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Posts Made By:
Plaguuu
Forum:
Planetarion Discussions
12 May 2019, 21:52
Replies:
11
Fantasy Premier League - PA League
Views:
14,722
Posted By
Plaguuu
Re: Fantasy Premier League - PA League
Feels good ending up second again 😀
Forum:
Planetarion Discussions
10 Apr 2019, 09:11
Replies:
11
Fantasy Premier League - PA League
Views:
14,722
Posted By
Plaguuu
Re: Fantasy Premier League - PA League
Tronaldo FC would be me
Forum:
Planetarion Suggestions
23 Jun 2018, 07:02
Replies:
11
Scan request page
Views:
5,256
Posted By
Plaguuu
Re: Scan request page
While ur at fixing scan requests, if your inc scan fail and you want to scan request it will give invalid scan type or smth since others cant do it for you.. anyway what you want when your inc scan...
Forum:
Strategic Discussions
2 Oct 2015, 16:50
Replies:
36
A better planned way to sort stats.
Views:
14,902
Posted By
Plaguuu
Re: A better planned way to sort stats.
running stats in a fake round which also have different tick speed activity level, dedication and player base isn't a good way to balance stats.
Forum:
Alliance Discussions
24 Sep 2015, 12:12
Replies:
19
Poll:
55 ticks left...
Views:
11,005
Posted By
Plaguuu
Re: 55 ticks left...
people get bored cause there is no new content
https://plaguuutarion.wordpress.com/
Forum:
Planetarion Discussions
1 Sep 2015, 07:50
Replies:
295
Round 63 Welcome to the Forum Thread
Views:
31,529
Posted By
Plaguuu
Re: Round 63 Welcome to the Forum Thread
Plaguuu
Forum:
Planetarion Suggestions
21 Aug 2015, 17:12
Replies:
39
The power of Cloak.
Views:
9,244
Posted By
Plaguuu
Re: The power of Cloak.
Removing cloak is stupid. You can balance one good attribute by worsening other attributes which is how it works now. If a race is good or bad is mostly decided by the stat makers each round and...
Forum:
Planetarion Suggestions
3 Jun 2015, 08:00
Replies:
4
Population %
Views:
2,296
Posted By
Plaguuu
Re: Population %
for there to be tactic involved in population they would have to change at what tick you are, since early game research is super important this should be low early round, and high late round, same...
Forum:
Strategic Discussions
27 May 2015, 13:24
Replies:
228
Blue's Stat Set Rnd 62
Views:
55,686
Posted By
Plaguuu
Re: Blue's Stat Set Rnd 62
theese stats are really anti soloing, next time squeeze in another 30 ships will you :)
Forum:
Strategic Discussions
14 May 2015, 08:08
Replies:
131
booji stats proposals
Views:
24,226
Posted By
Plaguuu
Re: booji stats proposals
if you wanna save people time at least paste the entire html address
Forum:
Strategic Discussions
10 May 2015, 07:35
Replies:
131
booji stats proposals
Views:
24,226
Posted By
Plaguuu
Re: booji stats proposals
Zik is utter garbage and the only solo fleets that wont demolish a zik is etd fr and ter de. zik is also itselfs best target so no hope for them rly(unless galleon got a broken effiency then some top...
Forum:
Planetarion Suggestions
8 May 2015, 10:17
Replies:
14
Tag score
Views:
3,064
Posted By
Plaguuu
Re: Tag score
I see having planet out of tag as a possible strategy within the game, it has pros and cons both for the player and the alliance. I don't like the idea of removing it.
Forum:
Planetarion Suggestions
7 May 2015, 23:46
Replies:
127
R61 Changes
Views:
19,534
Posted By
Plaguuu
Re: R61 Changes
yes.. if its ment to be used that way appo has surprised me once again, and not in the "what a nice surprise" kind of way :)
Forum:
Planetarion Suggestions
7 May 2015, 21:48
Replies:
127
R61 Changes
Views:
19,534
Posted By
Plaguuu
Re: R61 Changes
for real ? anyone in the top abuse this ?
Forum:
Planetarion Suggestions
3 May 2015, 01:11
Replies:
2
Mid Round Changes
Views:
2,135
Posted By
Plaguuu
Re: Mid Round Changes
Planetarion HQ Production cost variance clarification Thu, 19 Mar 13:34:42 Delete
Hi all,
Just to clarify - in addition to the limitation that this variance only comes into affect after...
Forum:
Planetarion Suggestions
1 May 2015, 08:49
Replies:
33
One Enemy to rule (unite) them all
Views:
4,678
Posted By
Plaguuu
Re: One Enemy to rule (unite) them all
tbh its not that dumb idea. Make a campaign mode which uses a "copy set" of your ships and fleets so you still can use them in real combat. Use this mode to learn players to fake attacks, fake def...
Forum:
Planetarion Suggestions
30 Apr 2015, 08:40
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
after it got fixed it worked great. 10% is too much imo
Forum:
Strategic Discussions
29 Apr 2015, 13:55
Replies:
228
Blue's Stat Set Rnd 62
Views:
55,686
Posted By
Plaguuu
Re: Blue's Stat Set Rnd 62
The simple and logical fix is to put shipcovop further back in the covop tree so you have to sacrifice more research points to get it.
Forum:
Strategic Discussions
26 Apr 2015, 11:09
Replies:
6
Emp ships in terran... or similar?
Views:
3,584
Posted By
Plaguuu
Re: Emp ships in terran... or similar?
I dont like normal / steal in cat and dont like emp in terran / zik nor the heavy amount of normals in zik
Forum:
Planetarion Suggestions
13 Apr 2015, 23:47
Replies:
21
Add Another Iniative (Stats-Mechanics)
Views:
8,605
Posted By
Plaguuu
Re: Add Another Iniative (Stats-Mechanics)
Don't like it, don't seem to bring much to the game other than confusing people.
Forum:
Strategic Discussions
1 Apr 2015, 09:27
Replies:
132
Round 61 stats
Views:
34,856
Posted By
Plaguuu
Re: Round 61 stats
not at all :)
Forum:
Planetarion Discussions
28 Mar 2015, 15:33
Replies:
266
Round 61 Welcome to the Forum Thread!
Views:
28,649
Posted By
Plaguuu
Re: Round 61 Welcome to the Forum Thread!
Plaguuu
Forum:
Planetarion Suggestions
27 Mar 2015, 18:50
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
they fixed it ;)
Forum:
Planetarion Suggestions
26 Mar 2015, 01:54
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
yeah finally working as intended :) good it got fixed this early before it gives a real impact on the round.
Forum:
Planetarion Suggestions
24 Mar 2015, 09:17
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
already gave him the formulas :)
Forum:
Planetarion Suggestions
24 Mar 2015, 06:36
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
its just as hard to implement that as the real thing tho :P
Forum:
Planetarion Suggestions
23 Mar 2015, 21:22
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
It would be very flawed to have it that way if there are many ships on about the same value level. But yeah it would be way better than what it is now, but I reckon its better to have it the way it...
Forum:
Planetarion Suggestions
23 Mar 2015, 15:40
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Don't put to much work into theese numbers yet at the function isn't implemented as intended.
Forum:
Planetarion Suggestions
21 Mar 2015, 20:38
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
well atm the formula is ****ed up and needs fixing or you can ditch it. rollback
Forum:
Planetarion Suggestions
20 Mar 2015, 09:11
Replies:
38
Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
Views:
6,006
Posted By
Plaguuu
Re: Production cost variance -5% to +5% new in R61 - Ditch it (Its a suggestion!)
One the one side you dont like them removing a strategy(quite abusive one) and on the other side you dont like that they add something that adds a strategic element to the game ?
Forum:
Strategic Discussions
19 Mar 2015, 16:22
Replies:
132
Round 61 stats
Views:
34,856
Posted By
Plaguuu
Re: Round 61 stats
depends on how you define better. they seem very limited to me
Forum:
Strategic Discussions
19 Mar 2015, 13:12
Replies:
132
Round 61 stats
Views:
34,856
Posted By
Plaguuu
Re: Round 61 stats
Its not his fault that theese stats were made final in its current state, if the stat sets got chosen abit earlier giving some more time before being final, more people might bother helping out with...
Forum:
Strategic Discussions
16 Mar 2015, 12:57
Replies:
132
Round 61 stats
Views:
34,856
Posted By
Plaguuu
Re: Round 61 stats
the pod of etd got a perfectly normal e/r for its cost and gets frozen with the same efficiency as the other fi ships. and the gryphon has 158-162% effiency vs etd fi. This is just a case of not...
Forum:
Planetarion Discussions
15 Mar 2015, 06:09
Replies:
8
Poll:
Essential Planetarion Feedback - Ordering on History page!
Views:
8,111
Posted By
Plaguuu
Re: Essential Planetarion Feedback - Ordering on History page!
they didn't have the same account system then
Forum:
Planetarion Discussions
9 Mar 2015, 12:01
Replies:
61
r61 Changes?
Views:
9,932
Posted By
Plaguuu
Re: r61 Changes?
The amount you can donate into the gal fund will be more like the alliance donations, thus limiting covop boosting. I also believe the amount you can donate out will be more limited aswell. Basicly...
Forum:
Strategic Discussions
3 Mar 2015, 16:39
Replies:
29
R60, worst stats ever?
Views:
12,426
Posted By
Plaguuu
Re: R60, worst stats ever?
there is a difference between something being "slightly better" vs what you say "inferior in every way", and I think most people can agree on the fact that you're missing something, what it is you're...
Forum:
General Discussions
2 Mar 2015, 21:55
Replies:
49
Story Time!
Views:
11,684
Posted By
Plaguuu
Re: Story Time!
No one answered her.
Forum:
Planetarion Discussions
2 Feb 2015, 13:17
Replies:
260
The Round 60 Welcome to the Forum Thread
Views:
30,668
Posted By
Plaguuu
Re: The Round 60 Welcome to the Forum Thread
Plaguuu
Forum:
Alliance Discussions
31 Jan 2015, 19:04
Replies:
677
R60 mid round turmoil
Views:
195,014
Posted By
Plaguuu
Re: R60 mid round turmoil
I had a font error preventing me from dcing last night where do I report?
Forum:
Alliance Discussions
27 Jan 2015, 19:53
Replies:
677
R60 mid round turmoil
Views:
195,014
Posted By
Plaguuu
Re: R60 mid round turmoil
If you dont get frozen first
Forum:
Planetarion Suggestions
26 Jan 2015, 11:58
Replies:
8
Custom scanning groups
Views:
4,982
Posted By
Plaguuu
Re: Custom scanning groups
Dont make it only available to alliance scanners(such as galaxy scan which you could also add to everyone)
Forum:
Planetarion Suggestions
20 Jan 2015, 10:19
Replies:
12
Gal status
Views:
4,288
Posted By
Plaguuu
Re: Gal status
Kinda cramped there already tho
Forum:
Strategic Discussions
18 Jan 2015, 12:46
Replies:
268
Isils round 60 stats
Views:
46,660
Posted By
Plaguuu
Re: Isils round 60 stats
Im not saying the terrans going bs wont get wrecked by alot of incs, as they will much more than de, Im just saying its not impossible to roid ter de, even solo
Forum:
Strategic Discussions
18 Jan 2015, 10:25
Replies:
268
Isils round 60 stats
Views:
46,660
Posted By
Plaguuu
Re: Isils round 60 stats
Using kaiba as a example of anything at all as proof is already flawed ;)
Yes De planets will have most their value in de(more and more as round progress guessing you start at 70% and will be...
Forum:
Strategic Discussions
17 Jan 2015, 18:34
Replies:
268
Isils round 60 stats
Views:
46,660
Posted By
Plaguuu
Re: Isils round 60 stats
And with so much fr in the universe you put alot of ur value in the anti fr ship. you need around half of the de value in wyverns to land, and abit more for emp.
Forum:
Strategic Discussions
17 Jan 2015, 12:05
Replies:
268
Isils round 60 stats
Views:
46,660
Posted By
Plaguuu
Re: Isils round 60 stats
ter bs can still solo land you, cat cr planets will still be able to solo you, etd bs can still solo land you. Are they likely to hit other targets yes but it wont be very hard for them to get...
Forum:
Strategic Discussions
17 Jan 2015, 09:36
Replies:
268
Isils round 60 stats
Views:
46,660
Posted By
Plaguuu
Re: Isils round 60 stats
cause every race and every class have atleast 1 ship that preinits you, nothing is unplayable tho, its just harder.
Forum:
Strategic Discussions
15 Jan 2015, 16:34
Replies:
268
Isils round 60 stats
Views:
46,660
Posted By
Plaguuu
Re: Isils round 60 stats
usually when a class is bad it can be cool going it cause few people get anti of that class, but since most people are fr, and most anti fr ships fire at de aswell that doesnt really apply.
Forum:
Strategic Discussions
15 Jan 2015, 15:52
Replies:
268
Isils round 60 stats
Views:
46,660
Posted By
Plaguuu
Re: Isils round 60 stats
There are limits to how much stats can set a race back. If ur active and can get def you could win any round with the most shit of ships.
Forum:
Planetarion Suggestions
12 Jan 2015, 18:56
Replies:
8
Gal fund
Views:
3,093
Posted By
Plaguuu
Re: Gal fund
I agree that the gal fund should be more limited with the way the game is currently but what exactly is the change that is intended?
Forum:
Planetarion Suggestions
12 Jan 2015, 08:00
Replies:
8
Gal fund
Views:
3,093
Posted By
Plaguuu
Re: Gal fund
whats the next round changes?
