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Search: Posts Made By: Shyne
Forum: Planetarion Suggestions 24 Feb 2008, 21:58
Replies: 16
Views: 3,967
Posted By Shyne
Re: PA on Xbox Live

Doesn't planetarion only have 2-4 players left anyway?
Forum: Planetarion Suggestions 3 Jul 2007, 18:53
Replies: 6
Views: 3,431
Posted By Shyne
Re: Skin request

This game aint worth £260. You coulda bought a Wii and 2 games and had way more fun :P
Forum: Planetarion Suggestions 3 Jul 2007, 18:52
Replies: 10
Views: 3,107
Posted By Shyne
Re: Wasn't the stunned pods cap -bug be fixed already?

Fleet B should maxcap if it has enough pods :/
Forum: Planetarion Suggestions 20 Jun 2007, 22:46
Replies: 6
Views: 3,431
Posted By Shyne
Re: Skin request

£200??!

I pay £5 a month on 3 for 10Mb usage and I think unlimited is only £7.50 - get a better contract mate !
Forum: Planetarion Suggestions 20 Jun 2007, 22:40
Replies: 20
Views: 2,871
Posted By Shyne
Re: Fleet slot in tech tree

Great idea - give people just 1 or two fleet slots at first and make them research to get to the full 3. I think this is a really good idea - do you race for CR/BS or 3 attack fleets ?
Forum: Planetarion Suggestions 15 Jun 2007, 00:08
Replies: 27
Views: 6,819
Posted By Shyne
Re: Warehouses

I've always liked the idea that lower down players would have some ratiod advantage over larger players so that the universe can restore balance in cycle.
Forum: Planetarion Suggestions 15 Jun 2007, 00:02
Replies: 18
Views: 3,585
Posted By Shyne
Re: ship stats

I don't understand why people find bigger numbers more fun/exciting/useful. It's just POINTLESS.
Forum: Planetarion Suggestions 11 Jun 2007, 15:42
Replies: 18
Views: 3,585
Posted By Shyne
Re: ship stats

vd3a and Keizari are right.

Not only were more asteroids added to the universe by reducing the init cost from 250 to 150, but for no given reason the ship costs were also reduced heavily.
...
Forum: Planetarion Suggestions 2 Jun 2007, 13:37
Replies: 23
Views: 6,776
Posted By Shyne
Re: Extra population 'area'

Any final word on this Kal ? Possibility for r22 ?
Forum: Planetarion Suggestions 2 Jun 2007, 13:36
Replies: 28
Views: 6,059
Posted By Shyne
Re: Resource Donation

Kileman's post is very valid.

If support planets aren't allowed, how can this kind of donation possibily be?

The fund is intended to allow aid of smaller players (below avg value) and not to...
Forum: Planetarion Suggestions 2 Jun 2007, 11:43
Replies: 28
Views: 6,059
Posted By Shyne
Re: Resource Donation

Sure - its a technicality anyway. The point is that the limit exists for a reason, and circumvention isn't intended !
Forum: Planetarion Discussions 1 Jun 2007, 22:15
Replies: 152
Views: 22,680
Posted By Shyne
Re: Congratulations Greenhills

Amusing win but I don't think it deserves congratulations. Kileman and the like deserve congrats for working hard all round to stay up at the top.
Forum: Planetarion Suggestions 1 Jun 2007, 21:50
Replies: 28
Views: 6,059
Posted By Shyne
Re: Resource Donation

If other planets are allowed to donate res to each other then support planets should be allowed.

Back to the limit - the circumvention only worked because the value check uses the cached value...
Forum: Planetarion Suggestions 1 Jun 2007, 21:14
Replies: 28
Views: 6,059
Posted By Shyne
Re: Resource Donation

When the check is done to see if the recipient's value is below the galaxy average, it needs to include the recipient's current resources.
Forum: Planetarion Discussions 1 Jun 2007, 02:12
Replies: 116
Views: 18,379
Posted By Shyne
Re: OMG , im CHEATING

I assume bintara isnt English. How can his diction be used against him?
Forum: Planetarion Discussions 31 May 2007, 20:23
Replies: 58
Views: 7,788
Posted By Shyne
Re: Rules enforcement

Tietaja uses far too many commas, but his post speaks volumes.

I stand by this summary of Bintara's closure:

He's been closed for a non event which has been sensationalised by the MH staff. A...
Forum: Planetarion Discussions 31 May 2007, 17:48
Replies: 21
Views: 4,093
Posted By Shyne
Forum: Planetarion Discussions 30 May 2007, 23:35
Replies: 116
Views: 18,379
Posted By Shyne
Re: OMG , im CHEATING

Kileman wasn't a part of the farming so its not a cooperative.

Bintara said run your fleet (serious or not) and Kileman didn't.

People like Assassin are just posting biased stuff here because...
Forum: Planetarion Discussions 30 May 2007, 16:37
Replies: 116
Views: 18,379
Posted By Shyne
Re: OMG , im CHEATING

I can see that arranged farming is against the rules, but this wasn't agreed and didn't take place.

Lets nuke North Korea preemptively while we're at it MH !
Forum: Planetarion Discussions 30 May 2007, 16:07
Replies: 116
Views: 18,379
Posted By Shyne
Re: OMG , im CHEATING

I think this closure is ridiculous. What will be used as evidence next, IRC banter?!

<Shyne> Send your ships away #1Planet so I can land
<#1Planet> Ok I will !!11111
<Ace> oh man, the above...
Forum: General Discussions 29 May 2007, 13:13
Replies: 55
Views: 8,250
Posted By Shyne
Re: The Smoking Ban

I think the ban is great. Althought I like to smoke now and then, it won't bother me much.

As for the government wanting to control things, thats what they do - for your own good (not always, but...
Forum: Planetarion Suggestions 29 May 2007, 13:09
Replies: 17
Views: 4,768
Posted By Shyne
Re: [url] tags.

I think this is too dangerous.

I can create a webpage that when visited makes the user recall all their fleets, and for this reason [url] tags cant ever be implemented.
Forum: Planetarion Suggestions 29 May 2007, 13:04
Replies: 23
Views: 6,776
Posted By Shyne
Re: Extra population 'area'

I kind of suggested two ideas - random amount of discovery, and not random.

Based on feedback I scanned in this thread it looks like it should be fixed and not random.

Might I suggest that the...
Forum: Planetarion Suggestions 28 May 2007, 13:58
Replies: 17
Views: 4,768
Posted By Shyne
Re: [url] tags.

One born every... yeah
Forum: Planetarion Suggestions 28 May 2007, 12:26
Replies: 17
Views: 4,768
Posted By Shyne
Re: [url] tags.

(One day, on the galaxy forum)

Hi guys, there is no url tag so you'll have to copy and paste this:

http://tinyurl.com/22t9ow

!
Forum: Planetarion Suggestions 27 May 2007, 21:40
Replies: 6
Views: 5,751
Posted By Shyne
Re: Population/gov scan or covop intel

Information that could be gained:

- Enemy's production time
- Security

Not much else of use can be gleaned.

This eliminates the defenders opportunity to buy ships as a deterrent (fake...
Forum: Planetarion Suggestions 27 May 2007, 19:52
Replies: 6
Views: 5,751
Posted By Shyne
Re: Population/gov scan or covop intel

noooooooooooooooooooooooooooooooo
Forum: Planetarion Suggestions 27 May 2007, 18:32
Replies: 23
Views: 6,776
Posted By Shyne
Extra population 'area'

I propose another focus for your population - in addition to research, production, construction etc:

Asteroid Discovery

The idea is that you can use pop to find roids - my (rough) suggestion is...
Forum: Planetarion Discussions 25 May 2007, 12:37
Replies: 20
Views: 3,299
Posted By Shyne
Re: Population - what are the people for?

Population: 56,354,300 Growth: 4%

Isnt it random ?
Forum: Planetarion Suggestions 25 May 2007, 11:21
Replies: 17
Views: 4,768
Posted By Shyne
Re: [url] tags.

Now, if the manual was a wiki ... :)
Forum: Planetarion Suggestions 25 May 2007, 11:19
Replies: 13
Views: 3,688
Posted By Shyne
Re: Trusted = scannable

Arfy has spoken, let it be so.
Forum: Planetarion Discussions 25 May 2007, 11:19
Replies: 20
Views: 3,299
Posted By Shyne
Re: Population - what are the people for?

You're certainly wrong Arfy ! I haven't thought of a good use for them yet though.
Forum: Planetarion Discussions 25 May 2007, 11:17
Replies: 45
Views: 5,873
Posted By Shyne
Re: Congratulations Kileman (-:

I used to love kappa when I was 6 then I realised it is chav sportswear :(
Forum: Programming and Discussion 21 May 2007, 19:36
Replies: 13
Views: 3,264
Posted By Shyne
Re: Java 2D GUI Drawing

If I remember rightly you cant use .contains for a line (because it is 1dimensional)
Forum: Planetarion Discussions 21 May 2007, 16:05
Replies: 20
Views: 3,299
Posted By Shyne
Re: Population - what are the people for?

Is it open to suggestions ?
Forum: Planetarion Discussions 21 May 2007, 14:18
Replies: 20
Views: 3,299
Posted By Shyne
Re: Population - what are the people for?

What kind of magic will they be able to do ?!
Forum: Programming and Discussion 21 May 2007, 13:37
Replies: 13
Views: 3,264
Posted By Shyne
Re: Java 2D GUI Drawing

You need to use Java 2D Graphics.

I think then there are some methods you can use to see if a shape contains a coordinate (e.g. has been clicked on).

PM me on IRC and I'll find some java code...
Forum: Planetarion Discussions 21 May 2007, 13:35
Replies: 20
Views: 3,299
Posted By Shyne
Population - what are the people for?

So, what are the people in the population going to do next round ?
Forum: Planetarion Suggestions 21 May 2007, 13:33
Replies: 7
Views: 5,580
Posted By Shyne
Re: Galaxy Status - Reported?

Shoshuro is right, but I think we have to acknowledge that this won't happen unless the big 5 or so alliances at least agree to participate.

As for the feature - I think it is a good idea...
Forum: Alliance Discussions 19 May 2007, 13:29
Replies: 82
Views: 8,527
Posted By Shyne
Re: Thanks for the compliment!

HRH_H_Crab is below my bash limit :(
Forum: Planetarion Suggestions 18 May 2007, 15:38
Replies: 13
Views: 3,083
Posted By Shyne
Re: Zik ships dont die after capping

I think many would argue for an increase in the attack power of zik ships to create a better steal ratio, but the current system is far better than the previous lossless one.
Forum: Planetarion Suggestions 16 May 2007, 18:29
Replies: 1
Views: 1,792
Posted By Shyne
Re: Newsflashes and awards?

http://www.sandmans.co.uk/
Forum: Planetarion Suggestions 15 May 2007, 15:59
Replies: 9
Views: 2,121
Posted By Shyne
Re: Training galaxy for new players.

Like training pants for kids, training galaxies will be a pocket of excrement :(
Forum: Planetarion Suggestions 15 May 2007, 15:56
Replies: 4
Views: 3,129
Posted By Shyne
Re: Revolution

Keep the negatives for much longer (maybe forever).
Forum: Planetarion Suggestions 15 May 2007, 15:55
Replies: 4
Views: 2,294
Posted By Shyne
Re: Mission Status NOT RED!

It is a usability issue and Freedom is right about the problem.
Forum: Planetarion Suggestions 15 May 2007, 15:54
Replies: 18
Views: 2,831
Posted By Shyne
Re: Only tweak stats between rounds

I've advocated reusing the stats many many times and I'm glad its getting a little bit of interest !

The main argument I see is that changing the stats keeps things interesting - but its just a...
Forum: Planetarion Suggestions 5 May 2007, 21:38
Replies: 16
Views: 4,600
Posted By Shyne
Re: Cooperative Attack Option

I landed an attack today which also highlights FLAWS in the roiding calculations.

Two of us are landing the same tick, I have full CO fleet (capable of a maxcap), other guy has 3 pods, some odd fi...
Forum: Planetarion Suggestions 5 May 2007, 12:56
Replies: 6
Views: 2,862
Posted By Shyne
Re: Vote for us and get a reward

Its well known that shit games use this as a method to get press though.

The voting sites shouldn't even allow it (though they like the traffic)

The idea is that you vote for a game you like,...
Forum: Strategic Discussions 5 May 2007, 02:08
Replies: 121
Views: 13,664
Posted By Shyne
Re: R21 Stats Comments

Stats are better this round than last !

Terrans are too weak.

Reuse these stats with some tweaking next round !
Forum: Planetarion Suggestions 5 May 2007, 02:05
Replies: 16
Views: 4,600
Posted By Shyne
Re: Cooperative Attack Option

Indeed, EMPd ships capturing roids is a joke, not a feature.
Forum: Planetarion Suggestions 5 May 2007, 02:01
Replies: 6
Views: 2,862
Posted By Shyne
Re: Vote for us and get a reward

Bigger numbers mean more fun !!!

Please ... the cheap ships in this current round are ridiculous enough as it is.
Forum: Planetarion Suggestions 29 Apr 2007, 20:56
Replies: 8
Views: 2,443
Posted By Shyne
Re: New Minister Power

Scope for abuse.

