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Search: Posts Made By: Igloo
Forum: Planetarion Suggestions 25 Apr 2007, 12:51
Replies: 9
Views: 3,539
Posted By Igloo
Re: 'Send to trusted'

Nicely volunteered ;)
Forum: Planetarion Discussions 25 Jan 2007, 18:53
Replies: 32
Views: 6,504
Posted By Igloo
Re: Sandmans

Right,

Here's my offer.

Someone code either of the two. I'll provide the domain and hosting for them!

No adds. Promise. If someone gets me the code and wants to change it i would love it,...
Forum: Programming and Discussion 10 Jul 2006, 12:01
Replies: 41
Views: 3,341
Posted By Igloo
Re: anti-floodnet algorithm

You do know what the easiest thing would be?

Get Pea a white line (orwhatever netgamers calls them) basicaly a lagless connection to the server.

So it can detect, then kick and then ban the...
Forum: General Discussions 23 Jan 2006, 11:43
Replies: 35
Views: 3,508
Posted By Igloo
Forum: Planetarion Discussions 12 Jan 2006, 18:27
Replies: 86
Views: 18,395
Posted By Igloo
Re: Potential York Meet?

=D

Igloo in finaly meeting people he annoys meet (mebbe)
Forum: Planetarion Discussions 27 Oct 2005, 08:59
Replies: 22
Views: 3,240
Posted By Igloo
Re: For all you old timers

my eeeeeeeeeeeeyes :D
Forum: Planetarion Discussions 7 Oct 2005, 15:23
Replies: 11
Views: 2,121
Posted By Igloo
Re: Only 1 speedgame?

heh fairy snuff
Forum: Planetarion Discussions 7 Oct 2005, 14:55
Replies: 11
Views: 2,121
Posted By Igloo
Re: Only 1 speedgame?

that seems deffinate there Appocomaster.
Forum: Planetarion Discussions 7 Oct 2005, 14:42
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

thats the problem Phil^,

we need a server to act as a tracker,

we need the server to act as a seed for 24 hours after release,

We then need members of the community to help seed the file...
Forum: Planetarion Discussions 7 Oct 2005, 14:31
Replies: 11
Views: 2,121
Posted By Igloo
Re: Only 1 speedgame?

thats true Kal, but with the new server, ticks take seconds not minuites, and backups take short time too (i forgot what Kloopy said the time was).

I think that the PA round 10 - 14 code should be...
Forum: Planetarion Discussions 7 Oct 2005, 10:25
Replies: 11
Views: 2,121
Posted By Igloo
Re: Only 1 speedgame?

you could run multiple games on one server, just open another port, install game files, make some minor changes so that the game engines don't clash, and then you have 2 games on the same server.
...
Forum: Planetarion Discussions 7 Oct 2005, 10:22
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

so you people think that having a podcast for planetarion would be a good thing,

The only reason i didnt really like it, was that
a) when a new podcast is released, it takes alot of bandwidth to...
Forum: Planetarion Discussions 5 Oct 2005, 14:45
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

(note i too hope to have a dedicated server set up soon (ish) if i can find a good enough data centre :P
Forum: Planetarion Discussions 5 Oct 2005, 14:45
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

/me runs off to find Horst to give him some Igloo love
Forum: Planetarion Discussions 5 Oct 2005, 14:42
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

wakey whilst i know what your saying, and its a percectly good idea, i just find that recording my shows them sending them out is incredibly dull, its just the dj talking, with little or no...
Forum: Planetarion Discussions 2 Oct 2005, 12:16
Replies: 3
Views: 2,391
Posted By Igloo
Re: CH Log

appoco :D
Forum: Planetarion Discussions 1 Oct 2005, 15:24
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

that goes away from my origninal idea, of a music station primarily.

with other things in it, and pod casting invlves having somewhere to load the inforamtion from. so it would be slow if we...
Forum: Planetarion Discussions 30 Sep 2005, 14:42
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

it will probably be shoutcast. But with an option to load an online version inside a webpage.

:)

thanks for the ideas about the interviews, as i said, im just plucking at ideas at the moment,...
Forum: Departing PA Messages 30 Sep 2005, 14:40
Replies: 25
Views: 2,877
Posted By Igloo
Re: Mek saying goodbye??

better come back, fs, who else is going to keep me awake during long hours?
Forum: Planetarion Discussions 29 Sep 2005, 20:07
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

Oh no, we dont like your songs, the poor children.... jking mate :P
Forum: Planetarion Discussions 29 Sep 2005, 19:50
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

once a week we can do. not every night for definate.
Forum: Planetarion Discussions 29 Sep 2005, 16:18
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

yeah, im looking to get a link put out during creators hour, which links to a form, so i can look at what people want, so i can decide the shows, what music, and so on, this means that if for...
Forum: Planetarion Discussions 29 Sep 2005, 14:42
Replies: 56
Views: 20,775
Posted By Igloo
Re: Planetarion Radio

then lets make it unofficial, i am going to be speaking to jolt, and there will be about 5/10 regular dj's doing all varieties of music :)

thanks for all the replies people :DDD
Forum: Planetarion Suggestions 29 Sep 2005, 12:55
Replies: 9
Views: 2,575
Posted By Igloo
Re: Graphics

i agree, and this might be what we need to bring new players to the game, to draw them in by the pretty designed ships?

maybe a setting to turn them on? with defualt off, so i u want them on, you...
Forum: Planetarion Discussions 29 Sep 2005, 10:32
Replies: 56
Views: 20,775
Posted By Igloo
Planetarion Radio

I am thinking about making a Planetarion Radio station, to help keep the die hards awake at night. I would like to know what the community think of this, there will be a discussion with the community...
Forum: Planetarion Discussions 13 Apr 2003, 17:23
Replies: 376
Views: 54,287
Posted By Igloo
i have just got over attacks with my gal and now...

i have just got over attacks with my gal and now i think a reset would piss us all off badly.:down:
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