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Posts Made By:
SpookyVince
Forum:
Strategic Discussions
5 Aug 2008, 09:53
Replies:
61
r28 shipstats
Views:
13,533
Posted By
SpookyVince
Re: r28 shipstats
I like the new set proposed by Gate. Surely it would need to be tested, but maybe that could be a good base.
Forum:
Alliance Recruitment
14 Jun 2008, 09:52
Replies:
9
Spartans Recruitment Round 27
Views:
3,620
Posted By
SpookyVince
Re: Spartans Recruitment Round 27
Let me emphasize that this has nothing to do with the former alliance SPQR and that the channel #spartans is NOT their public channel.
Forum:
Planetarion Suggestions
4 Jan 2008, 13:48
Replies:
18
Implement friendly fire/aggressive attack mode ?
Views:
3,152
Posted By
SpookyVince
Re: Implement friendly fire/aggressive attack mode ?
I like the attack code system, pretty much like the buddy packs code I suppose... This is the simplest thing.
If 2 or more fleet share the same attack code (that code would be provided when you...
Forum:
Alliance Recruitment
4 Jan 2008, 12:34
Replies:
6
[-SPQR-] is back!
Views:
3,139
Posted By
SpookyVince
[-SPQR-] is back!
Yes, you read it right, we are back!
Just because all recruitments thread are the same, and also because I'm terribly lazy today, I won't go into the usual things like we're so good because...,...
Forum:
Planetarion Help Desk
18 Nov 2007, 09:07
Replies:
3
Multitargeting
Views:
5,182
Posted By
SpookyVince
Re: Multitargeting
Actually they ARE reduced... Shots made at T2 do less damage than those made at T1, and shots made at T3 do less than those at T2.
T1, T2, T3 have all the same initiative though.
I'll take the...
Forum:
Alliance Discussions
15 Nov 2007, 12:12
Replies:
6
SPQR is having a break
Views:
2,755
Posted By
SpookyVince
Re: SPQR is having a break
Oh I'm not quitting the game :) I am "for sale" now :p and I'll have a look around to find a new home for the end of the round... I can do some good hehe...
Forum:
Planetarion Suggestions
15 Nov 2007, 10:52
Replies:
13
spy & counter spy
Views:
3,681
Posted By
SpookyVince
Re: spy & counter spy
The target would have to be yourself, or you could as well run the investigation on another planet, to find out who was the last successful cov opper on them.
Forum:
Planetarion Suggestions
14 Nov 2007, 15:50
Replies:
13
spy & counter spy
Views:
3,681
Posted By
SpookyVince
Re: spy & counter spy
Why not bring a new cov-op for that purpose? It would be actually an "investigation" operation, that would have some chance to find out who the coords of the last unrevealed successful cov-opper. I...
Forum:
Alliance Discussions
14 Nov 2007, 09:20
Replies:
6
SPQR is having a break
Views:
2,755
Posted By
SpookyVince
SPQR is having a break
Today is a sad day in SPQR history. The alliance will be disbanded.
This is a sad but necessary decision. It has been difficult to decide doing this, but as you surely have noticed, not much...
Forum:
Alliance Recruitment
4 Nov 2007, 00:23
Replies:
11
ASS Needs YOU! For R24
Views:
3,414
Posted By
SpookyVince
Re: ASS Needs YOU! For R24
Good luck to you guys :) We were so close last round, let's get the stakes higher!
Forum:
Alliance Recruitment
4 Nov 2007, 00:19
Replies:
2
[-SPQR-] Round XXIV
Views:
2,448
Posted By
SpookyVince
[-SPQR-] Round XXIV
[-SPQR-] is back for round XXIV, and we are as always looking for all active players who want to go with us. Round XXIII has been a quiter round for us, but we confirmed a respectable score, and we...
Forum:
Planetarion Suggestions
2 Sep 2007, 14:21
Replies:
32
Fix the roiding to be independant of user id
Views:
9,404
Posted By
SpookyVince
Re: Fix the roiding to be independant of user id
Wasn't it suggested (can't find it anywhere, sorry) that the roids you gain on a landing would come back with your ships? It would make sense anyhow, as I don't see well how the rocks fly back to...
Forum:
Alliance Recruitment
2 Sep 2007, 14:16
Replies:
14
InSomnia Round 23 Recruitment
Views:
4,447
Posted By
SpookyVince
Re: InSomnia Round 23 Recruitment
Good to see you back :) All the best of luck to you guys!
Forum:
Planetarion Suggestions
15 Aug 2007, 00:10
Replies:
5
Trusted/Wanted...
Views:
2,083
Posted By
SpookyVince
Trusted/Wanted...
Looks like when you're not trusted, just wanted, you don't even see your own outgoing fleets in gal status...
This must be changed! Wanted people should see their own fleets at least, don't you...
Forum:
Alliance Recruitment
14 Aug 2007, 10:51
Replies:
20
Destiny Round 23
Views:
6,046
Posted By
SpookyVince
Re: Destiny Round 23
Good luck to you all people!
Forum:
Alliance Recruitment
14 Aug 2007, 10:37
Replies:
5
[-SPQR-] Round 23 Recruitment
Views:
4,155
Posted By
SpookyVince
[-SPQR-] Round 23 Recruitment
[-SPQR-] is back for round XXIII, and we are as always looking for all active players who want to go with us. Round XXII saw us confirm a respectable core of dedicated officers and members, and many...
