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Forum: Planetarion Suggestions 16 Aug 2018, 10:17
Replies: 7
Views: 3,498
Posted By Makhil
Re: Last 5 covops on covop page

With the autofill when clicking a previous covop it's even better.
Thanks
Forum: Planetarion Suggestions 7 Aug 2018, 10:27
Replies: 7
Views: 3,498
Posted By Makhil
Last 5 covops on covop page

Atm you have to go in History>CovOps to see your past targets. It would be usefull to have the last few (5, 3...) directly on the cov op page, so you see right away the coords you need for your next...
Forum: Planetarion Suggestions 5 Jul 2018, 10:09
Replies: 54
Views: 16,759
Posted By Makhil
Re: Remove EXP or nerf it to oblivion

Coz usually value fairs good enough even in a xp round... this round reminds me of the first round when XP was introduced.
For me it makes the game completely uninteresting (even worse than havoc),...
Forum: Planetarion Suggestions 5 Jul 2018, 08:14
Replies: 54
Views: 16,759
Posted By Makhil
Re: Remove EXP or nerf it to oblivion

XP or Value shouldn't matter if both meant attacking and defending, caring for your gal and ally mates, thinking and developping your strat...
This round is turning into a farce coz there is nothing...
Forum: Planetarion Suggestions 10 Apr 2018, 13:16
Replies: 31
Views: 11,558
Posted By Makhil
Re: Bring back PDS

PDS shooting tractor beams that would delay the return of attacking fleets. Allowing more def fleets to fight the next tick(s)...
Forum: Planetarion Suggestions 2 Apr 2018, 09:24
Replies: 2
Views: 3,127
Posted By Makhil
Priority def

It would be nice for DC if they had ingame tools allowing them to better sort def.
-It could be a set of tick boxes to set priorities by:
Rank, score, def points, roids, active war...
-It could be...
Forum: Strategic Discussions 13 Mar 2018, 07:21
Replies: 26
Views: 9,672
Posted By Makhil
Re: Resource Stealers

In the end it's the best option. Make the war more exciting and the naps more boring.
Forum: Strategic Discussions 10 Mar 2018, 09:23
Replies: 26
Views: 9,672
Posted By Makhil
Re: Resource Stealers

That's a huge power. It should have been balanced with a new construction:
Vault, where you can safely stock a percentage of your resources.
Forum: Strategic Discussions 10 Mar 2018, 07:29
Replies: 26
Views: 9,672
Posted By Makhil
Re: Resource Stealers

are the stolen ressources available the tick they're stolen, or when the fleet is back at base ?
Forum: Strategic Discussions 2 Mar 2018, 16:34
Replies: 25
Views: 8,384
Posted By Makhil
Re: Rd 76 Stats

You must hate cath to be treating them so badly. Only t2 emp vs DE...
Forum: Planetarion Discussions 8 Jan 2018, 10:46
Replies: 16
Views: 24,474
Posted By Makhil
Re: New Cov op

info that could be useful in an Intel Gathering cov op:
- target is online/offline (this one used to show on some scan i think).
- target government
- target population settings
Forum: Strategic Discussions 2 Jan 2018, 13:09
Replies: 75
Views: 26,869
Posted By Makhil
Re: R75 Shipstats

It would be nice to have the signal for final stats. People want to set up their planet, the idea of having to reset if there is a significant change in stats is annoying, with all the quests...
Forum: Strategic Discussions 2 Jan 2018, 11:12
Replies: 75
Views: 26,869
Posted By Makhil
Re: R75 Shipstats

Indeed, 'ta' is cloaked.
Forum: Strategic Discussions 30 Dec 2017, 13:12
Replies: 75
Views: 26,869
Posted By Makhil
Re: R75 Shipstats

doesn't look like what was discussed...
Forum: Planetarion Suggestions 25 Nov 2017, 10:36
Replies: 24
Views: 7,361
Posted By Makhil
Re: R74 quest complaint thread

Make the 'planet intelligence' and 'counter intelligence' quests symetrical, by removing all the scan quests from 'intelligence' and placing them in a quest of their own.
Forum: Planetarion Suggestions 23 Nov 2017, 15:54
Replies: 9
Views: 4,959
Posted By Makhil
Re: Changes to the art of war

The longer the war the greater the risk of anarchy would be nice (0.5%/tick?)... anarchy would stop when war ends.
Some form of governments could resist better, with a lower increase per tick...
Forum: Strategic Discussions 21 Nov 2017, 17:20
Replies: 33
Views: 12,532
Posted By Makhil
Re: The new base eta feature

That's only your opinion... doesn't get you very far.
Forum: Strategic Discussions 21 Nov 2017, 17:04
Replies: 33
Views: 12,532
Posted By Makhil
Re: The new base eta feature

Sorry, I was sure you were clever enough to figure it out.
Forum: Strategic Discussions 21 Nov 2017, 16:01
Replies: 33
Views: 12,532
Posted By Makhil
Re: The new base eta feature

it could allow you to hide some different class ships in your fleets, if the targetting is made right.
Forum: Strategic Discussions 21 Nov 2017, 15:45
Replies: 33
Views: 12,532
Posted By Makhil
Re: The new base eta feature

It was a quick fix on already made stats... i'm sure if the stats are designed with that new eta in mind, it can make things interesting.
Forum: Planetarion Suggestions 17 Nov 2017, 10:52
Replies: 30
Views: 9,110
Posted By Makhil
Re: Chose timing of quest roids

+1 Lukey, and as mz said, when there was a quest that could give me roids at the wrong time, it was easy to delay it.
Forum: Planetarion Suggestions 12 Nov 2017, 08:07
Replies: 7
Views: 4,089
Posted By Makhil
Re: Def points

Roids number is also a choice to prioritize def, late joiners may have too low def points even if they're active deffers, fleet catch or SKs could also be reasons to prioritize def, that's why I...
Forum: Planetarion Suggestions 11 Nov 2017, 08:22
Replies: 2
Views: 3,267
Posted By Makhil
Quests champion

Would it be possible at the end of the round to see who completed the most quests ?
Maybe for next round a stat could be added under the 'misc' tab on the universe page...
Forum: Strategic Discussions 25 Oct 2017, 06:02
Replies: 7
Views: 4,772
Posted By Makhil
Re: Unitscan how much % from real fleetsize

In case of incomings you have the exact total of incs to help you... hard to make a 40% error.
Forum: Planetarion Suggestions 24 Oct 2017, 12:05
Replies: 3
Views: 3,324
Posted By Makhil
Race specific researches

Ter: Roids Protection I, II, III
each research adds a percentage to the roids armour

Cath: Ultimate Emp I, II, III
each research adds a percentage of emped attackers that won't be able to go...
Forum: Planetarion Suggestions 18 Oct 2017, 11:10
Replies: 5
Views: 3,269
Posted By Makhil
PDS with a twist

I'm not a fan of PDS as it is just like unmovable ships. But what if they had an extra feature :

- a planet PDS can fire ingal to defend the closest planets (with a penalty).
Let say planet 1:1:3...
Forum: Planetarion Suggestions 15 Oct 2017, 14:44
Replies: 24
Views: 7,361
Posted By Makhil
Re: R74 quest complaint thread

I find it confusing that quests like research cores II is about doing core IV, and same with research HCT II which is about completing HCT V...
Forum: Planetarion Suggestions 10 Oct 2017, 12:42
Replies: 56
Views: 16,741
Posted By Makhil
Re: Prizes for Top Players

That's your point of view, excuse me to disagree and to find that the current rewards are good enough.
I don't play for a reward but to have a fun time with my gals and ally mates.
When you make a...
Forum: Planetarion Suggestions 10 Oct 2017, 12:31
Replies: 56
Views: 16,741
Posted By Makhil
Re: Prizes for Top Players

PA is not a sport, it's a wargame.
You can put it anyway you want, i hate the idea of giving an advantage to anyone for the following round.
If you want to have rewards so much for finishing 15th,...
Forum: Planetarion Suggestions 10 Oct 2017, 11:55
Replies: 56
Views: 16,741
Posted By Makhil
Re: Prizes for Top Players

There's only 1 winner and he's already rewarded.
You want to reward people who lost, that doesn't make more sense than my proposal.
Forum: Planetarion Suggestions 10 Oct 2017, 11:10
Replies: 56
Views: 16,741
Posted By Makhil
Re: Prizes for Top Players

I'm against the idea. Each new round should give the same chances at the start to every (paying) player.
if you want to boost some players, you should help those who finished last. That would give...
Forum: Planetarion Suggestions 10 Oct 2017, 09:38
Replies: 56
Views: 16,741
Posted By Makhil
Re: Prizes for Top Players

It's like having the winner of the Premier League start the new season 3 points ahead of the rest.
Forum: Planetarion Suggestions 10 Oct 2017, 08:54
Replies: 28
Views: 11,192
Posted By Makhil
Re: Cluster Alliances

I'd prefer to start with a big gal with everybody... ingal attacks on. After 1 week the top 5 players are each given a cluster to lead.
Then Cluster #5 receives player #6
Cluster #4 receives...
Forum: Alliance Recruitment 10 Oct 2017, 07:45
Replies: 20
Views: 7,033
Posted By Makhil
Re: Stellar

This post should be in alliance discussion. You're only trying to avoid incs but you might have the opposite result.
Forum: Strategic Discussions 6 Oct 2017, 14:09
Replies: 74
Views: 23,242
Posted By Makhil
Re: R74 shipstats choices

PDS as it has been used in PA is nothing more than unmovable ships. I doubt we will see them again in that form.
Maybe the return of some kind of priority attack... targets ships, or target roids,...
Forum: Strategic Discussions 6 Oct 2017, 06:18
Replies: 74
Views: 23,242
Posted By Makhil
Re: R74 shipstats choices

A xan Fr with less armour and less damage than a xan Co, is there a mistake (ghost vs rev)?

Does the new feature have to do with the reflective technology ?
Forum: Planetarion Suggestions 29 Sep 2017, 08:53
Replies: 25
Views: 6,972
Posted By Makhil
Re: The Ash'taari

7. if reflection doesn't work vs emp and steal, it makes the race very weak vs cath and zik. You can always give them a high emp res vs cath but vs zik ?
Maybe if that new tech can't reflect steal...
Forum: Planetarion Suggestions 27 Aug 2017, 09:53
Replies: 5
Views: 3,859
Posted By Makhil
Red face Reinventing the structure killers (just for fun)

SKs are no longer ships.

You can destroy ennemy structures by having a percentage (from 0 to 100) of your pods to release their captured roids onto the target planet (hello Starship Troopers)....
Forum: Planetarion Suggestions 25 Aug 2017, 21:55
Replies: 11
Views: 4,776
Posted By Makhil
Re: The Job Center

let me take the bounty on you, i'll set up a bounty on a friend so you can land it for free.
Forum: Planetarion Suggestions 25 Aug 2017, 10:12
Replies: 11
Views: 4,776
Posted By Makhil
Re: The Job Center

Scans and cov ops would work, but bounties exist in another (similar) game and we see a lot of abuse. Bounties only allowed between alliances at war or neutral (not allied or napped) would be a...
Forum: Planetarion Suggestions 17 Aug 2017, 18:58
Replies: 5
Views: 3,005
Posted By Makhil
Re: color 'fleet' in menu

if only one, then 'text only'
Forum: Planetarion Suggestions 17 Aug 2017, 09:40
Replies: 5
Views: 3,005
Posted By Makhil
color 'fleet' in menu

In the menu the 'fleet' should be coloured in red or green depending if the home fleet is set to fight or run.
Forum: Planetarion Suggestions 8 Aug 2017, 10:43
Replies: 4
Views: 3,294
Posted By Makhil
Galaxy Political Stability

I was thinking of a new feature at galaxy level. Each galaxy would have a political stability status ( or GPS), determined by the addition of positive/negative bonuses.
3 levels available :

- 'At...
Forum: Planetarion Suggestions 4 Aug 2017, 09:57
Replies: 18
Views: 5,925
Posted By Makhil
Re: game within the game