Forum:
Strategic Discussions
18 Dec 2014, 14:38
Replies:
268
Isils round 60 stats
Views:
46,660
Posted By
Plaguuu
Re: Isils round 60 stats
stats is looking decent zik looks the least useful to me atm, doubt any of the 2 suggested changes will impact the stats much
Forum:
Strategic Discussions
11 Dec 2014, 11:50
Replies:
116
Stats for r60
Views:
31,441
Posted By
Plaguuu
Re: Stats for r60
Yeah the change is however ridiculus small. Hopefully it gets changed more for r60
Forum:
Alliance Discussions
8 Dec 2014, 11:43
Replies:
65
R59 stats discussion
Views:
29,949
Posted By
Plaguuu
Re: R59 stats discussion
All the targets would have known if "the block" did coordinated attacks so its fully possible for someone to know.
Forum:
Strategic Discussions
6 Dec 2014, 12:51
Replies:
116
Stats for r60
Views:
31,441
Posted By
Plaguuu
Re: Stats for r60
You couldn't use ac dc more close to what we commonly have?
Just looked at them briefly and spotted the terran beast called r4pecruiser which wars frde, team it up with scorpion for unstoppable...
Forum:
Alliance Discussions
6 Dec 2014, 12:29
Replies:
65
R59 stats discussion
Views:
29,949
Posted By
Plaguuu
Re: R59 stats discussion
They did have more incs than the rest, and rainbows had the least incs of the top 6 alliances
Plaguuu out
Forum:
Alliance Discussions
3 Dec 2014, 12:49
Replies:
207
R59 run in
Views:
107,968
Posted By
Plaguuu
Re: R59 run in
Funny how someone can blaim the ones currently at the top for low politics, for that to be true they must have a much better playerbase than the others and not be far enough ahead according to skill...
Forum:
Planetarion Discussions
2 Dec 2014, 12:39
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
Well you dont play as xp, you check it a couple of times each day. If you land you get a meh+ emotion, if you dont you get a meh- emotion. In a proper round the game means something :)
Forum:
Planetarion Discussions
30 Nov 2014, 11:34
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
No you're not the only one there is a few, but I believe in a nice middle ground where both playstyles are viable with even effort put in, this game needs diversity.
Forum:
Planetarion Suggestions
29 Nov 2014, 09:21
Replies:
14
Just another future of pa thread..
Views:
4,996
Posted By
Plaguuu
Re: Just another future of pa thread..
Im afraid its highly abusable, and it also takes value from dist since there would be mass amp scanners selling to everyone
Forum:
Planetarion Discussions
28 Nov 2014, 17:25
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
The thing is if a person does get i scan they dont stop me from landing on someone else .. and yeah wishmaster its a bigproblem that we can land on low scored players.
A simple change as changing...
Forum:
Planetarion Suggestions
27 Nov 2014, 15:51
Replies:
14
MoC ... and research
Views:
5,178
Posted By
Plaguuu
Re: MoC ... and research
Had the same wish myself about getting alliance fleet and gal fleets earlier myself but after talking to appo it wasn't very likely to happen cause it takes long to code. So I scrapped the idea in...
Forum:
Planetarion Discussions
25 Nov 2014, 22:56
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
Xp was a perfectly valid way to play before mcs, its just that nobody did it. The reason it was only used for score in the first days is because people didn't keep their value low, limiting their xp...
Forum:
Planetarion Discussions
25 Nov 2014, 17:33
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
well both me and raul is in the very top without doing much, and we are both abusing xp.
I just have the insight to see that its OP.
They can blame it on stats all they want, but every single...
Forum:
Planetarion Discussions
25 Nov 2014, 15:16
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
If you don't know what broken means in game balancing debates you obviously haven't been in many of them, no need to start now. So please shut up and close the dusty 18th century dictionary that you...
Forum:
Planetarion Discussions
25 Nov 2014, 14:30
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
Kaiba.. When we use the word broken here we are not talking about the game giving us wrong xp according to the formula or anything like that.
It means that it is massively overpowered, to such an...
Forum:
Planetarion Discussions
25 Nov 2014, 12:09
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
Yeah guess that would be the case with IQ spreading evenly above and below 100, mz isnt even playing so he might be a exception. And guess joseph and raulzitos are exceptions aswell since the only...
Forum:
Planetarion Discussions
25 Nov 2014, 11:54
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
"NOBODY is saying it's fine. We are saying it's NOT BROKEN."
And we = you, joseph and raulzitos..
I could expect this from you and raulzitos but joseph :(
Xp is broken and have been broken...
Forum:
Planetarion Discussions
23 Nov 2014, 20:01
Replies:
232
XP is broken. fix it
Views:
82,837
Posted By
Plaguuu
Re: XP is broken. fix it
Oki.. so I spent more time reading this thread than ive been using ingame for half a week( and I still didnt get through it all) in short:
Xp is broken.
In offensive rounds its more broken than...
Forum:
Planetarion Suggestions
15 Nov 2014, 13:09
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
It wasn't important the previous rounds either, people just wasn't xp whoring then. If they were decent and xp whoring they would be in the top, xp is op and tbh if someone is defending that it isn't...
Forum:
Planetarion Suggestions
14 Nov 2014, 19:53
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
Its ridiculus as I said pre round.. The mil centres isnt the problem tho, but since they boost smth that is broken, they amplify the issue. Fix the problem and the mil centres are fine.
Forum:
Planetarion Suggestions
7 Nov 2014, 15:00
Replies:
12
This is not Pa
Views:
3,638
Posted By
Plaguuu
Re: This is not Pa
It can never simulate real warfare if you rule a planet.
I like the targetting system.
And xp stands for experience, in real warfare you would like to have experienced leaders, pilots etc.
...
Forum:
Planetarion Suggestions
5 Nov 2014, 00:03
Replies:
13
XP for Defending
Views:
3,740
Posted By
Plaguuu
Re: XP for Defending
I thought it was pretty common to fake def to save roids?
Forum:
Planetarion Suggestions
4 Nov 2014, 21:13
Replies:
13
XP for Defending
Views:
3,740
Posted By
Plaguuu
Re: XP for Defending
lets not
Forum:
Planetarion Suggestions
4 Nov 2014, 11:34
Replies:
13
XP for Defending
Views:
3,740
Posted By
Plaguuu
Re: XP for Defending
I rather see attacks get less xp, but Im for removing the 300 xp for def which you can get with 1 ship. Id prolly make so everyone who lands def get xp = % of your own fleet value x 3 so still max...
Forum:
Planetarion Suggestions
4 Nov 2014, 00:37
Replies:
14
Just another future of pa thread..
Views:
4,996
Posted By
Plaguuu
Re: Just another future of pa thread..
Would be possible if the scanner never got more than the scan costs to do at his amp level, but I like it better the way I suggested so you know how many amps you get when you buy a scan and possibly...
Forum:
Alliance Discussions
2 Nov 2014, 15:09
Replies:
340
Round 59 gossip thread
Views:
149,830
Posted By
Plaguuu
Re: Round 59 gossip thread
Ask Jenny
Forum:
Planetarion Suggestions
31 Oct 2014, 19:55
Replies:
8
Custom scanning groups
Views:
4,982
Posted By
Plaguuu
Re: Custom scanning groups
all cool and everything but sounds like alot of work that only a few people will notice
Forum:
Alliance Discussions
28 Oct 2014, 18:57
Replies:
340
Round 59 gossip thread
Views:
149,830
Posted By
Plaguuu
Re: Round 59 gossip thread
Its not really about whatever, xp is broken no effort and all the rewards.
Forum:
Alliance Discussions
28 Oct 2014, 18:43
Replies:
340
Round 59 gossip thread
Views:
149,830
Posted By
Plaguuu
Re: Round 59 gossip thread
Yeah thats how it goes when the xp formula is broken. Game is just ridiculus as it is :/
Forum:
Planetarion Suggestions
26 Oct 2014, 15:00
Replies:
14
Just another future of pa thread..
Views:
4,996
Posted By
Plaguuu
Re: Just another future of pa thread..
Added a new function, the Universe scanner to help out players who doesn't have access to a alliance scanner, so they have some options getting scans without going for the scan research which would...
Forum:
Strategic Discussions
25 Oct 2014, 11:18
Replies:
41
Round 60 Stats Offers
Views:
14,950
Posted By
Plaguuu
Re: Round 60 Stats Offers
2 st rounds in a row ? :P
Forum:
Planetarion Suggestions
25 Oct 2014, 10:02
Replies:
42
Reward for Disting
Views:
10,982
Posted By
Plaguuu
Re: Reward for Disting
First of all with corp(playing value you should) you get 32780 from 20 metal refs.
But yes its hard for 20 metal refs (15000 cu) to compete with
60 fcs (60k cu)
It's also hard for a 6 year...
Forum:
Planetarion Suggestions
24 Oct 2014, 15:15
Replies:
42
Reward for Disting
Views:
10,982
Posted By
Plaguuu
Re: Reward for Disting
Kaiba... *applause*
Forum:
Planetarion Suggestions
23 Oct 2014, 14:53
Replies:
42
Reward for Disting
Views:
10,982
Posted By
Plaguuu
Re: Reward for Disting
yup way too abuseable, and dists are useful for xp whores. Better to have unit scans not going through dists.
Forum:
Planetarion Suggestions
23 Oct 2014, 11:42
Replies:
15
Quicky: members in top100
Views:
4,475
Posted By
Plaguuu
Re: Quicky: members in top100
you have 1 day appo!
Forum:
Planetarion Suggestions
22 Oct 2014, 15:26
Replies:
14
Just another future of pa thread..
Views:
4,996
Posted By
Plaguuu
Re: Just another future of pa thread..
The point is to give them a good alternative with support behind it, so they realize they should do something ;)
And I don't think there is a vocal minority that has the game they want it, and if...
Forum:
Planetarion Suggestions
21 Oct 2014, 18:49
Replies:
14
Just another future of pa thread..
Views:
4,996
Posted By
Plaguuu
Just another future of pa thread..
So I finally feel like sharing some of my ideas regarding how Id like to see PA in the future, basicly its revolving around the idea of having more research options so you have to decide what you...
Forum:
Planetarion Suggestions
19 Oct 2014, 14:21
Replies:
21
Petition
Views:
5,864
Posted By
Plaguuu
Re: Petition
if a new team is to drastic a change then atleast try to add someone active in the mh team.
Forum:
Planetarion Suggestions
17 Oct 2014, 12:22
Replies:
22
Round 60 and beyond
Views:
7,565
Posted By
Plaguuu
Re: Round 60 and beyond
Doubt you find many people more interested in game changes than me, but changes for the worse dont excite me. I prefer a well thought out plan if you gonna change the game totally
Forum:
Planetarion Suggestions
17 Oct 2014, 11:40
Replies:
22
Round 60 and beyond
Views:
7,565
Posted By
Plaguuu
Re: Round 60 and beyond
So many of theese ideas now tho with too little effort put into them before posting
Forum:
Strategic Discussions
15 Oct 2014, 20:08
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Pretty awesome but forgot I had it until the last days :P
Forum:
Planetarion Suggestions
11 Oct 2014, 13:26
Replies:
24
Fake Attacks
Views:
4,922
Posted By
Plaguuu
Re: Fake Attacks
appo havent even updated ingame stats yet so dont expect much from the manual :P
Fake attacks now return a tick earlier.
Forum:
Alliance Recruitment
10 Oct 2014, 09:02
Replies:
16
Apprime
Views:
5,805
Posted By
Plaguuu
Re: Apprime
This CoC is hard to swallow, seems too hard and rough vs its own memberbase
Forum:
Planetarion Suggestions
9 Oct 2014, 20:59
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
If its worth it to build sd or not depends on how much sk is flying around, and how likely they are to hit you :) Obviously if there is noone building sk you're losing out bigtime building sd.
Forum:
Planetarion Suggestions
9 Oct 2014, 14:40
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
If you force someone to have 10% structure def u skd them 10% without even trying so ..
Forum:
Planetarion Suggestions
8 Oct 2014, 14:33
Replies:
15
Stealing XP
Views:
3,831
Posted By
Plaguuu
Re: Stealing XP
I kinda like how xp function now, something you can gain but not loose
Forum:
Planetarion Suggestions
8 Oct 2014, 12:46
Replies:
24
Fake Attacks
Views:
4,922
Posted By
Plaguuu
Re: Fake Attacks
Pl attacks are already less effective than ordinary attacks.. First they give the planet a clue about their incs, then it allows to get prelaunched def if you have inc scan.
Forum:
Planetarion Suggestions
7 Oct 2014, 09:09
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
Fortran this is more in the lines of where I'm thinking yours was perhaps abit drastic tho.
-
Joseph Im not dissappointed with xp whores, hey Ill probably be one myself this round. I just...
Forum:
Planetarion Suggestions
7 Oct 2014, 08:50
Replies:
24
Fake Attacks
Views:
4,922
Posted By
Plaguuu
Re: Fake Attacks
You can still do the same you just have to log on and recall manually to get the advantage
Forum:
Planetarion Suggestions
7 Oct 2014, 01:41
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
We will just have to agree to disagree on this. Everyone on MC and XP whoring will kill this game fast and will remove the best parts of the game(the need for community) And I'm totally against this...
Forum:
Planetarion Suggestions
7 Oct 2014, 01:34
Replies:
5
Design your own ship dynamic
Views:
3,251
Posted By
Plaguuu
Re: Design your own ship dynamic
Not good
Forum:
Planetarion Suggestions
7 Oct 2014, 01:32
Replies:
24
Fake Attacks
Views:
4,922
Posted By
Plaguuu
Re: Fake Attacks
Not much to discuss this change is happening and was happening before this thread ;)
Forum:
Planetarion Suggestions
6 Oct 2014, 20:01
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
Tbh Im not following you here.. And for every post I do answer you with, you come with more stuff which I haven't said.
Forum:
Planetarion Suggestions
6 Oct 2014, 18:58
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
First of all escorting isn't ugly.. Who said that? And noone is saying that you winning is bad for the game.
