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Posts Made By:
Truhatred
Forum:
Planetarion Discussions
3 Aug 2016, 15:06
Replies:
296
Round 68 Welcome to the Forum Thread
Views:
43,956
Posted By
Truhatred
Re: Round 68 Welcome to the Forum Thread
Truhatred
Forum:
Planetarion Discussions
19 Mar 2016, 22:08
Replies:
254
Round 66 Welcome to the forum thread!
Views:
32,912
Posted By
Truhatred
Re: Round 66 Welcome to the forum thread!
Truhatred , with love!
Forum:
Planetarion Discussions
7 Nov 2015, 18:24
Replies:
307
Round 64 Welcome to the Forum Thread!
Views:
68,324
Posted By
Truhatred
Re: Round 64 Welcome to the Forum Thread!
Truhatred
Forum:
Planetarion Discussions
20 Aug 2015, 05:10
Replies:
295
Round 63 Welcome to the Forum Thread
Views:
31,958
Posted By
Truhatred
Re: Round 63 Welcome to the Forum Thread
Truhatred
Forum:
General Discussions
20 Aug 2015, 05:09
Replies:
3
15/16 Premier League Prediction Thread
Views:
3,868
Posted By
Truhatred
Re: 15/16 Premier League Prediction Thread
4!
Forum:
Planetarion Suggestions
28 Sep 2014, 15:59
Replies:
10
Cov-op Race change
Views:
3,694
Posted By
Truhatred
Re: Cov-op Race change
Ok, if your that set on cov ops being different for every race we can still have that and make it viable for all races. Cath can remain at 70 with 10 re growth. Etd/zik remain as well. But we can...
Forum:
Planetarion Suggestions
28 Sep 2014, 07:05
Replies:
10
Cov-op Race change
Views:
3,694
Posted By
Truhatred
Re: Cov-op Race change
Cov ops shouldn't be different by race though. To say that it should would be like scanning should be different by race. The only difference the race plays for scanning is if you want to be ter for...
Forum:
Planetarion Suggestions
27 Sep 2014, 04:35
Replies:
10
Cov-op Race change
Views:
3,694
Posted By
Truhatred
Cov-op Race change
Cov-op stats per race should be static. There shouldn't be 1 race that is the go to race for cov-oping. Every race should start with the same stealth and same regrowth stealth. This being said it...
Forum:
Planetarion Discussions
27 Aug 2014, 01:47
Replies:
303
The Round 58 Welcome to the Forum Thread!
Views:
46,240
Posted By
Truhatred
Re: The Round 58 Welcome to the Forum Thread!
Truhatred
Forum:
Strategic Discussions
1 Aug 2014, 12:30
Replies:
135
R58 Papadoc Stats discussion
Views:
33,050
Posted By
Truhatred
Re: R58 Papadoc Stats discussion
They traded their structure killer in for a 3rd pod class...
Forum:
Strategic Discussions
31 Jul 2014, 15:33
Replies:
135
R58 Papadoc Stats discussion
Views:
33,050
Posted By
Truhatred
Re: R58 Papadoc Stats discussion
Tia: there had been situations like that every round. And what's the difference of having a ship fire before one or at the same time really. We could make rogues fire first but that would be way...
Forum:
Strategic Discussions
31 Jul 2014, 07:03
Replies:
135
R58 Papadoc Stats discussion
Views:
33,050
Posted By
Truhatred
Re: R58 Papadoc Stats discussion
Not hard to lower pegs dmg down some. You have to realize though that every race but ter has fi anti de which will play a huge roll vs them on their attacks. if you think forting DE is an issue then...
Forum:
Strategic Discussions
31 Jul 2014, 06:38
Replies:
135
R58 Papadoc Stats discussion
Views:
33,050
Posted By
Truhatred
Re: R58 Papadoc Stats discussion
Xan fi could use a small buff maybe. Xan FR is quite strong.
Also to buff xan fi you could look at making Zik have 2 FI class ships so when/if they steal illusions that can steam up with xan.
Forum:
Strategic Discussions
31 Jul 2014, 06:36
Replies:
135
R58 Papadoc Stats discussion
Views:
33,050
Posted By
Truhatred
Re: R58 Papadoc Stats discussion
I don't get what the problem is with some ships firing upon one another at same init. There is emp and other earlier init ships for a reason. USE THEM. Also why are you all so afraid of ship losses...
Forum:
Strategic Discussions
26 Jul 2014, 06:31
Replies:
51
Blue's Stats Discussion
Views:
18,454
Posted By
Truhatred
Re: Blue's Stats Discussion
You say the Centaur is there for fr/de forts..... The Centaur and is init 8 and outside the primary DE fleet with Chims at init 7 and in primary DE fleet. Why would anyone build both Cents for anti...