I like the idea, mostly because people who want to quit after a bad start, may find here a reason to keep playing.
Forum: Planetarion Discussions 29 Jul 2017, 12:14
Replies: 416
Views: 64,173
Posted By Makhil
Forum: Planetarion Discussions 29 Jul 2017, 12:13
Replies: 416
Views: 64,173
Posted By Makhil
Forum: Planetarion Discussions 29 Jul 2017, 12:13
Replies: 416
Views: 64,173
Posted By Makhil
Forum: Planetarion Discussions 29 Jul 2017, 12:12
Replies: 416
Views: 64,173
Posted By Makhil
Forum: Planetarion Discussions 29 Jul 2017, 12:12
Replies: 416
Views: 64,173
Posted By Makhil
Forum: Planetarion Discussions 14 Oct 2016, 12:32
Replies: 265
Views: 233,057
Posted By Makhil
Forum: Planetarion Discussions 5 Aug 2016, 04:06
Replies: 296
Views: 43,176
Posted By Makhil
Forum: Alliance Discussions 2 Aug 2016, 12:43
Replies: 8
Views: 5,194
Posted By Makhil
Re: Opinions on the def xp change

People can send 1 cloaked ship with the intention of stopping the attack.
Forum: Planetarion Suggestions 1 Aug 2016, 07:45
Replies: 6
Views: 3,615
Posted By Makhil
Re: Planet-Based Defence

Remove ships value from score... et voilà !
Forum: Strategic Discussions 26 Jul 2016, 05:39
Replies: 85
Views: 48,521
Posted By Makhil
Re: R68 Shipstat proposals

That was 'subverting' but the ships were stolen just for the combat tick.
Forum: Planetarion Discussions 27 May 2016, 10:21
Replies: 260
Views: 40,171
Posted By Makhil
Forum: Planetarion Suggestions 7 May 2016, 05:26
Replies: 28
Views: 7,410
Posted By Makhil
Re: Replacment suggestion for alliance fleet

Replace alliance def fleet with galaxy def fleet
MoW and GC would be allowed to launch them.
Forum: Strategic Discussions 5 May 2016, 07:49
Replies: 38
Views: 18,910
Posted By Makhil
Re: Zikonia has fallen (r67 stats proposal)

What is the point of the ter BS steal ship ?
It is a def ship but only Ter have BS roiding fleet... why steal a ship you can build ?
Managing to steal the etd BS (quite similar to the ter Hydra)...
Forum: Strategic Discussions 23 Apr 2016, 05:44
Replies: 109
Views: 20,083
Posted By Makhil
Re: r66 Changes

In the old days there were active and inactives players.
Then with the smartphones apps a new form of playing appeared: the passive players:
They wait for a message on their phone to tell them...
Forum: Planetarion Discussions 18 Mar 2016, 11:02
Replies: 254
Views: 32,324
Posted By Makhil
Forum: Strategic Discussions 9 Mar 2016, 01:52
Replies: 109
Views: 20,083
Posted By Makhil
Re: r66 Changes

The alliance fleets exist in another game (spinner game). It works because there is a limit to the size of the fleet one player can set, like 20% of his total fleet maximum.
Forum: Planetarion Discussions 7 Jan 2016, 11:29
Replies: 320
Views: 40,751
Posted By Makhil
Forum: Planetarion Discussions 16 Oct 2015, 06:25
Replies: 307
Views: 67,482
Posted By Makhil
Forum: Strategic Discussions 11 Oct 2015, 01:57
Replies: 55
Views: 13,251
Posted By Makhil
Re: R64 Stats - Who is editing them? can we have a say/help.

I'm sure we are many to agree, but the problem is there is nobody to talk to, does Appocco even exist ?
Forum: Strategic Discussions 10 Oct 2015, 13:31
Replies: 275
Views: 52,048
Posted By Makhil
Re: Santa Stats

TBH your opinion is worth nothing... and even nothing sounds a bit too much.
Forum: Strategic Discussions 10 Oct 2015, 11:58
Replies: 275
Views: 52,048
Posted By Makhil
Re: Santa Stats

With Santa's set I was paying to play, with the Appocco special set, i'll just play for free.
Forum: Strategic Discussions 10 Oct 2015, 01:43
Replies: 275
Views: 52,048
Posted By Makhil
Re: Santa Stats

Where is the fun set ? I'm looking at an old crap...
(rethorical question)
Forum: Strategic Discussions 3 Oct 2015, 05:21
Replies: 275
Views: 52,048
Posted By Makhil
Re: Santa Stats

Interesting set, could be a fun round. I like:
- SKs in roiding fleets
- no race share the same 2 roiding fleets
Forum: Planetarion Discussions 6 Aug 2015, 01:37
Replies: 295
Views: 31,053
Posted By Makhil
Forum: Planetarion Suggestions 13 Jul 2015, 02:41
Replies: 276
Views: 247,804
Posted By Makhil
Re: Nagging over tiny things thread #2

In the main menu on the left, replace 'waves' by 'scans' as it's how they're called everywhere else (including on ally page).
Forum: Planetarion Discussions 20 Mar 2015, 10:54
Replies: 266
Views: 28,386
Posted By Makhil
Forum: Strategic Discussions 16 Mar 2015, 02:38
Replies: 132
Views: 34,466
Posted By Makhil
Re: Round 61 stats

I see the etd FI pod has an emp res of 6, is it ok or just a typo ?
All the other attack fleets have an emp res for the pods in range with the other ships of the fleets, requiring to freeze the...
Forum: Planetarion Discussions 11 Mar 2015, 02:17
Replies: 15
Views: 17,331
Posted By Makhil
Re: Planetarion Round 61 Round Name Voting!

Williams, seriously:

Hmm folks i have a request and it is offcourse volunteerly! Would you be so kind to go here: http://pirate.planetarion.com/showthread.php?t=200790 and vote for the selection...
Forum: General Discussions 6 Nov 2014, 03:25
Replies: 22
Views: 15,487
Posted By Makhil
Re: Ad2460?

True it requires a little time to get familiar with the interface, and to understand the game, especially when you come from PA. But the game experience is so much more enjoyable. The real great...
Forum: Planetarion Discussions 9 Oct 2014, 01:20
Replies: 11
Views: 5,942
Posted By Makhil
Re: Round 59 Round Name selection

Could have called it 'AD 2459'...
Forum: Strategic Discussions 26 Feb 2014, 08:48
Replies: 209
Views: 80,166
Posted By Makhil
Re: Round 56 shipsstats

I looked at the stats for the first time and there is one thing bothering me.
There are 2 DE attack fleets (TER and ZIK), but ETD don't have any anti DE T1.
Worse, 2 of their anti DE is only emp...
Forum: Planetarion Discussions 16 Dec 2013, 10:53
Replies: 14
Views: 4,182
Posted By Makhil
Re: Christmas Ideas!

bring back ingal attacks, and as last speed round multiple-tick attack/def
Forum: Planetarion Suggestions 13 Nov 2013, 14:24
Replies: 17
Views: 5,232
Posted By Makhil
Re: 7 tips on improving www.planetarion.com

Hmmm, I have to disagree with you Spinner. Who cares about "all search engines" when only Google matters these days. And Google doesn't care about the keywords tag. If you really want to improve the...
Forum: Strategic Discussions 22 Oct 2013, 12:44
Replies: 94
Views: 54,798
Posted By Makhil
Re: R54 stat discussion: revised Round 52 stats

I think SKs should be an entirely different class: Drone (DR).
Anti SKs should be new constructions.
Forum: Planetarion Suggestions 22 Oct 2013, 12:33
Replies: 24
Views: 4,530
Posted By Makhil
Re: An end to huge galaxies

allow ingal attacks... much more fun.
Forum: Planetarion Suggestions 22 Oct 2013, 12:30
Replies: 8
Views: 2,666
Posted By Makhil
Re: Self Destruction

When a planet is overhelmed by constant attacks and the (paid) player has decided to quit the game, he can have a last moment of fun by blowing some of his tormentors. It's the same strategical aim...
Forum: Planetarion Suggestions 20 Oct 2013, 09:46
Replies: 8
Views: 2,666
Posted By Makhil
Self Destruction

It would be nice for paid planets to be able to self destruct.
Everything on the planet would die, all fleets at eta1 would suffer 50% damages, at eta2 40%, at eta3 30%, etc...
Forum: Alliance Discussions 4 Sep 2013, 08:54
Replies: 62
Views: 12,078
Posted By Makhil
Re: Round 53 Predictions

the HCs will win at the level they agree between themselves, top gal, top planet... the peons will be screwed.
Forum: Planetarion Discussions 31 Jul 2013, 12:26
Replies: 102
Views: 36,078
Posted By Makhil
Re: My 2 cents about the future

Advertising the game as it is would be a waste of money.
Forum: Planetarion Discussions 27 Jul 2013, 11:16
Replies: 52
Views: 13,548
Posted By Makhil
Re: End of PA?

even before needing more players, the game needs more planets.
-Start by allowing players to have 2 planets and you double the universe size.
-Populate existing gals with bot planets.

I would go...
Forum: Planetarion Discussions 25 Jul 2013, 06:40
Replies: 52
Views: 13,548
Posted By Makhil
Re: End of PA?

As soon as your new space game comes out nobody will care about PA.
Forum: Planetarion Discussions 23 Jul 2013, 14:06
Replies: 22
Views: 21,557
Posted By Makhil
Re: Round 53: Government Changes

I think this idea should be split in 2.
- Anarchy as it is proposed to change government should lower everything by 50%
- Government disruption as a Cov Op should just cancel the current benefits...
Forum: Planetarion Suggestions 12 Jul 2013, 12:58
Replies: 8
Views: 2,413
Posted By Makhil
Re: Gal at peace/war

Another way would be for the alliances to have 3 options in their realtionship to other allies:
- Neutral (default) : -
- Allied : mutual def possible
- At War : ingal attacks possible
Forum: Planetarion Suggestions 7 Jul 2013, 07:15
Replies: 8
Views: 2,413
Posted By Makhil
Gal at peace/war

I'd like to see an option for the GC and MoW to set their gal:
AT WAR: ingal attacks possible (in the limit of ingame alliances)
AT PEACE: no ingal attacks permitted

That would spice the game a...
Forum: Alliance Recruitment 21 Jun 2013, 09:24
Replies: 7
Views: 2,864
Posted By Makhil
Re: AIM Round 52

and do you recruit outside your galaxy ?
Forum: Planetarion Suggestions 17 May 2013, 01:06
Replies: 27
Views: 4,354
Posted By Makhil
Re: multiple planets

I think you prove how pathetic the situation is... your seriousness is misplaced.
Forum: Planetarion Suggestions 16 May 2013, 01:48
Replies: 27
Views: 4,354
Posted By Makhil
Re: multiple planets

all 10 of them
Forum: Planetarion Suggestions 15 May 2013, 11:52
Replies: 27
Views: 4,354
Posted By Makhil
Re: multiple planets

could be multis
Forum: Planetarion Suggestions 15 May 2013, 11:23
Replies: 27
Views: 4,354
Posted By Makhil
Re: multiple planets

There are no new players. Promoting this game would be a waste of money. All we can do is trying to make it a little more fun for the remaining players.

Appocco, please tell me why you don't allow...
Forum: Planetarion Suggestions 15 May 2013, 06:30
Replies: 27
Views: 4,354
Posted By Makhil
Re: multiple planets

2 planets per player is urgently needed. It's like doing CPR to a drowned man. Later you'll address his cuts and bruises.
I'm amazed Appocco doesn't see it. I would keep it simple: no restrictions...
Forum: Strategic Discussions 15 May 2013, 05:10
Replies: 153
Views: 78,408
Posted By Makhil
Re: Round 52 stats

Would it be possible to keep a list of the changes being made ?
Forum: Strategic Discussions 7 May 2013, 06:23
Replies: 153
Views: 78,408
Posted By Makhil
Re: Round 52 stats

BloodyButcher has a point, see what happened to the supposed Best Stats Ever we re-used for r51.
Forum: Planetarion Suggestions 27 Apr 2013, 12:19
Replies: 29
Views: 4,266
Posted By Makhil
Thumbs up Re: Alliance limits

If Appocco could hear you...
Forum: Planetarion Suggestions 27 Apr 2013, 06:17
Replies: 29
Views: 4,266
Posted By Makhil
Re: Alliance limits

exactly, it will look like The Factory in havoc...
Forum: Planetarion Suggestions 25 Apr 2013, 09:07
Replies: 21
Views: 3,239
Posted By Makhil
Re: Waypoints

Allowing a 2nd planet for everyone is what's needed > KISS solution, no limitation on 2nd planet or on interactions, ranking score based on the average of both.
Forum: Planetarion Suggestions 24 Apr 2013, 09:06
Replies: 21
Views: 3,239
Posted By Makhil
Re: Waypoints

agreed, the way to improve PA atm is: get more players (or more planets).
Forum: Departing PA Messages 19 Apr 2013, 06:35
Replies: 7
Views: 3,823
Posted By Makhil
Re: So long and thanks for all the pish

That's the best recruitment post I've ever read.
Forum: Planetarion Suggestions 8 Apr 2013, 18:58
Replies: 68
Views: 13,552
Posted By Makhil
Re: cheating or not cheating ?