I don't think anyone have won with only sending def yet. And if that was OP it should...
Forum:
Planetarion Suggestions
6 Oct 2014, 18:30
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
And most of them didn't really "play" afaik they were inactive players who launched fakeattacks with all the benefits and none of the drawbacks from active launching when escorting. And yeah people...
Forum:
Planetarion Suggestions
6 Oct 2014, 17:51
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
They got there both cause Xp formula is broken And escorts.
The thing is the way it works now its not easily dealt with, as you can sit on rank 1 and hit rank 200 and still get decent gains.
Good...
Forum:
Planetarion Suggestions
6 Oct 2014, 16:04
Replies:
117
Mil Centres
Views:
44,128
Posted By
Plaguuu
Re: Mil Centres
I'm against cap and also destroying score ;)
But I also think to get a t3 planet you should be forced to do some effort to keep value and roids, aswell as attacking
Forum:
Strategic Discussions
6 Oct 2014, 14:17
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Will make zik pretty bad, and the investor have already gotten a acdc boost so is now second highest in ac + dc just behind the cutlass and it steals into a podclass so it's not all awful.
Forum:
Strategic Discussions
6 Oct 2014, 09:55
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
I think the new stat sets is something that keeps the game fresh tho and is very much needed unless we get more development in other parts of pa to keep the crowd entertained. A middle ground would...
Forum:
Strategic Discussions
5 Oct 2014, 16:00
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Well I kinda have the feeling that a etd cat teamup would rather get fr than cr for main attack fleet anyway..
Forum:
Strategic Discussions
5 Oct 2014, 14:52
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Yeah etd cr is the worst solo fleet atm. And I cant think of a easy fix to it right now. Mantis -> emp is probably too big a hit towards cat.
Forum:
Strategic Discussions
4 Oct 2014, 09:48
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Im not saying all race need the same number of ships, but I don't see a problem whatsoever removing a useless ship from a race that have more fighting ship than the others(xan)
About them useless...
Forum:
Strategic Discussions
4 Oct 2014, 01:53
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
No problem with zik stealing into classes they cannot build themselves imo, tho making the clipper de -> cr and a bit stronger would fix this and also might be a good change.
I dont really think...
Forum:
Strategic Discussions
2 Oct 2014, 16:02
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Paisley.. Make ur own thread for trolling
Forum:
Strategic Discussions
2 Oct 2014, 14:49
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Ter is probably the strongest
Forum:
Strategic Discussions
2 Oct 2014, 10:27
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Crystal cost, its not about working to balance cost anymore at thoose insane numbers its about being forced to build crystal refineries the entire round as cat if you manage to hold a good roid...
Forum:
Strategic Discussions
2 Oct 2014, 08:32
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
With theese stats terran is OP. Great CU + immune to xan incs (And ter de) Good vs cr and good vs fr and bs in def. And not the worst vs co either as they have a fi ship that can flak ally def.
...
Forum:
Strategic Discussions
1 Oct 2014, 10:13
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Its not good at roiding etd or cat and not that good vs ter
If ter were to have a prefiring anti fi aswell they would have to take some major hits elsewhere as they have really good ac+dc and CU....
Forum:
Strategic Discussions
1 Oct 2014, 08:16
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Xan fi is really good at roiding Xan..
Forum:
Strategic Discussions
30 Sep 2014, 22:17
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
The first draft was ridiculus imbalanced, compared to as it is now...
Forum:
Strategic Discussions
30 Sep 2014, 17:00
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
But instead of saying they are way off its better to come with input on whats way off and if you got it a solution to the problem
Forum:
Strategic Discussions
30 Sep 2014, 16:47
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
I beg to differ changing ac and dc is necessary as they are a big part of the balance.
Forum:
Strategic Discussions
30 Sep 2014, 10:00
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Beats noone having good anti fi imo(apart from beet)
Another change
Avenger de-> co
Forum:
Strategic Discussions
30 Sep 2014, 08:06
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Try this and see where it takes the stats.
pegasus init 6->7
spectre init 7->5
banshee init 5->6
judge 39->50 e/r
investor 46->50 guns
tycoon 105->120 armor
mantis 85 -> 80 e/r
ghost 85...
Forum:
Strategic Discussions
29 Sep 2014, 12:23
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
With so few gals with so many planets in each you're bound to end up with a few "forts" and there will also be a bp or two of friends in same ally, you said p3n went forts and we didnt.
Forum:
Strategic Discussions
29 Sep 2014, 09:44
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
p3n didnt go forts
Forum:
Alliance Discussions
28 Sep 2014, 19:16
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
Mikee got landed on by 1:3 and 20 other people cause faceless didnt defend him not because of any agreement. Tbh he was in the run for t3 and had no intention of being a farm.
Forum:
Planetarion Suggestions
28 Sep 2014, 17:39
Replies:
10
Cov-op Race change
Views:
3,676
Posted By
Plaguuu
Re: Cov-op Race change
Id call that a nerf then oO
Forum:
Strategic Discussions
28 Sep 2014, 10:08
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Not covopping itself but if you have an agreement with someone you covop it is.
Forum:
Planetarion Suggestions
28 Sep 2014, 10:02
Replies:
10
Cov-op Race change
Views:
3,676
Posted By
Plaguuu
Re: Cov-op Race change
You're not dumb going covop with xan and ter, you're just dumb if you DONT go it with the other races ;)
" Making cov ops the same would allow more/all races to be played more equally"
We could...
Forum:
Alliance Discussions
28 Sep 2014, 09:52
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
As far as I know not a single time.. Making theese kind of claims is just ridiculus
Forum:
Planetarion Suggestions
28 Sep 2014, 01:57
Replies:
14
Cheater punishment
Views:
3,369
Posted By
Plaguuu
Re: Cheater punishment
I think you're wrong here, I think there are very few gals and alliances that accept this.
A good start to fight cheater would to have people in the multihunters team that is actually available.....
Forum:
Alliance Discussions
28 Sep 2014, 01:51
Replies:
26
Incomming stats prediction
Views:
6,289
Posted By
Plaguuu
Re: Incomming stats prediction
Not by far? It was very far ahead :P
Also seems that bf didnt have that much more inc over p3n infact RLY close
Forum:
Alliance Discussions
28 Sep 2014, 01:49
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
Fun fact:
1:3 had the most incs a gal has ever had in history of pa (since stattracking r14)
Forum:
Alliance Discussions
28 Sep 2014, 01:47
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
I thought it was because faceless closed all incs which wasnt 5:2
Forum:
Planetarion Suggestions
28 Sep 2014, 01:23
Replies:
10
Cov-op Race change
Views:
3,676
Posted By
Plaguuu
Re: Cov-op Race change
Having everyone at the same footing to me just seem wrong. As for me atleast part of picking a race is weighing pros vs cons, and if there are ways to overcome the obstacles.
Forum:
Planetarion Suggestions
27 Sep 2014, 00:19
Replies:
14
Cheater punishment
Views:
3,369
Posted By
Plaguuu
Re: Cheater punishment
What if you butcher walks with around with ur friend irl then he decides to kill someone, maybe you should serve 10% of his time in jail?
Forum:
Alliance Discussions
26 Sep 2014, 09:44
Replies:
26
Incomming stats prediction
Views:
6,289
Posted By
Plaguuu
Re: Incomming stats prediction
1/3:
P3n
2/3:
Bf
p3n
3/3:
Bf
Forum:
Strategic Discussions
25 Sep 2014, 16:43
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
You cant expect any major changes for r59 but r60 is nice round number and I cross my finger for smth good there :)
Forum:
Strategic Discussions
25 Sep 2014, 10:15
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
its not the etd fr pod e/r that is the problem its the cost compared to the fr fleet ships.
Forum:
Planetarion Suggestions
25 Sep 2014, 06:36
Replies:
17
The game takes too L O N G...
Views:
3,914
Posted By
Plaguuu
Re: The game takes too L O N G...
We might aswell end the round right now since people think its abit long :)
Forum:
Strategic Discussions
22 Sep 2014, 14:12
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Guess ill have to post my own game change ideas soon, just to get em flamed ^^
Forum:
Planetarion Suggestions
21 Sep 2014, 16:15
Replies:
17
The game takes too L O N G...
Views:
3,914
Posted By
Plaguuu
Re: The game takes too L O N G...
I for one like ticks, and I like the 1hour format as its easy to remember when constructions finish when fleets land etc.
Forum:
Strategic Discussions
20 Sep 2014, 16:13
Replies:
368
Stats - Round 59 and beyond
Views:
97,970
Posted By
Plaguuu
Re: Stats - Round 59 and beyond
Having it so that you have to go through a tree (say core) to get corp only forces people to even more of the same things than they are doing now. It is a bad idea. The reason people go demo anarchy...
Forum:
Strategic Discussions
19 Sep 2014, 18:04
Replies:
14
Shipstats set R59 - Shhhhhhh
Views:
4,932
Posted By
Plaguuu
Re: Shipstats set R59 - Shhhhhhh
High armor sux, topvalue salvage formula etc
Forum:
Alliance Discussions
18 Sep 2014, 10:56
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
It wouldn't make the game more newbie friendly no, and twice as many targets but you also have twice as many fleets in need of targets. The game needs new players or old players returned, not twice...
Forum:
Strategic Discussions
17 Sep 2014, 23:25
Replies:
14
Shipstats set R59 - Shhhhhhh
Views:
4,932
Posted By
Plaguuu
Re: Shipstats set R59 - Shhhhhhh
The fact that you had to ask if emp can have normal effiency makes me not wanna look at the set lol, and super high armor... TT
Mechanics has deemed this set unusable before you started making it......
Forum:
Alliance Discussions
16 Sep 2014, 11:49
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
You get a combined score from both ur planets so you don't give em away for farming, I would assume..
Forum:
Planetarion Suggestions
15 Sep 2014, 10:00
Replies:
31
Remove vac mode
Views:
10,153
Posted By
Plaguuu
Re: Remove vac mode
You're just reposting my tweak with explanation for retards ? :P
Forum:
Planetarion Suggestions
13 Sep 2014, 16:24
Replies:
31
Remove vac mode
Views:
10,153
Posted By
Plaguuu
Re: Remove vac mode
Vac mode isn't being abused, there are just alot of players who think they are outsmarting the system by going into vacmode, when they in 99/100 cases are ****ing themselves over :)
And if we want...
Forum:
Planetarion Suggestions
7 Sep 2014, 23:28
Replies:
43
Public planet tags.
Views:
9,764
Posted By
Plaguuu
Re: Public planet tags.
IRC is actually the most important thing to keep this game alive for so long ;)
Forum:
Planetarion Suggestions
2 Sep 2014, 08:58
Replies:
43
Public planet tags.
Views:
9,764
Posted By
Plaguuu
Re: Public planet tags.
Awful idea and only limits the game further
Forum:
Alliance Discussions
27 Aug 2014, 07:00
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
Well they could if they kill Hasselhoff but who would do such a thing.
Forum:
Alliance Discussions
26 Aug 2014, 18:58
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
I thought vikings were all about sexual favours? Rape for free anyone?
Forum:
Planetarion Suggestions
25 Aug 2014, 20:05
Replies:
6
Covert Ops
Views:
3,462
Posted By
Plaguuu
Re: Covert Ops
Would be nice
Forum:
Planetarion Suggestions
24 Aug 2014, 22:34
Replies:
3
Changes to Galaxy Status
Views:
2,641
Posted By
Plaguuu
Re: Changes to Galaxy Status
In ally def you can click the fleet name of a fleet and see what ship the fleet contains, he wants this option for gal def aswell
Forum:
Alliance Discussions
24 Aug 2014, 21:53
Replies:
364
R58 gossip thread! bringing it to the level 10!
Views:
109,779
Posted By
Plaguuu
Re: R58 gossip thread! bringing it to the level 10!
Amazing! We are witnessing the wonder of evolution here, in this thread we have several human specimens that somehow has managed to control the art of mimicking the lyrics of a song in writing!
Forum:
Planetarion Suggestions
23 Aug 2014, 10:32
Replies:
14
Exile system is broken
Views:
2,891
Posted By
Plaguuu
Re: Exile system is broken
Imo there should be scanner gals that you can choose to join upon signup, so all of them inactive scanners who dont wanna play get to the same gal at once instead of getting exiled around from gals...
Forum:
Planetarion Discussions
22 Aug 2014, 06:12
Replies:
303
The Round 58 Welcome to the Forum Thread!
Views:
45,962
Posted By
Plaguuu
Re: The Round 58 Welcome to the Forum Thread!
Plaguuu
Forum:
Planetarion Suggestions
17 Aug 2014, 12:58
Replies:
3
Changes to Galaxy Status
Views:
2,641
Posted By
Plaguuu
Re: Changes to Galaxy Status
Or a option in preferences making it clickable in gal
Forum:
Alliance Discussions
13 Aug 2014, 14:04
Replies:
19
RainbowS daily offer!
Views:
4,590
Posted By
Plaguuu
Re: RainbowS daily offer!
Didn't quite get was the offer to day was..
As a marketing expert Id suggest you offer free roids to everyone tomorrow to remove attention from today's horrible offer.
Forum:
Planetarion Suggestions
11 Aug 2014, 17:03
Replies:
12
Changes to traveltime
Views:
4,046
Posted By
Plaguuu
Re: Changes to traveltime
It gets dramatically easier to fake (thus harder to defend) and more traps for statmakers
Forum:
Planetarion Suggestions
11 Aug 2014, 14:07
Replies:
12
Changes to traveltime
Views:
4,046
Posted By
Plaguuu
Re: Changes to traveltime
The change is that crbs is usually alot more expensive than fico so you cant really send full fico fleets with crbs (unless its cloaked) if you flip it around this restriction will no longer exist...