Perhaps the GC should have this power, at least then in theory they are elected.
Forum: Planetarion Suggestions 29 Apr 2007, 13:11
Replies: 34
Views: 3,681
Posted By Shyne
Re: Change or remove xp

My main problem with XP is that it is easy for low value players to get XP, but harder for higher value players who look after their fleets.

The idea behind this ofcourse, to reduce bashing and...
Forum: Planetarion Suggestions 24 Apr 2007, 16:47
Replies: 10
Views: 2,714
Posted By Shyne
Re: The Abundance of Capital Letters

I dont know what clean black is, but the Text Only skin must surely take 20mins to make... there's no images required !
Forum: Planetarion Discussions 23 Apr 2007, 14:37
Replies: 22
Views: 4,636
Posted By Shyne
Re: The Exile System

Self exile is too expensive.

It's not fair to remove the exile system while inactive players still exist.
Forum: Planetarion Suggestions 18 Apr 2007, 17:33
Replies: 6
Views: 3,789
Posted By Shyne
Re: Suggestion: Scan population settings.

jupp is correct, I think this is a bad idea.
Forum: Planetarion Suggestions 18 Apr 2007, 17:32
Replies: 10
Views: 2,714
Posted By Shyne
Re: The Abundance of Capital Letters

Can we get the text only skin back as well please? Makes everything a lot faster and saves PA some bandwidth !

This should be easy to do now with the skin reform.
Forum: Planetarion Suggestions 17 Apr 2007, 13:36
Replies: 9
Views: 3,552
Posted By Shyne
Re: Population

I think the best way to implement it might actually be a 4th column to the right of 'Max', simply titled 'Preview ETA' for construction / production.

I'll even write the javascript for myk :P
Forum: Planetarion Suggestions 14 Apr 2007, 21:13
Replies: 21
Views: 4,350
Posted By Shyne
Re: Skins

Can you upload the skin template here? Then everyone can try and make one. Might result in some nice skins.
Forum: Planetarion Suggestions 12 Apr 2007, 18:20
Replies: 9
Views: 3,552
Posted By Shyne
Population

Firstly, I think the population is great. I've criticised PA heavily, and I think this is a great feature.

One minor suggestion to improve its interface - drop the Government selection to the...
Forum: Planetarion Discussions 9 Apr 2007, 16:46
Replies: 7
Views: 2,434
Posted By Shyne
Stats Page (Manual)

Looking at the stats (manual.php?page=stats), I think most new players must be completely overwhelmed.

The new 3 digit numbers for A/C and D/C are nowhere near as readable as the 2 digits in...
Forum: Planetarion Discussions 9 Apr 2007, 16:30
Replies: 7
Views: 3,057
Posted By Shyne
Re: r21 ending date

It was a joke. Are you an XP player ?
Forum: Planetarion Suggestions 9 Apr 2007, 16:29
Replies: 38
Views: 11,853
Posted By Shyne
Re: Dynamic salvage - a way to retain players?

Salvage for attackers just increases the gains for better planets - the total opposite of Arfy's proposal
Forum: Alliance Discussions 7 Apr 2007, 21:40
Replies: 52
Views: 8,734
Posted By Shyne
Re: Round 21 Plans

Who the hell is Bane?

Ali is the Muslim leader of Subh, so he probably shouldn't be drunk (or isn't, Rinoa.)
Forum: Planetarion Suggestions 7 Apr 2007, 21:38
Replies: 38
Views: 11,853
Posted By Shyne
Forum: Planetarion Suggestions 7 Apr 2007, 21:37
Replies: 7
Views: 2,803
Posted By Shyne
Re: No bash limit in top100

This is good, it means that XP players in the top 100 can be bashed and its all their fault for throwing away their ships.
Forum: Planetarion Discussions 7 Apr 2007, 21:34
Replies: 7
Views: 3,057
Posted By Shyne
Re: r21 ending date

If what HK says is true, can't Kal say its 10 weeks to stop people from playing for XP ?
Forum: Planetarion Suggestions 23 Mar 2007, 15:42
Replies: 15
Views: 3,272
Posted By Shyne
Re: Beta Process Reform

Yep. The issue here is creating balanced stats through use of a beta round.
Forum: Planetarion Discussions 23 Mar 2007, 15:36
Replies: 7
Views: 2,790
Posted By Shyne
Re: Open source ticker

I believe my code (http://pirate.planetarion.com/showthread.php?t=190584) works on the most recent dumps, but let me know if it doesn't and I'll update it. I think perhaps XP was added to the dumps,...
Forum: Planetarion Suggestions 20 Mar 2007, 22:21
Replies: 7
Views: 3,301
Posted By Shyne
Re: Problems & solutions

Maybe they were worried about your development processes. Lack of backups and no usage of version control is a sin punishable by death.
Forum: Planetarion Discussions 20 Mar 2007, 22:18
Replies: 7
Views: 2,347
Posted By Shyne
Re: New Player in Havoc bug??

z0mg a girl on planetarion !!! She can have my ships and roids !!
Forum: Planetarion Suggestions 18 Mar 2007, 12:36
Replies: 8
Views: 2,243
Posted By Shyne
Re: Cat's only problem is the lack of ship loss so...

Give Cath three multi targetting kill ships !
Forum: Planetarion Suggestions 17 Mar 2007, 13:09
Replies: 15
Views: 3,272
Posted By Shyne
Beta Process Reform

As I understand it, we have a beta every round to test the stats which is designed to discover flaws such as this rounds stats. For any number of reasons, the flaws in the stats were not discovered...
Forum: Programming and Discussion 16 Mar 2007, 21:59
Replies: 10
Views: 4,341
Posted By Shyne
Re: question about java script

That's not really an acceptable answer !

While I agree about the capability of javascript, you're cutting off 10% of users who think you're shit because your site doesn't work. They don't see it...
Forum: Planetarion Discussions 16 Mar 2007, 16:03
Replies: 30
Views: 3,733
Posted By Shyne
Re: XP, part two

If this isn't proof of a problem, I don't know what is.
Forum: Programming and Discussion 16 Mar 2007, 16:02
Replies: 10
Views: 4,341
Posted By Shyne
Re: question about java script

Its javascript, not java script, and using javascript as an anchor target is BAD BAD BAD.

What happens to your users without javascript ?
Forum: Planetarion Discussions 16 Mar 2007, 15:59
Replies: 59
Xp
Views: 7,476
Posted By Shyne
Re: Xp

Well ultimate newbie, my point was the first sentence of my post, and this is what should be discussed.

Everyone just posts loads of crap in these threads, rather than discussing solutions to XP.
Forum: Planetarion Discussions 16 Mar 2007, 14:04
Replies: 59
Xp
Views: 7,476
Posted By Shyne
Re: Xp

Yes, you live there too !
Forum: Planetarion Discussions 16 Mar 2007, 13:14
Replies: 59
Xp
Views: 7,476
Posted By Shyne
Re: Xp

I'll say it again, make XP gain proportionate to the amount of your fleet that survived. Offset it at 30% or so to make 70% loss or worse gain no XP if necessary.

After all, a battle commander...
Forum: Planetarion Discussions 10 Mar 2007, 19:15
Replies: 75
Views: 7,909
Posted By Shyne
Re: r21 stats

I think its been proven that there is room for four races, given acceptable stats, but five might be pushing too far.

My worry with the reduction to just two or three races is that there isn't...
Forum: Planetarion Discussions 10 Mar 2007, 14:13
Replies: 75
Views: 7,909
Posted By Shyne
Re: r21 stats

Gate's stats were good.

For christs sake, just reuse a set of stats from a good round ... all we have at the moment is a 5 minute check to see which race you have to roid this round. Rearranging...
Forum: Planetarion Discussions 10 Mar 2007, 14:10
Replies: 55
Views: 8,331
Posted By Shyne
Re: Round 20 Review

With regard to rop1964, a simpler way is to multiply XP by % remaining ships.

Crash 60% of your fleet and you get 40% of the standard XP.
Forum: Planetarion Discussions 10 Mar 2007, 14:08
Replies: 55
Views: 8,331
Posted By Shyne
Re: Round 20 Review

Perhaps you should try attacking in your own cluster - the chance of defence there is pretty slim - BASH BASH BASH !!

Etd BS vs. Xan defender is a particularly easy one to land :/
Forum: Planetarion Discussions 7 Mar 2007, 16:48
Replies: 55
Views: 8,331
Posted By Shyne
Re: Round 20 Review

I've decided the cluster will never work well - revert ETAs to r19 style.
Forum: Planetarion Discussions 7 Mar 2007, 01:03
Replies: 55
Views: 8,331
Posted By Shyne
Re: Round 20 Review

Drop Etd and use a successful set of previous stats.

Having the same stats two rounds in a row would be excellent imo, because at the end of the day changing the stats every round doesnt change...
Forum: Planetarion Discussions 6 Mar 2007, 17:02
Replies: 55
Views: 8,331
Posted By Shyne
Re: Round 20 Review

Its said time and time but honestly .. an XP reform has to be due.

How a planet can have less than 300k value and be 4th place is a joke.

It shows no skill other than being able to attack...
Forum: Planetarion Suggestions 25 Feb 2007, 19:12
Replies: 11
Views: 2,879
Posted By Shyne
Re: Constructions

I will just say this - you have some really good ideas Arfy and I think you would do well to make your own browser game.
Forum: Planetarion Suggestions 25 Feb 2007, 19:10
Replies: 6
Views: 2,278
Posted By Shyne
Re: [minor adjustment] Wavescreen & stored scans

Would take 10 minutes to implement lets do this one !
Forum: Planetarion Discussions 25 Feb 2007, 19:09
Replies: 31
Views: 3,744
Posted By Shyne
Re: Eitraides - The Race of the XP Whore?

Can we get some better terminology than 'whore' please?
Forum: Planetarion Suggestions 8 Feb 2007, 18:45
Replies: 8
Views: 1,955
Posted By Shyne
Re: Remove alliance merge system

I accept angryduck's point, but as the alliances can merge the old fashioned way, and we're only two weeks into the round, I think he's missed the point a little.
Forum: Planetarion Discussions 8 Feb 2007, 18:43
Replies: 115
Views: 12,014
Posted By Shyne
Re: The supreme #1

Who is newt? Oh yeah that mouthy &**"( ive seen on IRC once or twice.

I'd rather see ChronoX in first place.
Forum: Alliance Discussions 8 Feb 2007, 18:42
Replies: 177
Views: 16,461
Posted By Shyne
Unhappy Re: Official Prehistoric Monkeys Announcement

I called it first.

Where's my cookie? :mad:
Forum: Planetarion Discussions 2 Feb 2007, 18:19
Replies: 10
Views: 1,999
Posted By Shyne
Re: Stolen Pods capturing Asteroids

Maybe this is related to the bug/oversight whereby those that land at the same time as another fleet and are eradicated can still cap a large proportion of the roids.
Forum: Planetarion Discussions 2 Feb 2007, 18:17
Replies: 20
Views: 2,719
Posted By Shyne
Re: Dear PA Team, when...

Nice work.

Jolt Investment + Recode = PAN Please
Forum: Alliance Discussions 2 Feb 2007, 18:09
Replies: 177
Views: 16,461
Posted By Shyne
Re: Official Prehistoric Monkeys Announcement

It looks like pMonkeys may have met a premature death
Forum: Planetarion Discussions 29 Jan 2007, 23:35
Replies: 18
Views: 7,857
Posted By Shyne
Re: New Fast Dump Processing Code

I dont - but you quite easily could.

The data is updated in that code, and the planets table always reflects the universe.
Forum: Planetarion Discussions 29 Jan 2007, 12:30
Replies: 18
Views: 7,857
Posted By Shyne
Re: New Fast Dump Processing Code

I'm glad all that stuff is working for you guys. The code should be fairly clear so you can add whatever information you like in there.

The ranks are calculated in memory using the sort function -...
Forum: Planetarion Discussions 13 Jan 2007, 15:36
Replies: 99
Views: 10,761
Posted By Shyne
Re: With Marv gone

Isn't pateam big enough already?!

There really can't be that much to do !
Forum: Planetarion Discussions 13 Jan 2007, 15:33
Replies: 22
Views: 3,582
Posted By Shyne
Exclamation Re: My departure in little or no style.

Marv, can't you at least take Saphi with you ? :(
Forum: Alliance Recruitment 30 Dec 2006, 13:54
Replies: 30
Views: 6,467
Posted By Shyne
Re: Destiny (r20)

A recruitment is closed thread ? Most people come here looking for recruitment is open :/
Forum: Planetarion Suggestions 26 Dec 2006, 17:08
Replies: 76
Views: 12,674
Posted By Shyne
Re: [Discuss] PA Merchandising

Have you guys looked at zazzle.com ? It might be a more viable alternative to cafepress.

A tshirt plus airmail from US to UK is about $20 - £10.

Mugs are about £12 after shipping which is a bit...
Forum: Planetarion Discussions 26 Dec 2006, 16:58
Replies: 27
Views: 4,251
Posted By Shyne
Re: Portal Developer Needed

Props to whoever (Jolt?) is putting up the money for this work. If this work is done it may be a big step forward for the game.
Forum: Planetarion Discussions 26 Dec 2006, 16:53
Replies: 10
Views: 2,271
Posted By Shyne
Re: Serious skin issue

You're not wrong Leshy.