I didn't read your reply but i think you're wrong...
Forum: Planetarion Suggestions 8 Apr 2013, 08:21
Replies: 68
Views: 13,552
Posted By Makhil
Re: cheating or not cheating ?

That's the definition of a support planet.
In the meantime the guy playing with is girlfriend or his kid is forbidden to send her/him a def fleet...
Forum: Planetarion Suggestions 5 Apr 2013, 13:13
Replies: 68
Views: 13,552
Posted By Makhil
Re: cheating or not cheating ?

I'm pissed off this time because it happens in my own alliance at the highest level. I think it is time to know what Appocco thinks of it and if he wants to do something about it for future rounds....
Forum: Planetarion Suggestions 5 Apr 2013, 06:34
Replies: 68
Views: 13,552
Posted By Makhil
cheating or not cheating ?

I know it's not considered cheating by the current rules, but I really hate it when I see people climbing in the ranking only thanks to massive early donations from their gal. I hate it even more...
Forum: Alliance Discussions 2 Apr 2013, 10:15
Replies: 67
Views: 16,015
Posted By Makhil
Re: No surprise

Why people want to victimize TGV, there has been no targetting on them from FAnG, ofc in a gal raid their planets are not avoided either. That's just basic early round gal raiding. No reason for...
Forum: Planetarion Suggestions 2 Apr 2013, 10:07
Replies: 3
Views: 2,260
Posted By Makhil
tweak to queuing buildings

When you reach a limit in construction (due to insufficiant power grid research) you can't ofc build anything more, but it would be nice to allow queueing the next building. Construction would...
Forum: Alliance Discussions 29 Mar 2013, 16:16
Replies: 67
Views: 16,015
Posted By Makhil
Re: No surprise

Don't people usually form blocks then whine about it ? Why changing the natural order of things this round ?
Forum: Planetarion Discussions 26 Mar 2013, 08:37
Replies: 6
Views: 2,746
Posted By Makhil
Improvement ?

What are those red A and green D doing in gal stat and ally def pages ?
A for Attack, D for Defense... Is that for people who play on black and white screens ?
Forum: Strategic Discussions 15 Mar 2013, 13:28
Replies: 120
Views: 69,916
Posted By Makhil
Re: not-quite-JBG's r51 stats

In a round where the pods have higher E/R than the rest of the fleet, Caths are not at their best.
Forum: Alliance Discussions 14 Mar 2013, 13:41
Replies: 95
Views: 23,572
Posted By Makhil
Re: Round 51 predictions!

Then if not App, I think Ult will win. The 4 alliances you mention will probably try to avoid each other, they're not the aggressive type.
Forum: Alliance Discussions 14 Mar 2013, 12:02
Replies: 95
Views: 23,572
Posted By Makhil
Re: Round 51 predictions!

with a BG size i doubt FAnG will nap anyone. No reason to help an alliance against another.
I think App will win.
Forum: Alliance Recruitment 11 Mar 2013, 10:28
Replies: 10
Views: 2,736
Posted By Makhil
Re: Rock r51

Thinking once would have been enough...
Forum: Planetarion Discussions 8 Mar 2013, 13:11
Replies: 5
Views: 7,783
Posted By Makhil
Re: Round 51 - Round Name Voting!

last one... the unfarted, no idea what it means.
Forum: Strategic Discussions 7 Mar 2013, 10:07
Replies: 120
Views: 69,916
Posted By Makhil
Re: not-quite-JBG's r51 stats

only 1 FI attack fleet for 4 FR attack fleet... FI don't need more help.
Xan are still unscannable with unit scan while all the other races will be scannable... Xan don't need boost.

The real...
Forum: Planetarion Suggestions 6 Mar 2013, 10:41
Replies: 27
Views: 9,490
Posted By Makhil
Re: Round 51 scan change.

if Units are immune to distorters (why not) then at least the number of distorters should determine how far off the number of ships are.
Forum: Alliance Discussions 27 Feb 2013, 11:20
Replies: 110
Views: 44,757
Posted By Makhil
Re: Congrats ND

Rock was nothing more than an inflated condom. Fun to watch growing bigger and bigger knowing it would explode at the first pinch.
Forum: Alliance Discussions 27 Feb 2013, 09:10
Replies: 110
Views: 44,757
Posted By Makhil
Re: Congrats ND

ND owe their victory only to themselves, no rock or any other ally handed it to them. They were good in attack, they were the best at politics.

Don't make more enemies that you can handle, stay...
Forum: Alliance Discussions 25 Feb 2013, 11:10
Replies: 44
Views: 16,548
Posted By Makhil
Re: NewDawn

most people already play bash-arion, so farm-arion shouldn't be too difficult
Forum: Alliance Discussions 10 Feb 2013, 05:07
Replies: 19
Views: 5,405
Posted By Makhil
Re: War!

Go make a chess tournament then... here it's PA, ofc we'll take advantage by attacking the big ones once the def is drawn.
Forum: Planetarion Suggestions 9 Feb 2013, 04:50
Replies: 4
Views: 2,639
Posted By Makhil
1 time special power for ministers

I was thinking each gal could have their ministers use a special power (independantly) for a 24 tick period once in the round.

MoC: the gal is immune to scans
MoD: ingal tax levy 5% per tick...
Forum: Planetarion Suggestions 27 Jan 2013, 11:30
Replies: 255
Views: 447,239
Posted By Makhil
Re: Nagging over tiny things

On alliance def page you can see the nick of the target on mouse over, would be nice to have the same for the defending fleets.
Forum: Planetarion Discussions 24 Jan 2013, 05:17
Replies: 28
Views: 7,675
Posted By Makhil
Re: If You Could Chane One Thing About PA....

Allow a second planet for each player. Score based on the average of the 2.
I fear when it will be authorized it will be too late. Now is the time.
Forum: Alliance Discussions 16 Jan 2013, 08:17
Replies: 51
Views: 13,966
Posted By Makhil
Re: Blocks already?

It would have been a normal raid if it was a normal gal... but the 12 planets were ALL from Apprime...
Forum: Strategic Discussions 11 Jan 2013, 14:06
Replies: 5
Views: 3,053
Posted By Makhil
Re: Opinions on The New Selling/Salvage Rule

CO stealing FICO is good for ziks
Forum: Planetarion Discussions 4 Jan 2013, 08:08
Replies: 1
Views: 2,942
Posted By Makhil
Nasa inspired by PA ?

Nasa is going to build the first real pod, they want to capture a (aste)roid and put it in orbit around the moon for the same purpose as we do in PA... using its resources....
Forum: Planetarion Suggestions 24 Dec 2012, 15:33
Replies: 8
Views: 2,223
Posted By Makhil
Total visible ships on Fleet page

I think it would be usefull for ETD and Zik to have on the fleet page (under the total of each fleet) the amount of actually visible ships.
Forum: Strategic Discussions 15 Dec 2012, 05:40
Replies: 54
Views: 7,660
Posted By Makhil
Re: Good old statsets!

The topic itself is off topic. We had a set ready for R50. Asking people to pick another one from 20+ possible past sets is clearly badly timed (I don't now what's Plaguuu's real motives here) and...
Forum: Strategic Discussions 14 Dec 2012, 10:09
Replies: 54
Views: 7,660
Posted By Makhil
Re: Good old statsets!

Appocco is smart enough to see the light.
A new set is a message saying: there's still life in this game and people who care enough to improve it.
An old set will mean, we're done there's nothing...
Forum: Strategic Discussions 14 Dec 2012, 09:37
Replies: 54
Views: 7,660
Posted By Makhil
Re: Good old statsets!

Especially if the set chosen is supposed to have been the Best Ever...



Maybe not as good a reason as the second point, but showing some respect to people who care enough to contribute is a...
Forum: Strategic Discussions 14 Dec 2012, 03:56
Replies: 54
Views: 7,660
Posted By Makhil
Re: Good old statsets!

For R50 i'm all for MZ brand new set.
First coz he put a lot of work into it and shared it with us early.
Second coz it's a very good set.

Your idea of using an old set is ok, but for r51...
Forum: Alliance Discussions 12 Dec 2012, 07:34
Replies: 57
Views: 9,487
Posted By Makhil
Re: Incoming stats round 49

It will be more interesting to see other alliances give it a try now that they've seen Ult can be beaten.
Forum: Alliance Discussions 11 Dec 2012, 10:58
Replies: 57
Views: 9,487
Posted By Makhil
Re: Incoming stats round 49

because you were happy with last round Ult win ?
Forum: Alliance Discussions 9 Dec 2012, 08:50
Replies: 57
Views: 9,487
Posted By Makhil
Re: Incoming stats round 49

Not true. I repeat we had way more incs in the first half from combined Alt/Upp and DWTF (sorry don't know where to put the K)...
Forum: Alliance Discussions 9 Dec 2012, 05:37
Replies: 57
Views: 9,487
Posted By Makhil
Re: Incoming stats round 49

The nice thing with numbers is you can interpret them the way you want.
The incs on FAnG were concentrated on the first half of the round, then it eased up a lot with Alt/Upp going for easier...
Forum: Strategic Discussions 6 Dec 2012, 08:53
Replies: 166
Views: 39,570
Posted By Makhil
Re: mz' R50 Stats

Well, I hope we can get a confirmation as soon as r49 is over that this set will be r50 stats.
Still weird that with 2 stealing races, none of them is able to steal FR or DE... I would have made the...
Forum: Alliance Discussions 6 Dec 2012, 08:29
Replies: 109
Views: 18,492
Posted By Makhil
Re: Mo cheatin'

No, defeated by people who for once didn't listen to Ultores usual BS.
Forum: Alliance Discussions 6 Dec 2012, 02:36
Replies: 109
Views: 18,492
Posted By Makhil
Re: Mo cheatin'

It didn't happen coz it was made public in time. Not sure what MH would have done, but the risk of the planets involved being closed was certainly a deciding factor.
When Cardi farts, it's just a...
Forum: Strategic Discussions 5 Dec 2012, 02:36
Replies: 166
Views: 39,570
Posted By Makhil
Re: mz' R50 Stats

I see why you kept them cloaked... :p
Forum: Strategic Discussions 4 Dec 2012, 15:56
Replies: 166
Views: 39,570
Posted By Makhil
Re: mz' R50 Stats

I already see the Defwhores with pure Peacekeeper fleets covering 3 DE incs ingal...
Forum: Strategic Discussions 2 Dec 2012, 09:28
Replies: 166
Views: 39,570
Posted By Makhil
Re: mz' R50 Stats

A cutlass that doesn't kill
A thief that doesn't steal
Invert the names is what i feel
Forum: Strategic Discussions 27 Nov 2012, 07:44
Replies: 166
Views: 39,570
Posted By Makhil
Re: mz' R50 Stats

Yes
Etd is cleary a race for solos, people who are focussed on attack and get little def. it is normal to give them a strong attack option, coz they'll have to fight hard to replace the roids they...
Forum: Strategic Discussions 26 Nov 2012, 10:30
Replies: 166
Views: 39,570
Posted By Makhil
Re: mz' R50 Stats

Etd were strong but they can't team up any other race with FR, same goes for xan who can't team up with FI. All the other fleets from all races can team up... so i wouldn't nerf them too much.
I'm...
Forum: Planetarion Suggestions 25 Nov 2012, 11:23
Replies: 255
Views: 447,239
Posted By Makhil
Re: Nagging over tiny things

if when you exile yourself the cost goes to the gal fund, i'd like the cost to go to you when you're exiled by your gal...
Forum: Planetarion Suggestions 12 Nov 2012, 09:17
Replies: 255
Views: 447,239
Posted By Makhil
Re: Nagging over tiny things

- i'd like to see the races in the JGP
- i'd like the exiles to go to 1:1 instead of C200
Forum: Planetarion Discussions 12 Nov 2012, 09:16
Replies: 87
Views: 13,675
Posted By Makhil
Forum: Alliance Discussions 11 Nov 2012, 08:00
Replies: 271
Views: 35,805
Posted By Makhil
Re: Ult and App

What ??? 1:1 joined the block and attacked APP ?