Forum:
Strategic Discussions
4 Aug 2014, 11:42
Replies:
135
R58 Papadoc Stats discussion
Views:
32,744
Posted By
Plaguuu
Re: R58 Papadoc Stats discussion
yeah its very hard to find idle players..
Forum:
Strategic Discussions
4 Aug 2014, 10:55
Replies:
135
R58 Papadoc Stats discussion
Views:
32,744
Posted By
Plaguuu
Re: R58 Papadoc Stats discussion
Dunno whats the problem with the galleon but atm its insanely broken and stealing 25 times as much as it should so its bound to be fixed. If not the top 100 value players should be 100% zik
Forum:
Planetarion Suggestions
24 Jul 2014, 10:36
Replies:
10
Changes to race characteristics
Views:
3,725
Posted By
Plaguuu
Re: Changes to race characteristics
Cant really see how this is more diversity than now, apart from cat being even more the research race (which is frankly quite diverse already)
Forum:
Strategic Discussions
23 Jul 2014, 15:47
Replies:
18
Alternative alliance point system
Views:
8,400
Posted By
Plaguuu
Re: Alternative alliance point system
I think determing the winner by the sum of planets like it is now is a easy and good way to rank alliances. It also allows for alliances with worse skilled to compete for high ranks with good...
Forum:
Strategic Discussions
9 Jul 2014, 12:25
Replies:
126
R58 Stats
Views:
55,955
Posted By
Plaguuu
Re: R58 Stats
Ill step in for kai
Forum:
Alliance Discussions
6 Jul 2014, 23:38
Replies:
1,342
R57 gossip thread
Views:
366,311
Posted By
Plaguuu
Re: R57 gossip thread
Bf wouldnt dare to launch on galactic cowboys without having confirmed attack help from 2+ alliances, and fort naps with every other alliance with 2+ members
Forum:
Alliance Discussions
5 Jul 2014, 00:22
Replies:
1,342
R57 gossip thread
Views:
366,311
Posted By
Plaguuu
Re: R57 gossip thread
It wasnt a comparison, it was a totally unrelated fact.
Gonna ask her out on a date when she's free tho, Im such a nice guy!
Forum:
Alliance Discussions
5 Jul 2014, 00:12
Replies:
1,342
R57 gossip thread
Views:
366,311
Posted By
Plaguuu
Re: R57 gossip thread
Statement of the round
"I dont agree with p3ng being hit by 3 alliances -hence my moves today to try and stop it, but your pols man wasnt interested - like i said to him, i would have probably...
Forum:
Alliance Discussions
3 Jul 2014, 06:55
Replies:
1,342
R57 gossip thread
Views:
366,311
Posted By
Plaguuu
Re: R57 gossip thread
Is that so strange? 3 alliance p targetting 1 together just for cheap roids nothing else, trying to come up with many reasons but the only one infact is that its for cheap roids, atleast zhil...
Forum:
Alliance Discussions
26 Jun 2014, 09:42
Replies:
1,342
R57 gossip thread
Views:
366,311
Posted By
Plaguuu
Re: R57 gossip thread
Congrats with roundwin ultores :)
Forum:
Planetarion Suggestions
9 Jun 2014, 18:06
Replies:
4
Res Labs
Views:
2,398
Posted By
Plaguuu
Re: Res Labs
I think they are fine the way they are.
Forum:
Planetarion Suggestions
9 Jun 2014, 16:49
Replies:
4
Res Labs
Views:
2,398
Posted By
Plaguuu
Re: Res Labs
I find em very useful
Forum:
Planetarion Discussions
9 Jun 2014, 10:48
Replies:
3
The 'unconfirmed changes' to the exile system
Views:
3,368
Posted By
Plaguuu
Re: The 'unconfirmed changes' to the exile system
should try to read the "changes from last round" in the manual, I was hoping for some juicy stuff here :( disappointed
Forum:
Planetarion Discussions
8 Jun 2014, 00:59
Replies:
2
A Total Loss of My Roids - And other PA related songs
Views:
4,223
Posted By
Plaguuu
Re: A Total Loss of My Roids - And other PA related songs
Dear spinner:
https://www.youtube.com/watch?v=QZ63Ybq0Iwg
Other songs:
http://www.clawofdarkness.com/pawiki/index.php/Songs
Forum:
Alliance Discussions
5 Jun 2014, 23:42
Replies:
1,342
R57 gossip thread
Views:
366,311
Posted By
Plaguuu
Re: R57 gossip thread
You have exiled someone from the galaxy twice in the last 200 ticks. You can next exile someone at tick 273.
Forum:
Alliance Discussions
5 Jun 2014, 18:37
Replies:
1,342
R57 gossip thread
Views:
366,311
Posted By
Plaguuu
Re: R57 gossip thread
Plenty of gals that feel ****ed with planets that isnt playing but you have to wait 200 ticks to exile, this exile system just makes teh random factor of gal strength even larger.
Forum:
Planetarion Discussions
3 Jun 2014, 10:34
Replies:
332
The Round 57 Welcome to the Forum Thread
Views:
51,106
Posted By
Plaguuu
Re: The Round 57 Welcome to the Forum Thread
Plaguuu
Forum:
Planetarion Suggestions
31 May 2014, 10:18
Replies:
9
building time
Views:
3,249
Posted By
Plaguuu
Re: building time
I havent seen a increase in cu cost the 15 rounds Ive played when has this steadily increase happened ? :P
Forum:
Planetarion Discussions
26 May 2014, 14:33
Replies:
20
Value v Dist v MIL(XP)
Views:
10,508
Posted By
Plaguuu
Re: Value v Dist v MIL(XP)
Yeah but its like a house insurance where you pay 40% of what your house is worth every year ;)
Forum:
Strategic Discussions
26 May 2014, 13:59
Replies:
24
Refineries V Finance Centres
Views:
33,649
Posted By
Plaguuu
Re: Refineries V Finance Centres
Well there is always a magic number, but yeah this number varies with ur gov, core level, roids, refs and fcs. But really the only number you need is when ur first fc pays off with ur current gov and...
Forum:
Planetarion Discussions
25 May 2014, 11:23
Replies:
20
Value v Dist v MIL(XP)
Views:
10,508
Posted By
Plaguuu
Re: Value v Dist v MIL(XP)
well ur just plain wrong about the only way being to remove em. You could just nerf em to accomplish the same thing
Forum:
Planetarion Discussions
25 May 2014, 10:31
Replies:
20
Value v Dist v MIL(XP)
Views:
10,508
Posted By
Plaguuu
Re: Value v Dist v MIL(XP)
If something is imbalanced you nerf it(or buff other shit) you dont remove it ;)
The thing tho is that corp and refs are great tools for players outside of the best alliances, or not in alliances at...
Forum:
Planetarion Discussions
24 May 2014, 21:53
Replies:
20
Value v Dist v MIL(XP)
Views:
10,508
Posted By
Plaguuu
Re: Value v Dist v MIL(XP)
Well xp whoring is perfectly valid, but not due to mil centers. And distorters is just bad the way it works now.
The biggest limitation of strategy diversity is the governments tho. There is one...
Forum:
Strategic Discussions
17 May 2014, 09:50
Replies:
247
R57 Stats sets
Views:
70,791
Posted By
Plaguuu
Re: R57 Stats sets
now that you changed investor and clipper you've made a insane clipp + reaper teamup(shock that tia wants clipper better), I believe you should swap the armor of clipper and investor aswell. I dont...
Forum:
Strategic Discussions
16 May 2014, 12:26
Replies:
247
R57 Stats sets
Views:
70,791
Posted By
Plaguuu
Re: R57 Stats sets
I have to agree with fr/de shouldnt be able to hit frde.
Forum:
Strategic Discussions
16 May 2014, 09:53
Replies:
247
R57 Stats sets
Views:
70,791
Posted By
Plaguuu
Re: R57 Stats sets
Making alot of changes isnt a bad thing, its a good thing as the stats needed alot of changes, and afaik he fixed alot of the problems (havent check well enough to see what new ones came up tho :P)
...
Forum:
Strategic Discussions
15 May 2014, 20:56
Replies:
247
R57 Stats sets
Views:
70,791
Posted By
Plaguuu
Re: R57 Stats sets
It was the statmaker that got it changed last round so I think that should be possible if its smth you want
Forum:
Strategic Discussions
15 May 2014, 19:34
Replies:
247
R57 Stats sets
Views:
70,791
Posted By
Plaguuu
Re: R57 Stats sets
Ill try for a fourth time
Is terran getting salvage back? ;)
And Im not gonna shoot you before you're effs is done so dont bother too much on my hate yet(I agree that effs can change everything),...
Forum:
Strategic Discussions
14 May 2014, 07:58
Replies:
247
R57 Stats sets
Views:
70,791
Posted By
Plaguuu
Re: R57 Stats sets
Is terran salvage back santa?
Xan Fr cant hit co, every race except Cat as a co ship that kills FR so xan FR is USELESS without teamup.
Who wouldnt want a ST emp that freezes after its been...
Forum:
Strategic Discussions
13 May 2014, 07:21
Replies:
247
R57 Stats sets
Views:
70,791
Posted By
Plaguuu
Re: R57 Stats sets
SantaCruz will you give terran salvage back?
Forum:
Planetarion Suggestions
8 May 2014, 23:55
Replies:
32
Round Lengths
Views:
4,715
Posted By
Plaguuu
Re: Round Lengths
Win tick 1 ? :P Would need a after t200 timer or smth to avoid the uselessnes of score early round.
Forum:
Planetarion Suggestions
6 May 2014, 07:53
Replies:
32
Round Lengths
Views:
4,715
Posted By
Plaguuu
Re: Round Lenghts
You cant really plan for it, you have to overtake rank 1 around 5 weeks and fight for it for 0-4 weeks. Would also stop the massive launches on rank 1 planets final day.
Forum:
Planetarion Suggestions
3 May 2014, 09:04
Replies:
3
No More Alliances And Ideas
Views:
5,054
Posted By
Plaguuu
Re: No More Alliances And Ideas
One attacker can only land per tick = make some friends launch attacks on you every tick = no incs.
Its quite difficult to stop attack teamups out of game.
Forum:
Planetarion Suggestions
1 May 2014, 12:00
Replies:
26
Alliance relations
Views:
4,428
Posted By
Plaguuu
Re: Alliance relations
He was talking about eta reductions on def. That obviously wouldnt happen unless you did it ingame. And I was simply telling how this would be better for strong alliances compareed to weak.
Im...
Forum:
Planetarion Suggestions
1 May 2014, 11:05
Replies:
26
Alliance relations
Views:
4,428
Posted By
Plaguuu
Re: Alliance relations
Bastet let me put it to you easy:
Two strong alliances can def eachother = 40 + 40 nightly active players = 80
Two weak alliances can def eachother = 5 + 5 nightly active players = 10
Which ...
Forum:
Planetarion Suggestions
26 Apr 2014, 21:45
Replies:
15
first round back
Views:
3,967
Posted By
Plaguuu
Re: first round back
It's very possible to play pa in a relaxing way :)
Forum:
Alliance Discussions
26 Apr 2014, 03:20
Replies:
460
R56 development thread.
Views:
175,152
Posted By
Plaguuu
Re: R56 development thread.
Surely winning should be a good incentive in itself?
Forum:
Alliance Recruitment
23 Apr 2014, 11:29
Replies:
44
BlackFlag R57
Views:
8,502
Posted By
Plaguuu
Re: BlackFlag R57
If remy techies another alliance I'll call it CT :)
Forum:
Planetarion Suggestions
23 Apr 2014, 11:26
Replies:
15
first round back
Views:
3,967
Posted By
Plaguuu
Re: first round back
So its oki to kill dists from distwhore(which is a very poor way to play already) but its not oki to kill refs/fc which is a good way to play already? Id rather have it the other way around, so bad...
Forum:
Strategic Discussions
17 Apr 2014, 15:44
Replies:
80
Stats maker
Views:
38,198
Posted By
Plaguuu
Re: Stats maker
Its not that covop standalone is great that makes it good, its that its on top of everything else you do. So if you are online to check pa 12 ticks a day its a easy choice to go covop if you wanna...
Forum:
Strategic Discussions
16 Apr 2014, 12:56
Replies:
80
Stats maker
Views:
38,198
Posted By
Plaguuu
Re: Stats maker
The biggest thing is how op cath is at covopping and with covop beeing freexp its hard to balance em good enough for the once not using covop and not too strong for the ones using it.
Forum:
Alliance Discussions
9 Apr 2014, 14:47
Replies:
460
R56 development thread.
Views:
175,152
Posted By
Plaguuu
Re: R56 development thread.
oO (//ssl.gstatic.com/dictionary/static/sounds/de/0/ridiculous.mp3)
Forum:
Planetarion Discussions
2 Apr 2014, 15:56
Replies:
435
The Welcome To the Forum Thread!
Views:
89,763
Posted By
Plaguuu
Re: The Welcome To the Forum Thread!
Plaguuu
Forum:
Alliance Recruitment
29 Mar 2014, 23:04
Replies:
9
Immortals recruiting for r56
Views:
3,495
Posted By
Plaguuu
Re: Immortals recruiting for r56
I did join on the #immortals on twitter but noone replied :( It seems it's impossible to join this alliance or is the recruitment on instagram?
Forum:
Planetarion Suggestions
28 Mar 2014, 07:38
Replies:
9
Structure killers
Views:
2,970
Posted By
Plaguuu
Re: Structure killers
maybe a rank for death threat mails received(and given)?
Forum:
Planetarion Suggestions
27 Mar 2014, 08:13
Replies:
8
Attacker/Defender Mods
Views:
2,644
Posted By
Plaguuu
Re: Attacker/Defender Mods
I think the majority of players barely/or don't understand the shipstats already this might confuse them more
Forum:
Planetarion Suggestions
1 Mar 2014, 12:49
Replies:
20
Lock alliance join/leave in final week
Views:
3,803
Posted By
Plaguuu
Re: Lock alliance join/leave in final week
lets not limit very limited amount of different strategies in this game even further. Everyone knows that tags below 50 members have a potential of a big score increase, and its smth competitors...