Forum:
Strategic Discussions
21 Jul 2014, 06:33
Replies:
150
Round 58 BB stats discussion
Views:
59,374
Posted By
Truhatred
Re: Round 58 BB stats discussion
Personally, I think this set of stats wont end up with fi/co.
Its easier to defend vs fi/co with no losses or minimal losses than defending vs cr/bs.
Xan goes fi/co with fr anti bs someone that...
Forum:
Strategic Discussions
19 Jul 2014, 14:50
Replies:
126
R58 Stats
Views:
56,148
Posted By
Truhatred
Re: R58 Stats
The stats currently on beta are decent I guess but cath should never have a steal ship that can steal into their attack class. I also miss and don't know why zik never has a "def ship" anymore. Zik...
Forum:
Strategic Discussions
19 Jul 2014, 06:31
Replies:
126
R58 Stats
Views:
56,148
Posted By
Truhatred
Re: R58 Stats
Stats will always suck until all races are treated equal on cov ops!!!! Tired of having to be cath to properly covert op!!!
Just remember that good stats and bad stats don't always make up the...
Forum:
Planetarion Discussions
22 Jun 2014, 02:09
Replies:
332
The Round 57 Welcome to the Forum Thread
Views:
51,403
Posted By
Truhatred
Re: The Round 57 Welcome to the Forum Thread
Truhatred
Forum:
Planetarion Discussions
7 Jan 2014, 03:49
Replies:
90
Galaxy Thoughts
Views:
24,459
Posted By
Truhatred
Re: Galaxy Thoughts
If you read up I had already suggested this.
Forum:
Planetarion Discussions
5 Jan 2014, 05:45
Replies:
90
Galaxy Thoughts
Views:
24,459
Posted By
Truhatred
Re: Galaxy Thoughts
First I would like to state that there are a lot of good suggestions to this thread. Also I am one of the people that like to do the "SuperBP's" I do it because I myself don't enjoy being in a...
Forum:
Planetarion Discussions
4 Jan 2014, 00:56
Replies:
32
Feedback requested: Covert Ops
Views:
9,059
Posted By
Truhatred
Re: Feedback requested: Covert Ops
I could say the same about dists/fc's/refinery's/cores
These are all things that if just went away people would be able to have an easier time figuring out what they want to build or research...
Forum:
Planetarion Discussions
5 Dec 2013, 16:32
Replies:
32
Feedback requested: Covert Ops
Views:
9,059
Posted By
Truhatred
Re: Feedback requested: Covert Ops
The new cov ops are great and actually make it useful to go cov op from beginning to end without just hacking resources. The problem I see currently is mostly with Warp Drive. This needs to be...
Forum:
Strategic Discussions
28 Oct 2013, 07:00
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,490
Posted By
Truhatred
Re: R54 stat discussion: revised Round 52 stats
More than likely if these stats remain where they are people that play zik will sadly get disappointed. The same happened in round 50 to me and with the added ships at fi/co class it will be worse....
Forum:
Strategic Discussions
22 Jul 2013, 07:25
Replies:
121
Round 53 stats
Views:
50,381
Posted By
Truhatred
Re: Round 53 stats
Also id like to mention spiders are completely worthless. They were worthless this round and worthless in this next round. They either need to be "norm" attk or init before beets. Makes no sense to...
Forum:
Strategic Discussions
22 Jul 2013, 06:09
Replies:
121
Round 53 stats
Views:
50,381
Posted By
Truhatred
Re: Round 53 stats
I doubt u would see much FI in the round if these stats stick. Having both zik/etd with ships that kill FI for free makes FI kinda garbage. Anyone with half a brain would just build enough to kill a...
Forum:
Planetarion Suggestions
1 Jul 2012, 05:27
Replies:
13
Has there been a round without...
Views:
3,343
Posted By
Truhatred
Re: Has there been a round without...
You could just make it to where you can only defend in galaxy or cluster so alliances wouldn't be able to always defend everything. But then i think people would just spam exile and reset until they...
Forum:
Planetarion Suggestions
28 Jun 2012, 22:07
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
I guess at the end of the day it might not matter about alliance size. I guess I am just unhappy with how the last few rounds have played out and want to see some sort of change. I don't have much...
Forum:
Planetarion Suggestions
28 Jun 2012, 03:41
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
Your not going to change my Opinion on this matter. And so far all that has been proved in this post is that theres about 3-4 people for it according to the posts and 3-4 against it and 1-3 people...
Forum:
Planetarion Suggestions
28 Jun 2012, 03:40
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
To be honest it would be easier for new players to get a top position due to the fact the major allies should be at a constant war with each other which would allow the smaller(not as skilled)...
Forum:
Planetarion Suggestions
28 Jun 2012, 03:36
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
When was the last round tag sizes were at 35? and I will look at that data then.
Forum:
Planetarion Suggestions
28 Jun 2012, 03:35
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
if thats the case then xVx recruit 30 more people to have a good number to compete vs the other 3 major allies. yes?