:bunny:
Forum: Planetarion Discussions 4 Nov 2012, 13:28
Replies: 45
Views: 5,528
Posted By Makhil
Re: What is this abuse?

it's no more abuse than starting a planet and building only widows. it has advantages and drawbacks.
Forum: Strategic Discussions 18 Oct 2012, 11:02
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

thanks to dropping 0 loss def vs Cath, and to the fact they now only need to build 3 ships.
Forum: Strategic Discussions 15 Oct 2012, 14:48
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

Cathaar 58(13%)... i guess you're right 58 is a huge amount, my bad.

Why go xan DE when FI are so much better, you want 2 perfect attack fleets and free landing on everybody ?
Forum: Strategic Discussions 15 Oct 2012, 14:16
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

very few want to play cath, reduce their emp power and you better remove the race from the game. Xan always suck vs Emp, nothing new. Go attack Terrans. Everybody can attack Caths, it's good that not...
Forum: Strategic Discussions 15 Oct 2012, 10:48
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

coz he wants the bomber to stop alone the Zik/Etd FR combo... which is pushing it too far i think.
Forum: Strategic Discussions 15 Oct 2012, 09:51
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

Cath needed the improvement. Init3 to Lancers doesn't help the Fockers I think.
Zik have only 1 kill ship, for most of the rest they fire last, i'm sure there are ways to land on them.

You were...
Forum: Strategic Discussions 15 Oct 2012, 09:02
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

Combos are combos, I'm sure there are other combinations that will make a fort gal immune to incs. I hope that MH will look carefully into the ships donations to Ziks, coz they rock already without...
Forum: Strategic Discussions 15 Oct 2012, 08:16
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

We need final stats more than new changes. There will always be unhappy people. I like the Drake change coz it makes the 0 loss def vs Cath CR disappear.
When you see that the universe compo is only...
Forum: Strategic Discussions 13 Oct 2012, 19:17
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

indeed, i don't recall a round where it happened
Forum: Alliance Recruitment 13 Oct 2012, 07:59
Replies: 4
Views: 2,230
Posted By Makhil
Re: Team ngo round 49 announcement

you already chose your side, the colour block :p
Forum: Strategic Discussions 12 Oct 2012, 16:31
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

What is obvious for you who have spent hours (i hope) perfecting thoses stats, isn't that obvious to someone who discover them. I think it's good to be able to see at a glance which fleets will be...
Forum: Planetarion Suggestions 12 Oct 2012, 14:19
Replies: 48
Views: 5,779
Posted By Makhil
Re: suggestion about sk's

nah, last round i had loads of dist but i lost mostly my factories.
Forum: Strategic Discussions 12 Oct 2012, 12:56
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

with updated stats

TER DE
0 loss def: Wyvern(bs)
better init: Banshee(fi), Cutter(fr), Centaur(fr)
mutual kill:

TER BS
0 loss def:
better init:
Forum: Strategic Discussions 11 Oct 2012, 10:26
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

By removing the possibility to attack solo (other than bashing inactive lowbies), you don't punish the bigger alliances, you help them.
By creating so many 0 loss def ships (for almost every kind...
Forum: Strategic Discussions 11 Oct 2012, 08:42
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

better ? I'd say "different" :p
Forum: Strategic Discussions 11 Oct 2012, 07:58
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

Kaiba i'm not judging your intention which was commandable, but the end result which goes in the opposite direction.
We won't argue, the round will show who's right, but it looks like you've been...
Forum: Strategic Discussions 11 Oct 2012, 07:24
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

With these stats the round is custom tailored for App and Ult, as if they needed it.
They can have fortress gals, they can have def planets focussing on the 0 loss def ships.
Smaller alliances will...
Forum: Planetarion Suggestions 11 Oct 2012, 07:00
Replies: 48
Views: 5,779
Posted By Makhil
Re: suggestion about sk's

They're used by App as a standard way of attacking. Try to block their waves when they've decided to take you down.
Forum: Strategic Discussions 10 Oct 2012, 19:32
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

From the updated stats:

Ter DE
0 loss def = Wyvern(Bs), Buccs(FR), voyager(FR)
mutual kill = Banshee(FI)

Ter BS
0 loss def = Juggernaut(BS)
mutual kill = Syren(CR), Cutter (DE)
Forum: Strategic Discussions 10 Oct 2012, 16:43
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

Which ones ? I've talked to different people who've seen the stats not one has come up with the same choice. So please as you speak for the entire universe, enlighten me.
Forum: Strategic Discussions 10 Oct 2012, 15:06
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

You say terrible, I say messy... and messy could be fun.
Let see if the changes make them more boring... or as you would say 'playable'...
Forum: Strategic Discussions 10 Oct 2012, 12:26
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

I hope the changes will be minimal.
Forum: Planetarion Suggestions 10 Oct 2012, 09:05
Replies: 48
Views: 5,779
Posted By Makhil
Re: suggestion about sk's

make SKs a new class : Drones (can research independantly from the ships)
and give the planets the ability to build Anti Drone Batteries (a new building)
Forum: Strategic Discussions 7 Oct 2012, 10:33
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

no to all the changes in targeting (trying to plug the holes that were left on purpose will be counterproductive). OK with the rest
Forum: Strategic Discussions 7 Oct 2012, 08:53
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

a glimpse at those stats shows so many flaws that they might in fact be interesting to play.
Balanced stats are so boring.
Forum: Strategic Discussions 7 Oct 2012, 06:21
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

so, no choice, no discussion ????
Forum: Alliance Recruitment 7 Oct 2012, 02:26
Replies: 5
HvN
Views: 2,407
Posted By Makhil
Re: HvN

in other words: come to Haven before PA goes to hell...
Forum: Alliance Discussions 6 Oct 2012, 10:40
Replies: 35
Views: 10,041
Posted By Makhil
Re: round 49 predictions

I'm sure there will be other little fockers around as it proved to be a more fun way to play than being an average alliance with little hope of achieving much.
Forum: Strategic Discussions 6 Oct 2012, 06:16
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

The set currently on beta is a poor choice. You have to team up or to bash lowbies, that's not the PA I like.

I really hope Appocco will move in the right direction and pick another set.

I...
Forum: Strategic Discussions 5 Oct 2012, 10:57
Replies: 246
Views: 55,169
Posted By Makhil
Re: Round 49 Stats

will we see the right set today ?
Atm the Cath/Ter combo seems a good one for an alliance.
-They can team up on all 3 pod classes
-Caths can research inc scan fast
-Ters can build Amps/Dists...
Forum: Planetarion Discussions 3 Oct 2012, 06:54
Replies: 73
Views: 10,732
Posted By Makhil
Re: Round 49 Change Log Reaction

agreed.
and depending on the AMPs/Dists ratio the info could be
- a '*' next to all PLed fleet not launching this tick
- add the eta+x (ex eta+5) for all PLed fleets launching later than the next...
Forum: Alliance Discussions 29 Sep 2012, 05:01
Replies: 351
Views: 106,463
Posted By Makhil
Re: Well done Ult

I was able to land solo (and i mean without escort...) on my attacks. This is enough for me to find those stats good. Ofc people were able to land solo on me too but that's the way I like PA.
Forum: Planetarion Discussions 28 Sep 2012, 16:42
Replies: 87
Views: 13,675
Posted By Makhil
Re: If you had to pay an extra credit for a "restricted" feature....

If your score is based on the average of the 2 planets, it will reward activity. Paying to be more active is a good deal.
You could use the 2nd planet to do cov ops, or scans... that's what's...
Forum: Planetarion Discussions 28 Sep 2012, 12:58
Replies: 87
Views: 13,675
Posted By Makhil
Re: If you had to pay an extra credit for a "restricted" feature....

i'd pay for the ability to have a 2nd planet. :P
a 4th fleet slot would be worth something too i guess.
Forum: Planetarion Discussions 28 Sep 2012, 12:55
Replies: 17
Views: 4,645
Posted By Makhil
Re: distorters bug or feature ?

so we'll call it a CT scan ?
Forum: Planetarion Discussions 27 Sep 2012, 10:56
Replies: 17
Views: 4,645
Posted By Makhil
distorters bug or feature ?

A planet with no alliance can't scan itself if it has more distorters than amps... it can only if it ticks the box to allow gal mates to go through the dists.
Was it made on purpose or it it a small...
Forum: Planetarion Suggestions 20 Sep 2012, 10:16
Replies: 9
Views: 2,569
Posted By Makhil
Re: sort incs by ETA

ATM it is sorted by planet. If by clicking the ETA tab you would have the incs sorted by ETA, it would allow to view quickly what the urgent needs are. It may not seem important when you have a few...
Forum: Planetarion Suggestions 19 Sep 2012, 12:44
Replies: 9
Views: 2,569
Posted By Makhil
sort incs by ETA

On both the alliance def page and the gal status, it could be helpful to be able to sort the incs by ETAs just by clicking the tab. Not sure how much work it requires though...
Forum: Planetarion Discussions 6 Jun 2012, 08:04
Replies: 319
Views: 184,583
Posted By Makhil
Re: Jagex - Ominously silent

Will the news be that Jagex agreed to sell the name Planetarion to Spinner ?
Forum: Alliance Discussions 19 Mar 2012, 15:35
Replies: 144
Views: 46,873
Posted By Makhil
Re: R46 predictions

or closed by MH :p
Forum: Planetarion Suggestions 27 Jan 2012, 09:24
Replies: 2
Views: 3,566
Posted By Makhil
add coords to Bcalc

Would be nice if the coords of the different fleets could be seen. Added automatically when pasting scans, or manually.
Forum: Planetarion Suggestions 29 Apr 2011, 15:19
Replies: 15
Views: 8,980
Posted By Makhil
Re: Payment for Scanners ?

why just the cost of the scan ? People with high amps should be able to charge more.
Forum: Alliance Discussions 6 Apr 2011, 04:18
Replies: 7
Views: 4,287
Posted By Makhil
Re: about the 'A new AD moderator' thread

"mz has consistently shown a quality of posting and responsibility on the forum to be qualified as a moderator"

care to give us the address of that forum ?
Forum: Alliance Discussions 4 Apr 2011, 03:20
Replies: 80
Views: 26,771
Posted By Makhil
Re: Omega

Recruiting that many members under Kenny's name is already a victory. I have no doubt Omega will be good at initiating roids and raiding the noobs early. Problem with those brand new allys is to get...
Forum: Planetarion Discussions 24 Mar 2011, 01:49
Replies: 17
Views: 4,974
Posted By Makhil
Re: Round 41 Round Name Vote

After R17 The Shadows of Time and R34 Out of the Shadows... R41 Rise from the Shadows ??? Impossible the sequence for the 'shadows' word is every 17 rounds, so R51.

I vote for Dawn of the Drag...
Forum: Strategic Discussions 7 Mar 2011, 05:36
Replies: 76
Views: 27,590
Posted By Makhil
Re: Round 41 Stats

PA sucks coz PA Team and Jagex let it suck on purpose. There is no will to improve it in any way. I don't hate PA (I wouldn't have played since 2001 otherwise), I hate the people responsible for its...
Forum: Strategic Discussions 6 Mar 2011, 07:53
Replies: 76
Views: 27,590
Posted By Makhil
Re: Round 41 Stats

who cares about stats (that aren't even published) ?
See the announcement for R41 ? No improvement whatsoever, just the same rotting game put in your plate again... bon appetit ! Changing stats is...
Forum: Strategic Discussions 6 Mar 2011, 02:10
Replies: 76
Views: 27,590
Posted By Makhil
Re: Round 41 Stats

oh that's the solution ?
Keep moderating, you're terrible at it but it's still what you do best.
Forum: Strategic Discussions 5 Mar 2011, 15:14
Replies: 76
Views: 27,590
Posted By Makhil
Re: Round 41 Stats

I want to complain about PA being left to die a slow death. Isn't it time to stop the agony ?
Forum: Planetarion Discussions 4 Mar 2011, 05:41
Replies: 38
Views: 16,657
Posted By Makhil
Re: Jagex investment

we've not gone back but the world around us has moved forward and we haven't...
Forum: Planetarion Discussions 21 Feb 2011, 07:41
Replies: 11
Views: 5,139
Posted By Makhil
Re: Sk's

read again: WAR GAME
Forum: Alliance Recruitment 11 Feb 2011, 09:11
Replies: 10
Views: 4,580
Posted By Makhil
Re: Oddr r40

it was ODOR but someone mistyped it and it stayed that way... but the smell is still there.
Forum: Alliance Discussions 11 Feb 2011, 09:09
Replies: 654
Views: 309,505
Posted By Makhil
Re: PT 403, ND Stands Alone.