Forum:
Alliance Recruitment
14 Aug 2007, 10:27
Replies:
10
xVx Round 23
Views:
5,319
Posted By
SpookyVince
Re: xVx Round 23
Good luck to you guys! See ya in round :)
Forum:
Planetarion Discussions
5 Aug 2007, 13:29
Replies:
85
R23: Cluster ETAs
Views:
11,884
Posted By
SpookyVince
Re: R23: Cluster ETAs
Maybe not very common, but my gal this round has a nice cluster ally, and I must say last 2 rounds equally. Defence *was* sent in cluster, and it was then just not a NAP.
Why not remove the...
Forum:
Planetarion Suggestions
5 Aug 2007, 11:23
Replies:
9
The Garbage Collection ship?
Views:
2,664
Posted By
SpookyVince
Re: The Garbage Collection ship?
Heh why not? A recycling center... I take it the idea is also there to have a limited amount of ressources recycled per tick... Population setting could also be set there as a factor determining how...
Forum:
Planetarion Suggestions
4 Aug 2007, 21:04
Replies:
15
Etd pick their own ships
Views:
3,009
Posted By
SpookyVince
Re: Etd pick their own ships
With a bit of luck and talent, an Eitrades can have ALL ships, just as a zik, except it takes more stealing...
Their Rangers steal BS. That's one.
With Marauders (BS) you can steal CR. That's 2....
Forum:
Planetarion Suggestions
4 Aug 2007, 15:22
Replies:
9
The Garbage Collection ship?
Views:
2,664
Posted By
SpookyVince
Re: The Garbage Collection ship?
The cap is of course the number of ships present, and the killings... And there would be a limit anyhow... I don't know, I mentioned 50% but it could be more, or less... That needs to be discussed &...
Forum:
Planetarion Suggestions
4 Aug 2007, 12:44
Replies:
9
The Garbage Collection ship?
Views:
2,664
Posted By
SpookyVince
The Garbage Collection ship?
I was reading the other thread about new ships, and I had this idea of a new ship that would be a "salvage collector" ship.
Basically, the idea is that the ship will not be attacking anything, but...
Forum:
Alliance Discussions
2 Aug 2007, 23:42
Replies:
50
Round report 27 July. 14 days left of the round.
Views:
6,920
Posted By
SpookyVince
Re: Round report 27 July. 14 days left of the round.
Sure yeah. Clean your mouth before speaking, Kargool. This is not the place to flame, and besides, we've got more to be proud of than what you think. Your alliance is just personality-less (and I can...
Forum:
Planetarion Suggestions
28 Jul 2007, 10:59
Replies:
8
Production of Stolen Ships
Views:
3,214
Posted By
SpookyVince
Re: Production of Stolen Ships
What if the zik stealers could be kept by the other planet? Or at least a part of them? That could be interesting...
Forum:
Strategic Discussions
23 Jul 2007, 15:01
Replies:
11
Xan Summary
Views:
2,765
Posted By
SpookyVince
Re: Xan Summary
oh... my wrong... misunderstood the meaning of the sentence... :D
Forum:
Strategic Discussions
23 Jul 2007, 14:23
Replies:
11
Xan Summary
Views:
2,765
Posted By
SpookyVince
Re: Xan Summary
Huh? Sorry Achilles, but I think you are wrong here: Thief don't steal, and stealers still die... Maybe you are mistaking one thing for the other?
Forum:
Planetarion Suggestions
23 Jul 2007, 14:19
Replies:
1
"Trusted" messages on gal forum
Views:
1,872
Posted By
SpookyVince
Re: "Trusted" messages on gal forum
Yes, same as this suggestion (http://pirate.planetarion.com/showthread.php?t=194348). And also, it would be good to have the possibility to mail all, members, up to PR, BC or everyone in alliance...
Forum:
Planetarion Suggestions
15 Jul 2007, 11:18
Replies:
11
A new research branch : Diplomacy
Views:
3,616
Posted By
SpookyVince
Re: A new research branch : Diplomacy
Interesting idea, but there would be a need as well to have a cov op or a scan that would allow the other planets to know about those things.
Forum:
Planetarion Discussions
14 Jul 2007, 07:39
Replies:
244
An Open Letter to the Planetarion Players
Views:
24,976
Posted By
SpookyVince
Re: An Open Letter to the Planetarion Players
I'm taking this thread quite late in, but...
Translation and interpretation:
Your analysis is wrong
-> I know better than you what you did with your scans
you are free to speak to ME about...
Forum:
Planetarion Suggestions
8 Jul 2007, 10:40
Replies:
5
More different usage for resource types , roid-target selector for podships
Views:
2,989
Posted By
SpookyVince
Re: More different usage for resource types , roid-target selector for podships
I like the idea of having 3 settings for the pods to concentrate x% on this or that kind roid. It maybe needs a max of say 50%, even 60%?
Forum:
Planetarion Discussions
7 Jul 2007, 10:02
Replies:
171
Is scanning for someone unfair?
Views:
15,707
Posted By
SpookyVince
Re: Is scanning for someone unfair?
I clearly don't see a problem there in sharing scans. Who hasn't, ever, (except maybe the scanners themselves) rushed into gal channel, cluster ally chan, ally chan, some other friends' ally chan,...