The html code is pretty messy, badly formed and extremely bloated. Its also a table layout, which isn't necessary these days.

Changing something like the skin/html...
Forum: Planetarion Discussions 12 Dec 2006, 01:55
Replies: 114
Views: 12,048
Posted By Shyne
Re: Have Multihunters lost the plot??

I would also like to point out that the mh team is quite small, and more numbers might enhance its time to spend on cases.
Forum: Planetarion Discussions 12 Dec 2006, 01:48
Replies: 114
Views: 12,048
Posted By Shyne
Re: Have Multihunters lost the plot??

While some have been banned, and perhaps rightly so (although EULA violations deserve a warning initially because lets face it, people don't read it), verified cheaters have been left open.

I...
Forum: Planetarion Discussions 7 Dec 2006, 19:29
Replies: 9
Views: 2,048
Posted By Shyne
An element of the game beyond calculation

This trick had occured to me once before, today I heard of it being employed. I say trick - it is totally within the rules.

Planet gets incs. Galaxy donate resources. Planet builds defence....
Forum: Planetarion Discussions 7 Dec 2006, 19:25
Replies: 56
Views: 7,356
Posted By Shyne
Re: Quicker rounds?

Knock the round time down to 5 or 6 weeks max, and shave 10-20% off research times. Cons stay the same as a perk for actives.

More action in the round and [insert alliance here that is ignored...
Forum: Planetarion Suggestions 3 Dec 2006, 03:10
Replies: 24
Views: 2,309
Posted By Shyne
Re: A request for PA team.

I refuse to believe that the limit of 80 or 60 members makes any difference to your 'planning'.
Forum: Planetarion Suggestions 3 Dec 2006, 03:07
Replies: 16
Views: 2,874
Posted By Shyne
Re: Show Alliance Value

Can we get a pa team yes / no for this one? The community doesn't appear to be saying no!
Forum: Planetarion Suggestions 3 Dec 2006, 03:07
Replies: 15
Views: 2,274
Posted By Shyne
Re: Daytime Attacks

Australia's economys is booming? Who told you that ?!?!?!?
Forum: Planetarion Discussions 3 Dec 2006, 03:02
Replies: 17
Views: 3,066
Posted By Shyne
Re: So long, and thanks for all the fish

How come mushroom still has P access in #planetarion ?
Forum: General Discussions 29 Nov 2006, 00:18
Replies: 74
Views: 6,538
Posted By Shyne
Re: TV Licenses

I think the idea is that the BBC can't enforce a TV license in other countries for obvious reasons, and it probably doesn't cost the BBC any extra to broadcast there - either the networks pay or they...
Forum: General Discussions 28 Nov 2006, 15:05
Replies: 74
Views: 6,538
Posted By Shyne
Re: TV Licenses

Sounds like you made a big mistake Shadow1980.

If you have a TV that is used for games or watching DVDs for example, you can apply for a license that is free but doesn't entitle you to watch TV.
...
Forum: Planetarion Suggestions 28 Nov 2006, 01:38
Replies: 12
Views: 2,484
Posted By Shyne
Re: The problem isn't the game....

How do you propose dynamic buddypack sizes are implemented ?
Forum: Planetarion Suggestions 27 Nov 2006, 17:52
Replies: 12
Views: 2,484
Posted By Shyne
Re: The problem isn't the game....

I like the idea of a longer wait than 3 days if you leave your alliance. How about 7 ?

Alliances that disband or collapse should have 3 days or whatever the current system is.
Forum: Planetarion Suggestions 27 Nov 2006, 14:05
Replies: 15
Views: 2,274
Posted By Shyne
Re: Daytime Attacks

Nice idea.
Forum: Planetarion Suggestions 26 Nov 2006, 17:47
Replies: 79
Views: 7,117
Posted By Shyne
Re: Fleetcatch

I agree, its a massive risk in PA to attack and you can be fleetcaught and lose everything. This is a part of the game though :/
Forum: Planetarion Discussions 22 Nov 2006, 18:41
Replies: 15
Views: 3,027
Posted By Shyne
Re: A Silent (or at least very quiet) Departure

What, you mean working for little/no pay didn't figure in your career plan?

On a more serious note, all the best for the future, with health and jobs!
Forum: Planetarion Discussions 18 Nov 2006, 21:13
Replies: 29
Views: 3,119
Posted By Shyne
Re: Whats happening with PAN development?

A new UI would also help a lot more people play, because mobile phone browser can't handle the current setup, or bloated markup simply makes it too slow.
Forum: Planetarion Discussions 18 Nov 2006, 21:11
Replies: 19
Views: 3,187
Posted By Shyne
Re: Good God

In a dwindling memberbase, Benneh speaks the shocking truth :(
Forum: Planetarion Discussions 18 Nov 2006, 18:44
Replies: 29
Views: 3,119
Posted By Shyne
Re: Whats happening with PAN development?

I thought the main aspect of the work in PAN was the recode, to bring the form and function of the game into the 21st century. Neater more structured code written from scratch with massively...
Forum: Planetarion Suggestions 17 Nov 2006, 17:48
Replies: 15
Views: 2,360
Posted By Shyne
Re: Planet Reset/Delete

You need to lose this paying customer obsession. It doesn't work with any situation - least of all when the game servers go down. Planetarion is also a game of majority rules - the universe wants...
Forum: Alliance Discussions 17 Nov 2006, 14:33
Replies: 62
Views: 7,903
Posted By Shyne
Re: Where did all the Omen go?

Fiver says they all join eXi and eXi win the round !!!
Forum: Planetarion Discussions 17 Nov 2006, 14:30
Replies: 25
Views: 3,146
Posted By Shyne
Re: Planetarion portal

Good suggestions.

I suggested that they used wordpress or a blog for the portal, as effectively it is just text content. Different tags could separate strategy, fiction etc.
Forum: Planetarion Discussions 17 Nov 2006, 14:25
Replies: 29
Views: 3,119
Posted By Shyne
Re: Whats happening with PAN development?

Ok - thats all you needed to say. Noone responded so I posted here for an answer.

There's plenty of big announcements about 'WOW PAN DEVELOPMENT SOON' and its all swept under the carpet when...
Forum: Planetarion Suggestions 17 Nov 2006, 14:22
Replies: 15
Views: 2,360
Posted By Shyne
Re: Planet Reset/Delete

I agree with Chika - if an alliance make the effort to take down a planet they want the full gain or whatever, not have them reset so the roids are destroyed.

(I dont know which planet you're...
Forum: Planetarion Discussions 16 Nov 2006, 22:10
Replies: 29
Views: 3,119
Posted By Shyne
Whats happening with PAN development?

(21:05:10) (Ronald) Whats happening with PAN development? my question was deleted :(
(21:06:03) (@Appocomaster) all the pa team run away now
(21:06:06) (@Appocomaster) Wakko: what about it?...
Forum: Planetarion Suggestions 15 Nov 2006, 15:19
Replies: 13
Views: 2,230
Posted By Shyne
Re: Galaxy forum

Arfy <3

The point raised was of course links to bad content.

Why not have a set of approved domains for links?

Bear in mind however that users can post links already as text, and there are...
Forum: Planetarion Suggestions 14 Nov 2006, 19:25
Replies: 10
Views: 2,073
Posted By Shyne
Re: Demolition of constructions

Pateam? Is this happening?
Forum: Planetarion Suggestions 14 Nov 2006, 13:15
Replies: 13
Views: 2,230
Posted By Shyne
Re: Galaxy forum

Heartless, press ALT + F4 for free roids !!!
Forum: General Discussions 14 Nov 2006, 00:15
Replies: 23
Views: 5,946
Posted By Shyne
Re: Say Good Bye Comdy

Maybe this will server as a deterrent to others considering drive-bys.
Forum: Planetarion Suggestions 13 Nov 2006, 21:48
Replies: 16
Views: 2,874
Posted By Shyne
Re: Show Alliance Value

Indeed, hence the suggestion to show value. If its approximate then its even harder, or at least not any easier.
Forum: Planetarion Suggestions 13 Nov 2006, 18:43
Replies: 16
Views: 2,874
Posted By Shyne
Show Alliance Value

I did a quick search, and didn't find a thread on this but I'm sure its been discussed before.

Why not show an approximation of alliance value in the rankings? It would certainly be interesting to...
Forum: Planetarion Suggestions 13 Nov 2006, 16:28
Replies: 7
Views: 2,162
Posted By Shyne
Re: Choose which deffers to mail

As an interface problem, rather than a skill or activity related issue I think a limit of the number of mails at once is a bad idea.

In the interest of spam prevention however, 5 is probably a...
Forum: Planetarion Suggestions 13 Nov 2006, 16:25
Replies: 9
Views: 3,119
Posted By Shyne
Re: production times

This actually makes good sense - and pretty much only affects those who build ships for defence.

As it stands, a planet can get ETA 9 incs (BS say) and a terran can build Basilisks and send them...
Forum: Planetarion Suggestions 13 Nov 2006, 01:21
Replies: 35
Views: 4,159
Posted By Shyne
Re: anti piggy and blocking feature

Yes, and that is probably not a good side effect. I'm for the idea of resolving piggies, rather than this 3 way war thing.
Forum: Planetarion Suggestions 13 Nov 2006, 00:23
Replies: 13
Views: 2,230
Posted By Shyne
Re: Galaxy forum

[*url=www.google.com]Click me to go to google[/url] without the * would be a good way of doing it. Just how vbulletin does it.
Forum: Planetarion Suggestions 13 Nov 2006, 00:20
Replies: 19
Views: 2,519
Posted By Shyne
Re: Quit changing planet names _or_ publish unique IDs in DB dumps

I disagree - it would still be a 2 minute job.

Are you a programmer?
Forum: Planetarion Suggestions 13 Nov 2006, 00:18
Replies: 7
Views: 2,162
Posted By Shyne
Re: Choose which deffers to mail

Why not at least make it easier to send multiple mails then?

Allow users to enter a comma delimited set of coordinates into a text field, for example:

1:1:1,2:1:2,200:1:1

it isnt a lot of...
Forum: Planetarion Suggestions 13 Nov 2006, 00:17
Replies: 3
Views: 2,135
Posted By Shyne
Re: Outgoing fleets on jpg

Agreed. Smart intel will tell you if their fleets are out, but the lesser organised don't really deserve that benefit.
Forum: Planetarion Suggestions 13 Nov 2006, 00:16
Replies: 27
Views: 2,984
Posted By Shyne
Re: Trade possibilities?

The starport in Dune 2 (and perhaps Dune) was indeed quite cool !!
Forum: Planetarion Suggestions 13 Nov 2006, 00:07
Replies: 35
Views: 4,159
Posted By Shyne
Re: anti piggy and blocking feature

I hope this is getting some serious consideration from top players and pa team. Some clever solutions here might improve the game by making a lot of people happier.
Forum: Planetarion Suggestions 9 Nov 2006, 19:09
Replies: 19
Views: 2,519
Posted By Shyne
Re: Quit changing planet names _or_ publish unique IDs in DB dumps

Do you mean the pa coder ? It's a 2minute job to add the extra ID field.
Forum: Planetarion Suggestions 9 Nov 2006, 18:51
Replies: 19
Views: 2,519
Posted By Shyne
Re: Quit changing planet names _or_ publish unique IDs in DB dumps

Its a good idea - hell a pretty much vital idea.

I'd suggest making the unique ID the last column rather than the first, to avoid breaking most existing tech (which I assume explodes on...
Forum: Planetarion Discussions 7 Nov 2006, 21:07
Replies: 24
Views: 4,056
Posted By Shyne
Re: Post of the Round - Nominations & Chat

This is a dull competition... can't we have something more fun ? :<
Forum: Alliance Discussions 7 Nov 2006, 15:03
Replies: 125
Views: 11,146
Posted By Shyne
Re: Vision and Post|Mortum

Its only a matter of days before they take 5th.

A few recruits from will put them right up there with the others!
Forum: Alliance Discussions 7 Nov 2006, 02:22
Replies: 125
Views: 11,146
Posted By Shyne
Re: Vision and Post|Mortum

Good move by both alliances.

This will see increased competition for a top 5 spot.

Exilition is the only alliance clearly ahead, with Omen leading the pack of 5 or so near 1.5m avg score.
Forum: Planetarion Suggestions 7 Nov 2006, 00:22
Replies: 35
Views: 4,159
Posted By Shyne
Re: anti piggy and blocking feature

That's what I thought initially, but if there's more players its still the same ratios of people wanting to attack top gals, and those in top gals being hit.
Forum: Planetarion Suggestions 7 Nov 2006, 00:17
Replies: 12
Views: 2,355
Posted By Shyne
Re: Closed Planets

Now all they need to do is not reopen farmers !
Forum: Planetarion Suggestions 6 Nov 2006, 16:28
Replies: 12
Views: 2,355
Posted By Shyne
Re: Closed Planets

Barrow speaks the truth
Forum: Planetarion Suggestions 6 Nov 2006, 14:12
Replies: 6
Views: 1,684
Posted By Shyne
Re: Suggestion: 3D ship renders competition

Heartless for president ! (He knows PHP and Perl too !)
Forum: Planetarion Suggestions 6 Nov 2006, 13:05
Replies: 35
Views: 4,159
Posted By Shyne
Re: anti piggy and blocking feature

It is surprising how often you get piggied these days, and I don't remember it being as common say .. 5 rounds ago.