I think Jagex just bought the name, they don't care about the game. They'll just wait for it to die, then they'll create another game they'll call Planetarion
Forum: Planetarion Suggestions 11 Feb 2011, 04:36
Replies: 20
Views: 6,178
Posted By Makhil
Re: Protect the Newbs & Grow the Game, Bring Back Farms!!!

Allowing a second planet is a good solution. Then people can chose if they want to farm it, make it a scan planet or whatever.
But I would calculate the ranking score of a player with the average...
Forum: Planetarion Discussions 2 Feb 2011, 02:37
Replies: 7
Views: 5,042
Posted By Makhil
Re: #legion#fang#dragons

One of The Crazy Frogs is still playing :P
Forum: Alliance Discussions 31 Jan 2011, 20:49
Replies: 654
Views: 309,505
Posted By Makhil
Re: PT 403, ND Stands Alone.

I was almost going to cry, but those last words turned it into a big rofl.
Not being able to use arbiter is nothing funny, but trying to disguise your noobish mistakes into a political decision...
Forum: Alliance Discussions 28 Jan 2011, 09:49
Replies: 216
Views: 82,311
Posted By Makhil
Re: rd 40 predictions... go go go

Time for politics maybe. That's where Asc would make a difference in such a scenario.
Forum: Strategic Discussions 19 Jan 2011, 08:47
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

Could as well give the same universe eta to all classes. Have a difference only for ingal trips:
Eta 5 for FRDE, -1 for FICO, +1 for CRBS
Forum: Strategic Discussions 15 Jan 2011, 04:33
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

in early PA there was only 1 pod class, the FR, no matter which branch in the techtree you had gone for.
Forum: Alliance Discussions 14 Jan 2011, 15:10
Replies: 80
Views: 44,399
Posted By Makhil
Re: Who would you like to see return

I'd like to see Webangel back with TCF (The Crazy Frogs).
Forum: Strategic Discussions 13 Jan 2011, 16:41
Replies: 93
Views: 25,884
Posted By Makhil
Forum: Strategic Discussions 13 Jan 2011, 11:15
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

in other words it's up to the strategy to rebalance the stats you just f*cked up...
Forum: Strategic Discussions 13 Jan 2011, 08:23
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

Thanks Tia for the formula of balanced stats:
% of race A in top 100 / % of race A in universe = 1

You're a genius !
Forum: Strategic Discussions 13 Jan 2011, 06:13
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

So you picked a set of balanced stats (proven by a full round) and tweaked them to make them... balanced ???
Forum: Strategic Discussions 12 Jan 2011, 09:01
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

I agree I fail to see the interest in picking a set of balanced stats and changing them...
Forum: Alliance Discussions 11 Jan 2011, 19:03
Replies: 80
Views: 44,399
Posted By Makhil
Re: Who would you like to see return

Big alliances prefer to bash small ones rather than fighting each other. Nothing new.
Forum: Planetarion Discussions 8 Jan 2011, 09:23
Replies: 16
Views: 12,368
Posted By Makhil
Re: Round 40 Round Name Vote

On foreskin consequences ?
Forum: Strategic Discussions 6 Jan 2011, 13:49
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

can't comment until i see the changes.
r27 rankings show plenty of different races, coords and alliances, so it looks like the balance was ok.
Forum: Strategic Discussions 6 Jan 2011, 07:20
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

Elviz knows he stands no chance on 1 on 1. He's got to use his network.
Forum: Planetarion Discussions 5 Jan 2011, 10:43
Replies: 16
Views: 12,368
Posted By Makhil
Re: Round 40 Round Name Vote

Whispers of War... in a wargame ? Thanks for the WARning :p
Forum: Strategic Discussions 4 Jan 2011, 08:41
Replies: 93
Views: 25,884
Posted By Makhil
Re: R40 Shipstats?

True, but I believe the 3 ticks ingal def made attacks more difficult and forced the less talented players to join forces, thus kiling the mini round as it was intended.
If you block the capacity...
Forum: Planetarion Suggestions 3 Jan 2011, 11:04
Replies: 7
Views: 3,179
Posted By Makhil
New rankings

I'd like to see a round where people have to choose at sign up whether they'll compete for Alliance or Planet rankings.
- If a player chooses the Alliance rankings, his score will be added (and...
Forum: Planetarion Discussions 2 Jan 2011, 08:06
Replies: 16
Views: 12,368
Posted By Makhil
Re: Round 40 Round Name Vote

I propose we vote for the worst ever:
"Ready for more action"
it clearly deserves a distinction.
Forum: Strategic Discussions 30 Dec 2010, 19:56
Replies: 39
Views: 12,518
Posted By Makhil
Re: Best Fleet in Holiday Round ?

considering there must be less than 40 active players (most of them part of the same alliance), I wouldn't draw any conclusion.
Forum: Strategic Discussions 27 Dec 2010, 11:53
Replies: 39
Views: 12,518
Posted By Makhil
Re: Best Fleet in Holiday Round ?

can't say I've stopped playing when the alliance thing started...
Forum: Alliance Discussions 26 Dec 2010, 14:25
Replies: 76
Views: 15,222
Posted By Makhil
Re: Christmas round: heated debate

maybe there should be 2 PA, one for the people who like to nap everybody and bash the lowbies... call it "Classic PA" and 1 PA for people who want to fight one on one (no ally, small 5 planets...
Forum: Alliance Discussions 26 Dec 2010, 08:36
Replies: 76
Views: 15,222
Posted By Makhil
Re: Christmas round: heated debate

Biggest BS of the year, congratulations !
Forum: Alliance Discussions 25 Dec 2010, 06:15
Replies: 76
Views: 15,222
Posted By Makhil
Re: Christmas round: heated debate

People like to split hairs to justify themselves. Bottomline is the spirit of this round was to try to fight 8 vs 8 in priv gals with no allies.
I'm sure some of us signed up in this perspective ,...
Forum: Alliance Discussions 24 Dec 2010, 12:13
Replies: 76
Views: 15,222
Posted By Makhil
Re: No longer just a Theory

Clusters are good in a 'no alliance' environment.
Next round without alliances but with clusters, I sign up.
Forum: Alliance Discussions 23 Dec 2010, 22:50
Replies: 76
Views: 15,222
Posted By Makhil
Re: No longer just a Theory

The idea of "no alliance" was to try without alliances... if the innovation is to still create alliances... I'm lost.
Forum: Alliance Discussions 23 Dec 2010, 20:09
Replies: 76
Views: 15,222
Posted By Makhil
Re: No longer just a Theory

The idea was to have galaxies fighting each other. With clusters trying to organise themselves for defense (possibly attacks).
I was sure there would be people unable to play as intended. Just too...
Forum: Alliance Recruitment 22 Dec 2010, 04:55
Replies: 25
Views: 5,942
Posted By Makhil
Re: Conspiracy Theory R40

That's the problem, those persons might remember how the global defense was used for the benefits of a few (in additions to the pnaps of those few with our declared enemies).
If HCs must lead by the...
Forum: Strategic Discussions 20 Dec 2010, 16:54
Replies: 39
Views: 12,518
Posted By Makhil
Re: Best Fleet in Holiday Round ?

forcing zik and cath to build anti FI is not a nub choice.
Forum: Alliance Recruitment 19 Dec 2010, 06:55
Replies: 25
Views: 5,942
Posted By Makhil
Re: Conspiracy Theory R40

Care to explain how a top 4 alliance only manages to have 1 player in top100 (rank 94 exactly) ?
Forum: Planetarion Suggestions 18 Dec 2010, 11:38
Replies: 46
Views: 8,512
Posted By Makhil
Re: A new emp.

nah... it's just that the best players went for Etd :D
Forum: Planetarion Discussions 18 Dec 2010, 06:48
Replies: 13
Views: 5,717
Posted By Makhil
Re: As per usual

omg the round was delayed by 1 hour... keep whining, i prefer to say thank you to PA Team for the FREE round.
Forum: Planetarion Suggestions 18 Dec 2010, 06:43
Replies: 46
Views: 8,512
Posted By Makhil
Re: A new emp.

no it's not my reasoning.
Forum: Planetarion Suggestions 17 Dec 2010, 16:31
Replies: 46
Views: 8,512
Posted By Makhil
Re: A new emp.

and the worst is you really believe it. :crymeariver:
Forum: Planetarion Suggestions 17 Dec 2010, 10:22
Replies: 46
Views: 8,512
Posted By Makhil
Re: A new emp.

just look at the stats analysis, it's written there how weak EMP was in defense. Cath couldn't keep their roids. No way you could play for value, you had to take maximum risk in attack to capitalize...
Forum: Planetarion Suggestions 16 Dec 2010, 16:25
Replies: 46
Views: 8,512
Posted By Makhil
Re: A new emp.

That wasn't true in r39. 2 cath in top 100 (none in top50). It wasn't possible to become big as the emp was so weak everybody could land on you for free.
Forum: Strategic Discussions 16 Dec 2010, 09:56
Replies: 39
Views: 12,518
Posted By Makhil
Re: Best Fleet in Holiday Round ?

Rudolph being init5 they're just useless. You need them only vs xan cr def and they will die if there is. Having them as main ship is the best way to ruin your round, a crash being inevitable.
...
Forum: Strategic Discussions 14 Dec 2010, 15:50
Replies: 39
Views: 12,518
Posted By Makhil
Re: Best Fleet in Holiday Round ?

Telling you would make it too easy. Figure it out :p
Forum: Alliance Discussions 13 Dec 2010, 08:44
Replies: 10
Views: 3,795
Posted By Makhil
Forum: Planetarion Suggestions 13 Dec 2010, 08:41
Replies: 7
Views: 2,747
Posted By Makhil
Re: kill protection

With the current protection, people rushing for CR/BS can be ready in time.
Without protection, people going for FI/CO or rushing FR/DE would have a real advantage.
Forum: Planetarion Discussions 12 Dec 2010, 14:43
Replies: 19
Views: 8,394
Posted By Makhil
Re: Private Galaxy Recruitment Agency :D

Good idea, i'm available for a priv gal.
Forum: Planetarion Suggestions 11 Dec 2010, 08:47
Replies: 11
Views: 3,628
Posted By Makhil
Re: Salvage change

The salvage is only part of the problem. In the end of round donations, the other issue is stealing. No surprise the top 10 is only steal races. Some scores are just too outrageous to be honest. The...
Forum: Planetarion Discussions 7 Dec 2010, 21:57
Replies: 91
Views: 18,669
Posted By Makhil
Re: Christmas Mini Round

if you propose it it's a great idea and Mzykptlk will wet himself with pleasure. If someone else proposes it it will be a dumb idea by another moron...
Forum: Planetarion Discussions 7 Dec 2010, 21:45
Replies: 91
Views: 18,669
Posted By Makhil
Re: Christmas Mini Round

You're taking yourself too seriously. Well that's understandable if PA is your only way of being somebody.
Forum: Planetarion Discussions 1 Dec 2010, 11:06
Replies: 91
Views: 18,669
Posted By Makhil
Re: Christmas Mini Round

make it fun, allow people to pick whatever ships they want in all 4 races...
Forum: Planetarion Discussions 29 Nov 2010, 09:18
Replies: 20
Views: 5,534
Posted By Makhil
Re: Is this the worst round ever?