Forum:
Planetarion Suggestions
1 Jul 2007, 02:41
Replies:
13
A new cov-op
Views:
2,527
Posted By
SpookyVince
Re: A new cov-op
I've just been having another idea of a cov op... (I'm thinking way too much :p)
This would be called something along the lines of "subversion" or "propaganda". The idea is that atm 100 points of...
Forum:
Planetarion Suggestions
29 Jun 2007, 08:48
Replies:
13
A new cov-op
Views:
2,527
Posted By
SpookyVince
Re: A new cov-op
In RL it's called an investigation. I don't see why this is unrealistic at all to be honest.
[Edited this:]
Actually, this op could be done only in a limited time after that hostile cov op on...
Forum:
Planetarion Suggestions
29 Jun 2007, 08:27
Replies:
13
A new cov-op
Views:
2,527
Posted By
SpookyVince
A new cov-op
I had an idea about a new cov op that could be created.
The idea is fairly simple. It happens that sometimes you have someone cov-opping you a lot, like every tick or so, and you have no means to...
Forum:
Planetarion Discussions
24 Jun 2007, 03:00
Replies:
2
On behalf of me & I
Views:
2,573
Posted By
SpookyVince
Re: On behalf of me & I
Bend over first, so that all can see what you can take before giving it all :)
Forum:
Planetarion Suggestions
23 Jun 2007, 08:45
Replies:
20
Fleet slot in tech tree
Views:
2,927
Posted By
SpookyVince
Re: Fleet slot in tech tree
This is indeed a terrible idea.
Limiting the fleet slots is actually limiting the fun in the game. You get more easily "stuck at base" or feeling useless : "I have your anti-XX but no slot :("
...
Forum:
Planetarion Suggestions
23 Jun 2007, 08:33
Replies:
8
Solar systems
Views:
2,254
Posted By
SpookyVince
Re: Solar systems
Another great idea by Makhil!
I like a lot :) Maybe that could be adapted to the galaxy level, to avoid having 4 dimensions coords to include the solar system.
Forum:
Alliance Recruitment
18 Jun 2007, 01:10
Replies:
16
[-SPQR-] - Round XXII Recruitment
Views:
5,182
Posted By
SpookyVince
Re: [-SPQR-] - Round XXII Recruitment
Some of you may well remember Shek, who is Spartalee's father actually :)
Without them we wouldn't be here today. Shek is apparently not playing anymore???
I owe myself a lot to Spartalee, and...
Forum:
Planetarion Discussions
9 Jun 2007, 13:52
Replies:
116
OMG , im CHEATING
Views:
19,167
Posted By
SpookyVince
Re: OMG , im CHEATING
I was just explaining how the rule can simply not apply to the case, as it is likely not well written, allows many many cases of breaking it without any chance of being caught, and how the...
Forum:
Planetarion Discussions
9 Jun 2007, 13:05
Replies:
116
OMG , im CHEATING
Views:
19,167
Posted By
SpookyVince
Re: OMG , im CHEATING
Do we have to read here that the MH teams are reading all mails sent in game?
If no one is reporting this situation, the problem would simply have not existed, on neither side.
Who hasn't ever...
Forum:
Planetarion Suggestions
9 Jun 2007, 10:54
Replies:
18
ship stats
Views:
3,658
Posted By
SpookyVince
Re: ship stats
Buh... It's only a matter of proportions... What's the difference with 10 times more or less ships if all is in the same proportions? I personnally don't mind having 10 times less or more...
Forum:
Alliance Recruitment
9 Jun 2007, 10:49
Replies:
16
[-SPQR-] - Round XXII Recruitment
Views:
5,182
Posted By
SpookyVince
Re: [-SPQR-] - Round XXII Recruitment
LOL Belly :) and thanks all.
Yeah, early thread indeed, I guess I wanted to have it more visible than it has been in the past.
For the fun, spartans can also be seen as "Spartalee Partisans" as...
Forum:
Alliance Recruitment
7 Jun 2007, 22:41
Replies:
16
[-SPQR-] - Round XXII Recruitment
Views:
5,182
Posted By
SpookyVince
[-SPQR-] - Round XXII Recruitment
[-SPQR-] is back for round XXII, and we are actively looking for members. Round XXI saw us set a respectable core of dedicated members. We are now looking to expand beyond our previous limits.
...
Forum:
Planetarion Suggestions
17 May 2007, 22:46
Replies:
4
An evolution of the Government thingie?
Views:
2,291
Posted By
SpookyVince
Re: An evolution of the Government thingie?
No, as a complement.
Btw, population settings do not allow for instance to counter the ship cost (increase of 20% for a democracy for instance), or the stealth level (+10% for a dictatorship),...
Forum:
Planetarion Suggestions
17 May 2007, 11:37
Replies:
4
An evolution of the Government thingie?
Views:
2,291
Posted By
SpookyVince
An evolution of the Government thingie?
Instead of having a proper Governments list to pick one in, wouldn't it be nice if we could have personalized settings, pretty much in the style of the population settings now?
For instance,...
Forum:
Planetarion Suggestions
17 May 2007, 11:26
Replies:
1
Alliance improvements
Views:
1,811
Posted By
SpookyVince
Re: Alliance improvements
1 - I suggested that in this suggestion (http://pirate.planetarion.com/showthread.php?t=194413). Apparently it is going to be done.
2 - I like the idea. I suppose a single tick box like "Include...