Is this just a misconception or is there a reason?
Forum: Planetarion Suggestions 6 Nov 2006, 13:03
Replies: 12
Views: 2,355
Posted By Shyne
Re: Closed Planets

You're retired rain, shut up !
Forum: General Discussions 5 Nov 2006, 23:12
Replies: 68
Views: 9,023
Posted By Shyne
Re: It's time to talk about games you're waiting for!

Wii + Zelda.

C'mon 8th December !
Forum: Planetarion Discussions 5 Nov 2006, 23:06
Replies: 27
Views: 6,477
Posted By Shyne
Re: Netgamers

Why has this changed into a discussion about ops?

It's a well known fact that netgamers is less reliable than the average irc network, and obviously no network is 100% perfect.
Forum: Planetarion Suggestions 5 Nov 2006, 23:01
Replies: 5
Views: 2,278
Posted By Shyne
Re: Engineering Priorities

Allows more fine tweaking of the game - has more serious implications though.

If I know that a xan build ships at ETAs 5, 6 and 8 with the respective priorities, that is useful information. If...
Forum: Planetarion Suggestions 3 Nov 2006, 17:24
Replies: 7
Views: 2,000
Posted By Shyne
Re: Fleets Page Enhancement

One of the recent rounds actually labelled the races with ter as easy, through to zik as hard. Maybe it was r15 or so.

I think more information should be presented on the signup page. That's...
Forum: Planetarion Suggestions 3 Nov 2006, 17:21
Replies: 10
Views: 2,073
Posted By Shyne
Re: Demolition of constructions

In reality I think it'd be used by the experienced as well, and I think it is better strategically if you can't destroy any constructions.

One thing that should be done (if it isnt yet) is to...
Forum: Planetarion Discussions 3 Nov 2006, 17:17
Replies: 17
Views: 4,305
Posted By Shyne
Re: New Bcalc Version

I agree with Bashar, and its the reason I use vision's calc instead of Thruds.

I'm not a designer, but take a look at vision - its a little clearer and better presented.
Forum: Planetarion Discussions 31 Oct 2006, 22:25
Replies: 144
Views: 35,800
Posted By Shyne
Re: Alvin Chng

It always happens to the ones who don't deserve it.

h3ll was a great guy and one of the best from my time at ND.
Forum: Planetarion Suggestions 31 Oct 2006, 18:39
Replies: 12
Views: 2,054
Posted By Shyne
Re: Alliance scanning

Firstly, scanners are usually typing the coords (except for jgp, I agree).

A couple of lines of javascript would allow you to use enter/a keys for the scan to be charged from alliance fund, and...
Forum: Planetarion Suggestions 31 Oct 2006, 18:36
Replies: 76
Views: 12,674
Posted By Shyne
Re: [Discuss] PA Merchandising

The result of this was obviously a no? :S
Forum: General Discussions 31 Oct 2006, 14:18
Replies: 14
Views: 2,679
Posted By Shyne
Re: PSP and DS

As someone who doesnt own a PS2, I find the PSP is pretty cool.
Forum: Planetarion Discussions 31 Oct 2006, 13:53
Replies: 17
Views: 4,305
Posted By Shyne
Re: New Bcalc Version

Nice upgrades thrud. I'd recommend using cursor css for the tabs just to polish it off !

cursor: pointer

I think (hand)
Forum: Planetarion Discussions 27 Oct 2006, 16:56
Replies: 113
Views: 12,527
Posted By Shyne
Re: admins handeling of ticks

Apparently it was caused by the pateam's merge alliance tool.

Test it next time !!
Forum: Planetarion Suggestions 25 Oct 2006, 12:16
Replies: 85
Views: 11,524
Posted By Shyne
Re: The case for legalizing farming

Why are you so focused on the EULA ? Rules are rules, and they are there to protect the game.

A game of football with no rules is just a field with 22 men stood on it.
Forum: General Discussions 25 Oct 2006, 01:26
Replies: 34
Views: 3,439
Posted By Shyne
Re: Diablo 2 / Warcraft 3

I played the shit out of diablo2, and so did a lot of people I know. Its repetitive yes, but there's definitely something about it.
Forum: Alliance Discussions 25 Oct 2006, 01:25
Replies: 19
Views: 3,146
Posted By Shyne
Re: this the end of subh?

Melodramatic - I don't think many people quit the game because of Subh.
Forum: Planetarion Suggestions 25 Oct 2006, 01:23
Replies: 13
Views: 1,976
Posted By Shyne
Re: Auto Exile of 'zero' planets to c200

I'll translate. Its relatively cheap to exile people from your galaxy, but once your value reaches any great height, it becomes rather expensive to self exile.
Forum: Planetarion Suggestions 25 Oct 2006, 01:21
Replies: 8
Views: 1,934
Posted By Shyne
Re: Fix roid capping

I sincerely hope this isn't passed off as intentional result.

I believe it is a bug of the battle calculations within planetarion. The correct distribution method should work SIMILARLY to the...
Forum: Planetarion Suggestions 25 Oct 2006, 01:15
Replies: 85
Views: 11,524
Posted By Shyne
Re: The case for legalizing farming

My main worry is that the person with the most friends becomes the winner.

I also believe, though I don't have direct experience (I never had a support planet) that it is not true that these...
Forum: General Discussions 24 Oct 2006, 16:36
Replies: 34
Views: 3,439
Posted By Shyne
Re: Diablo 2 / Warcraft 3

Recent interview with hints of Diablo 3 at http://www.diablo3.com/cmps_index.php?page=diablo3information

Sign the Diablo 3 petition at http://www.diablo3.com/cmps_index.php?page=Diablo_3_Petition !
Forum: Planetarion Suggestions 24 Oct 2006, 12:13
Replies: 14
Views: 2,734
Posted By Shyne
Re: Galaxy Status

I think that makes it too easy though, especially when there aren't loads of incs.

It would remove the reward for activity, or for the victim being online to check his news.

rain pretty much...
Forum: Departing PA Messages 23 Oct 2006, 13:03
Replies: 11
Views: 2,907
Posted By Shyne
Re: This is a good day

He's just gone to Spain to pick ceapa ... back next round I bet :))
Forum: General Discussions 21 Oct 2006, 00:21
Replies: 33
Views: 3,898
Posted By Shyne
Re: Braap Braap

Is it coincidence that you saw all this stuff ?! I think you are the perp!

What area in Birmingham is this pig ?
Forum: Planetarion Suggestions 20 Oct 2006, 22:06
Replies: 3
Views: 1,569
Posted By Shyne
Re: Total ships on mil scan

parser.visionhq.org !
Forum: General Discussions 19 Oct 2006, 21:04
Replies: 34
Views: 3,439
Posted By Shyne
Re: Diablo 2 / Warcraft 3

£10 is cheap. Its 2 hours work at minimum wage.
Forum: General Discussions 19 Oct 2006, 01:42
Replies: 34
Views: 3,439
Posted By Shyne
Re: Diablo 2 / Warcraft 3

Yeah be serious - even if you played just 4 hours a week thats 50p per hour of entertainment. Most other activities cost significantly more.
Forum: Planetarion Discussions 18 Oct 2006, 23:39
Replies: 2
Views: 2,705
Posted By Shyne
Re: Galaxy/Alliance Fund Parser

Looks like a random server problem which is ok now.

This parser currently totals up the total amount of resources donated by your galmates !

I am asking for feature requests and suggestions...
Forum: General Discussions 18 Oct 2006, 01:20
Replies: 8
Views: 2,168
Posted By Shyne
Re: Hello, sort anoob here

Did it even make any adverts?
Forum: Planetarion Discussions 18 Oct 2006, 01:04
Replies: 2
Views: 2,705
Posted By Shyne
Galaxy/Alliance Fund Parser

http://www.bcalc.co.uk/fund/ is the home of my fund parser which I know some of you use.

You'll notice it looks a lot plainer than before - this is due to a tidy up and recode to improve the...
Forum: General Discussions 17 Oct 2006, 14:47
Replies: 6
Views: 2,221
Posted By Shyne
Re: Browser based NES games

Megaman! Mario! \o/
Forum: General Discussions 17 Oct 2006, 14:46
Replies: 34
Views: 3,439
Posted By Shyne
Re: Diablo 2 / Warcraft 3

Blizzard have discussed it - the community wants it.

They'd be stupid not to.
Forum: General Discussions 17 Oct 2006, 00:33
Replies: 34
Views: 3,439
Posted By Shyne
Re: Diablo 2 / Warcraft 3

I dont think it has.

I think Blizzard are working on a new RPG, but its not confirmed Diablo 3 (it ****ing should be !).

With the ridiculous money coming in from WoW, now is the time for...
Forum: General Discussions 17 Oct 2006, 00:05
Replies: 34
Views: 3,439
Posted By Shyne
Re: Diablo 2 / Warcraft 3

Indeed. I really love the hack and slash nature of diablo2, and the way the items worked... even since diablo 1.

Diablo 3 should be a massive success and not much needs to be thought about really...
Forum: Planetarion Discussions 16 Oct 2006, 22:57
Replies: 24
Views: 4,555
Posted By Shyne
Re: Gripes with loggin in

They should be using single digits really I think. Harder numbers don't improve the effectiveness of the test.
Forum: Planetarion Suggestions 16 Oct 2006, 16:19
Replies: 9
Views: 1,773
Posted By Shyne
Re: Put stored scans in order

Browsing every scan your alliance has made would be a really great system.
Forum: General Discussions 16 Oct 2006, 02:00
Replies: 34
Views: 3,439
Posted By Shyne
Re: Diablo 2 / Warcraft 3

Since the whole hacking thing died I havent been interested - the 1.10 generation signaled the end of d2's profitability and the like !

Its a great game, and I yearn for Diablo 3.
Forum: Planetarion Suggestions 16 Oct 2006, 00:26
Replies: 9
Views: 1,773
Posted By Shyne
Re: Put stored scans in order

Arfy don't curse on the forums !!

PA was coded by Spinner, not Shyne !
Forum: Planetarion Suggestions 16 Oct 2006, 00:23
Replies: 6
Views: 1,693
Posted By Shyne
Automatic Alliance For Newbies

This didnt get a voice in the 'portal hour' so it is rearing its head here.

My suggestion is an alliance for all non allied planets, below a certaiin score.

This score should represent any non...
Forum: Planetarion Discussions 16 Oct 2006, 00:18
Replies: 26
Views: 4,637
Posted By Shyne
Re: Planetarion Panel

To be honest for me this was creators hour with less capability in the answers department.
Forum: Planetarion Suggestions 15 Oct 2006, 19:06
Replies: 13
Views: 1,976
Posted By Shyne
Re: Auto Exile of 'zero' planets to c200

OK, I didn't realise they stayed in c200 until they logged in, but still, they never do anything subsequently - some never go past the overview. After 24 ticks an auto moval back to c200 would be...
Forum: Planetarion Suggestions 15 Oct 2006, 14:05
Replies: 13
Views: 1,976
Posted By Shyne
Auto Exile of 'zero' planets to c200

Ok, so we have this 48 tick/protection rule now.

I actually believe the game is working a little better now with planets given a bit more chance to prove themselves.

Just one quibble - the...
Forum: Planetarion Suggestions 15 Oct 2006, 14:03
Replies: 9
Views: 1,773
Posted By Shyne
Re: Put stored scans in order

Indeed. This ones been on 'the list' for a long time.
Forum: Planetarion Suggestions 12 Oct 2006, 00:40
Replies: 20
Views: 2,030
Posted By Shyne
Re: Fix Planet Resets

The worry is that earmarking these planets means you can also attack with a possibility of less defence (he's resetting, he doesnt care about his planet !)

A careful balance is required.

I'd...
Forum: General Discussions 11 Oct 2006, 19:20
Replies: 4
Views: 2,054
Posted By Shyne
CounterStrike Channel

We've started a channel called #cs on netgamers for people who play counterstrike.

The idea is to idle there and find people for games or matches. At the moment there is 4 of us there regularly,...
Forum: Planetarion Discussions 11 Oct 2006, 18:58
Replies: 8
Views: 2,035
Posted By Shyne
Re: Alliance score bug thingy

Pah Judge ! :P Go mod go !
Forum: Planetarion Discussions 11 Oct 2006, 18:39
Replies: 8
Views: 2,035
Posted By Shyne
Re: Alliance score bug thingy

This was highlighted in the thread where Sid acclaimed ToF's early grip on the round.