With PA these days the worst round is always the next one.
Simply because nobody has the balls to take the right decisions and prefer to keep the dominant powers happy, winning without fighting. For...
Forum: Planetarion Discussions 27 Nov 2010, 10:04
Replies: 91
Views: 18,669
Posted By Makhil
Re: Christmas Mini Round

Truth is the War path was way overpowered, after a few hours the Rest of The World was so much ahead that they stopped playing, having achieved overall victory. What happened next is in PA Wiki.
Forum: Planetarion Discussions 25 Nov 2010, 22:21
Replies: 91
Views: 18,669
Posted By Makhil
Re: Christmas Mini Round

you really have time to lose
Forum: Planetarion Discussions 25 Nov 2010, 15:53
Replies: 91
Views: 18,669
Posted By Makhil
Re: Christmas Mini Round

omg, that's so gay
Forum: Planetarion Discussions 25 Nov 2010, 07:55
Replies: 91
Views: 18,669
Posted By Makhil
Re: Christmas Mini Round

make something special rather than a mini round. A round with 4 galaxies 1 for each race (I doubt there will be enough players to make 4 clusters but who knows), allow ingal attacks, allow multiple...
Forum: Planetarion Discussions 24 Nov 2010, 08:23
Replies: 32
Views: 6,160
Posted By Makhil
Re: Timeouts

5 days now :) always add 1 day to a PA deadline, that's a never failing rule.
Forum: Planetarion Suggestions 23 Nov 2010, 10:56
Replies: 20
Views: 4,853
Posted By Makhil
Re: Bring Back 3 tick Landings

you couldn't steal all of them at once but you could reduce the roid count of a planet to 0, in R3.
Forum: Planetarion Discussions 22 Nov 2010, 11:05
Replies: 32
Views: 6,160
Posted By Makhil
Re: Timeouts

ah, it's a new feature... :p
Btw they were probably not after a 0,01% of increased income, so when will we have a timetable or any communication about the coming improvement(s) to PA ?
Forum: Planetarion Discussions 22 Nov 2010, 09:23
Replies: 32
Views: 6,160
Posted By Makhil
Re: Timeouts

so the first significant action since Jagex bought the game will have been a 5 day closure... the biggest ever in the 39 erratic rounds of PA history.
What's next ?
Forum: Planetarion Suggestions 20 Nov 2010, 07:43
Replies: 20
Views: 4,853
Posted By Makhil
Re: Bring Back 3 tick Landings

being landed on during 3 ticks was fine when the universe was so huge you could spend an entire round without hitting the same planet twice.
Now imagine what it would be with the small universe and...
Forum: Planetarion Suggestions 17 Nov 2010, 20:16
Replies: 20
Views: 4,853
Posted By Makhil
Forum: Strategic Discussions 17 Nov 2010, 09:18
Replies: 78
Views: 31,933
Posted By Makhil
Re: Round 39 Stats

stats with unstoppable pods... you need thousands of ships to freeze the last 10 pods.
Caths nearly unplayable.
Everybody mass FiCo.

The one in charge of the stats had obviously no clue of what...
Forum: Planetarion Suggestions 15 Nov 2010, 10:15
Replies: 11
Views: 3,502
Posted By Makhil
remove the automatic report plz

It is just impossible to try and surprise someone in an alliance with a sneak attack. It is auto reported as soon as it appears. It's a huge advantage for the top alliances (as if they needed it)....
Forum: Alliance Discussions 14 Nov 2010, 16:38
Replies: 118
Views: 58,058
Posted By Makhil
Re: Apprime & Imperia

Big PA alliances bully the rest of the universe, it's hardly a surprise, they do the same at PA team level. That's why you won't see any change. PA IS about bashing its way to the top, play or quit.
Forum: Planetarion Suggestions 1 Nov 2010, 08:19
Replies: 8
Views: 3,558
Posted By Makhil
Re: Abs. NEW idea which was never mentioned before !!!!!

a 40 player alliance of noobs attacking a 40 player alliance of what you call good players (I'm not convinced player used to bash small planets can be called good) has more chances to land some...
Forum: Planetarion Suggestions 30 Oct 2010, 13:22
Replies: 8
Views: 3,558
Posted By Makhil
Re: Abs. NEW idea which was never mentioned before !!!!!

Ascendancy is as good as the other alliances let it be.
instead of 3 alliances to the tag limit, have 15 alliances to the tag limit and we will have a more significant contest, with maybe some...
Forum: Planetarion Suggestions 25 Oct 2010, 10:52
Replies: 5
Views: 2,643
Posted By Makhil
Re: Access to your own defcalls

so you just need to add "view and edit your calls"
Forum: Planetarion Suggestions 16 Oct 2010, 06:34
Replies: 255
Views: 447,239
Posted By Makhil
Re: Nagging over tiny things

It would be interesting to know what the first page people visit when they login and see they have incs. As they're already on the overview, i guess pointing the link to the gal status would be an...
Forum: Planetarion Suggestions 14 Oct 2010, 19:33
Replies: 255
Views: 447,239
Posted By Makhil
Re: Nagging over tiny things

Why replacing 1 line with 2 ?
"You have joined your buddy pack" is all we need.
Forum: Planetarion Discussions 12 Oct 2010, 13:41
Replies: 39
Views: 7,890
Posted By Makhil
Re: Jagex Usernames Rule

just asking, fleet names like "The Pen Is Almighty" were not allowed. Hardly insulting anyone either.
Forum: Planetarion Discussions 12 Oct 2010, 10:21
Replies: 39
Views: 7,890
Posted By Makhil
Re: Jagex Usernames Rule

is a R/P name like "Ninetyfive Percent" of "Moron" acceptable ingame ? It is on the forums, so...
Forum: Planetarion Suggestions 12 Oct 2010, 06:19
Replies: 255
Views: 447,239
Posted By Makhil
Re: Nagging over tiny things

Why when your gal has incs you can click the red Hostile link on the overview to go the Gal Status, but when you're alone to have incs, the same red Hostile link doesn't work.
Forum: Planetarion Suggestions 11 Oct 2010, 08:29
Replies: 255
Views: 447,239
Posted By Makhil
Re: Nagging over tiny things

why the limit ? what advantage would you gain by forming a government at tick 400 ?
Forum: Planetarion Discussions 10 Oct 2010, 13:33
Replies: 39
Views: 7,890
Posted By Makhil
Re: Jagex Usernames Rule

Username is username, it can't be fleet name or planet name just because you think it means it, it has to be written in the agreement.
Forum: Planetarion Suggestions 6 Oct 2010, 10:38
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

Facts didn't prove you* right, that's for sure.

* the gang
Forum: Planetarion Suggestions 6 Oct 2010, 10:00
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

Light I agree. But for the rest the influence of Asc on the forums and on PA Team has led to the current state of the game.
Forum: Planetarion Suggestions 6 Oct 2010, 07:41
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

If the game is in its current state it is mainly because PA Team listened to them... the fear of losing 40 old players is stronger than the hope of getting hundreds of new ones. That's the story of...
Forum: Planetarion Suggestions 4 Oct 2010, 18:19
Replies: 28
Views: 6,163
Posted By Makhil
Forum: Planetarion Suggestions 3 Oct 2010, 07:42
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

I haven't seen a valid/unbiaised argument against a (first time ever) test of 40 limit tag.
In a 300 active player universe, having 1 alliance concentrating a big proportion of them is not good for...
Forum: Planetarion Suggestions 2 Oct 2010, 10:40
Replies: 22
Views: 4,297
Posted By Makhil
Re: Run and Hide fleet option

What, people who like to steal ships are also cheaters ?
Forum: Planetarion Suggestions 1 Oct 2010, 11:24
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

It's your attitude I don't like, I'm in no way suggesting you could be right in your evaluation. You consider yourself clever... considering you're judging it with whatever intelligence you have,...
Forum: Planetarion Suggestions 30 Sep 2010, 12:43
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

I believe small tags are a necessary step to get more players. Old PA is coming to an end. The best for PA would be for the old players to leave and let the owner with money and ideas implement...
Forum: Planetarion Suggestions 30 Sep 2010, 12:38
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

What evidence, it has never been tested. You're blinded or biaised.
Forum: Planetarion Suggestions 30 Sep 2010, 12:33
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

You should play PA between the 1% smart enough to do so. It's getting there, too slowly though.
Forum: Planetarion Suggestions 30 Sep 2010, 07:07
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

and that comes from a forum moderator...
Forum: Planetarion Suggestions 29 Sep 2010, 09:14
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

You're already in. You chose NY in comparison to the size of your ego ?
Forum: Planetarion Suggestions 29 Sep 2010, 07:36
Replies: 198
Views: 60,470
Posted By Makhil
Forum: Planetarion Suggestions 29 Sep 2010, 05:29
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

The forum gang with the few of you who moderates it.
The attitude of trying to preserve the interest of a few (like an alliance) over the many (like the rest of the players).
All your reasonnable...
Forum: Planetarion Suggestions 28 Sep 2010, 21:41
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

The best way to prove how wrong you are would be to actually have a round with a 40 member limit. But with your gang pulling the strings I doubt it will ever happen and I'm very sad about it because...
Forum: Planetarion Suggestions 28 Sep 2010, 19:38
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

Where did i write more alliances would be created ??? I just wrote more alliances would fill their tags.
More competition would come from more full alliances feeling they have a chance. Meaning more...
Forum: Planetarion Suggestions 28 Sep 2010, 17:57
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

And I disagree with the arguments given. I'm sure a 40 player limit per alliance would prove you wrong... it has been debated but not tested and I don't trust your superior intelligence (and possibly...
Forum: Planetarion Suggestions 28 Sep 2010, 15:42
Replies: 198
Views: 60,470
Posted By Makhil
Re: Alliance Size for next round

with a 40 player limit, there will be more alliances at the limit, if not more alliances, it means more competition... on the paper. And that's a positive step.
Forum: Planetarion Suggestions 10 Aug 2010, 10:06
Replies: 24
Views: 4,575
Posted By Makhil
Re: about new fleet page

PA could have written Fleets/Missions on the menu... it is a basic procedure when you make such a change.
I welcome the move back to the old system (abandonned because of loading issues i think when...
Forum: Planetarion Suggestions 2 Aug 2010, 07:29
Replies: 21
Views: 5,451
Posted By Makhil
Re: Limit the numbers of research labs you can build

an indication of your research lab efficiency should be easy to implement.
It would show a percentage next to the res lab construction, and would be easy to understand... you could even add color...
Forum: Planetarion Discussions 31 Jul 2010, 18:36
Replies: 30
Views: 20,155
Posted By Makhil
Re: Round 38 Changes

I'm sure there are already people looking at the best way to exploit the new system... bad news is it seems pretty easy to do.
Forum: Planetarion Discussions 27 Jul 2010, 14:43
Replies: 85
Views: 15,971
Posted By Makhil
Re: New Owner Prediction Thread

It's the best excuse for not working at all.
Forum: Planetarion Discussions 27 Jul 2010, 12:59
Replies: 85
Views: 15,971
Posted By Makhil
Re: New Owner Prediction Thread

you forgot to mention: unpaid for years. You would be surprised what you can obtain by just paying people to do a job...
Forum: Planetarion Discussions 27 Jul 2010, 05:24
Replies: 85
Views: 15,971
Posted By Makhil
Re: New Owner Prediction Thread

I think they have until the end of the year (when Spinner's game is ready) to come up with an improved game. Or I predict the community will go back to daddy.
Forum: Planetarion Discussions 27 Jul 2010, 05:20
Replies: 31
Views: 6,530
Posted By Makhil
Re: Dear Jagex

Did Zpeti sell the Passport System with PA... the one he said was ready and just needed to be implemented.
Forum: Planetarion Discussions 26 Jul 2010, 19:45
Replies: 130
Views: 38,831
Posted By Makhil
Forum: Planetarion Discussions 22 Jul 2010, 18:47
Replies: 130
Views: 38,831
Posted By Makhil
Re: Dear zPeti part 3

Don't forget that Travian sucks.
Forum: Planetarion Discussions 9 Jul 2010, 06:27
Replies: 188
Views: 111,269
Posted By Makhil
Re: If I could make three changes to Planetarion, they'd be .....

- Ground troops could be a very interesting addition and open up new ways to have fun.
Enemy troops on the ground could control (rather than destroy) a proportion of the planet's buildings (with the...
Forum: Planetarion Discussions 4 Jul 2010, 07:16
Replies: 188
Views: 111,269
Posted By Makhil
Re: If I could make three changes to Planetarion, they'd be .....

1. give rewards for the last quests series or just remove them.
2. introduce friendly fire (the more fleets sent the higher the risk) to make huge team ups a bit less appealing
3.introduce...
Forum: Planetarion Suggestions 29 Jun 2010, 13:48
Replies: 26
Views: 19,954
Posted By Makhil
Re: Encourage Landing on Defense

My kiss solution would be to calculate roids gain, xp gain and salvage based on total attacking ships value vs total defending ships value.