Forum:
Planetarion Suggestions
6 May 2007, 11:40
Replies:
2
Deletion of mails
Views:
3,448
Posted By
SpookyVince
Deletion of mails
In your planet mailbox and in the alliance mailbox (inbox & outbox), I think it would be a great benefit to have a possibility to tick a checkbox next to each message (and option maybe to tick all)...
Forum:
Planetarion Suggestions
28 Apr 2007, 13:43
Replies:
9
'Send to trusted'
Views:
3,600
Posted By
SpookyVince
Re: 'Send to trusted'
Similarly, would there be a possibility, in Alliance Message page, to allow sending messages to HC only, HC BC, all officers, all members, everyone? (like the forums setting for threads)
Forum:
Planetarion Suggestions
14 Apr 2007, 04:25
Replies:
9
Population
Views:
3,598
Posted By
SpookyVince
Re: Population
Good suggestion Shyne, and yes I like it very much too.
Forum:
General Discussions
9 Apr 2007, 21:41
Replies:
18
Looking for PA players in my area
Views:
3,522
Posted By
SpookyVince
Re: Looking for PA players in my area
hehe waar ben jij VDJ ? (en ja, een waals dat kan een beetje vlaams spreken!) (en sorry voor "mistakes")
Translation for others:
hehe where are you VDJ ? (and yes, a walloon that can speak a bit...
Forum:
Planetarion Suggestions
9 Apr 2007, 15:00
Replies:
4
Creation of new galaxies
Views:
3,862
Posted By
SpookyVince
Re: Creation of new galaxies
I don't well see how abusable that would be, as landing in any new galaxy would be as random as landing in not new ones...
Re-using dead gal coords seems only fair, as indeed it will end up having...
Forum:
General Discussions
9 Apr 2007, 14:57
Replies:
18
Looking for PA players in my area
Views:
3,522
Posted By
SpookyVince
Re: Looking for PA players in my area
No.
Koen may be Dutch, or Flemish that is, if he's Belgian, but it doesn't matter.
Belgium is quite complicated there, but people don't generally hate each other, that is a stupid idea that...
Forum:
Planetarion Suggestions
9 Apr 2007, 14:51
Replies:
4
Creation of new galaxies
Views:
3,862
Posted By
SpookyVince
Creation of new galaxies
There is a new option in Politics now to vote for a galaxy disband, and I think it is a shiny idea. Only downside is, when the whole gal is inactive, it won't really happen any soon anyway...
...
Forum:
General Discussions
9 Apr 2007, 13:33
Replies:
18
Looking for PA players in my area
Views:
3,522
Posted By
SpookyVince
Looking for PA players in my area
Hey people,
I am looking for PA players (or not) in my area, to meet in RL and have, who knows, nice moments out of the computer room :p Wouldn't it be good to have contacts that you meet in IRC...
Forum:
Planetarion Suggestions
8 Apr 2007, 17:37
Replies:
12
A very little Score idea
Views:
3,609
Posted By
SpookyVince
Re: A very little Score idea
What if the roids would not count towards the value, but still towards the score.
No matter how many roids you have, you still have the value of your ships+constructions+ressources. Roids, because...
Forum:
Planetarion Suggestions
8 Apr 2007, 17:22
Replies:
17
Development of Population and Government
Views:
3,189
Posted By
SpookyVince
Re: Development of Population and Government
I really love these new features as well, and really, great post Marka :up:
I also like the idea of changing government, like you mentioned, at the expense of some population too. I think that...
Forum:
Alliance Recruitment
31 Mar 2007, 00:49
Replies:
5
[-SPQR-] again!
Views:
5,315
Posted By
SpookyVince
[-SPQR-] again!
[-SPQR-] is back for round XXI, and we are actively looking for members.
[-SPQR-] has been officially playing for 4 rounds now, finishing 17th in round XVII, 20th in round XVIII and 15th in round...
Forum:
Planetarion Suggestions
16 Mar 2007, 23:46
Replies:
4
XP suggestion
Views:
2,051
Posted By
SpookyVince
Re: XP suggestion
Yeah I suppose it's right that ziks are harder to calc, and true, I didn't think extensively of the cat problem...
That was basically just an idea thrown out in the wild, and all are welcome to...
Forum:
Planetarion Suggestions
15 Mar 2007, 22:51
Replies:
4
XP suggestion
Views:
2,051
Posted By
SpookyVince
Re: XP suggestion
Very nicely thought thread...
I have been thinking of another way to revamp how XP works too...
I've not taken a lot of time to think of it in all its details, but here is roughly how it could...
Forum:
Alliance Recruitment
11 Feb 2007, 14:45
Replies:
21
[-SPQR-] reborn!
Views:
5,213
Posted By
SpookyVince
Re: [-SPQR-] reborn!
As part of the continuous evolution of SPQR, I am very proud to announce that we have now a fully registered forum.
Please visit us online at http://www.spqr-alliance.com/forum.php and leave us a...
Forum:
Planetarion Suggestions
11 Feb 2007, 10:58
Replies:
24
Ways to attract new players?
Views:
2,726
Posted By
SpookyVince
Re: Ways to attract new players?
What about giving 1 free credit (or simply an upgraded planet) to the 1st registration of a player?
Forum:
Planetarion Suggestions
3 Feb 2007, 13:30
Replies:
8
Free Exile After Shuffle
Views:
2,357
Posted By
SpookyVince
Re: Free Exile After Shuffle
I know it's largely based on prejudice and that it can indeed turn out to be very good, but then, let's say one free exile before the end of the protection... That is normally well enough time to see...