Forum:
Strategic Discussions
28 Jan 2014, 23:09
Replies:
209
Round 56 shipsstats
Views:
80,632
Posted By
Plaguuu
Re: Round 56 shipsstats
well if theese are close to reasonable then spider is so strong vs beetle and the fact that all races got hulls 1 anti fico will make beetle unbuildable for offense.
While viper is super strong,...
Forum:
Strategic Discussions
28 Jan 2014, 17:43
Replies:
209
Round 56 shipsstats
Views:
80,632
Posted By
Plaguuu
Re: Round 56 shipsstats
Well its kinda hard to agree with inits when you dont know what stats the ship have, if a ship has awful init that can be perfectly fine if the efficiency is good vice versa.
As for etd sucking....
Forum:
Strategic Discussions
28 Jan 2014, 08:52
Replies:
209
Round 56 shipsstats
Views:
80,632
Posted By
Plaguuu
Re: Round 56 shipsstats
You should fix efficiencies so its possible to proper analyze them ;)
Until that happens all I can say is that etd is awful.
Forum:
Planetarion Suggestions
25 Jan 2014, 07:02
Replies:
15
Remove the galaxy fund
Views:
3,567
Posted By
Plaguuu
Re: Remove the galaxy fund
Optimal covopping is hard work as you have to be awake at all hours, suboptimal where you miss out on a covop or two every night is not very hard and still very very good(only getting beaten by hard...
Forum:
Strategic Discussions
22 Jan 2014, 13:03
Replies:
145
Round 55 stats - any takers?
Views:
35,157
Posted By
Plaguuu
Re: Round 55 stats - any takers?
Cant you make a round 56 thread for this ?
Forum:
Planetarion Suggestions
17 Jan 2014, 13:33
Replies:
5
New Research: Cap-Rate
Views:
2,406
Posted By
Plaguuu
Re: New Research: Cap-Rate
If there was such a research it would have to be way smaller variances like
20%/21%/22%/23%/24%/25%
or
15%/17%/19%/21%/23%/25%
this would however boost cat alot and make xan worse which...
Forum:
Alliance Recruitment
16 Jan 2014, 16:04
Replies:
3
Rock r55
Views:
2,977
Posted By
Plaguuu
Rock r55
Rock still have open slots and is open for new members :)
Visit us at #Rock and talk to a op for application or more info.
Forum:
Planetarion Discussions
5 Jan 2014, 15:00
Replies:
90
Galaxy Thoughts
Views:
24,296
Posted By
Plaguuu
Re: Galaxy Thoughts
"Plaguuutarion" would have far more players than this game but lets not drop this debate to a all time low with stupid wordplays(don't go suicide now al kaiba).
It doesnt matter if hct 0 is 300 or...
Forum:
Planetarion Suggestions
5 Jan 2014, 13:19
Replies:
12
Longer research-times for core mining
Views:
2,679
Posted By
Plaguuu
Re: Longer research-times for core mining
Can't lie its very strong but many allies still force people to go tt fast etc. Its also more helpful for solo players than for alliance players which I consider to be a good thing to give the game...
Forum:
Planetarion Discussions
5 Jan 2014, 12:11
Replies:
90
Galaxy Thoughts
Views:
24,296
Posted By
Plaguuu
Re: Galaxy Thoughts
The reason you cant join up with ur friends before the holiday is because
#1 Their stuck with a inactive planet taking up a bp spot..
#2 Signup is usually 1 week in advance of round and you might...
Forum:
Planetarion Discussions
4 Jan 2014, 21:50
Replies:
90
Galaxy Thoughts
Views:
24,296
Posted By
Plaguuu
Re: Galaxy Thoughts
I clearly said that the latestart should be only for fresh signups.
And perhaps im oldschool but when Im on vacation I won't be bothering checking pa on some ridiculous rates or trying to find a...
Forum:
Planetarion Discussions
4 Jan 2014, 12:25
Replies:
90
Galaxy Thoughts
Views:
24,296
Posted By
Plaguuu
Re: Galaxy Thoughts
It's obviously more fun to play with them in the same gal fighting for same goals, and sure it's nice to be able to join their alliance but alliances can be full and not everyone wanna make room for...
Forum:
Planetarion Discussions
4 Jan 2014, 04:03
Replies:
90
Galaxy Thoughts
Views:
24,296
Posted By
Plaguuu
Re: Galaxy Thoughts
Id say its a bit extreme to go full out right away. And I also see easy abusing with the mz suggestions.
Remove self exile: Well this sounds like a great way to kill the player base(ending up in...
Forum:
Planetarion Discussions
3 Jan 2014, 18:15
Replies:
90
Galaxy Thoughts
Views:
24,296
Posted By
Plaguuu
Re: Galaxy Thoughts
Keep it as it is, 3man bps was cool aswell.
To avoid private gals from exile function simply do this:
If you exile into a top 20 value gal
Self exile function gets a 1 day cooldown(instead of...
Forum:
Planetarion Discussions
16 Dec 2013, 21:52
Replies:
14
Christmas Ideas!
Views:
4,249
Posted By
Plaguuu
Re: Christmas Ideas!
yeah the war science round last time was awful
Forum:
Planetarion Suggestions
14 Dec 2013, 10:09
Replies:
4
PA Overhaul
Views:
2,248
Posted By
Plaguuu
Re: PA Overhaul
Might I suggest that we also scrap attacks with ships, its annoying to lose roids :/
Forum:
Alliance Discussions
7 Dec 2013, 20:02
Replies:
296
Round so far r54
Views:
44,102
Posted By
Plaguuu
Re: Round so far r54
by app who didnt have a single inc between t100 and t500?
Forum:
Planetarion Suggestions
6 Dec 2013, 09:31
Replies:
255
Nagging over tiny things
Views:
450,167
Posted By
Plaguuu
Re: Nagging over tiny things
xp in breps
Forum:
Planetarion Discussions
2 Dec 2013, 14:22
Replies:
9
Planearion Merchandise
Views:
3,308
Posted By
Plaguuu
Re: Planearion Merchandise
20% off today
Forum:
Planetarion Discussions
25 Nov 2013, 22:50
Replies:
29
A bit of fun...possibly?
Views:
4,798
Posted By
Plaguuu
Re: A bit of fun...possibly?
Dunno why I respond to a troll like you but here it goes. He doesnt have 3k roids cause people attacked him(thank god), if he had gotten no proper incs(like he was hoping for) then 3k roids would be...
Forum:
Planetarion Discussions
16 Nov 2013, 01:05
Replies:
25
It is people like this ...
Views:
5,995
Posted By
Plaguuu
Re: It is people like this ...
If their gonna change offensive names changing this makes perfect sense. We cant expect them to go through every name that they assume is a personal attack and expect them to ask the person it might...
Forum:
Planetarion Suggestions
13 Nov 2013, 14:33
Replies:
17
7 tips on improving www.planetarion.com
Views:
5,323
Posted By
Plaguuu
Re: 7 tips on improving www.planetarion.com
Fair that google is the most important and what you shuold focus the ranking on, but simple changes that might have smth to say on other engines shouldnt be underrated, because google only has around...
Forum:
Planetarion Discussions
12 Nov 2013, 23:34
Replies:
29
A bit of fun...possibly?
Views:
4,798
Posted By
Plaguuu
Re: A bit of fun...possibly?
Just wanted to say that you don't have a pending a decision from ROCK, we've declined your request several times. Unluckily for us you have joined Vikings which we are napped with, so we wont be able...
Forum:
Alliance Recruitment
6 Nov 2013, 15:26
Replies:
6
Rock r54
Views:
2,951
Posted By
Plaguuu
Re: Rock r54
Come to #ROCK at IRC and ask Plaguuu, TheoDD, Illusion or LadyoftheLake to apply.
Forum:
Planetarion Suggestions
5 Nov 2013, 13:36
Replies:
12
Free T2 selection
Views:
3,295
Posted By
Plaguuu
Re: Free T2 selection
You don't need a bcalc to play yatzy
Forum:
Alliance Discussions
4 Nov 2013, 22:08
Replies:
63
Round 54 Predictions
Views:
11,447
Posted By
Plaguuu
Re: Round 54 Predictions
Maybe its a vikings spy inside nd that ends up in top 10 hence the 5% on thoose 2 ;)
Forum:
Planetarion Suggestions
4 Nov 2013, 21:08
Replies:
9
Random Suggestions
Views:
3,087
Posted By
Plaguuu
Re: Random Suggestions
Wouldnt mind better promotion of alliances to people without a ally. Say some mail to everyone ingame (at say t18) thats outside of an ally with detailed information on how to get an alliance (and...
Forum:
Planetarion Suggestions
4 Nov 2013, 10:36
Replies:
12
Free T2 selection
Views:
3,295
Posted By
Plaguuu
Re: Free T2 selection
Dont like it all, how will the defender calc with all theese changing t2's.
I rather yatzy for randomness
Forum:
Alliance Recruitment
2 Nov 2013, 10:02
Replies:
6
Rock r54
Views:
2,951
Posted By
Plaguuu
Rock r54
Rock is recruiting new and returning players.
Looking for players that can:
Send fleets (attack and defend) regularly without crashing
Use IRC to communicate.
Will provide:
Daily attacks...
Forum:
Alliance Discussions
1 Nov 2013, 21:36
Replies:
102
Round 53 incomming stats
Views:
16,654
Posted By
Plaguuu
Re: Round 53 incomming stats
Then by your logic rock was the most active alliance of us 3 since we had 0 sms cost :)
Forum:
Planetarion Suggestions
1 Nov 2013, 14:56
Replies:
18
Shuffle Function
Views:
4,241
Posted By
Plaguuu
Re: Shuffle Function
Kaiba think before you write. It doesnt matter what rank the special gal is.. they still have to wait when they hit a top10/20 gal
Forum:
Strategic Discussions
1 Nov 2013, 10:45
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,223
Posted By
Plaguuu
Re: R54 stat discussion: revised Round 52 stats
I dont think it matteres if you think they are expensive or not. Before you didnt lose value when you used them, still almost noone bothered. Now even less will use em ;)
Forum:
Planetarion Suggestions
30 Oct 2013, 00:28
Replies:
18
Shuffle Function
Views:
4,241
Posted By
Plaguuu
Re: Shuffle Function
Well basicly if you want exile to be smth you use to get out of inactive gals and into something decent, but not ONE specific gal you decided on preround. Put some restriction on exiling out of...
Forum:
Planetarion Suggestions
29 Oct 2013, 22:46
Replies:
18
Shuffle Function
Views:
4,241
Posted By
Plaguuu
Re: Shuffle Function
So the ones kicking players get small and stay out of bracket while the ones keeping all gets pushed into bracket and get more players :P
food for thought ;)
there are way easier options to stop...
Forum:
Strategic Discussions
29 Oct 2013, 10:02
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,223
Posted By
Plaguuu
Re: R54 stat discussion: revised Round 52 stats
Why does hornet have such ridiculously strong emp resistance?
And beetle and guardian..
Forum:
Planetarion Suggestions
26 Oct 2013, 16:56
Replies:
21
A Ranul Tech Charity
Views:
5,052
Posted By
Plaguuu
Re: A Ranul Tech Charity
Basicly what kaiba said, every penny spent on charity is one penny less on the game. You're spending on ads.. well that means you think it will work, and advertising usually works better the more you...
Forum:
Planetarion Suggestions
26 Oct 2013, 00:18
Replies:
21
A Ranul Tech Charity
Views:
5,052
Posted By
Plaguuu
Re: A Ranul Tech Charity
Put it into the game, turn the downward spiral of losing players, then start thinking about where to give profit to charity.
Forum:
Planetarion Suggestions
25 Oct 2013, 14:04
Replies:
5
Please stop late start
Views:
1,942
Posted By
Plaguuu
Re: Please stop late start
make em not allowed to start in top gals? Guess that would be a unfair advantage to the gals just below whatever limit you set as top gal tho :(
But yeah guess it can be removed since you still...
Forum:
Strategic Discussions
23 Oct 2013, 09:35
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,223
Posted By
Plaguuu
Re: R54 stat discussion: revised Round 52 stats
Agree with ranger being unplayable with the defender now in the stats.
Swapping targetting on it might help abit, aswell as giving the ranger some godlike e/r :)
Also Id like to see cost changes...
Forum:
Strategic Discussions
21 Oct 2013, 12:42
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,223
Posted By
Plaguuu
Re: R54 stat discussion: revised Round 52 stats
Im saying WITH the changes he suggest xan will be weak to every single class, Including FI.
Without the changes ofc xan fi attack on xan is bad. But atleast they have a viable option with teamin...
Forum:
Strategic Discussions
21 Oct 2013, 11:41
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,223
Posted By
Plaguuu
Re: R54 stat discussion: revised Round 52 stats
Im talking about after the changes paisley suggested ;)
Forum:
Strategic Discussions
20 Oct 2013, 16:19
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,223
Posted By
Plaguuu
Re: R54 stat discussion: revised Round 52 stats
Why is xan fi attack on xan bad? Attacker fire first def dies. Its not about taking a chance you assume its real and kill it anyway.
Forum:
Strategic Discussions
20 Oct 2013, 15:45
Replies:
94
R54 stat discussion: revised Round 52 stats
Views:
55,223
Posted By
Plaguuu
Re: R54 stat discussion: revised Round 52 stats
This would make xan a Excellent target for fi, de(until hulls 3 which is forver), fr, cr and bs. And most likely pretty awful vs co since xan is supposed to have bad emp resistance.