-The smallest the ratio the more xp for the attacker (no...
Forum: Planetarion Discussions 23 Jun 2010, 10:57
Replies: 153
Views: 40,517
Posted By Makhil
Re: PA Multihunters - Bringing back the lols

"hatred" towards Asc ? no, PA is just an online game, I like to provoke Asc on their forum that's all, I enjoy their insults and how fast they react angrily. It seems they put their life in it, I'm...
Forum: Planetarion Discussions 22 Jun 2010, 11:50
Replies: 153
Views: 40,517
Posted By Makhil
Re: PA Multihunters - Bringing back the lols

I see, it doesn't come from Asc so it's cheating...
Forum: Planetarion Suggestions 18 Jun 2010, 08:22
Replies: 4
Views: 2,213
Posted By Makhil
Re: Ziks, a non viable option?

I'm playing zik this round and find nothing really wrong with them.
I don't think the "going back" option is a solution to any problem.
Yes I'm surprised by the result of a zik on zik battle rogue...
Forum: Planetarion Suggestions 4 Jun 2010, 12:33
Replies: 3
Views: 2,124
Posted By Makhil
cancel prod by ship class

it must have been proposed and i wonder why it's not implemented. Rather than cancelling prod by metaclass (fi/co, fr/de, cr/bs) I'd like to have the possibility to cancel by class (fi, co, fr, de,...
Forum: Planetarion Suggestions 1 Jun 2010, 14:27
Replies: 25
Views: 5,594
Posted By Makhil
Re: Startup

what about this: once you've done the quests once, you never have to redo them again in all your life... but you don't get the bonus either.
Forum: Planetarion Suggestions 28 May 2010, 09:09
Replies: 11
Views: 4,012
Posted By Makhil
Re: Gameplay Changes

PA without XP was just about amassing ships and bashing noobs, so on the contrary I would keep XP and develop the system with :
- negative XP for bashing small planets
- little xp for out of...
Forum: Planetarion Discussions 25 May 2010, 07:40
Replies: 44
Views: 7,171
Posted By Makhil
Re: Game of inactives?

I played PA since r3 without this feature, I never thought it was necessary, because an important part of the game is having your gal mates taking care of you and you taking care of them... sad to...
Forum: Planetarion Suggestions 24 May 2010, 10:28
Replies: 25
Views: 5,594
Posted By Makhil
Re: Startup

No, because there is nothing else to do at round start.
Forum: Planetarion Discussions 23 May 2010, 08:39
Replies: 24
Views: 4,779
Posted By Makhil
Re: A small petition.

As long as you're free to post so should the others. But feel free to create your own "elite" forum.
Forum: Planetarion Discussions 22 May 2010, 13:02
Replies: 130
Views: 38,831
Posted By Makhil
Re: Dear zPeti part 3

I wouldn't mind a delay on r37 start then to give you the short time needed to just integrate it...
Forum: Planetarion Discussions 22 May 2010, 12:52
Replies: 130
Views: 38,831
Posted By Makhil
Re: Dear zPeti part 3

But PA is free. People don't pay for the ridiculous ingame bonus they receive but because they want to support the game.
Forum: Alliance Discussions 22 May 2010, 08:50
Replies: 78
Views: 14,975
Posted By Makhil
Re: Round 37 predictions thread

1. Apprime
2. Asc
3. Osiris
4. ND
5. Evo
Forum: Planetarion Discussions 22 May 2010, 08:45
Replies: 10
Views: 2,973
Posted By Makhil
Re: Round 37 round name

I would name it.... Round 37
or a mix of the most used names like : The Endless Dawn.

too bad I was too late to vote, I would have chosen Broken Allegiance...

btw the poll was closed with a...
Forum: Planetarion Suggestions 20 May 2010, 07:08
Replies: 77
Views: 24,357
Posted By Makhil
Re: Changing ziks stealing capacity

ROFLOFLOFLOFLO
:crymeariver:
Forum: Planetarion Suggestions 19 May 2010, 09:32
Replies: 8
Views: 6,410
Posted By Makhil
Re: Bcalcs

Good idea
Forum: Planetarion Suggestions 19 May 2010, 09:31
Replies: 15
Views: 12,459
Posted By Makhil
Re: Making life easier.

I don't like the idea. You gain some battles just because the enemy is lazy of making the calc. I wouldn't want to lose that.
Forum: Planetarion Discussions 19 May 2010, 09:28
Replies: 134
Views: 25,965
Posted By Makhil
Re: Favourite rounds!

R4, the last free round. The small alliance we created with friends had 10 full priv gals. Clusters coords with 3 digits...
R17, a late exile sending me in a very good gal were life was so easy., it...
Forum: Strategic Discussions 18 May 2010, 10:25
Replies: 11
Views: 3,777
Posted By Makhil
Re: R37 ship stat fixes

Discussing something that is not yet open to discussion is a big waste of time.
Forum: Strategic Discussions 18 May 2010, 10:22
Replies: 153
Views: 32,173
Posted By Makhil
Re: Round 37 shipsstats discussion thread

it is a waste of time commenting on a set that is clearly not even in its beta version.
Forum: Alliance Recruitment 17 May 2010, 10:14
Replies: 27
Views: 5,051
Posted By Makhil
Re: Apprime (r37)

where can i find an alliance willing to fight VsN/ND/Asc for top1 ?
Forum: Planetarion Discussions 16 May 2010, 16:03
Replies: 263
Views: 45,272
Posted By Makhil
Re: Alliance player limit

You're just too afraid it could work to try it. The more you write the more obvious it becomes.
Forum: Planetarion Discussions 16 May 2010, 09:14
Replies: 263
Views: 45,272
Posted By Makhil
Re: Alliance player limit

There's no arguing forever, with specialists pilling up tons of BS and blablabla to "drown the fish" as we say in France.
Try a 50 alliance limit for a round, and then let discuss how it was for...
Forum: Planetarion Discussions 15 May 2010, 11:38
Replies: 263
Views: 45,272
Posted By Makhil
Re: Alliance player limit

You're seeing the truth through the heavy smokescreen.
Forum: Planetarion Discussions 14 May 2010, 15:29
Replies: 263
Views: 45,272
Posted By Makhil
Re: Alliance player limit

It does lower the power of the big ones, does increase the number of targets, does increase the chance of a random gal to survive an alliance raid (and not become their favorite farm). It can...
Forum: Planetarion Discussions 14 May 2010, 11:29
Replies: 263
Views: 45,272
Posted By Makhil
Re: Alliance player limit

big alliances are just happy to nap each other and bully small targets. Alliance size should be 50 max with every single member counting for the score (i'm an extremist and would go down to 30...
Forum: Planetarion Discussions 10 May 2010, 20:14
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

I think it would be worth the fun of the first few weeks.
Forum: Strategic Discussions 10 May 2010, 15:01
Replies: 22
Views: 6,256
Posted By Makhil
Re: Who We Were R36

2.2.4 signed up 50 mins before tick start, picked Cath without looking the stats (can't be all wrong if JBG is doing the stats). Felt depressed at tick 36 when I saw the random gal, but then it took...
Forum: Planetarion Discussions 10 May 2010, 13:01
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

So Appocco, will the donation of startup bonus still be possible in r37 ?
The sooner we get the answer, the sooner we can plan. Like having 7 friends signing up just to give me their bonuses then...
Forum: Planetarion Suggestions 10 May 2010, 12:58
Replies: 9
Views: 2,963
Posted By Makhil
Re: Private/Public galaxies = gold

1. splitting a universe with already too few players is not a good idea
2. there are good players in random gals (they find their fun there) and bad players in priv gals.
For me the priv/random...
Forum: Planetarion Discussions 2 May 2010, 08:44
Replies: 119
Views: 33,015
Posted By Makhil
Re: Single targetting to return.. Opinions!!!

I don't enjoy Single Targetting and won't play R37, but it's ok, if MT is back for r38 and you keep switching them every round, so everybody can have his fun.
Forum: Alliance Discussions 26 Apr 2010, 13:40
Replies: 164
Views: 42,357
Posted By Makhil
Re: See you in 72 ticks cardi!

That's only 3 times what you lost in a tick...
Forum: Alliance Discussions 25 Apr 2010, 16:53
Replies: 73
Views: 17,879
Posted By Makhil
Forum: Planetarion Suggestions 24 Apr 2010, 08:29
Replies: 12
Views: 3,344
Posted By Makhil
Re: Quest System and Startup Bonus

same but I would go for a 100 total roids init as quest (not 100 of each).
Scanners, covopers, CR/BS rushers might for different reasons not want to have to init 300 rocks.

Also I would either...
Forum: Alliance Discussions 22 Apr 2010, 13:17
Replies: 13
Views: 11,230
Posted By Makhil
Re: Conspiracy: Current State of Affairs.

everything is so simple in munkworld...
Forum: Alliance Discussions 21 Apr 2010, 07:22
Replies: 143
Views: 26,176
Posted By Makhil
Re: Vision/newdawn nap

Vision & ND teaming up, VsN alone couldn't do much.
Forum: Alliance Discussions 19 Apr 2010, 09:42
Replies: 143
Views: 26,176
Posted By Makhil
Forum: Planetarion Suggestions 8 Apr 2010, 11:37
Replies: 11
Views: 3,211
Posted By Makhil
Re: Recall Mails

good idea.
also is there a way to customize the recall msg ?
Forum: Planetarion Suggestions 5 Apr 2010, 11:41
Replies: 20
Views: 4,949
Posted By Makhil
Re: A take on integrating randoms into Buddypacks

and what about that single priv gal being used to calc the alliance score...
Forum: Planetarion Suggestions 5 Apr 2010, 10:50
Replies: 20
Views: 4,949
Posted By Makhil
Re: A take on integrating randoms into Buddypacks

why not allowing each alliance 1 private gal (kind of flagship gal).
Forum: Planetarion Discussions 2 Apr 2010, 12:07
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

that wouldn't be fair
Forum: Alliance Discussions 2 Apr 2010, 05:50
Replies: 147
Views: 47,793
Posted By Makhil
Re: NewDawn and P3nguins

In the spirit of PA new features, everybody can see NAPs on Universe page (NAPs tab)... and mechanically ND members can't attack Peng (and vice versa) anymore.
Forum: Planetarion Discussions 1 Apr 2010, 18:59
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

not even in my dreams
Forum: Planetarion Discussions 31 Mar 2010, 23:30
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

each player is allowed a planet, not a whole gal. Fairness should be based on planet vs planet, not gal vs gal...