Forum:
Alliance Recruitment
3 Feb 2007, 11:43
Replies:
21
[-SPQR-] reborn!
Views:
5,213
Posted By
SpookyVince
Re: [-SPQR-] reborn!
Senatus PopulusQue Romanus
http://en.wikipedia.org/wiki/SPQR is a good explanation :)
Forum:
Alliance Recruitment
31 Jan 2007, 07:48
Replies:
21
[-SPQR-] reborn!
Views:
5,213
Posted By
SpookyVince
Re: [-SPQR-] reborn!
If you want to see it in another way, Spartalee is the orginal founder of SPQR. So, spartans refers to being a Spartalee partisan too :p
Forum:
Alliance Recruitment
31 Jan 2007, 07:46
Replies:
43
Orbit Recruitment for Round 20
Views:
6,800
Posted By
SpookyVince
Re: Orbit Recruitment for Round 20
I wish you all guys good luck for this round :up:
You'll need it :p :D
Forum:
Planetarion Suggestions
28 Jan 2007, 11:56
Replies:
8
Free Exile After Shuffle
Views:
2,357
Posted By
SpookyVince
Re: Free Exile After Shuffle
I must say it's a nice idea... Being the only one to login after several hours after shuffle is proof that the place will be dead. Having the chance to exile once for free is a nice idea I think.
Forum:
Planetarion Discussions
28 Jan 2007, 08:38
Replies:
10
Stolen Pods capturing Asteroids
Views:
2,048
Posted By
SpookyVince
Re: Stolen Pods capturing Asteroids
I understand what you mean Ultimate Newbie.
What you say is: if a zik attacker steals pods from his target, those pods will roid his target too.
I don't think so. In the past, it happened to me...
Forum:
Alliance Recruitment
27 Jan 2007, 10:21
Replies:
21
[-SPQR-] reborn!
Views:
5,213
Posted By
SpookyVince
Re: [-SPQR-] reborn!
Thanks a lot :) Well now that it's started, there's more than the bot to be seen :p
Keep coming in people, the more the merrier!
Forum:
Alliance Recruitment
25 Jan 2007, 22:25
Replies:
21
[-SPQR-] reborn!
Views:
5,213
Posted By
SpookyVince
Re: [-SPQR-] reborn!
Good idea :) I encourage you all out there to visit us in #spartans :)
Forum:
Alliance Recruitment
23 Jan 2007, 21:37
Replies:
21
[-SPQR-] reborn!
Views:
5,213
Posted By
SpookyVince
Re: [-SPQR-] reborn!
Oh Deville, I'm so glad to see you around (virtually) :) Thanks for the nice words, and thanks to JT too, and really good luck to you all with your RL life :)
Forum:
Alliance Recruitment
20 Jan 2007, 11:40
Replies:
21
[-SPQR-] reborn!
Views:
5,213
Posted By
SpookyVince
Re: [-SPQR-] reborn!
Well I can't answer you. Actually I have left DL a bit after the merge (and mostly because of incompatibilities of ideas between ex SPQR & ex DW HC's) but I suppose that DW will be starting again...
Forum:
Alliance Recruitment
20 Jan 2007, 11:28
Replies:
21
[-SPQR-] reborn!
Views:
5,213
Posted By
SpookyVince
[-SPQR-] reborn!
[-SPQR-] is back for round XX, and we are actively looking for members.
[-SPQR-] has been officially playing for 3 rounds now, finishing 17th in round XVII and 20th in round XVIII. Round XIX has...
Forum:
Planetarion Suggestions
19 Nov 2006, 11:43
Replies:
15
Planet Reset/Delete
Views:
2,396
Posted By
SpookyVince
Re: Planet Reset/Delete
Why not, instead of actually deleting/resetting planets, move the whole of it (that's structures, ships and ressources) to a planet slot in a gal pretty much in the kind of c200? Like c100 for...
Forum:
Planetarion Suggestions
15 Oct 2006, 14:26
Replies:
7
First wave distorters is useless?
Views:
1,712
Posted By
SpookyVince
Re: First wave distorters is useless?
Well Wakey has a valid point there, and actually I didn't really think of moving the problem to the 2nd distorter... I have to admit I have never really thought of building 149 distorters anyway :)...
Forum:
Planetarion Suggestions
15 Oct 2006, 13:08
Replies:
7
First wave distorters is useless?
Views:
1,712
Posted By
SpookyVince
Re: First wave distorters is useless?
I totally agree, but I believe that this is a rather stupid fact, and that it could be changed.
It is waste to build one useless structure anyway, even if it is only the first of many.
Forum:
Planetarion Suggestions
15 Oct 2006, 12:47
Replies:
7
First wave distorters is useless?
Views:
1,712
Posted By
SpookyVince
Re: First wave distorters is useless?
Yes, that's exactly what I mean. That is, the first distorter is useless, as people with 0 amps can't scan at all anyway. What I mean is, you should be able with 1 dist to block a "scanner" with only...
Forum:
Planetarion Suggestions
15 Oct 2006, 12:30
Replies:
7
First wave distorters is useless?
Views:
1,712
Posted By
SpookyVince
First wave distorters is useless?
