:25
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

but you can run your fleets if looks bad, can't run buildings and 10 structures @ 9hrs per build is 90hrs (3.75 days) to get those back which is alot when having plans to be adding new buildings...
Forum: Planetarion Suggestions 12 Oct 2012, 09:42
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

or maybe if they only took out amps and blockers .....
Forum: Planetarion Suggestions 12 Oct 2012, 09:36
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

yes ... i don't mean if they send a few k of them i'm meaning more with some that would build lots and lots of them .... losing quite a few of each building could set you back quite abit esp since...
Forum: Planetarion Suggestions 12 Oct 2012, 09:17
Replies: 48
Views: 5,926
Posted By Chro
Re: suggestion about sk's

i agree changing them to resource steal would be great .... sk's just seem way over the top, it's bad enough getting roided/losing ships but if someone was to also on top of that hit you with alot of...
Forum: Planetarion Suggestions 10 Oct 2012, 05:26
Replies: 48
Views: 5,926
Posted By Chro
suggestion about sk's

my suggestion is take them out of the game ... enough said :p
Forum: Planetarion Discussions 25 Sep 2012, 14:16
Replies: 9
Views: 3,179
Posted By Chro
Re: eta5 all ships in galaxy??

it used to be one more then you said for each ... eta3 fi/co 4 fr/de 5 bs/cr ... which you had to use a cr*p load of fi/co vs fr and yeah forget about sending those in if it was a bs so big ships...
Forum: Planetarion Discussions 24 Sep 2012, 16:06
Replies: 9
Views: 3,179
Posted By Chro
Re: eta5 all ships in galaxy??

i hadn't played for like around 9 years up until i think about 4 days ago hehe so no clue here :)
Forum: Planetarion Discussions 24 Sep 2012, 13:37
Replies: 9
Views: 3,179
Posted By Chro
Re: eta5 all ships in galaxy??

well as an attacker yes i agree it's alot nicer lol but as a defender having only that one tick to send in or to prelaunch at which tick isn't so nice ... personally i would prefer the old system so...
Forum: Planetarion Discussions 24 Sep 2012, 08:25
Replies: 9
Views: 3,179
Posted By Chro
Re: eta5 all ships in galaxy??

okay thanks :) ... i thought that since you need alot (or did) of fi/co vs frigs, cruisers, etc made up for the low eta
Forum: Planetarion Discussions 24 Sep 2012, 05:24
Replies: 9
Views: 3,179
Posted By Chro
eta5 all ships in galaxy??

why was sending within galaxy changed to all eta5??
Forum: Departing PA Messages 22 Sep 2012, 22:57
Replies: 5
Views: 3,402
Posted By Chro
Re: Hoping to quit

hehe :) ... had that wrong anyway lol .. in tf was handling recruitment .. it was fang was handling member defense .. but anyways
Forum: Departing PA Messages 22 Sep 2012, 11:35
Replies: 5
Views: 3,402
Posted By Chro
Re: Hoping to quit

oh lol this post was from dec 2004 .. lol i guess he doesn't :)
Forum: Departing PA Messages 22 Sep 2012, 11:32
Replies: 5
Views: 3,402
Posted By Chro
Re: Hoping to quit

hehe i remember you ... like around 9-10 years ago ;p .... you still play or? .. i just signed up a few days ago to see whats new :)

btw i might had been called thechro back then and formed tf2...
Forum: Planetarion Discussions 7 Nov 2004, 12:01
Replies: 19
Views: 2,984
Posted By Chro
Re: my annalysis of what ruined a once great game

Alliance History:
G-II (pe0n), The Federation (LC-Recruiter), Veterans (HC and founder), Nos (pe0n), Pack (BC-Defence co-ordinator), Fang(Pe0n)
Forum: Planetarion Discussions 5 Nov 2004, 03:21
Replies: 19
Views: 2,984
Posted By Chro
Re: my annalysis of what ruined a once great game

well now that the game is alliance vs allaince or the plurals just means if you are a tough target with little roid interest you have more attackers
ok well it's more alliances that ruined the game...
Forum: Alliance Discussions 5 Nov 2004, 02:58
Replies: 104
Views: 16,724
Posted By Chro
Re: Time for FAnG to leave ...

bye fang :(
was only with you guys a short time (not long before i quit pa) but in that time you guys r0kd :D
well if the reason is alot of hc/members are leaving for other games might see yas...
Forum: Planetarion Discussions 5 Nov 2004, 02:46
Replies: 19
Views: 2,984
Posted By Chro
my annalysis of what ruined a once great game

well before i start i will say flame :devil: all you want cause this will be my final round (my final round was about 3 rounds ago but got bored so signed up again) so I don't really care ;)
...
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