One of the wiseguy mods deleted the thread - probably because we said PATeam had done a booboo!
Forum: Planetarion Suggestions 11 Oct 2006, 00:37
Replies: 3
Views: 1,465
Posted By Shyne
Re: Cluster Nodes

Fourth fleet slot no, the general idea is quite nice though.
Forum: Planetarion Discussions 11 Oct 2006, 00:06
Replies: 30
Views: 4,931
Posted By Shyne
Re: Planetarion's Future Development

ok we'll call it something new like.... Bushtarion
Forum: Planetarion Discussions 11 Oct 2006, 00:04
Replies: 30
Views: 4,931
Posted By Shyne
Re: Planetarion's Future Development

Lets code PA2 then heartless :/
Forum: Alliance Discussions 10 Oct 2006, 23:56
Replies: 35
ToF
Views: 3,709
Posted By Shyne
Re: ToF

You speak the truth, wise coffee
Forum: Planetarion Discussions 10 Oct 2006, 23:53
Replies: 30
Views: 4,931
Posted By Shyne
Re: Planetarion's Future Development

Surely paying a coder IS the appropriate action take then? This person will then be accountable to produce X amount of work in Y time.

PATeam are always telling me how they are short of coders -...
Forum: Planetarion Suggestions 10 Oct 2006, 19:12
Replies: 28
Views: 3,971
Posted By Shyne
Re: The need to bring in new players to PA

Personally I think this kind of development comes well with the redevelopment of the game.

If the game was templated and recoded things like internationalisation are quite easy to add - whereas it...
Forum: Planetarion Discussions 10 Oct 2006, 19:05
Replies: 3
Views: 2,293
Posted By Shyne
Re: b0redom

Its quite cool.

The planetarion portal looks like it was designed by a programmer however.

I think it could use some design expertise.
Forum: Planetarion Discussions 10 Oct 2006, 19:04
Replies: 30
Views: 4,931
Posted By Shyne
Re: Planetarion's Future Development

Jolt wont pay to employ a coder Barrow. It'd cost approx £15,000 a year and they wont take the risk when they are happy to make money off it for free as is the current situation.

Has PAN been...
Forum: Planetarion Suggestions 10 Oct 2006, 18:47
Replies: 28
Views: 3,971
Posted By Shyne
Re: The need to bring in new players to PA

It is in a previous thread somewhere, I'll try to find it.

It is here: http://pirate.planetarion.com/showthread.php?t=187918

There were some odd points about how it'd damage the game.
Forum: Planetarion Suggestions 10 Oct 2006, 14:02
Replies: 28
Views: 3,971
Posted By Shyne
Re: The need to bring in new players to PA

You'd think so, but there is some strange reason that Jolt have blocked translation - probably a legal thing.

They refused to let pateam have the manual internationalised in the past.
Forum: Planetarion Suggestions 9 Oct 2006, 21:59
Replies: 28
Views: 3,971
Posted By Shyne
Re: The need to bring in new players to PA

This genre might have died of death, but Hicks is right. When you look at how far web technology has come in terms of both form and function planetarion is quite a long way behind.
Forum: Planetarion Suggestions 9 Oct 2006, 16:58
Replies: 28
Views: 3,971
Posted By Shyne
Re: The need to bring in new players to PA

I agree entirely but is there anything left to say?

Jolt won't put any money into the game so nothing much is going to happen.

Ive often wondered if the game couldn't be free again with...
Forum: Planetarion Discussions 9 Oct 2006, 12:54
Replies: 11
Views: 2,871
Posted By Shyne
Re: The big red button? (Galaxy Disband option)

Yeah thats a great idea - there isnt really much potential for abuse if it only applies to the bottom, idle galaxies.
Forum: Planetarion Suggestions 9 Oct 2006, 02:53
Replies: 7
Views: 1,873
Posted By Shyne
Forum: Planetarion Discussions 9 Oct 2006, 02:52
Replies: 11
Views: 2,871
Posted By Shyne
Re: The big red button? (Galaxy Disband option)

Isnt it the case that galaxies in the bottom 10% of the universe consist mainly of inactives?

Reaching a 60% majority seems unlikely to me.
Forum: Planetarion Discussions 8 Oct 2006, 17:06
Replies: 26
Views: 4,637
Posted By Shyne
Re: Planetarion Panel

Can't we get more people working on the actual game ? :/
Forum: Alliance Recruitment 7 Oct 2006, 01:21
Replies: 34
Views: 4,974
Posted By Shyne
Re: Tides of Fire - Round 19

74 members - I think ToF isn't recruiting for much longer !
Forum: General Discussions 6 Oct 2006, 22:51
Replies: 29
Views: 3,575
Posted By Shyne
Re: Two years and 8 months for trolling a website!

Coming from the guy with over 6000 posts in two years, I find that a little ironic !
Forum: General Discussions 6 Oct 2006, 22:23
Replies: 25
Views: 3,555
Posted By Shyne
Re: Spots

Avoid greasy food (you'll wipe the oil on your face)!

And invest in a reasonably priced/branded facewash - even if it looks like its for girls!
Forum: General Discussions 6 Oct 2006, 22:21
Replies: 29
Views: 3,575
Posted By Shyne
Re: Two years and 8 months for trolling a website!

The law isnt really moronic - its a long time I agree but its to set a precedent because these race things can ultimately lead to terrorism !!!

Now they need some decent long sentences for the...
Forum: Planetarion Discussions 6 Oct 2006, 22:17
Replies: 8
Views: 2,455
Posted By Shyne
Re: [Beta] We're all confused

Ok.

Can you update the manual so it says that?

Cos the current statement means nothing.
Forum: General Discussions 6 Oct 2006, 20:54
Replies: 26
Views: 3,902
Posted By Shyne
Re: Cancelling AOL

Indeed.

And it isnt really logical. If you have a decent support team which resolve problems using their initiative rather than just following a paint-by-numbers sheet then you might even keep...
Forum: Planetarion Discussions 6 Oct 2006, 20:51
Replies: 9
Views: 2,736
Posted By Shyne
Re: A Tutorial About Time Zones

Do people learn anything at school these days?!

I mean even if you don't know it you can just look on wikipedia!
Forum: Planetarion Discussions 6 Oct 2006, 20:48
Replies: 8
Views: 2,455
Posted By Shyne
Re: [Beta] We're all confused

So 1 spider has 4 29% chances of freezing a phoenix?

Or put another way a phoenix has a 0.71^4 chance of surviving the emp from 1 spider?
Forum: Planetarion Discussions 6 Oct 2006, 14:31
Replies: 8
Views: 2,455
Posted By Shyne
[Beta] We're all confused

EMP resistance returns. EMP ships have guns as opposed to damage. Their guns fire at ships, which have a chance of deflecting the EMP shot depending on their EMP resistance.


Noone Ive spoken to...
Forum: Planetarion Discussions 5 Oct 2006, 23:32
Replies: 54
Views: 6,871
Posted By Shyne
Re: PA: You know it's time to quit when...

What's brown and often found in babies' nappies ?
Forum: Planetarion Suggestions 4 Oct 2006, 17:40
Replies: 16
Views: 2,364
Posted By Shyne
Re: Sprite and Spirit

Change sprite to Dr.Pepper
Forum: General Discussions 4 Oct 2006, 17:31
Replies: 25
Views: 3,584
Posted By Shyne
Re: Dreamflight

They're just letting you down gently. Take the hint ^_^
Forum: Planetarion Suggestions 4 Oct 2006, 12:23
Replies: 23
Views: 2,598
Posted By Shyne
Re: Planet Graphics

z0mg your planet is hawt !!

Check out those mountains and that bush !
Forum: Planetarion Discussions 4 Oct 2006, 00:58
Replies: 28
Views: 11,654
Posted By Shyne
Re: Wanted: Marketing Assistant

an hour's work at Macdonals will get you a credit, don't do the marketing job, signup at your local maccy d!
Forum: Planetarion Suggestions 2 Oct 2006, 23:55
Replies: 20
Views: 2,370
Posted By Shyne
Re: A new way to play PA!!!

This brings the benefit of building all ships, with the hassle of 3 more constructions research etc to manage, and an extra 9(12) fleets.

Has it ever been suggested that a planet can build all 4...
Forum: Planetarion Discussions 2 Oct 2006, 16:22
Replies: 28
Views: 11,654
Posted By Shyne
Re: Wanted: Marketing Assistant

Isn't this one of the jobs Jolt are supposed to pay a marketing expert for ?
Forum: Hardware and Tech Support 1 Oct 2006, 15:58
Replies: 13
Views: 11,483
Posted By Shyne
Re: Buying an external hard-drive

Ask them to use parcel force?

Do you live in a different world to everyone else ?
Forum: Planetarion Discussions 1 Oct 2006, 15:55
Replies: 15
Views: 2,547
Posted By Shyne
Re: Planetarion Cresent

This is Saphi's worst idea yet.
Forum: Alliance Discussions 23 Sep 2006, 17:53
Replies: 60
Views: 7,062
Posted By Shyne
Re: Rumours about my Departure form Subh

Unfortunately Saphi is a prime example of the generation of late teens that the UK schooling system has produced. This is a group that represents the future with an inability to select the correct...
Forum: Planetarion Suggestions 23 Sep 2006, 17:46
Replies: 13
Views: 2,736
Posted By Shyne
Re: Pa Manual

Make it into a wiki.

And have it translated. <-- Cue the ridiculous reason Jolt have for not translating the manual.
Forum: Planetarion Suggestions 23 Sep 2006, 17:45
Replies: 30
Views: 3,757
Posted By Shyne
Re: 2 Ideas

Like you've ever been top 100 !
Forum: Planetarion Discussions 14 Sep 2006, 13:06
Replies: 238
Views: 19,621
Posted By Shyne
Re: how do you become pa team

There's definitely a problem with the route into pateam.

I've offered to help with coding many times and noone ever gets back to me.

It seems that if you are a MH first, its easier to get...
Forum: Planetarion Discussions 9 Sep 2006, 00:58
Replies: 64
Views: 7,034
Posted By Shyne
Re: Planetarion Articles & News

I agree with both Sid and in turn TomKat.

Jolt need to pay some people to work on the game.

I have to admit though, getting a load of people (pateam) to run it for free is funny and smart -...
Forum: Planetarion Discussions 9 Sep 2006, 00:31
Replies: 18
Views: 2,948
Posted By Shyne
Re: Planetarion Trivia - Credits.

No offence to fr0sten but I think he should save his £10.

A quiz almost wholly comprised of "baby names beginning with X" questions, and music from the decades seems a little pointless -...
Forum: Planetarion Suggestions 9 Sep 2006, 00:28
Replies: 63
Views: 6,319
Posted By Shyne
Re: Get rid of Zik!!!

I really think a decent set of stats should be reused. We've had good ones in r11 and 14 apparently, (I thought 16 was good too, unless im very mistaken).

Everyone always says we have to change...
Forum: Planetarion Discussions 8 Sep 2006, 15:53
Replies: 18
Views: 2,948
Posted By Shyne
Re: Planetarion Trivia - Credits.

This is why you are meant to join your own channels at least once every 30 days :P

It is also a testament to why the netgamers website needs replacing (hurry the **** up, by the way) and then...
Forum: Planetarion Discussions 8 Sep 2006, 13:35
Replies: 18
Views: 2,948
Posted By Shyne
Re: Planetarion Trivia - Credits.

There is no I in team, but there are two in trivia.
Forum: Planetarion Suggestions 8 Sep 2006, 01:13
Replies: 35
Views: 3,615
Posted By Shyne
Re: 3 way battles

Teamups would be destroyed ! I can't see a way to work this.
Forum: Planetarion Suggestions 8 Sep 2006, 01:11
Replies: 63
Views: 6,319
Posted By Shyne
Re: Get rid of Zik!!!

20% salvage hardly helps you rebuild.

I agree that perhaps only Ziks would target him as an 'inactive' to get his ships, but that really is a hazard of the game.

Its not a game you can play one...
Forum: General Discussions 7 Sep 2006, 22:37
Replies: 30
Views: 3,004
Posted By Shyne
Re: Someone explain to me UK politics

Well s|k I dont know how it works in America but here you vote for a party and then the leader can change during a term without re-election.

Blair is trying to stay in right until the election to...
Forum: Alliance Discussions 7 Sep 2006, 22:29
Replies: 75
Views: 7,469
Posted By Shyne
Re: Official Escape Announcement

Ironic, but for once i think chronox stayed in just one alliance for all of the round that he played!
Forum: Alliance Discussions 7 Sep 2006, 22:26
Replies: 32
Views: 3,384
Posted By Shyne
Re: Round 18 Comics

All three are hilarious, but its easy to say that because I'm neither 1up or Exilition and I don't take it way too seriously.
Forum: Alliance Discussions 7 Sep 2006, 19:45
Replies: 104
Views: 16,555
Posted By Shyne
Re: Subh and Rd 19

Hasn't newdawn been running since r1 or r2? Or did I misunderstand what you mean the longest in the game.
Forum: Planetarion Suggestions 7 Sep 2006, 19:41
Replies: 63
Views: 6,319
Posted By Shyne
Re: Get rid of Zik!!!

In that case, his fleet could have been destroyed by xans and terrans just as it was stolen by ziks.

You really can't afford to not login for a few days with this game.
Forum: Planetarion Suggestions 7 Sep 2006, 19:02
Replies: 18
Views: 2,340
Posted By Shyne
Re: More Than One Shuffle

Yes they are affected, but not directly.

I was responding to you "let's reset every planet back to 0 halfway through the round" which implied that everyone was reset.