Copied from the in game description of the Wave Distorter:
"If you have X Distorters, you can not be scanned by people with X-1, or fewer, Amplifiers."
So, that means that people with exactly 1...
Forum:
Planetarion Suggestions
8 Oct 2006, 13:02
Replies:
6
Ship stats
Views:
1,746
Posted By
SpookyVince
Re: Ship stats
E/R is EMP resistance: it is the % of chance to resist an EMP attack
A/C & D/C are attack/cost & defence/cost - that shows the ships' efficiency towards the cost in ressource.
Hope it can help...
Forum:
Planetarion Discussions
4 Oct 2006, 16:00
Replies:
86
Alliance size
Views:
8,096
Posted By
SpookyVince
Re: Alliance size
I think it is clear that increasing the alliance limit will inevitably increase the ditch between the 2 different worlds of PA a bit more: the big alliances were already difficult to compete with,...
Forum:
Planetarion Suggestions
24 Sep 2006, 11:34
Replies:
13
Pa Manual
Views:
2,780
Posted By
SpookyVince
Re: Pa Manual
If it will be translated, I don't mind giving a hand to translate into French.
One thing that may be better explained is the way combat works. I know it's there, but very often, new players don't...
Forum:
Planetarion Discussions
23 Sep 2006, 09:30
Replies:
7
Ship names
Views:
2,366
Posted By
SpookyVince
Ship names
I wasn't sure to post this in here, or in the suggestions forum, so feel free to move it.
Right, the title is pretty clear I think, and I suppose it is a good place to post ideas about ship names?...
Forum:
Alliance Recruitment
23 Sep 2006, 09:11
Replies:
7
[-SPQR-] Recruitment
Views:
4,053
Posted By
SpookyVince
Re: [-SPQR-] Recruitment
I must underline that we're not the Spartans. In round 18, there was an alliance named "Spartans Alliance". They were not SPQR, they were not a group of former SPQR members, and actually, we don't...
Forum:
Planetarion Suggestions
21 Sep 2006, 01:31
Replies:
23
New Suggestions for Gal size / gal stuff
Views:
2,912
Posted By
SpookyVince
Re: New Suggestions for Gal size / gal stuff
Disband galaxy vote would have to be well thought too, because (and especially in the case of inactive galaxies) it should not require everybody's vote, and at the same time, it should not require...
Forum:
Planetarion Suggestions
21 Sep 2006, 00:54
Replies:
23
New Suggestions for Gal size / gal stuff
Views:
2,912
Posted By
SpookyVince
Re: New Suggestions for Gal size / gal stuff
Yes I do too. Plus, it gives more chance to actually have a good galaxy, given the fact that indeed a 5 BP is 40-50% of the gal, from the start of the game until the end of it.
Am I wrong, or do I...
Forum:
Alliance Recruitment
21 Sep 2006, 00:14
Replies:
16
Heroic Recruitment Round 19
Views:
5,417
Posted By
SpookyVince
Re: Heroic Recruitment Round 19
good luck to you guys, colorful post JT :)
Forum:
Planetarion Suggestions
21 Sep 2006, 00:00
Replies:
30
2 Ideas
Views:
3,830
Posted By
SpookyVince
Re: 2 Ideas
I must agree with both of you, because in a way it is very frustrating & costly to exile a few times before landing where you'd like to be...
On the other hand, it should be indeed the...
Forum:
Planetarion Discussions
9 Sep 2006, 10:58
Replies:
18
Planetarion Trivia - Credits.
Views:
3,049
Posted By
SpookyVince
Re: Planetarion Trivia - Credits.
Won't do trivia this year.
I was 2nd last round, but I never received the promised mug or mouse pad. I received the credit though.
1st was getting web hosting, 2nd & 3rd were mugs or mouse pad...
Forum:
Planetarion Discussions
20 Aug 2006, 02:12
Replies:
66
Alliance limits Round 19
Views:
8,426
Posted By
SpookyVince
Re: Alliance limits Round 19
Though I don't know too much about coding I think you're right. All mergers as of now are anyway discussed over the IRC I believe...
Just let the HC's have the discussions done, and come to a PA...
Forum:
Alliance Discussions
19 Aug 2006, 00:10
Replies:
141
Best Alliance
Views:
13,207
Posted By
SpookyVince
Re: Best Alliance
I must comment a bit on that.
We are called SPQR, and really, nothing else. Spartans is in fact the name of our public channel, and you're of course all welcome to come & say hi :)
Also, we...
Forum:
Planetarion Suggestions
18 Aug 2006, 22:27
Replies:
2
Bit more info on the alliance members list
Views:
1,810
Posted By
SpookyVince
Re: Bit more info on the alliance members list
I've once suggested too that BC should be able to see the list, maybe not with all details, but at least to be able to see the scores of the guys in. That allows a much better estimation of the needs...
Forum:
Planetarion Suggestions
18 Aug 2006, 22:24
Replies:
7
Xp
Views:
1,948
Posted By
SpookyVince
Re: Xp
Being zik, I must totally agree on those 2 things... Very easy landings, especially in the beginning of the game, but that's the "normal" defect of ziks, no?, and easy to get to higher ranks because...
Forum:
Planetarion Suggestions
17 Aug 2006, 17:11
Replies:
18
Galaxy Fund *Tax*
Views:
2,574
Posted By
SpookyVince
Re: Galaxy Fund *Tax*
If it is in the same idea as the alliance tax, like it is written above, it will indeed be voluntary. I must also point that any donation into the gal fund actually IS voluntary too... Tax is just a...