We could argue until round ends. Let's put it to rest it's in the hands of PA team...
Forum: Planetarion Discussions 31 Mar 2010, 15:31
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

not true, only 1 planet per gal could do it. Planetarion shouldn't be about creating a champion in each gal and having the rest of the gal to support him. If PA Team wants that kind of game for next...
Forum: Planetarion Discussions 30 Mar 2010, 17:41
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

If not many people in this thread share my opinion, a lot do on IRC... cheater being a weak word compared to what I read.
What matters is not what PA team says about it now (because they just can't...
Forum: Planetarion Discussions 30 Mar 2010, 17:29
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

I don' t think having strategies is cheating. I don't think spending the resources you earn along the round the way you want is cheating. I do think using the startup bonuses of your gal mates is...
Forum: Planetarion Discussions 30 Mar 2010, 12:21
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

The other way would be for people to stop looking for ways to abuse the rules coz it is obvious that donations where not created for what has been done in that case. It is the accumulation of changes...
Forum: Planetarion Discussions 30 Mar 2010, 11:18
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

I don't think the forums represent anything about the community (sadly). Yes it's true, I believe that a little bit of fairness at round start would allow more players to have a go at the top spots...
Forum: Planetarion Suggestions 30 Mar 2010, 11:07
Replies: 11
Views: 2,891
Posted By Makhil
Re: Last Breath

What PA needs is to show up on Google first page when people search: "free online (space) game".
It's all about HTML coding and naming (pics, pages). It could require to buy a few more domain names,...
Forum: Planetarion Discussions 27 Mar 2010, 02:59
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

We'll see if the "feature" goes on next round... I would never ask my gal to donate me their startup bonuses so I could feel like I'm a good player. It's a mentality thing about something called...
Forum: Planetarion Discussions 25 Mar 2010, 16:54
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

You're missing the whole point, go back to check gal banners.
Forum: Planetarion Discussions 24 Mar 2010, 09:51
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

MZ you agreeing with yourself or being convinced by your own demonstration is not surprising.
The debate about the letter of the law vs the spirit of the law is old and won't be solved here. We...
Forum: Planetarion Discussions 23 Mar 2010, 11:52
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

By definition I wouldn't have cheated that way if I was asked too because it goes against the spirit of the game as I imagine it. It can be both strategy and cheating btw...
Forum: Planetarion Discussions 22 Mar 2010, 10:27
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

Cheating for an online wargame is childish at best, retarded more probably. I can't possibly be jealous of people that lame, I'm just disgusted MH find it normal (not surprised though).
Forum: Planetarion Discussions 22 Mar 2010, 01:34
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

the spirit of the game was (in my mind) that all the players start with the same chances. Getting the startup bonuses from other planets is pure cheating to me. you can split hairs in as many parts...
Forum: Planetarion Discussions 21 Mar 2010, 19:03
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

"Arguments in favor of the cheating view involve the spirit of the game and the potentially damaging effects of the exploit on the game's community"
That people register planets with the intention...
Forum: Planetarion Discussions 21 Mar 2010, 18:04
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

Donations were introduced to help late starters get up to speed or help people to rebuild after a big loss (hence the below average limitations)
If some planets want to save resources to give them...
Forum: Planetarion Discussions 21 Mar 2010, 16:56
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

I'm pretty sure MH won't find anything wrong they're too busy hunting nipples and ass cracks on gal banners anyway :p

Massive donation of startup bonuses is clearly an exploit to me and should be...
Forum: Planetarion Discussions 21 Mar 2010, 14:56
Replies: 275
Views: 168,341
Posted By Makhil
Re: donation whores

I'm all in to take his 100k ter DE down now because it is a huge advantage he can carry through the whole round. Who's coming ?
Forum: Planetarion Discussions 21 Mar 2010, 14:42
Replies: 275
Views: 168,341
Posted By Makhil
donation whores

I find it disgusting that people are allowed to get massive donations and raise to top ranks like that. Shouldn't something being done ?
Forum: Planetarion Suggestions 9 Feb 2010, 08:34
Replies: 11
Views: 3,970
Posted By Makhil
Re: Incoming scans clarification

If that was the intent then it's a clear failure I agree, I thought the scan was just giving you an opportunity to spot the cloaked (with a little effort). Visible cloaked ships is a concept i'm not...
Forum: Planetarion Suggestions 8 Feb 2010, 08:52
Replies: 11
Views: 3,970
Posted By Makhil
Re: Incoming scans clarification

because that's what cloaked ships are supposed to do. Making you count twice to make sure there's no hidden ships in a fleet.
Lazy or careless people are punished.
Forum: Planetarion Suggestions 7 Feb 2010, 18:57
Replies: 11
Views: 3,970
Posted By Makhil
Re: Incoming scans clarification

"Note: Total Ships includes the cloaked ships the scan does not show."

That would be enough. I hope the players can do the maths, i don't see why the scan should do it for them.
Forum: Alliance Discussions 23 Jan 2010, 15:20
Replies: 244
Views: 80,482
Posted By Makhil
Re: So err...

So what's CT's doing ? a remake of their famous chicken dance... again ?
Forum: Planetarion Discussions 19 Jan 2010, 18:34
Replies: 30
Views: 9,189
Posted By Makhil
Re: Dear zPeti - the response

It has all the graphic "qualities" of a Fubar production. Aren't you thrilled by the idea of the new PA looking like that masterpiece ?
Forum: Planetarion Discussions 19 Jan 2010, 01:32
Replies: 30
Views: 9,189
Posted By Makhil
Forum: Planetarion Suggestions 5 Jan 2010, 02:24
Replies: 9
Views: 3,028
Posted By Makhil
Re: Hull change

it was so much balanced you couldn't attack anyone and nobody could attack you...
Forum: Planetarion Discussions 3 Jan 2010, 09:50
Replies: 41
Views: 7,250
Posted By Makhil
Re: 10th anniversary

you forgot the end tag </BS>
Forum: Planetarion Discussions 3 Jan 2010, 05:06
Replies: 41
Views: 7,250
Posted By Makhil
Re: 10th anniversary

A not very good name would be perfect to celebrate 10 years of crappy names.
You have a few days to come up with a better one instead of arguying for the sake of it.
Voting on PA round names is not...
Forum: Planetarion Discussions 3 Jan 2010, 04:39
Replies: 41
Views: 7,250
Posted By Makhil
Re: 10th anniversary

No harm in using Kargool's proposed name for r35, and improve next round (new skin, better name for r36) to mark the event as it should be. But it is important to say happy birthday on the correct...
Forum: Planetarion Suggestions 2 Jan 2010, 18:15
Replies: 9
Views: 3,028
Posted By Makhil
Re: Hull change

Who cares about balance, we need fun. Gate's set of stats was the most balanced ever, it was terrible.
Forum: Planetarion Discussions 2 Jan 2010, 04:32
Replies: 41
Views: 7,250
Posted By Makhil
Re: 10th anniversary

You seem pretty good at splitting hairs in 4 and making a problem out of something that shouldn't be.
- January or February is the same. R35 will be spread over those 2 months it is appropriate to...
Forum: Planetarion Discussions 2 Jan 2010, 01:48
Replies: 41
Views: 7,250
Posted By Makhil
Re: 10th anniversary

"Three" thumbs up for Kargool suggestion.
(name currently voted on could be used for r36 and 1 credit still given for r35) It is more important to celebrate that very special occasion which will...
Forum: Planetarion Discussions 1 Jan 2010, 07:40
Replies: 73
Views: 12,287
Posted By Makhil
Re: Fort Gals

PA is too much centered around alliances anyway.
Alliances should be outside the game without any kind of tools or advantage ingame (no tags, no rankings, no eta bonus, no nothing). PA should...
Forum: Planetarion Discussions 1 Jan 2010, 03:26
Replies: 22
Views: 9,547
Posted By Makhil
Re: So round 36

Let's do that :)
Forum: Planetarion Discussions 1 Jan 2010, 01:07
Replies: 22
Views: 9,547
Posted By Makhil
Re: So round 36

Oh no no no we're too afraid please PA team don't let this happen, just give them what they want...
:banana:
Forum: Alliance Discussions 30 Dec 2009, 13:02
Replies: 145
Views: 59,103
Posted By Makhil
Re: Round 35 Predictions

App finished #1, I don't see much room for disagreement here... oh, you let them win coz you were bored of winning so many times, that's my error ???
Forum: Planetarion Discussions 30 Dec 2009, 10:31
Replies: 22
Views: 9,547
Posted By Makhil
Re: So round 36

That's very true, sadly for App...
Forum: Alliance Discussions 30 Dec 2009, 05:47
Replies: 145
Views: 59,103
Posted By Makhil
Re: Round 35 Predictions

- Asc as bored of winning as they say they are, have been beaten in r34, should be motivation enough to fight back this round... not sure of the quality of their HC though, they were outplayed last...
Forum: Strategic Discussions 30 Dec 2009, 01:19
Replies: 279
Views: 185,265
Posted By Makhil
Re: Round 34 Stats

At first glance ETD is the only race able to cover all incs by building both his attack fleets (DE-BS).
With two 0 loss def ships (lancer vs Cath FI and Dreadnaught vs Ter DE).
The smuggler hidden...
Forum: Planetarion Discussions 30 Dec 2009, 00:45
Replies: 22
Views: 9,547
Posted By Makhil
Re: So round 36

Changes for r35 are nothing but smoke screens to hide the fact that nothing has been done to improve the game.
Forum: Planetarion Discussions 29 Dec 2009, 11:47
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

My understanding of the game is in no way inferior to yours. We may think differently but it's very immature to believe you're the keeper of the one and only truth. If we don't agree prove me wrong,...
Forum: Planetarion Discussions 29 Dec 2009, 10:26
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

You mean they could improve the game ? sounds terrifying indeed.
Forum: Planetarion Discussions 29 Dec 2009, 04:53
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

solution: "you can't join this alliance, the galaxy quota is already reached. Please exile before joining or pick another alliance"

:p
Forum: Planetarion Discussions 29 Dec 2009, 03:45
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

That was a very sensible suggestion, if the goal this round is to prevent fortress gals, I think it should be re-examined. It's a KISS solution if people think there is a problem to solve there.
Forum: Planetarion Discussions 29 Dec 2009, 02:59
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

Sometimes there nobody active to exile you
Sometimes it takes only 5 secondes to see your new gal is dead

If I was against Fortress gals, I would make a system where if more than 5 planets of the...
Forum: Strategic Discussions 29 Dec 2009, 02:24
Replies: 279
Views: 185,265
Posted By Makhil
Re: Round 34 Stats

Apparently PA Team will not implement any significant change for the next round (though i guess we will have a list with stuff like: added an 's' to the word planet on the manual page 3...), so yes...
Forum: Planetarion Suggestions 29 Dec 2009, 02:18
Replies: 17
Views: 3,882
Posted By Makhil
Re: Transparancy for the Alliance Reps and/or Dev Forums

THis suggestion is an improvement of the current situation. I also like Hanzi suggestion and would gladly participate in getting him a seat.
Light is rightly named, the system is an insult to the...
Forum: Planetarion Discussions 29 Dec 2009, 02:11
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

I heard they're proposing 61.5 to please a wider audience...
Forum: Planetarion Discussions 28 Dec 2009, 16:20
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

I suggest pink for the ETD...

Still the question remains: what are the real, serious changes (read "improvements")for R35 ?
Alliance stuff may be uber important for alliance HCs but I just...
Forum: Planetarion Discussions 28 Dec 2009, 14:43
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

Quite a late entry for the dumbest comment of the year but a very serious contender
Forum: Planetarion Discussions 28 Dec 2009, 01:19
Replies: 76
Views: 23,692
Posted By Makhil
Re: Changes for next round

That what we get when PA team talks only with alliances HCs... changes looking more like masturbation than anything, solitary pleasures.
Where are the real changes for r35 ?
Forum: Planetarion Discussions 27 Dec 2009, 13:30
Replies: 64
Views: 23,193
Posted By Makhil
Re: Planetarion the game we love to hate

Salvation for PA is not into joining the bandwagon of FB's apps, I would develop the phone version and present PA as The Space Wargame you play from your mobile phone. The future is there.
Forum: Strategic Discussions 24 Dec 2009, 11:33
Replies: 279
Views: 185,265
Posted By Makhil
Re: Round 34 Stats

ofc, i was just making a suggestion, it won't change the game anyway.
Forum: Strategic Discussions 24 Dec 2009, 10:08
Replies: 279
Views: 185,265
Posted By Makhil
Re: Round 34 Stats

Democracy
Socialism
Totalitarianism
Corporatism
Nationalism

maybe it's my limited english but i dont get all of that... i couldn't name a "corporatist" country, I don't see what Nationalism...
Forum: Alliance Recruitment 24 Dec 2009, 04:47
Replies: 54
Views: 11,858
Posted By Makhil
Re: Think Vision r35

why people don't accept 5 alliances ganging up vs 2 but are ok with 40 fleets attacking 1 planet...
Forum: Planetarion Suggestions 23 Dec 2009, 06:18
Replies: 11
Views: 3,000
Posted By Makhil
Re: cov ops change for a new PA

Yes mission page is quite powerful by itself like the old mil scan + base fleet, probably better not to be able to mess up with it.
Forum: Alliance Recruitment 23 Dec 2009, 03:03
Replies: 54
Views: 11,858
Posted By Makhil
Re: Think Vision r35

The problem is not which block you pick, but what good it brings to your alliance. By looking at your rankings before picking a side and your ranking at the end of the round, I don't see the benefit....
Forum: Strategic Discussions 23 Dec 2009, 01:21
Replies: 279
Views: 185,265
Posted By Makhil
Re: Round 34 Stats

I hope with a better result than the last 2 rounds.
I agree that single targetting is more nub friendly. They get bashed all the same but at least they got a chance to land attacks on their own....
Forum: Alliance Recruitment 22 Dec 2009, 19:02
Replies: 54
Views: 11,858
Posted By Makhil
Re: Think Vision r35

Now i understand the failure...
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