I want to see everyone...
Forum: Planetarion Suggestions 7 Sep 2006, 17:25
Replies: 18
Views: 2,340
Posted By Shyne
Re: More Than One Shuffle

Planets wouldn't be affected though (not directly)!

Its the galaxy structure that changes.
Forum: Planetarion Suggestions 7 Sep 2006, 15:52
Replies: 18
Views: 2,340
Posted By Shyne
Re: More Than One Shuffle

Ah. I was hoping you wanted a compulsory shuffle, to shake up the universe and reignite some form of challenge.

Imagine the top galaxy being split up at the midpoint of the round, the game would...
Forum: Planetarion Discussions 7 Sep 2006, 15:49
Replies: 64
Views: 7,034
Posted By Shyne
Re: Planetarion Articles & News

Let me know if you want any software help.
Forum: Planetarion Discussions 7 Sep 2006, 14:20
Replies: 64
Views: 7,034
Posted By Shyne
Re: Planetarion Articles & News

I think one smart way you could take this is to make a 'blog' rather than a newsletter. Then people can subscribe using RSS and get the updates quickly.

If you make a custom solution rather than...
Forum: Planetarion Suggestions 7 Sep 2006, 01:25
Replies: 18
Views: 2,340
Posted By Shyne
Re: More Than One Shuffle

My worry with that would be the second shuffle 'wouldnt occur' because technically only the idle planets would move and everyone else would stay in the same places.
Forum: Planetarion Suggestions 7 Sep 2006, 00:15
Replies: 18
Views: 2,340
Posted By Shyne
Re: More Than One Shuffle

This already happens, but people are stupid enough to waste resources on it :D

--

As for the idea, its been suggested before and I think it's good. Perhaps the BP should stay together though.
Forum: Planetarion Suggestions 7 Sep 2006, 00:13
Replies: 23
Views: 2,714
Posted By Shyne
Re: How to make xp more like value

The point of XP is to allow smaller planets to compete with bigger ones.

I'd like to see appocos exponential formula used to reward bigger planets for retaining their value, rather than the...
Forum: Planetarion Discussions 5 Sep 2006, 10:28
Replies: 21
Views: 3,103
Posted By Shyne
Re: Lets Ruin Some Ziks Havoc.

Farming is when a person has a farm and they grow crops or rear animals.
Forum: Planetarion Suggestions 30 Aug 2006, 12:36
Replies: 7
Xp
Views: 1,928
Posted By Shyne
Re: Xp

I still believe appoco's exponential xp formula was a fantastic solution.
Forum: Planetarion Suggestions 30 Aug 2006, 12:35
Replies: 31
Views: 3,459
Posted By Shyne
Re: Why we need private galaxies, r3 style

Ska's example is a good testament to why r3 galaxies won't work.

There aren't enough active players to make many really active galaxies.
Forum: Planetarion Discussions 30 Aug 2006, 12:29
Replies: 8
Views: 2,203
Posted By Shyne
Re: Thanks for the alliancefund and ingame scanners!

Why not paginate the data, and provide a downloadable csv file for those who wish to parse it.
Forum: Planetarion Suggestions 15 Aug 2006, 02:08
Replies: 8
Views: 3,085
Posted By Shyne
Re: new tags for forum, motd

When people send me thrud calcs I cant read what's going on.

Vsn is clear and readable, and if you have several calls on its not practical to use anything but vsn !
Forum: Planetarion Suggestions 15 Aug 2006, 02:06
Replies: 7
Views: 2,361
Posted By Shyne
Re: New race

I think we should have a new race called Mavis Beacon for people like saphi, where you have to spell words correctly to get roids and new ships.
Forum: Planetarion Suggestions 15 Aug 2006, 02:01
Replies: 8
Views: 3,085
Posted By Shyne
Re: new tags for forum, motd

Please, just the vsn one.

thrud's calc is SO ugly I wish people would stop using it.
Forum: Planetarion Suggestions 15 Aug 2006, 01:53
Replies: 86
Views: 9,262
Posted By Shyne
Re: Pa is dying

Quit tinkering with the numbers and tell Jolt that all of pateam will quit if they don't get their heads out of the sand and sort something out.

The game needs a recode and a new brand.

How...
Forum: Planetarion Suggestions 15 Aug 2006, 01:46
Replies: 1
Views: 2,301
Posted By Shyne
Re: Split up alliancefund/allyscan logs

It'd probably be fine if the markup was shorter, but I'm not a GC/Ally person so I cant see what its like.
Forum: Planetarion Suggestions 15 Aug 2006, 01:44
Replies: 1
Views: 2,220
Posted By Shyne
Re: WAP/GPRS/3G access

I suggested creating a different template that was optimised for a smaller screen in the last creators hour session and it was rubbished.

If the PAN revolution actually happened (lets face it, it...
Forum: Planetarion Suggestions 8 Aug 2006, 18:40
Replies: 86
Views: 9,262
Posted By Shyne
Re: Pa is dying

The main problem is that Jolt don't run PA very well.

They are happy to make a reasonable amount of money (a few grand I would guess) by letting people run it for free.

They are unwilling to...
Forum: Planetarion Suggestions 1 Aug 2006, 21:48
Replies: 7
Views: 2,417
Posted By Shyne
Re: Exiled and relanded

Yeah. Exiling repeatedly servers you right - especially at this stage in the game !

Do you think many active great players are really going to self exile this late in the day?
Forum: Planetarion Discussions 1 Aug 2006, 21:45
Replies: 99
Views: 10,110
Posted By Shyne
Re: This is why PA has no players left

The exile system is bad, its true. Galaxies spend roughly half of the round exiling people in the hope that good players are exiling. In reality, there aren't many good players exiling (they're busy...
Forum: Planetarion Discussions 28 Jul 2006, 17:46
Replies: 66
Views: 7,094
Posted By Shyne
Re: Races

Make steal weaker and let it shoot earlier - that's what you are implying.

How about it shoots init 2 after emp ?
Forum: Planetarion Discussions 28 Jul 2006, 15:11
Replies: 65
Views: 7,209
Posted By Shyne
Re: Tactics: Mailing your attacker

Dont worry Benneh, now we are allied noone can stop us.
Forum: Planetarion Discussions 28 Jul 2006, 14:44
Replies: 66
Views: 7,094
Posted By Shyne
Re: Races

Not sure about the ratio going that way - hardly makes stealing beneficial then.

From the start you are handicapped in the sense that you can only kill 3 classes, and the other 3 classes are only...
Forum: Planetarion Discussions 28 Jul 2006, 14:42
Replies: 66
Views: 7,094
Posted By Shyne
Re: Races

Mighteh might be right about the stealing - maybe all we need is closer monitoring of the steals.

Steals of ex-alliance member fleets and stuff should be forbidden and other kinds of blatant...
Forum: Planetarion Suggestions 8 Jul 2006, 14:47
Replies: 22
Views: 3,633
Posted By Shyne
Re: Random Default Race on Signup

I think having a first option of 'Please choose a race' is the best idea.

Make it happen appocowoco !
Forum: Programming and Discussion 8 Jul 2006, 14:44
Replies: 8
Views: 1,863
Posted By Shyne
Re: Recommended domain registrars?

ipower did me a .com for $3 a month or so ago !
Forum: General Discussions 8 Jul 2006, 14:20
Replies: 43
Views: 6,049
Posted By Shyne
Re: Wanker of the Month - July Nominations

Bulldog broadband for being total assholes.

Minimum 12 month contract - fair enough.

Not letting the last month be part of a new contract at my new house 10metres away - extortion.

So I...
Forum: Planetarion Discussions 8 Jul 2006, 13:30
Replies: 13
Views: 4,473
Posted By Shyne
Re: Change to XP formulae

I thought XP was spot on last round, with only the very top players taking a fall.

It was good for the majority, which is the best anyone can do.
Forum: Planetarion Discussions 8 Jul 2006, 13:21
Replies: 54
Views: 8,643
Posted By Shyne
Re: PA on your phone

I dont agree that the login procedure should be any easier - especially as people can use emulators and things to get around it.

I do feel like a mobile access area would be good though.

When...
Forum: Planetarion Discussions 7 Jul 2006, 15:36
Replies: 54
Views: 8,643
Posted By Shyne
Re: PA on your phone

Grrr I keep getting the possible cookie error the same as Pathogen.

Cant pa team fix the code on the login page? Its blatantly something there that is stopping the phones working.
Forum: Planetarion Discussions 26 Jun 2006, 20:02
Replies: 13
Views: 2,724
Posted By Shyne
Re: What the hell is a perriwinkle?

Will you make me a periwinkle avatar Arfy ?
Forum: Planetarion Suggestions 26 Jun 2006, 19:52
Replies: 22
Views: 3,633
Posted By Shyne
Re: Random Default Race on Signup

Terran for sure wasnt the easiest race last round :)

maybe just make the default the 'easiest' race then.
Forum: Planetarion Suggestions 26 Jun 2006, 18:48
Replies: 22
Views: 3,633
Posted By Shyne
Random Default Race on Signup

I'd like to see the default race random, or assigned as whichever race is least common - for universe balance.

I'll even write the perl if you are too busy Appocomaster :P
Forum: Planetarion Discussions 19 Jun 2006, 21:48
Replies: 54
Views: 8,643
Posted By Shyne
Re: PA on your phone

Not sure if this is for every phone - but Opera Mini (which runs on Java and therefore most phones) on my 6670 (S60) can display the images full size!
Forum: Alliance Discussions 10 Jun 2006, 16:18
Replies: 91
Views: 7,910
Posted By Shyne
Re: Top100 players

It always happens :)
Forum: Programming and Discussion 10 Jun 2006, 11:27
Replies: 10
Views: 1,553
Posted By Shyne
Re: DVD's

Dvdshrink is good and fast for generating ISOs.
Forum: Planetarion Suggestions 10 Jun 2006, 11:06
Replies: 11
Views: 2,604
Posted By Shyne
Re: Less resources lost when trading

I agree with Monroe, and I dont think being in a poor galaxy deserves everyone to have low tax - roid balance is important.
Forum: Alliance Discussions 10 Jun 2006, 10:44
Replies: 91
Views: 7,910
Posted By Shyne
Re: Top100 players

Please correct my nick - 7:9:3 @ 89th is me Shyne
Forum: Strategic Discussions 9 Jun 2006, 22:17
Replies: 53
Views: 5,332
Posted By Shyne
Re: So, Who were we all then? (R17)

You are: Guess Who (7:9:3) (Clear)
Size: 1,661 84
Value: 3,032,085 120
Score: 4,471,385 89
XP: 28,786 72

Didnt play the last week due to exam celebrations and fell 60th to 110th, but a big...
Forum: Planetarion Suggestions 1 Jun 2006, 21:04
Replies: 11
Views: 2,604
Posted By Shyne
Re: Less resources lost when trading

The idea is to get in a decent galaxy or alliance, and use the 5% trades.

But admittedly its a problem if you have neither of the above.
Forum: Planetarion Suggestions 1 Jun 2006, 21:03
Replies: 3
Views: 2,037
Posted By Shyne
Random Golden Asteroid Distribution

Make the golden asteroids appear randomly rather than be held by 1:1 !

When you init a roid - there is a chance (tba) of getting a golden roid (if any remain) of say 0.0001%

Maybe an option to...
Forum: Departing PA Messages 1 Jun 2006, 12:55
Replies: 14
Views: 2,907
Posted By Shyne
Forum: Planetarion Suggestions 30 May 2006, 00:23
Replies: 10
Views: 2,631
Posted By Shyne
Re: Anti-bash

XP isnt useless - its just hard to get if you are big.
Forum: Planetarion Suggestions 29 May 2006, 15:54
Replies: 20
Views: 4,001
Posted By Shyne
Re: 'Fixing' Cathaar

I dislike the branching tech tree for a similar reason to why I dislike multiple ship targetting - it adds complexity without solving the problem.

I actually don't believe Cat is fundamentally...
Forum: Planetarion Suggestions 27 May 2006, 11:37
Replies: 5
Views: 2,065
Posted By Shyne
Re: Attacker Salvage by kills, not by presence value

Ignoring the finer details, what do you guys think ?
Forum: Planetarion Suggestions 26 May 2006, 18:45
Replies: 5
Views: 2,065
Posted By Shyne
Forum: Planetarion Suggestions 26 May 2006, 17:14
Replies: 6
Views: 2,164
Posted By Shyne
Re: Alliance Golden Roids

Great ideas from jupp and Bashar - personally I like the sound of galaxy roids - but it might lead to trouble if one person gets all the defence to save the roid !

Same power rules would need to...
Forum: Planetarion Suggestions 26 May 2006, 13:09
Replies: 35
Views: 3,646
Posted By Shyne
Re: Changes to alliance scoring system

Interesting idea - but lets face it, everyone knew 1up was going to do this.
Forum: Planetarion Suggestions 26 May 2006, 13:04
Replies: 5
Views: 2,065
Posted By Shyne
Attacker Salvage by kills, not by presence value

Currently salvage works by the value of the fleets in questio (presence).