Forum:
Planetarion Suggestions
17 Aug 2006, 16:02
Replies:
18
Galaxy Fund *Tax*
Views:
2,574
Posted By
SpookyVince
Re: Galaxy Fund *Tax*
Yes indeed, and yes it is a real success for alliances, and so easy to manage.
Maybe include that option in the galaxy politics page or in the mining page?
Forum:
Planetarion Suggestions
17 Aug 2006, 14:59
Replies:
6
New Covert Ops
Views:
1,956
Posted By
SpookyVince
Re: New Covert Ops
OK, this is an old threat, but I thought it would be pointless to start a new "new cov ops" thread, since this one is here...
Has anybody ever suggested a cov op that could steal research?...
Forum:
Alliance Recruitment
17 Aug 2006, 03:56
Replies:
13
Dark Warriors recruitment is open!!!
Views:
4,851
Posted By
SpookyVince
Re: Dark Warriors recruitment is open!!!
Welcome on board Spectre, and of course, all the best to you guys :)
Forum:
Planetarion Suggestions
16 Aug 2006, 23:20
Replies:
6
Enhancement of exile system
Views:
1,933
Posted By
SpookyVince
Re: Enhancement of exile system
Thanks very much :)
That's true, you have a good point here. What about a linear progression of the exile cost then, rather than an exponential one?
Currently: (value/10)*(times self...
Forum:
Alliance Recruitment
16 Aug 2006, 18:16
Replies:
6
[-SPQR-] - Recruitment for Round 18
Views:
4,783
Posted By
SpookyVince
Re: [-SPQR-] - Recruitment for Round 18
Thanks very much :) Feel free to come & have a chat with us!
Forum:
Planetarion Suggestions
16 Aug 2006, 18:00
Replies:
6
Enhancement of exile system
Views:
1,933
Posted By
SpookyVince
Enhancement of exile system
Right, first thing I want to apologise if someone suggested this idea or a similar one before. I've looked around a bit and didn't find it anywhere.
There has been a lot of discussions about...
Forum:
Planetarion Suggestions
16 Aug 2006, 17:34
Replies:
3
New pods
Views:
1,924
Posted By
SpookyVince
Re: New pods
I like that idea, although it can bring a problem: that could potentially prevent any growth at all for a smaller guy being attacked in such a way, unless there is a possibility for the guy being...
Forum:
Planetarion Discussions
16 Aug 2006, 01:03
Replies:
118
Planetarion Support Team
Views:
11,391
Posted By
SpookyVince
Re: Planetarion Support Team
Yes, can be an option I suppose. As a matter of fact, I'm having the same ISP as some other players in Belgium, likely. Belgium is small, and there are not a lot of different ISPs. DHCP (or whatever...
Forum:
Planetarion Discussions
15 Aug 2006, 22:17
Replies:
118
Planetarion Support Team
Views:
11,391
Posted By
SpookyVince
Re: Planetarion Support Team
No, because it's not an anonymous proxy. I use a proxy to connect at work too, and that's not a problem. No one has a problem in that case.
Forum:
Alliance Recruitment
15 Aug 2006, 22:06
Replies:
6
[-SPQR-] - Recruitment for Round 18
Views:
4,783
Posted By
SpookyVince
Re: [-SPQR-] - Recruitment for Round 18
Had to bump this one :)
All to let you know that [-SPQR-] is recruiting at the moment. We want to grow our ranks and recruits all those who, undecided or new, didn't join any other alliance this...
Forum:
Planetarion Discussions
15 Aug 2006, 20:19
Replies:
118
Planetarion Support Team
Views:
11,391
Posted By
SpookyVince
Re: Planetarion Support Team
Actually he did something wrong, even though it was (maybe) not an attempt at cheating: whenever you want more than 1 account on the same IP, you have to inform the multihunters as soon as possible &...
Forum:
Planetarion Discussions
15 Aug 2006, 13:20
Replies:
118
Planetarion Support Team
Views:
11,391
Posted By
SpookyVince
Re: Planetarion Support Team
I must agree.
And to those who will argue against checking your fleets sent out in defence: yes, the DC is there to make sure that you can launch safely, and yes you should trust your DC. But...
Forum:
Planetarion Suggestions
15 Aug 2006, 13:01
Replies:
8
new tags for forum, motd
Views:
3,158
Posted By
SpookyVince
Re: new tags for forum, motd
Yeah... huh well... I always tend to forget that some people will always do that kind of things and link to things they shouldn't... On the other hand, nothing prevents them from posting the URL...
Forum:
Planetarion Suggestions
15 Aug 2006, 03:19
Replies:
8
new tags for forum, motd
Views:
3,158
Posted By
SpookyVince
Re: new tags for forum, motd
I think this thread was about creating new tags :D
Btw, wouldn't it be just simpler to add one tag to allow posting any kind of link? Calcs, websites of alliances (or other things if you like...
Forum:
Planetarion Discussions
15 Aug 2006, 03:00
Replies:
118
Planetarion Support Team
Views:
11,391
Posted By
SpookyVince
Re: Planetarion Support Team
Well, I don't think there is a case at all here. Whatever happened to your friend who got closed, it is also your responsibility to ensure that your landing, attack or defence, is safe - either by...