This do however...
Forum:
Planetarion Discussions
20 Oct 2013, 12:27
Replies:
29
A bit of fun...possibly?
Views:
4,798
Posted By
Plaguuu
Re: A bit of fun...possibly?
You obviously would win the round easily... And if you didnt know his you were obviously drunk when writing this post
Forum:
Alliance Discussions
13 Oct 2013, 20:46
Replies:
21
Congratulations HR on your magnificent victory!
Views:
5,728
Posted By
Plaguuu
Re: Congratulations HR on your magnificent victory!
It was only a few days ago A bunch of Nd + spore 3x lolwaved a rock player.. ?
Forum:
Planetarion Suggestions
27 Sep 2013, 17:07
Replies:
7
Pods classes
Views:
2,354
Posted By
Plaguuu
Re: Pods classes
Is the troll bank paying you in cash or gold? Anyway I think you should look into moving to the property market to maximize your yield.
1. Post at forum
2. ?
3. Profit
Forum:
Planetarion Suggestions
24 Sep 2013, 22:22
Replies:
24
Covert ops (Anarchy)
Views:
5,358
Posted By
Plaguuu
Re: Covert ops (Anarchy)
Its not the popcorn thrower that gets 10% its the manager.. And isnt it fair that the manager gets some to keep him away?
Anyway scans also cost money, trading resources cost, distorters cost...
Forum:
Strategic Discussions
24 Sep 2013, 18:02
Replies:
4
My First set of stats
Views:
3,485
Posted By
Plaguuu
Re: My First set of stats
Just me that sees a big black field where etd stats should be ? :P Also its spelled Xandathrii not Xandrilli :) Looked quick over the stats, xan fi fires before all that fires on them + have insane...
Forum:
Alliance Discussions
23 Sep 2013, 09:50
Replies:
62
Round 53 Predictions
Views:
12,132
Posted By
Plaguuu
Re: Round 53 Predictions
It was the ships of the block that stopped it, but politically the block had no intention of mass hitting fang until Rock came along
Forum:
Planetarion Discussions
11 Sep 2013, 20:44
Replies:
3
Question
Views:
3,150
Posted By
Plaguuu
Re: Question
Id say the biggest issue is the number of people googling "Underground Network Charting"
Forum:
Planetarion Suggestions
9 Sep 2013, 13:23
Replies:
10
Covop stats on Universe page
Views:
2,829
Posted By
Plaguuu
Re: Covop stats on Universe page
I guess a update on the rankings every day instead of every tick would fix it yes, ingame intel tho wouldnt be good, as that can be wrong and thus **** up the rankings ;)
Forum:
Planetarion Suggestions
9 Sep 2013, 05:49
Replies:
10
Covop stats on Universe page
Views:
2,829
Posted By
Plaguuu
Re: Covop stats on Universe page
Ill support it, tho the ally thing I'm against tho as you could then just see what ally you steal more from when you bankhack someone to find out what ally someone is.
Forum:
Planetarion Discussions
17 Jul 2013, 11:23
Replies:
119
Galaxy setups
Views:
28,313
Posted By
Plaguuu
Re: Galaxy setups
It isn't exponential in non mathematical terms either.. Just say it as it is, you want the linear mining income to instead be a exponential decay so people will be less worried about defense and...
Forum:
Planetarion Discussions
13 Jul 2013, 19:13
Replies:
119
Galaxy setups
Views:
28,313
Posted By
Plaguuu
Re: Galaxy setups
To exile into a specific gal u often have to do a shitload of exiles(30+). Give planets a max of 10 selfexiles(the cost system is fine) and a extra exile every 100 ticks. And give gals like 10 planet...
Forum:
Planetarion Discussions
11 Jul 2013, 11:34
Replies:
119
Galaxy setups
Views:
28,313
Posted By
Plaguuu
Re: Galaxy setups
Don't respond to this troll thread people, Rebecca Black unfortunately haven't released a new album yet :,(
Forum:
Planetarion Discussions
10 Jul 2013, 16:23
Replies:
22
Round 53: Government Changes
Views:
21,680
Posted By
Plaguuu
Re: Round 53: Government Changes
Isnt it better to get 40% research from demo first then swap to corp?
Forum:
Strategic Discussions
10 Jul 2013, 14:18
Replies:
121
Round 53 stats
Views:
50,165
Posted By
Plaguuu
Re: Round 53 stats
it doesnt shoot before the ranger
Forum:
Planetarion Discussions
9 Jul 2013, 15:09
Replies:
22
Round 53: Government Changes
Views:
21,680
Posted By
Plaguuu
Re: Round 53: Government Changes
This really needs some tweaking there is no other way than starting with demo and going into corp now.
Make it alert 50% lower and put it on the feed -> x:x:x have gone into anarchy. (and some way...
Forum:
Alliance Discussions
8 Jul 2013, 17:27
Replies:
60
WTF is going on?
Views:
18,422
Posted By
Plaguuu
Re: WTF is going on?
you all know what happen... people make alliances outside of the game, and hit all others that don't.
Forum:
Planetarion Suggestions
23 Jun 2013, 07:52
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
My god its the same over and over, it says its not allowed to exploit some think this is exploit some does not, this is getting old mkaay
Forum:
Planetarion Suggestions
20 Jun 2013, 21:03
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
then you can use vacation mode, or be greatful that you can earn anything at all while being protected from attacks.
Forum:
Planetarion Suggestions
17 Jun 2013, 11:33
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
no I dont expect everyone to know all decissions. But thinking that you can win the game without playing it cause of exploiting protection mode in c200, without any risk of being banned or taken...
Forum:
Planetarion Suggestions
17 Jun 2013, 10:33
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
Or maybe you dont do stuff that others been punished for in the past and actually think outside the box and do something new instead of the same old shit.
Forum:
Planetarion Suggestions
14 Jun 2013, 23:06
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
then do it with 1500 roids and go for a safe t50, its better than the majority ;)
Forum:
Planetarion Suggestions
14 Jun 2013, 22:37
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
If all goes perfect you could go alot higher than 2500 ;)
you can get roided np, and you dont have to land all the attacks, 2 is enough. landing 2 out of 3 attacks while escorted is really np,...
Forum:
Planetarion Suggestions
14 Jun 2013, 20:03
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
he has the 2k research so thats the same rp needed. for the 2500 its just another 30 ticks. To get the resources ull have to stick around for another 50-75 ticks longer than the 2k strat but it will...
Forum:
Planetarion Suggestions
14 Jun 2013, 18:32
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
You can easily fill out the 2k hct without staying longer thats np.
but should atleast stay in real for a tad longer so you can fill out a 2500 roid count if you want a chance at the win. Since its...
Forum:
Planetarion Suggestions
14 Jun 2013, 16:41
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
c200 isn't a place to improve your planet, its a place for inactive planets to be sent for the remainder of the round, and for planets to be for a few ticks when exiled while offline. When you're...
Forum:
Planetarion Suggestions
14 Jun 2013, 12:47
Replies:
111
Freeze income for planets in cluster 200
Views:
22,094
Posted By
Plaguuu
Re: Freeze income for planets in cluster 200
Since you stole the idea from me I have to agree jinstarro ;)
Building up the planet to abuse the protection of c200 while on holiday is the exploit, not the holiday itself.
This is exploiting...
Forum:
Alliance Discussions
13 Jun 2013, 23:40
Replies:
9
Whats up?
Views:
3,941
Posted By
Plaguuu
Re: Whats up?
They had offensive fleet names and got deleted, the most offensive one had the fleet name "doggy style" and got ip blocked for lifetime
Forum:
Alliance Discussions
8 Jun 2013, 15:45
Replies:
128
Round 52 predictions!
Views:
22,097
Posted By
Plaguuu
Re: Round 52 predictions!
big block then since it was 4-5 alliances hitting it
Forum:
Planetarion Discussions
23 May 2013, 20:08
Replies:
51
Powerabuse by a former HC
Views:
18,909
Posted By
Plaguuu
Re: Powerabuse by a former HC
dunno what they did but either way cant you guys just make an alliance with the name "True Galactic Vikings" or smth ?
Forum:
Strategic Discussions
23 May 2013, 07:27
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
sure u can, normal doesn't do u any good over steal when the ranger fire first nyway. What u cant do is compare ac and dc head to head over different rounds, as it doesn't make sense to compare one...
Forum:
Strategic Discussions
22 May 2013, 18:47
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
if you put fr on spider u need to rework all the ships in the game, since fr ships got lower e/r than co, thats why the spider got 3x the guns of the viper.
Forum:
Strategic Discussions
22 May 2013, 08:30
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
To zotnam:
Had to use a kleenex :,( no way to avoid crying after learning how awful you are at stats.
Yes terran has worse dc than in r51, so does the others. Comparing one ship from one round...
Forum:
Strategic Discussions
21 May 2013, 06:13
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
zotnam u cant really complain about bad research when you choose to go a goverment like corp or tot, its a choice u make. Also xan has worse research than terran and etd got the same research as...
Forum:
Strategic Discussions
17 May 2013, 02:53
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
Seems it was a change on the mosquito, dunno how it helps the xan fi tho.
Forum:
Strategic Discussions
17 May 2013, 01:41
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
* Beetle armour/damage from 13/14 to 11/12
Thoose armor number doesnt match the stats, and being a emp ship it doesnt have dmg nor does it match it guns if thats what u ment.
* CR emp...
Forum:
Planetarion Suggestions
16 May 2013, 06:40
Replies:
27
multiple planets
Views:
4,433
Posted By
Plaguuu
Re: multiple planets
there are several new players each round, if they stayed numbers wouldn't go down. And advertising can be done for free so it wouldn't be money out the window.
Forum:
Strategic Discussions
15 May 2013, 18:48
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
telekinesis?
Forum:
Planetarion Suggestions
15 May 2013, 09:28
Replies:
27
multiple planets
Views:
4,433
Posted By
Plaguuu
Re: multiple planets
giving new players a more welcoming, with changing how stuff works for newcomers is the way to keep new players, promoting is how you get them to try.
Multiple planets can be a option if we...
Forum:
Strategic Discussions
15 May 2013, 07:35
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
Will implement theese changes today:
Ter:
Harpy 9 -> 10 dmg
Drake 88 -> 86 E/R
Cath:
Spider 10% cost increase
Beetle init 1 -> init 2
Forum:
Planetarion Suggestions
10 May 2013, 08:05
Replies:
8
Blue_Esper's Radical Changes to PA
Views:
2,138
Posted By
Plaguuu
Re: Blue_Esper's Radical Changes to PA
skin upgrade and gal forum, sure.
Rest of the upgrades I don't like at all.
Forum:
Strategic Discussions
8 May 2013, 15:22
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
why? If you want ter de to do better u make them stronger, if you want pk to be better vs ter de you make them stronger, that way pk gets stronger, and ter de get stronger against all other ships,...
Forum:
Strategic Discussions
8 May 2013, 13:49
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
They are good against fr, nothing wrong in making them better. Etd fr is a good attack fleet and making etd even stronger against them would help out the race itself. Id like to see etd not far from...
Forum:
Strategic Discussions
8 May 2013, 11:48
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
Ter:
A tiny dmg boost to some of their ships could be smth to think about.
Cath:
Making zik bs -> cr should give cath more cr incs which they isnt very good against. Maybe a small viper nerf...
Forum:
Planetarion Suggestions
7 May 2013, 11:15
Replies:
27
PA Proposal
Views:
3,973
Posted By
Plaguuu
Re: PA Proposal
is there even any moderators on this forum or do I just have to throw out some racism to wake em up?
Forum:
Strategic Discussions
7 May 2013, 07:06
Replies:
153
Round 52 stats
Views:
78,753
Posted By
Plaguuu
Re: Round 52 stats
Its no problem to keep a statset offensive, but it should still be balanced.
Forum:
Planetarion Suggestions
6 May 2013, 19:20
Replies:
27
PA Proposal
Views:
3,973
Posted By
Plaguuu
Re: PA Proposal
you know that with reducing the length, people would just screw over top planets earlier aswell, and people would give up even earlier since there was less time to catch up.
It could be fun to...
Forum:
Planetarion Help Desk
30 Apr 2013, 17:24
Replies:
8
P and #support
Views:
4,923
Posted By
Plaguuu
Re: P and #support
Done that several times in the past with a alliance bot down and members not on irc, or for gal def where its quite common to sms and call every single one you want def from ;)
And had some small...
Forum:
Planetarion Help Desk
30 Apr 2013, 15:47
Replies:
8
P and #support
Views:
4,923
Posted By
Plaguuu
Re: P and #support
Im saying that you don't HAVE to be on irc to manageincs, its just harder to do it with ingame tools. In war you have to manage with what you got, not complain about what you don't have.
Forum:
Planetarion Help Desk
30 Apr 2013, 15:20
Replies:
8
P and #support
Views:
4,923
Posted By
Plaguuu
Re: P and #support
its harder without irc but not impossible, you can still sms people manually and use ingame mail
Forum:
Planetarion Suggestions
28 Apr 2013, 14:40
Replies:
29
Alliance limits
Views:
4,330
Posted By
Plaguuu
Re: Alliance limits
didnt pl get removed abit back for a round, it doesnt result in people waking up to launch, it results in people not launching at all...
With pl you atleast have some attacks going around giving the...
Forum:
Planetarion Suggestions
10 Apr 2013, 06:11
Replies:
1
Remove or restructure Asteroid Mining
Views:
1,981
Posted By
Plaguuu
Re: Remove or restructure Asteroid Mining
Better planning helps with this. Planning the research tree is a part of the game, and managing it well is a skill that should be rewarded just as much as finding idle noobs to hit with tt-4 early...
Forum:
Planetarion Suggestions
9 Apr 2013, 06:02
Replies:
68
cheating or not cheating ?