If you send your ships to a planet and kill a lot of stuff, and lose a load of ships only to find that your salvage is...
Forum: Alliance Discussions 23 May 2006, 14:26
Replies: 74
Views: 6,240
Posted By Shyne
Re: Poaching

Everyone knows the players that leave alliances midround - don't recruit them if you don't like it ;)
Forum: Planetarion Suggestions 21 May 2006, 16:33
Replies: 90
Views: 6,964
Posted By Shyne
Re: I want a Second Planet

Sorry, I assumed multiple planets in their entirity would never be allowed; so a scan upgrade would be the halfway house.

I cant see this ever working though, and people should only have one...
Forum: Planetarion Suggestions 21 May 2006, 16:01
Replies: 90
Views: 6,964
Posted By Shyne
Re: I want a Second Planet

I see problems such as using the other planet to 'jgp' by providing a gal status to your main.

Wouldnt it be better to have another type of upgrade, incorporating these scan planets into the same...
Forum: Planetarion Discussions 21 May 2006, 12:17
Replies: 108
Views: 11,268
Posted By Shyne
Re: World Cup [Not Football]

Hah.

Italian team is allowed to recruit players from any nationality, if they have an italian grand-relative / friend.
Forum: Planetarion Discussions 18 May 2006, 11:15
Replies: 108
Views: 11,268
Posted By Shyne
Re: World Cup [Not Football]

They dont have to be a goalkeeper ! I just thought 11 would be in keeping with the football theme :(
Forum: Planetarion Discussions 17 May 2006, 17:51
Replies: 108
Views: 11,268
Posted By Shyne
Re: World Cup [Not Football]

Why not 11 man ?
Forum: Planetarion Discussions 16 May 2006, 23:56
Replies: 74
Views: 5,941
Posted By Shyne
Re: XP this round

I liked the formula with the number 700 in - indeed my calc is still available at

http://www.fxmy.co.uk/pa/xp17.php

Score = value + 700(XP^0.75)

Just incase you were wondering about how...
Forum: Planetarion Discussions 8 May 2006, 01:07
Replies: 103
Views: 10,117
Posted By Shyne
Re: G-lined ([0] Spaming ** Banned until Mon May 8 00:06:17 2006)

Any word on the netgamers website update? I heard a couple of months ago it was being redone (maybe by arch_koven)
Forum: Planetarion Discussions 6 May 2006, 09:12
Replies: 31
Views: 3,247
Posted By Shyne
Re: Whatever happened to Sandmans

Should be up soon - I have dumps 65-present :)
Forum: Planetarion Discussions 5 May 2006, 23:16
Replies: 31
Views: 3,247
Posted By Shyne
Re: Whatever happened to Sandmans

Please check your mail, Sandman, I have sent the location of the dumps.
Forum: Planetarion Suggestions 5 May 2006, 09:58
Replies: 63
Views: 6,832
Posted By Shyne
Re: Banshees are a joke ...

While I agree, its nice to see Cat be overpowered for once rather than underpowered as usual.
Forum: Planetarion Suggestions 1 May 2006, 01:30
Replies: 26
Views: 2,896
Posted By Shyne
Re: Preventing XP for Defence removing the need for scans

Probably because it is a pain to implement :)

That said, its fairly simple - but only a real issue now that defenders can see if incs have pulled.
Forum: Planetarion Discussions 26 Apr 2006, 23:35
Replies: 25
Views: 3,319
Posted By Shyne
Re: Cathaar anomaly

According to my records approx 4people signup per tick as the current tick stands.

So the signup rate doubled temporarily.
Forum: Planetarion Discussions 24 Apr 2006, 16:21
Replies: 50
Views: 4,974
Posted By Shyne
Re: Overzealous exilers

One solution is to remove exiles, and only allow self exile - at a reduced rate of cost increase, perhaps? (Discuss)
Forum: Planetarion Suggestions 21 Apr 2006, 15:28
Replies: 3
Views: 1,623
Posted By Shyne
Bugfix: Galaxy Fund Log

http://pirate.planetarion.com/showpost.php?p=3016358&postcount=7

Not sure if any techie knows of this - must be a 2minute fix though.

Cheers
Forum: Strategic Discussions 20 Apr 2006, 00:49
Replies: 28
Views: 61,305
Posted By Shyne
Re: Useful Links: Round 16

Galaxy/Alliance fund parser (in development - YOUR feedback IS important)

http://www.bcalc.co.uk/fund/
Forum: Planetarion Suggestions 20 Apr 2006, 00:13
Replies: 12
Views: 1,822
Posted By Shyne
Re: PHP and user friendliness

Thats good!

Coupled with a pseudo example, I cant see anyone not understanding.
Forum: Planetarion Discussions 20 Apr 2006, 00:09
Replies: 28
Views: 3,025
Posted By Shyne
Re: Aberystwyth Meet

Reinstate my ng-gallery account and ill come !
Forum: Planetarion Discussions 20 Apr 2006, 00:02
Replies: 21
Views: 3,392
Posted By Shyne
Re: Galaxy Fund Parser

I'll detail these problems on the parser - but at the end of the day, I can only display the data input. Problems with these very new logs should be address to appocco, who will in turn help the...
Forum: Planetarion Discussions 20 Apr 2006, 00:01
Replies: 18
Views: 7,857
Posted By Shyne
Re: New Fast Dump Processing Code

Take a look at my code - personally I dont know a faster way of doing it (programatically at least). 2 seconds is adequate for me anyway, compared to my slower processor in the past.

Storing data...
Forum: Planetarion Discussions 19 Apr 2006, 20:01
Replies: 21
Views: 3,392
Posted By Shyne
Re: Galaxy Fund Parser

Yeah, I'm gonna split the donations in and out up, and then add another table additionally for trades.
Forum: Planetarion Suggestions 19 Apr 2006, 19:05
Replies: 12
Views: 1,822
Posted By Shyne
Re: PHP and user friendliness

Idd its pseudocode, but I guess its possible some wouldn't get it.

add a line that says (e.g. where min returns the smaller of the numbers in brackets, e.g. min(2, 5, 1) = 1 )
Forum: Planetarion Suggestions 19 Apr 2006, 18:49
Replies: 2
Views: 1,305
Posted By Shyne
Re: display XP gain in combat reports?

Appocco could do this mod himself !
Forum: Planetarion Discussions 19 Apr 2006, 16:29
Replies: 21
Views: 3,392
Posted By Shyne
Re: Galaxy Fund Parser

@Maverixx you may now save the results.
Forum: Planetarion Discussions 19 Apr 2006, 12:52
Replies: 21
Views: 3,392
Posted By Shyne
Re: Galaxy Fund Parser

I'll look into it, but I'm not sure how is best to copy for forums.

Most strip out tabs and extra whitespace don't they?

Let me know a format you'd like and I'll make it available.
Forum: Planetarion Discussions 19 Apr 2006, 00:28
Replies: 18
Views: 7,857
Posted By Shyne
Re: New Fast Dump Processing Code

:O

My current applications will only have interest in the latest tick. I do obviously see the use of a history table, but perhaps would need to investigate the best way of doing so.

A 4.4m row...
Forum: Planetarion Discussions 18 Apr 2006, 18:46
Replies: 21
Views: 3,392
Posted By Shyne
Re: Galaxy Fund Parser

Good idea maverixx, it will be added by tomorrow :)
Forum: Planetarion Discussions 18 Apr 2006, 15:03
Replies: 21
Views: 3,392
Posted By Shyne
Re: Galaxy Fund Parser

Xelnaga is right, I hadnt realised this.

As for the alliance fund parser - It hadn't occured to me there was a log for this!!! I'll get access to my alliance' log and test that subsequent versions...
Forum: Planetarion Discussions 17 Apr 2006, 23:50
Replies: 21
Views: 3,392
Posted By Shyne
Galaxy Fund Parser

The galaxy fund log is quickly going to become a massive list of meaningless rubbish, so I've knocked up this parser. Expect more features coming soon, but it currently shows the total each member...
Forum: Planetarion Discussions 17 Apr 2006, 20:01
Replies: 66
Views: 169,081
Posted By Shyne
Re: Planet Dumps (Last Updated: 12/04/06)

http://pirate.planetarion.com/showthread.php?t=190584

Processing code for said dumps.
Forum: Planetarion Discussions 17 Apr 2006, 11:51
Replies: 18
Views: 7,857
Posted By Shyne
Re: New Fast Dump Processing Code

Well, the code should work fine on postgresql with little adaptation. If theres any demand ill convert it.

I know a lot of people even now are working on alliance tech applications and things, and...
Forum: Planetarion Discussions 17 Apr 2006, 03:29
Replies: 18
Views: 7,857
Posted By Shyne
New Fast Dump Processing Code

I've put together a bundle of my recently completed dump processing php scripts.

The slowest - the planet processor, completes in well under 2 seconds on my entry level webhosting.

Note that...
Forum: Planetarion Suggestions 16 Apr 2006, 12:53
Replies: 6
Views: 1,530
Posted By Shyne
Re: exile/enroll

The alliance market will never ever work with real people.
Forum: Planetarion Suggestions 16 Apr 2006, 12:52
Replies: 8
Views: 2,325
Posted By Shyne
Re: Confirm cancel...

JS confirm would be great, but you'd just hit Yes anyway without checking which button you pressed.
Forum: Planetarion Suggestions 15 Apr 2006, 20:34
Replies: 63
Views: 13,132
Posted By Shyne
Re: Lose The Questions

At least people learn something.

If you dont like it, press F5 and you get a new question.
Forum: Planetarion Suggestions 15 Apr 2006, 20:22
Replies: 8
Views: 1,705
Posted By Shyne
Re: Why change?

A fair point, but pa stats arent balanced, they are redrawn from scratch.
Forum: Planetarion Discussions 15 Apr 2006, 20:15
Replies: 32
Views: 2,669
Posted By Shyne
Re: bye bye paid account?

My maestro works too.
Forum: Planetarion Suggestions 12 Apr 2006, 22:38
Replies: 23
Views: 4,311
Posted By Shyne
Re: A standard, predetermined procedure for what happens when PA goes down

I'll reiterate my post, can you honestly say you even want the recompense of the missed time ?
Forum: Planetarion Suggestions 12 Apr 2006, 13:51
Replies: 23
Views: 4,311
Posted By Shyne
Re: A standard, predetermined procedure for what happens when PA goes down

Ive never understood the need for resources to be given out over downtime.

Everyone else has proportionatly the same resources/ships as before, so its not necessary.




Why the extra at...
Forum: Planetarion Discussions 10 Apr 2006, 19:56
Replies: 65
Views: 5,066
Posted By Shyne
Re: Eastern

Indeed. You either have the time for PA, or you don't. Its cool that you have other things you should be doing !

You could delay it, but everyone has a reason why it should be when they want it.
...
Forum: Planetarion Discussions 7 Apr 2006, 14:30
Replies: 54
Views: 8,860
Posted By Shyne
Re: Did you enjoy your buddy pack?

We really oughta reform 19:8 one day :)
Forum: General Discussions 7 Apr 2006, 14:30
Replies: 25
Views: 2,349
Posted By Shyne
Re: Specialist street drugs

Drugs are bad, mmmkay
Forum: Planetarion Discussions 7 Apr 2006, 14:26
Replies: 54
Views: 8,860
Posted By Shyne
Re: Did you enjoy your buddy pack?

I think Ali accepted him before he went awol :S
Forum: Alliance Discussions 7 Apr 2006, 14:25
Replies: 280
Views: 18,684
Posted By Shyne
Re: Predictions Round 17

I dont think the losses will stop an attack round, if the player mentality is to attack and not defend.

If your entire fleet is battleships for example, you're always gonna land on that xan for XP.
Forum: Alliance Discussions 7 Apr 2006, 13:36
Replies: 280
Views: 18,684
Posted By Shyne
Re: Predictions Round 17

Correct, the def xp is comparatively tiny compared to attack xp, and the XP has only dropped by a sixth for attacking, so the round will play the same.

Cat def seems a little stronger, but the...
Forum: Planetarion Discussions 7 Apr 2006, 01:59
Replies: 54
Views: 8,860
Posted By Shyne
Re: Did you enjoy your buddy pack?

Serves you right for quitting Subh midround !
Forum: Planetarion Discussions 7 Apr 2006, 01:58
Replies: 54
Views: 8,860
Posted By Shyne
Re: Did you enjoy your buddy pack?

You buddied with ChronoX ?!

My Oh My
Forum: Planetarion Discussions 7 Apr 2006, 00:46
Replies: 135
Views: 23,598
Posted By Shyne
Re: What Alliance Has The Best Name

How about which thread on this forum has the least point ?

I vote for ... oh .. nevermind
Forum: Planetarion Suggestions 7 Apr 2006, 00:41
Replies: 1
Views: 1,393
Posted By Shyne
PA at i27

Its 27 right?

I seem to remember PA got in some shit before at an i event and aren't allowed a formal stand.

But what about posters or something? Marketing? Fliers?

Cmon Jolt.
Forum: Planetarion Discussions 4 Apr 2006, 16:27
Replies: 57
Views: 9,904
Posted By Shyne
Re: Roid capping vs stealing

Good point, if a decent set of stats were found would they remain for two rounds running?
Forum: Programming and Discussion 4 Apr 2006, 15:29
Replies: 5
Views: 1,921
Posted By Shyne
Re: Getting MySQL to work

FlyingMonkey, contact me on IRC and I'll fix you up :)
Forum: Planetarion Suggestions 22 Mar 2006, 03:39
Replies: 32
Views: 4,213
Posted By Shyne
Re: Zik Cov Op

I think it depends how you look at it.