Forum:
Alliance Recruitment
14 Aug 2006, 23:26
Replies:
9
Heroic - Round 18 Recruitment
Views:
4,390
Posted By
SpookyVince
Re: Heroic - Round 18 Recruitment
Late reply to this JT, but good luck to you all...
I hope this little bump help you get an extra member or two :)
Forum:
Planetarion Suggestions
13 Aug 2006, 11:40
Replies:
36
Value & Experience
Views:
12,938
Posted By
SpookyVince
Re: Value & Experience
Well to be perfectly honest, I think score & XP can be linked the way they are now, but the value should be the only parameter to the bash limit, imho.
That is, planets with similar values can...
Forum:
Planetarion Discussions
30 Jul 2006, 11:39
Replies:
66
Races
Views:
7,293
Posted By
SpookyVince
Re: Races
I also feel like adding that the stealing capability of ziks has another counterpart that becomes often a major problem: defence. Especially in the beginning of the round.
That can be overcome by...
Forum:
Planetarion Discussions
30 Jul 2006, 11:24
Replies:
65
Tactics: Mailing your attacker
Views:
7,437
Posted By
SpookyVince
Re: Tactics: Mailing your attacker
I rarely mail an attacker, but I did once that I will remember long, as he will...
That happened in havoc last round. This guy was attacking me for the 3rd time in a week, with structure killers,...
Forum:
Planetarion Discussions
27 Jul 2006, 06:54
Replies:
86
Rule Update
Views:
9,359
Posted By
SpookyVince
Re: Rule Update
I agree.
Also, does this rule mean that if I send a one ship class fleet out to defend a friend of mine out of my alliance, I risk being closed? That's how I understand it. And, what if I send a...
Forum:
Planetarion Suggestions
24 Jul 2006, 16:06
Replies:
14
Lots of idea's
Views:
4,231
Posted By
SpookyVince
Re: Lots of idea's
Why not a new covert op that would send a team of agents to try to steal ships?
Ofc you'd steal only a limited number... Similar to the blow ships operation, but just the guys would get into the...
Forum:
Planetarion Suggestions
24 Jul 2006, 06:46
Replies:
41
a research/construction queueing system
Views:
15,004
Posted By
SpookyVince
Re: a research/construction queueing system
That's simply not possible all the time... Last research I had to start, I had to wonder "Hmm... Do I do this one of 8 ticks, and lose 2 ticks because I'll be working, or this one for 20 ticks, which...
Forum:
Planetarion Suggestions
22 Jul 2006, 19:13
Replies:
41
a research/construction queueing system
Views:
15,004
Posted By
SpookyVince
Re: a research/construction queueing system
Lots of good ideas....
Maybe, just so that activity is still dominant, allowing only 1 queued item (res or const), and only if the previous one is, say, at least 50% complete, or so?
Doing so,...
Forum:
Alliance Recruitment
13 Jul 2006, 07:43
Replies:
6
[-SPQR-] - Recruitment for Round 18
Views:
4,783
Posted By
SpookyVince
Re: [-SPQR-] - Recruitment for Round 18
Thanks very much :)
I hope too, but this is summer... maybe a bit less activity than usual to be expected. We'll see.
Good luck to you too ;)
Forum:
Alliance Recruitment
9 Jul 2006, 18:59
Replies:
6
[-SPQR-] - Recruitment for Round 18
Views:
4,783
Posted By
SpookyVince
[-SPQR-] - Recruitment for Round 18
SPQR is a young alliance of dedicated players with a good sense of humour. We share the lightness of being in the universe and strive to go forward and shine well in the dark space of Planetarion.
...
Forum:
Planetarion Suggestions
20 May 2006, 21:02
Replies:
5
Alliance BC should see members list
Views:
2,173
Posted By
SpookyVince
Re: Alliance BC should see members list
Would be a possibility, to let HC decide what access grant to people.
Forum:
Planetarion Suggestions
20 May 2006, 20:03
Replies:
5
Alliance BC should see members list
Views:
2,173
Posted By
SpookyVince
Alliance BC should see members list
This idea may have been posted before, but if it has, I couldn't find it anywhere... Sorry if it is a repost.
Basically, the idea is that in alliances, BC should be able to see the members list,...
Forum:
Planetarion Suggestions
5 Apr 2006, 15:06
Replies:
33
[Discuss] Covert-Op Addition - Treason
Views:
4,830
Posted By
SpookyVince
Re: [Discuss] Covert-Op Addition - Treason
Another idea would be that a covert op would allow to steal the plans to foreign ships. Like "Industrial Spying" or something: send agents, with a fairly low chance of success, who will try to steal...
Forum:
Planetarion Suggestions
5 Apr 2006, 14:45
Replies:
20
[again] New Races
Views:
3,290
Posted By
SpookyVince
Re: [again] New Races
I had thought that maybe ziks could be made able to produce foreign ships once they've captured at least one, but at a much higher cost than the original race could do it.
It could be a deadly...
Forum:
Planetarion Suggestions
2 Apr 2006, 10:23
Replies:
31
Sticky:
FAF (Frequently Asked Features)
Views:
93,048
Posted By
SpookyVince
Some ideas...
What about these:
Ressource pods, pretty much like roids pods: ships that would act just the same, but steal ressources instead of pods.
Use of fuel in a way?
Possibly having a 4th ressource...
Showing results 1 to 122 of 122
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