Views:
13,692
Posted By
Plaguuu
Re: cheating or not cheating ?
"hmm let me look for a target... look at this guy same roids as everyone else but 3 times the value, I CHOOSE YOU!"
btw I'm not against covopping but your post was ridiculus tia
Forum:
Planetarion Suggestions
7 Apr 2013, 15:00
Replies:
68
cheating or not cheating ?
Views:
13,692
Posted By
Plaguuu
Re: cheating or not cheating ?
not easy to be immune if you combine it with the other suggestion I made,
"When you cov op someone your own alert goes down massively."
Forum:
Planetarion Suggestions
7 Apr 2013, 12:16
Replies:
68
cheating or not cheating ?
Views:
13,692
Posted By
Plaguuu
Re: cheating or not cheating ?
(Dunno if this post belongs here)
Kinda agree on the fact that there isn't much threats to a covop planet. Then again covopping isn't what everyone goes, so if they are getting worse some places...
Forum:
Planetarion Suggestions
5 Apr 2013, 16:06
Replies:
68
cheating or not cheating ?
Views:
13,692
Posted By
Plaguuu
Re: cheating or not cheating ?
This been around for ages, but I'd like to see it modified some time in the future. Dunno what a good solution would be, but when a gal is donating to a player but all involved in the donation stays...
Forum:
Planetarion Suggestions
2 Apr 2013, 11:05
Replies:
3
tweak to queuing buildings
Views:
2,278
Posted By
Plaguuu
Re: tweak to queuing buildings
We should also allow unlimited queueing of constructions, research and unlimited pl , ability to queue up fleet movements, and some sort of autopilot defense too galmates/alliance so we don't have to...
Forum:
Alliance Discussions
1 Apr 2013, 23:47
Replies:
67
No surprise
Views:
16,241
Posted By
Plaguuu
Re: No surprise
I didn't know objective neutral observer was such a close friend of uneducated guesser.
Forum:
Planetarion Suggestions
28 Mar 2013, 19:25
Replies:
6
% on production page
Views:
2,361
Posted By
Plaguuu
Re: % on production page
meh, if anything it would be more useful with value percentage, instead of ship percentage.
Anyway I feel the ui is messy enough already :)
Forum:
Planetarion Discussions
16 Mar 2013, 22:59
Replies:
10
Another Change Pre-Round
Views:
3,842
Posted By
Plaguuu
Re: Another Change Pre-Round
yeah distwhores have been dominating the top 20 the last rounds why are we making distorters cheaper rooofl
Forum:
Planetarion Suggestions
14 Mar 2013, 16:01
Replies:
20
"Likes" in forum (Irrelevant to the game)
Views:
7,524
Posted By
Plaguuu
Re: "Likes" in forum (Irrelevant to the game)
Actually having to write a post forces you think about your opinions aswell, sometimes this can give another point of view on the matter.
Also my experience on forums with likes or similar...
Forum:
Alliance Discussions
2 Mar 2013, 14:45
Replies:
110
Congrats ND
Views:
44,859
Posted By
Plaguuu
Re: Congrats ND
The avoidance came in place after we had hit fang ;)
Forum:
Alliance Discussions
2 Mar 2013, 12:31
Replies:
110
Congrats ND
Views:
44,859
Posted By
Plaguuu
Re: Congrats ND
We gave you incs when we had no deal with eachother, you gave us incs when we had a end of round avoidance. Thats the difference between stabbing and backstabbing ;)
Forum:
Alliance Discussions
2 Mar 2013, 10:08
Replies:
110
Congrats ND
Views:
44,859
Posted By
Plaguuu
Re: Congrats ND
We had a avoidance with nd until 14th on the 12th you hit a rock fort without telling us together with fang which we had a end of ruond avoidance with. On the 13th after you've hit us you told us...
Forum:
Planetarion Suggestions
1 Mar 2013, 21:25
Replies:
27
Round 51 scan change.
Views:
9,565
Posted By
Plaguuu
Re: Round 51 scan change.
I dont like that everyone gets landscan in quest now, I think I mentioned this before but instead of having everyone building one amp getting lnc scan, make it smth like get 5 amps before tick 100...
Forum:
Alliance Discussions
9 Feb 2013, 16:38
Replies:
19
War!
Views:
5,476
Posted By
Plaguuu
Re: War!
Can you have a public chan where both sides paste battle reports of epic crashes?
Forum:
Planetarion Suggestions
9 Feb 2013, 07:20
Replies:
4
1 time special power for ministers
Views:
2,658
Posted By
Plaguuu
Re: 1 time special power for ministers
Seems like something that would benefit the already big gals greatly and not the mediocre / bad gals.
I vote no for sure.
Forum:
Planetarion Discussions
18 Jan 2013, 18:52
Replies:
5
The 'roids arise
Views:
2,865
Posted By
Plaguuu
Re: The 'roids arise
Meh, it is abit gimicky I agree, wont stop me from playing the round tho.
And would rather see focus on more important game changes.
Btw is the 10% bonus a bonus on total made or just a regular...
Forum:
Planetarion Suggestions
13 Jan 2013, 20:32
Replies:
255
Nagging over tiny things
Views:
450,167
Posted By
Plaguuu
Re: Nagging over tiny things
without the cluster number in coords just 1:2 instead of 1:1:2, you would probably screw over alot of tools, so probably best to keep it in.
Forum:
Alliance Recruitment
13 Jan 2013, 01:06
Replies:
12
Rock r50
Views:
3,847
Posted By
Plaguuu
Re: Rock r50
Even tho ally is full we're still recruiting, will make room fast for decent / active players :)
Forum:
Strategic Discussions
12 Jan 2013, 17:55
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
You have some good points light, but you have to realize that there are good players holding together the ally in most of the alliances, and if thoose alliances were too go etd, the good players...
Forum:
Planetarion Discussions
11 Jan 2013, 07:09
Replies:
17
Planetarion Signups
Views:
4,024
Posted By
Plaguuu
Re: Planetarion Signups
what was last free round anyway? 673 players now btw, can we hit 750 before tick start ? :)
Forum:
Planetarion Discussions
10 Jan 2013, 23:19
Replies:
17
Planetarion Signups
Views:
4,024
Posted By
Plaguuu
Re: Planetarion Signups
im pretty sure we're atleast higher than r49 signup :)
Forum:
Alliance Recruitment
7 Jan 2013, 12:57
Replies:
12
Rock r50
Views:
3,847
Posted By
Plaguuu
Re: Rock r50
Still looking for members go apply :D
Forum:
Planetarion Discussions
4 Jan 2013, 22:24
Replies:
6
Quest autostartin!
Views:
3,017
Posted By
Plaguuu
Quest autostartin!
Wtf appoco, I wanna start my quests when I feel like it not when the big brother tells me 2 :(
Come on people vouch to get the ability to start the quests when you want em to start !
Forum:
Planetarion Suggestions
31 Dec 2012, 12:16
Replies:
255
Nagging over tiny things
Views:
450,167
Posted By
Plaguuu
Re: Nagging over tiny things
Yeah great idea if you want people acting like idiots being a sport with prize money in planetarion
Forum:
Strategic Discussions
30 Dec 2012, 10:47
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
funny ^^
I wouldnt even consider playing etd unless 50%+ picked xan ;)
Forum:
Strategic Discussions
28 Dec 2012, 18:55
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
the way I see it etd is gonna be like cath this round as it got horrible defenses. I thought them having good offense was suppose to balance that out.
Now their cr will have alot harder time...
Forum:
Strategic Discussions
28 Dec 2012, 16:39
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
Im afraid youll see very low etd percentages with that drag/tyc switch
Forum:
Planetarion Suggestions
27 Dec 2012, 11:06
Replies:
16
Introduce a new Race
Views:
2,724
Posted By
Plaguuu
Re: Introduce a new Race
yeah faking is also the reason why people need to get inc scans.
but as for 6 races, even with 5 races its extremely hard to make a set of stats where a race isnt too good / too bad. And almost...
Forum:
Planetarion Suggestions
26 Dec 2012, 15:15
Replies:
2
Redesigning the Structure Killer Slot
Views:
1,503
Posted By
Plaguuu
Re: Redesigning the Structure Killer Slot
Zik and etd would surely get the best deal here, whilst the cat thing could be useful early early game, but would be awful later on :/
Would need some number tweaks, Id like to see it, but with...
Forum:
Planetarion Discussions
26 Dec 2012, 00:39
Replies:
57
New MH team / head of MH team?
Views:
13,042
Posted By
Plaguuu
Re: New MH team / head of MH team?
If someone has done smth worth banning them for, I dont see a problem in giving their name out. Maybe people would play more by the rules if you guys actually had a Hall of Shame.
Forum:
Planetarion Discussions
25 Dec 2012, 20:01
Replies:
57
New MH team / head of MH team?
Views:
13,042
Posted By
Plaguuu
Re: New MH team / head of MH team?
yeah make a thread with posts like "farm planet and farmer was closed today" , "a planet named virgin mermaid of sucking huge rooster, got its name changed"
also yeeeah you need less proof. Its...
Forum:
Planetarion Suggestions
24 Dec 2012, 19:22
Replies:
8
Total visible ships on Fleet page
Views:
2,249
Posted By
Plaguuu
Re: Total visible ships on Fleet page
Yeah thats the way it should be gj :D
Forum:
Strategic Discussions
21 Dec 2012, 12:04
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
So Cath,Etd and Xan can roid almost anything and we have to few attack possibilites ?
Forum:
Alliance Discussions
20 Dec 2012, 13:02
Replies:
122
Cheating in Apprime
Views:
38,579
Posted By
Plaguuu
Re: Cheating in Apprime
Alot of people also believe that humans haven't been on the moon yet. Probably a few out there that even think the moon itself doesn't exist.
Forum:
Strategic Discussions
16 Dec 2012, 22:14
Replies:
54
Good old statsets!
Views:
7,736
Posted By
Plaguuu
Re: Good old statsets!
This is still a discussion about old statsets, even if it wont be used until r60.
Forum:
Alliance Recruitment
16 Dec 2012, 14:54
Replies:
12
Rock r50
Views:
3,847
Posted By
Plaguuu
Re: Rock r50
Ordinary day at the Rock headquarters :)
http://www.youtube.com/watch?v=q6h0_9Zv7aM
Forum:
Strategic Discussions
14 Dec 2012, 17:35
Replies:
54
Good old statsets!
Views:
7,736
Posted By
Plaguuu
Re: Good old statsets!
Kaiba and rest plz stick to topic, I dont wanna read 5 posts about if its a good idea or not to revamp stats before a find a decent post, I'm not saying its a discussion that should'nt be made, cause...
Forum:
Strategic Discussions
14 Dec 2012, 16:17
Replies:
54
Good old statsets!
Views:
7,736
Posted By
Plaguuu
Re: Good old statsets!
The problem with r41 was that even if you went fi / bs you still had to be terran to do good :) Terran totally dominated this round with 30 of the top 40 ranks. I dont know if a such terran favored...
Forum:
Strategic Discussions
14 Dec 2012, 07:36
Replies:
54
Good old statsets!
Views:
7,736
Posted By
Plaguuu
Re: Good old statsets!
Apocco already stated that mz set will be used in r51 and an old set tweaked in r50 so need to dwell over that :)
Forum:
Strategic Discussions
13 Dec 2012, 13:36
Replies:
54
Good old statsets!
Views:
7,736
Posted By
Plaguuu
Re: Good old statsets!
Nice if people build up the statement of the round they choose with some info on what was so good about it, and also things that were bad about em.
Forum:
Strategic Discussions
13 Dec 2012, 13:35
Replies:
54
Good old statsets!
Views:
7,736
Posted By
Plaguuu
Re: Good old statsets!
thx mz Ill keep the discussion in this topic tho since I want to only figure from 29 and out due to 5 races/mt, so we can help staff in shedding light on which stats to tweak for r50 :)
Only one...
Forum:
Strategic Discussions
13 Dec 2012, 11:39
Replies:
54
Good old statsets!
Views:
7,736
Posted By
Plaguuu
Good old statsets!
Which set of stats have been seen as good, round 24-49?
Forum:
Planetarion Suggestions
11 Dec 2012, 20:01
Replies:
21
Smaller Galaxies
Views:
3,188
Posted By
Plaguuu
Re: Smaller Galaxies
a game that everyone would quit after 1 round
Forum:
Planetarion Suggestions
9 Dec 2012, 12:53
Replies:
21
Smaller Galaxies
Views:
3,188
Posted By
Plaguuu
Re: Smaller Galaxies
wish we had a dominating alliance that went for forts.. This fence bullshit is boring.
2 changes that could be fun(guess ill be slaughtered)
If a gal have players from 4 or 5 out of the top 5...
Forum:
Alliance Discussions
9 Dec 2012, 03:17
Replies:
57
Incoming stats round 49
Views:
9,644
Posted By
Plaguuu
Re: Incoming stats round 49
Obviously photoshopped... I know this from seeing alot of shops during my lifetime.
Forum:
Alliance Discussions
6 Dec 2012, 01:30
Replies:
109
Mo cheatin'
Views:
18,709
Posted By
Plaguuu
Re: Mo cheatin'
Drama for nothing and chicks for free
Forum:
Alliance Discussions
5 Dec 2012, 19:31
Replies:
109
Mo cheatin'
Views:
18,709
Posted By
Plaguuu
Re: Mo cheatin'
Can people get back on topic? Who's this Mo and what did he do?
Forum:
Alliance Recruitment
5 Dec 2012, 13:49
Replies:
3
W.h.s.
Views:
2,230
Posted By
Plaguuu
Re: W.h.s.
I hope gal pics will be filled with wonderful scenary from brazilian beaches. Gl
Forum:
Strategic Discussions
4 Dec 2012, 18:00
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
You know very well what would happen to a all cath ally/gal/bp.