I can currently steal 85k res every two ticks from someone - that in theory is 80 cruisers a day or so, assuming I didnt sleep.

Thats quite a gain from...
Forum: Planetarion Suggestions 22 Mar 2006, 02:45
Replies: 32
Views: 4,213
Posted By Shyne
Re: Zik Cov Op

a race specific covop is certainly a nice idea and surely very easy to add for next round.
Forum: Planetarion Suggestions 22 Mar 2006, 02:19
Replies: 1
Views: 1,946
Posted By Shyne
Constructions Page

Layout tidyup -

All constructions take the same time.

Can we display the ticks/time completed at the top somewhere, and remove it from each row?

Since the completion time was added in beta,...
Forum: Planetarion Suggestions 15 Mar 2006, 14:16
Replies: 24
Views: 3,191
Posted By Shyne
Re: Why not get rid of value in score at all?

The new XP formula already deals with these problems - it provides a balance between XP and value.

The low end players barely reaching 20k xp keep relatively closer to top players than they would...
Forum: Planetarion Suggestions 11 Mar 2006, 23:15
Replies: 16
Views: 2,874
Posted By Shyne
Re: ETA at missions screen page just WRONG.

The land tick is displayed when you've submit the form - just double check!
Forum: Strategic Discussions 11 Mar 2006, 22:20
Replies: 27
Views: 3,081
Posted By Shyne
Re: On xp, red defense, and alliances...

This basically exploits an illogical flaw in the combat engine.

I assume this red defence will not be possible in PAN.
Forum: Planetarion Discussions 11 Mar 2006, 17:25
Replies: 109
Views: 9,114
Posted By Shyne
Re: Some facts.

Good post Arfy.

Please consider this round as a grand finale to the XP rounds of late, with the new XP formulae bringing in serious changes.

Broadly, the 'abuse' of the XP system will not be...
Forum: Planetarion Discussions 11 Mar 2006, 16:43
Replies: 73
Views: 6,066
Posted By Shyne
Re: XP, stats et al.

I thought about whether attacks become pointless later on - but XP is still XP.

Landing still gets you a boost in score, and more roids.

Whats interesting is that the higher your XP, the less...
Forum: Planetarion Discussions 11 Mar 2006, 00:21
Replies: 73
Views: 6,066
Posted By Shyne
Re: XP, stats et al.

I assume you have seen the proposed XP formulae for next round.

Here is a calculator where you can adjust the formulae and look at the results.

http://www.fxmy.co.uk/pa/xp17.php
Forum: Alliance Recruitment 7 Mar 2006, 00:17
Replies: 37
Views: 6,135
Posted By Shyne
Forum: Planetarion Discussions 28 Feb 2006, 14:01
Replies: 15
Views: 1,983
Posted By Shyne
Re: Planetarion for Aliens

That is a very fast reply phil, a little ironic eh
Forum: Planetarion Suggestions 25 Feb 2006, 01:11
Replies: 41
Views: 14,865
Posted By Shyne
Re: a research/construction queueing system

Its been discussed before, I forgot the reasons why its good and bad, but springing to mind, shouldn't it be a reward that the most active players get their research done the fastest (by not missing...
Forum: Planetarion Suggestions 24 Feb 2006, 15:49
Replies: 10
Views: 2,767
Posted By Shyne
Re: Production Cancel Confirm

PAN will be javascript based, so its easy to implement confirms for all decisions, and to allow users to toggle these confirms.
Forum: Planetarion Discussions 24 Feb 2006, 15:48
Replies: 111
Views: 7,955
Posted By Shyne
Re: Vice Bust for XP wh0res- an idea to deal with this...

In my opinion the problem is this.

XP players attack without retaliation. More problematically is that they cannot be destroyed.

Value players can be fleetcaught and they lose their edge.

XP...
Forum: Planetarion Suggestions 16 Feb 2006, 17:20
Replies: 12
Views: 2,378
Posted By Shyne
Re: Outboxes

Easily implemented.

Can we get a nice looking gmail style interface for it too ....
Forum: Planetarion Suggestions 16 Feb 2006, 17:17
Replies: 29
Views: 3,445
Posted By Shyne
Re: Getting back at those damn XP whore things.

I'm small and I dislike the xp system, I prefer the notion of value being important.

XP 'whoring' is like being happy that you scored 10 goals against Chelsea, while yourself as Portsmouth let in...
Forum: Planetarion Discussions 16 Feb 2006, 17:15
Replies: 36
Views: 3,785
Posted By Shyne
Re: Is XP unbalanced?

If XP translated into much smaller score, ie the 60 number was reduced, wouldn't the game still reward attacking?

Holding onto roids increases your score, ability to hold onto further roids, and...
Forum: Planetarion Discussions 5 Feb 2006, 02:57
Replies: 22
Views: 3,101
Posted By Shyne
Re: No substantial increase in planets ....

Thanks for some realistic numbers Kal.

Hypothetically, Jolt could pay 2 people £20,000 each to make a thoroughly outstanding game, and recover the cost within 4 years.

I guess Jolt arent...
Forum: Planetarion Suggestions 5 Feb 2006, 02:54
Replies: 20
Views: 3,383
Posted By Shyne
Re: login question

To be honest, usually 2nd go you can get in.

If this stop bots and monsters logging in, isnt it worth it ?
Forum: Planetarion Discussions 4 Feb 2006, 18:00
Replies: 22
Views: 3,101
Posted By Shyne
Re: No substantial increase in planets ....

Realistically, they need paid coders to produce anything of this standard.

While PA makes (quoted £10,000) a lot of money from pa every round, minus server costs of course, they arent willing to...
Forum: Alliance Recruitment 3 Feb 2006, 19:04
Replies: 22
Views: 6,348
Posted By Shyne
Re: Round 16 Alliance Overview

How about a post outlining the r16 alliance system. I cant see one elsewhere (sorry!)
Forum: Planetarion Discussions 30 Jan 2006, 02:11
Replies: 37
Views: 2,897
Posted By Shyne
Re: Buddypack system, an failure?

Any chance of getting the actual figures? Just out of interest.
Forum: Planetarion Discussions 30 Jan 2006, 01:56
Replies: 21
Views: 3,106
Posted By Shyne
Re: Intel system??

There are some rather simple methods for calculating even 50 man alliances, but I think its not in the interest of the game for any such theories to be discussed in too much detail.

If this became...
Forum: Planetarion Discussions 28 Jan 2006, 16:29
Replies: 35
Views: 8,094
Posted By Shyne
Re: Real-Time PA

http://pirate.planetarion.com/showthread.php?t=188965

might be appropriate
Forum: Planetarion Discussions 28 Jan 2006, 13:12
Replies: 93
Views: 22,797
Posted By Shyne
Re: Amsterdam Planetarion Meet

Good way to relieve stress Kloopy !
Forum: General Discussions 23 Jan 2006, 00:06
Replies: 35
Views: 2,528
Posted By Shyne
Re: Tesco clubcard points

That is a quality story !
Forum: Planetarion Discussions 22 Jan 2006, 18:19
Replies: 41
Views: 2,986
Posted By Shyne
Re: PA auto-signout

The cookies don't single handedly handle the remembering when you close the browser; your authentication is stored in the database.

Only one account can have an active session at one time.

Try...
Forum: General Discussions 11 Jan 2006, 02:42
Replies: 4
Views: 1,786
Posted By Shyne
Re: Free o2 sim cards

They are free.

And you might get a really good number !
Forum: Planetarion Suggestions 6 Jan 2006, 20:15
Replies: 20
Views: 3,499
Posted By Shyne
Re: [Discuss] * On online alliance members

Im not sure this is particularly useful, but how about a last login time.

This would help HC spot players who havent logged in for a few days. They could even be given a couple of fields - colors...
Forum: Planetarion Discussions 4 Jan 2006, 20:06
Replies: 59
Views: 7,724
Posted By Shyne
Re: Free Round vs Alliance Competition

Alliance reputation is established by rounds, not alliance special games.
Forum: Planetarion Discussions 4 Jan 2006, 19:58
Replies: 87
Views: 25,554
Posted By Shyne
Re: Speedgame etc stat changes

Vipers are quite strong, and with the wealth of support planets we're bound to see in the speeder, it might be ok to reduce their damage by a few points.
Forum: Planetarion Discussions 3 Jan 2006, 17:29
Replies: 43
Views: 8,667
Posted By Shyne
Re: Free PA round - Late?

Very, VERY true. This point and angryducks sum up speedrounds fairly well - they arent a good measure of anything.
Forum: Planetarion Discussions 3 Jan 2006, 01:58
Replies: 43
Views: 8,667
Posted By Shyne
Re: Free PA round - Late?

The freeround could be 7 weeks - it'd meet the same end in timescales.

These speedgames are only accessible to a few - who has 24 hours to play PA solidly ? from 11-11 or whenever it is
Forum: Alliance Discussions 3 Jan 2006, 01:56
Replies: 51
Views: 8,179
Posted By Shyne
Re: 1up Meet

Lots of ppl in birmingham, any in brum uni instead of UCE ?
Forum: Planetarion Discussions 2 Jan 2006, 20:03
Replies: 43
Views: 8,667
Posted By Shyne
Re: Free PA round - Late?

I think everyone wants the round asap, not in a months time.
Forum: Planetarion Discussions 2 Jan 2006, 20:01
Replies: 3
Views: 2,034
Posted By Shyne
Re: Sorry to insist, but

This is a bad idea - its unprofessional at the very least and lame at the very best.

Your opinions would have been read equally in the other thread - theres no need to make a new one.
Forum: Planetarion Suggestions 2 Jan 2006, 19:57
Replies: 6
Views: 1,979
Posted By Shyne
Re: History Additions

Be nice to add some of the details that sandmans holds.
Forum: Alliance Discussions 2 Jan 2006, 19:56
Replies: 333
Views: 26,913
Posted By Shyne
Re: Alliances playing r16

Dont rise to robbans dribble !
Forum: Planetarion Suggestions 1 Jan 2006, 22:05
Replies: 2
Views: 1,666
Posted By Shyne
Re: How about initial res for more then 50 roids

Reasonable suggestion - the game can surely cope with a difficulty curve in play.

It is perhaps unreasonable that even to get started you have to be as active and work as hard as possible.
Forum: Planetarion Discussions 1 Jan 2006, 21:20
Replies: 27
Views: 3,263
Posted By Shyne
Re: MPOGD.com rating

Its absolutely appalling that you can get ppl to vote by adding an ingame incentive.

Please dont add an ingame incentive - its cheap and unprofessional.
Forum: Planetarion Suggestions 30 Dec 2005, 20:45
Replies: 8
Views: 2,074
Posted By Shyne
Re: Suggestion for the MOTD

Im of the opinion that new windows should rarely be used - the back button is there for a reason.

A problem arises when you browse the forum subsequently, but if you just read the one page then...
Forum: Planetarion Help Desk 30 Dec 2005, 20:13
Replies: 8
Views: 2,994
Posted By Shyne
Re: buddy packs for next round- question

Last round was 8 weeks (i think), considering this round is 5 theres not too much in it.

Accelerated startup is definitely a good idea though.
Forum: Planetarion Discussions 27 Dec 2005, 01:48
Replies: 15
Views: 5,353
Posted By Shyne
Re: PA on mobile devices

You should never reveal your MAC address !
Forum: Planetarion Discussions 24 Dec 2005, 21:04
Replies: 28
Views: 3,183
Posted By Shyne
Re: [FUN] Login questions.

Shhh ur not in the triplets
Forum: Planetarion Discussions 24 Dec 2005, 20:56
Replies: 28
Views: 3,183
Posted By Shyne
Re: [FUN] Login questions.

Same.

Ironically my gf 'doesnt like cards'
Forum: Planetarion Discussions 24 Dec 2005, 20:43
Replies: 28
Views: 3,183
Posted By Shyne
Re: [FUN] Login questions.

<----------------
Forum: Planetarion Discussions 24 Dec 2005, 19:59
Replies: 28
Views: 3,183
Posted By Shyne
Re: [FUN] Login questions.

Write this word backwards:

palindromemordnilap
Forum: Planetarion Discussions 24 Dec 2005, 15:54
Replies: 28
Views: 3,183
Posted By Shyne
Forum: Alliance Discussions 24 Dec 2005, 14:32
Replies: 45
Views: 6,704
Posted By Shyne
Re: Top 100 Planets

Seems like a lot of ND must have missed the t100 by a small margin, as proportionally a lot more eX are there than ND.
Forum: Planetarion Suggestions 24 Dec 2005, 14:25
Replies: 10
Views: 3,312
Posted By Shyne
Re: Add time to scans (Jumpgate Probes)

They are low quality people.
Forum: Planetarion Discussions 24 Dec 2005, 14:24
Replies: 17
Views: 2,921
Posted By Shyne
Re: Paying vs non-paying, how far can you go?

I know a freebie who did well last round but ofc he was a zik and he just stole a TON of cat cr.
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