Forum:
Planetarion Suggestions
27 Jun 2012, 20:28
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
Either way tho the game loses members and if you want to talk odds and potentional odds like poker Im down. The odds that I quit(I know that me quitting is hardly making anyone upset but thats not...
Forum:
Planetarion Suggestions
27 Jun 2012, 11:53
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
I am aware of everyone's Theorycraft. This would also be the reason I state my other suggestion within the thread about players making a 4th competing alliance to get away from 3.
You say people...
Forum:
Planetarion Suggestions
27 Jun 2012, 00:34
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
I wouldn't want it to be everyone vs ult 35 max ally or 70. I wouldn't want it to be everyone vs CT/Haven/Insert ally here. I want to get away from the fact when 2 top allies team vs the other the...
Forum:
Planetarion Suggestions
26 Jun 2012, 12:40
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
Then make a new one with people like myself. That would be the whole point of the process.
And I don't expect everyone to agree with my opinion, but I don't think you really should shoot it down...
Forum:
Planetarion Suggestions
26 Jun 2012, 12:38
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
How do you even think they will get into the best group lol? Considering to join CT/Ult/Haven you most likely have to know 2 people in each that will vouch for you being a GOOD player not a NEW...
Forum:
Planetarion Suggestions
25 Jun 2012, 16:40
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
Just started yesterday brosky! let me tell ya...
When did the game actually pull people in to play?
I never said "Oh back in the day there were all these allies competing for #1".
I simply am...
Forum:
Planetarion Suggestions
25 Jun 2012, 02:58
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
Spinner if your actually talking about making players pay more $ into the game for the advantages instead of having bigger number allies. I don't think that would work. We already put in 7$(US...
Forum:
Planetarion Suggestions
24 Jun 2012, 22:03
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
And as far as the alliances go for the membercount currently you will see that the top 3 allies have 70+ where as most the 4-8th allies stay around 50ish in numbers. Thats a HUGE difference. these...
Forum:
Planetarion Suggestions
24 Jun 2012, 22:00
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
Amnion I believe your wrong in the sense that ult would just become more Elite if alliance sizes dropped. As some of ults benefits is they have quite a bit of active people and people willing to log...
Forum:
Planetarion Suggestions
24 Jun 2012, 16:08
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
You might not be willing to spend 1p forest but some people are willing to help donate and fund for smsbot's like myself. one person doesn't have to carry everything into a new ally. and TBH as far...
Forum:
Planetarion Suggestions
24 Jun 2012, 03:45
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
You could of lead out with that link to start Amnion. I agree with some of your points as well. You would need HC's scanners BC's etc. I can't speak for Grog but I know many DLR that would take 16 of...
Forum:
Planetarion Suggestions
24 Jun 2012, 01:43
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
You cant agree with the argument that we should try something new when something that we've been doing doesn't really bring new players to the game?....
That would mean you could also say:
Let's...
Forum:
Planetarion Suggestions
23 Jun 2012, 21:28
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
1)No matter how many times you can crunch numbers on a topic you wont know for sure until you try it.
2)Unless PA is gaining in number of players currently there is no reason not to try this. Making...
Forum:
Planetarion Suggestions
23 Jun 2012, 01:35
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
The 35 best in most allies wouldnt know how to defend. As from what ive seen most people on top have the most attk fleets and fewest def fleets.
Not to mention you would lose 105 def fleets if...
Forum:
Planetarion Suggestions
22 Jun 2012, 21:16
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Re: Ally limits
Don't know about most of you all but its been a long time since i enjoyed a round from tick start to end. Usually goes to half way point and you see a clear winner. Recently though its gone to tick...
Forum:
Planetarion Suggestions
22 Jun 2012, 19:28
Replies:
153
Ally limits
Views:
36,348
Posted By
Truhatred
Ally limits
Personally I believe the only way to keep the game going at the moment is to cut ally limits in half. Some of you will say that Ult will just create 2 seperate allies or w/e that's fine. Ct can do...
Forum:
Planetarion Suggestions
25 May 2011, 16:01
Replies:
45
Bring back single targetting
Views:
15,778
Posted By
Truhatred
Re: Bring back single targetting
Doesnt that make it harder for newer people to play the game as they have no one to attk with.
Forum:
Planetarion Suggestions
25 May 2011, 04:35
Replies:
45
Bring back single targetting
Views:
15,778
Posted By
Truhatred
Re: Bring back single targetting
Ter DE sucks tbh, biggest hole ive ever seen. Ter DE doesnt attk CO, and xan has Co anti DE thats. Ter DE couldnt even land a DE attk vs any xan or xan fake/real def.
Forum:
Planetarion Discussions
6 Jan 2009, 07:43
Replies:
38
Poll:
Round 30 Name Competition
Views:
6,468
Posted By
Truhatred
Re: Round 30 Name Competition
The Age of Chaos
Showing results 1 to 51 of 51
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