Forum:
Strategic Discussions
4 Dec 2012, 17:56
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
theres always ships people can spam and def 3 fleets with ingal..
Forum:
Planetarion Discussions
3 Dec 2012, 16:47
Replies:
128
Multihunter idiocy part 91503
Views:
23,286
Posted By
Plaguuu
Re: Multihunter idiocy part 91503
you can go into vacation mode with pls on you, so think pl wont be enough atleast.
Forum:
Planetarion Discussions
3 Dec 2012, 11:04
Replies:
128
Multihunter idiocy part 91503
Views:
23,286
Posted By
Plaguuu
Re: Multihunter idiocy part 91503
They see us idlin
They hatin
We only try to stop people from roiding dirty
Forum:
Planetarion Suggestions
2 Dec 2012, 12:02
Replies:
24
16 Tick delay to salvage ships
Views:
4,330
Posted By
Plaguuu
Re: 16 Tick delay to salvage ships
Not being able to initiate roids with more than one wave of incs or smth seem like a better option to me, half of the point of selling ships is being able to spend it on another type of ship to cover...
Forum:
Alliance Discussions
1 Dec 2012, 22:27
Replies:
60
Has anyone noticed?
Views:
10,337
Posted By
Plaguuu
Re: Has anyone noticed?
very little sleep for irvine or the entire ally ? ;)
Forum:
Strategic Discussions
30 Nov 2012, 18:17
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
The Xandathrii cloaking technology is of danger to the universe enviroment. With the rapid growth of new black holes, the universe carepolice have forced the race to face out their old cloaking...
Forum:
Strategic Discussions
30 Nov 2012, 14:10
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
Kaiba thats what we want to achieve.. Not being able to fake it.
Forum:
Planetarion Discussions
30 Nov 2012, 14:02
Replies:
57
New MH team / head of MH team?
Views:
13,042
Posted By
Plaguuu
New MH team / head of MH team?
No need for discussing various matters in here. Just a simple Yes/No
----
Yes
Forum:
Strategic Discussions
29 Nov 2012, 22:13
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
I like your idea of switching the cloak on arrow and pk :)
Forum:
Planetarion Discussions
29 Nov 2012, 22:08
Replies:
128
Multihunter idiocy part 91503
Views:
23,286
Posted By
Plaguuu
Re: Multihunter idiocy part 91503
What I really dont get tho, is why cba havent been closed, when he openly admits to multiing.
One thing is if they cant prove people multiing, but here you have a case of a player stating publicly...
Forum:
Strategic Discussions
29 Nov 2012, 00:12
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
You must also take in the equation that arrowhead has -1 eta advantage vs de while peacekeeper cant even def in ally.
Arrowhead also is cloaked, guess that don't matter to much tho since its easy to...
Forum:
Planetarion Discussions
28 Nov 2012, 21:16
Replies:
128
Multihunter idiocy part 91503
Views:
23,286
Posted By
Plaguuu
Re: Multihunter idiocy part 91503
I was one of the attackers, heard he was without tag, hit str8 away ofc :)
Edit: Hope that smiley doesn't get me closed
Forum:
Strategic Discussions
28 Nov 2012, 00:05
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
Thought I posted this earlier but guess I didnt.
Dont you think etd will be too cathy now. With both their spammy mt ships being emp. I feel they should get a normal/cloak/steal mt instead of one...
Forum:
Planetarion Discussions
27 Nov 2012, 23:53
Replies:
128
Multihunter idiocy part 91503
Views:
23,286
Posted By
Plaguuu
Re: Multihunter idiocy part 91503
Ace never respond, they never talked about all of their failed cases, cause its "private matter".
Mh policy:
Guilty until proven innocent.
Forum:
Strategic Discussions
27 Nov 2012, 11:27
Replies:
8
R50 Stats
Views:
3,504
Posted By
Plaguuu
Re: R50 Stats
hehe lol yeah etd could need some anti fi :P
Forum:
Planetarion Discussions
27 Nov 2012, 11:23
Replies:
56
"Winter Round" Suggestions
Views:
11,119
Posted By
Plaguuu
Re: "Winter Round" Suggestions
There's been a announcement already
Winter Round
The winter round signups will open on 7th December, with ticks starting on 14th December at 20:00. The winter round will be a free round, with...
Forum:
Strategic Discussions
26 Nov 2012, 18:09
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
Bolt thrower is fr so nothing would change there. but yeah drake would fire before it. atm tho the only thing stopping ter bs is ghost t2 and bolt thrower, wyvern has the highest ac+dc of the mt...
Forum:
Strategic Discussions
26 Nov 2012, 16:50
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
the ranger is GREAT for attacking. Then again, most races will be looking to attack etd. But I wouldnt mind seeing spider/harpy with a fr on its t2 to give more races the ability to ally def atleast,...
Forum:
Strategic Discussions
25 Nov 2012, 21:24
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
First of all good changes.
Im ok with the high variety in prices of ships between the hulls. since it makes amps and dists better since youll always have the ability to fake your high cost ships...
Forum:
Strategic Discussions
25 Nov 2012, 15:30
Replies:
166
mz' R50 Stats
Views:
39,866
Posted By
Plaguuu
Re: mz' R50 Stats
Probably the best first draft of stats Ive seen around :D
There are some thigns I dont like tho.
I feel that all the races are abit good vs themselves except terran and too some degree etd.
...
Forum:
Strategic Discussions
25 Nov 2012, 12:14
Replies:
8
R50 Stats
Views:
3,504
Posted By
Plaguuu
Re: R50 Stats
Im pretty sure apocco already stated that r50 will be a proper mt round?
Etd way too good, especially since Fireblade is way to good
Forum:
Planetarion Discussions
25 Nov 2012, 00:53
Replies:
56
"Winter Round" Suggestions
Views:
11,119
Posted By
Plaguuu
Re: "Winter Round" Suggestions
you started early planning! Good :D
You stopped planning all together? Bad :/
Go make it happen apocco
Forum:
Planetarion Discussions
21 Nov 2012, 15:28
Replies:
87
If you had to pay an extra credit for a "restricted" feature....
Views:
13,834
Posted By
Plaguuu
Re: If you had to pay an extra credit for a "restricted" feature....
You would also get a smaller player base, thus speeding up the death of the game faster.
Forum:
Alliance Discussions
20 Nov 2012, 12:40
Replies:
271
Ult and App
Views:
36,225
Posted By
Plaguuu
Re: Ult and App
cardi gal win ? app ally win ?
Have you checked the rankings lately ? :P
Forum:
Planetarion Discussions
11 Nov 2012, 10:01
Replies:
87
If you had to pay an extra credit for a "restricted" feature....
Views:
13,834
Posted By
Plaguuu
Re: If you had to pay an extra credit for a "restricted" feature....
if something were to be done with constructions I rather see it be possible to demolish them when you are maxed
Forum:
Alliance Discussions
11 Nov 2012, 00:25
Replies:
271
Ult and App
Views:
36,225
Posted By
Plaguuu
Re: Ult and App
Quantum field theory (QFT) provides a theoretical framework for constructing quantum mechanical models of systems classically represented by an infinite number of degrees of freedom, that is, fields...
Forum:
Planetarion Discussions
10 Nov 2012, 10:05
Replies:
87
If you had to pay an extra credit for a "restricted" feature....
Views:
13,834
Posted By
Plaguuu
Re: If you had to pay an extra credit for a "restricted" feature....
agreed.
Forum:
Planetarion Suggestions
6 Nov 2012, 06:55
Replies:
20
Salvage
Views:
3,045
Posted By
Plaguuu
Re: Salvage
the way I see it they both get the same, zik gets +15k in ships and cath gets 15k in salvage. Their both doing the job. Without the cat the phantoms kill the zik. Id say its not stupid at all.
Forum:
Planetarion Discussions
5 Nov 2012, 10:54
Replies:
45
What is this abuse?
Views:
5,596
Posted By
Plaguuu
Re: What is this abuse?
Low value planets crashing same init ship on top planets is way more annoying, should be a bashlimit going upwards, to prevent it in the same way we have a limit to stop noobbashing.
Forum:
Planetarion Suggestions
5 Nov 2012, 10:51
Replies:
33
scans
Views:
4,578
Posted By
Plaguuu
Re: scans
Your suggestion greatly lowers the value of dists tho.
And it's probably not more than a days work to sort the facility, make it a planet in 1:1 in protection all round. With some triggers that...
Forum:
Planetarion Suggestions
4 Nov 2012, 23:07
Replies:
33
scans
Views:
4,578
Posted By
Plaguuu
Re: scans
So we go for my suggestion, access to a scanfacility with:
Normal scan cost
Incoming scan not possible
PDU avail at 0
N avail at 40
J avail at 80
Au avail at 160
Number of amps = Ticknumber...
Forum:
Planetarion Discussions
3 Nov 2012, 14:00
Replies:
45
What is this abuse?
Views:
5,596
Posted By
Plaguuu
Re: What is this abuse?
This will close to never happen, cause you're basicly crashing huge, just not in the standard way.
Forum:
Planetarion Discussions
2 Nov 2012, 18:08
Replies:
87
If you had to pay an extra credit for a "restricted" feature....
Views:
13,834
Posted By
Plaguuu
Re: Things you might pay an extra credit for?
its not more profit if alot of players quit cause it now costs twice as much to play ;)
Forum:
Planetarion Discussions
2 Nov 2012, 15:50
Replies:
87
If you had to pay an extra credit for a "restricted" feature....
Views:
13,834
Posted By
Plaguuu
Re: Things you might pay an extra credit for?
People would pay or quit which isnt good. That package would be too needed to actually play on a high level. Even 1 gov change would make it way to good for people not to pay.
Forum:
Planetarion Discussions
2 Nov 2012, 13:12
Replies:
56
"Winter Round" Suggestions
Views:
11,119
Posted By
Plaguuu
Re: "Winter Round" Suggestions
you can always cover incs ingal or cluster/ally with a lower hulls class, and if you go eta -1 this wouldnt really come in handy before lategame as youll be way behind on research compared to a...
Forum:
Planetarion Suggestions
2 Nov 2012, 13:07
Replies:
255
Nagging over tiny things
Views:
450,167
Posted By
Plaguuu
Re: Nagging over tiny things
Talked to apocco and submitted a ticket about it yesterday :) He seemed positive to changing it ;)
Forum:
Planetarion Discussions
2 Nov 2012, 11:52
Replies:
56
"Winter Round" Suggestions
Views:
11,119
Posted By
Plaguuu
Re: "Winter Round" Suggestions
Grinchism
20% mining bonus
Jesusinthecribacy
50% research
Rudolphism
-1 eta
Santaism(not to be confused with satanism)
Forum:
Planetarion Discussions
2 Nov 2012, 11:40
Replies:
56
"Winter Round" Suggestions
Views:
11,119
Posted By
Plaguuu
Re: "Winter Round" Suggestions
Might be fun to go for some wierd govs like:
Snowballism
20% mining bonus
Jesusinthecribacy
50% research
Rudolphism
-1 eta(hard to implement?)
Forum:
Planetarion Discussions
2 Nov 2012, 06:45
Replies:
56
"Winter Round" Suggestions
Views:
11,119
Posted By
Plaguuu
Re: "Winter Round" Suggestions
please don't do random race. Analyzing stats and picking a race is the the fun part of pa.
Forum:
Planetarion Discussions
31 Oct 2012, 22:54
Replies:
56
"Winter Round" Suggestions
Views:
11,119
Posted By
Plaguuu
Re: "Winter Round" Suggestions
So that the round of a active player is ruined if he gets into the wrong gal, thus having a very few amount of people actually bothering to play ?
Forum:
Planetarion Discussions
31 Oct 2012, 17:24
Replies:
56
"Winter Round" Suggestions
Views:
11,119
Posted By
Plaguuu
Re: "Winter Round" Suggestions
dont overlap havoc and winterround, no need to split up the few players remaining ;)
Forum:
Planetarion Suggestions
29 Oct 2012, 10:36
Replies:
33
scans
Views:
4,578
Posted By
Plaguuu
Re: scans
Not having scanners is a problem tho, and its worth solving.
Forum:
Planetarion Suggestions
29 Oct 2012, 08:31
Replies:
33
scans
Views:
4,578
Posted By
Plaguuu
Re: scans
apocco asked earlier what people would pay an extra credit for maybe this could be it? Ability to scan all but I scan. This has no effect on your wave research and you would still have to go through...
Forum:
Alliance Recruitment
17 Oct 2012, 19:12
Replies:
7
Plaguuu for sale!
Views:
2,318
Posted By
Plaguuu
Re: Plaguuu for sale!
* Sold
Forum:
Alliance Recruitment
17 Oct 2012, 15:40
Replies:
7
Plaguuu for sale!
Views:
2,318
Posted By
Plaguuu
Plaguuu for sale!
So I'm out of credits and low on cash so I thought Id give this a try.
Are you in need of a good player in your alliance, upgrade me and I'll join you in the quest for the holy grail.
Forum:
Planetarion Discussions
16 Oct 2012, 13:55
Replies:
319
Jagex - Ominously silent
Views:
186,372
Posted By
Plaguuu
Re: Jagex - Ominously silent
Remember guys, every week has a Monday, he didn't state which Monday he was coming with info did he ? :P
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-- Planetarion 2.0
---- Planetarion 2.0 - Nuclear Ashes
------ Planetarion 2.0 - Mobile Infantry
-- Round 10 Default
-- Round 8-9 Default
-- Round 5-7 Default
-- Greenpepper
-- LairyFish
-- Dreammaker
-- Xmas Style
-- Retro v1
-- Retro v2
-- Pro-Vizion
-- AlienSkin
-- Pro-Vizion(Small)
-- Pro Vizion Thin
Planetarion
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