Take a look at this Ziko fleet.
Taking Prince up on his 'request' ive decided to make a zikonian fleet aswell.
Cutter 55% Corsair 40% Pod 5% IM not saying this is the best ziks fleet, but i am confident you could do very good with this fleet. You may have to make some more corsairs and less cutters, but this fleet will do fine atleast for a while. I havent taken in any stealing ships cuz i somewhat feel they are not needed to make a rly good ziks fleet. You may have to swap some Metal for crystal to get this fleet, but it should be worth it :) |
Re: Take a look at this Ziko fleet.
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Re: Re: Take a look at this Ziko fleet.
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Clippers, OTOH, would get stunned all to hell, and imo they arent killing quite enough with their poor init. |
zikonian
Building
50% Rogues 20% Buccaneers 10% Clippers 20% Corsair/Cutlass depending on ratios Having 25% Rogues 20% Buccaneers 10% Clippers 20% Pegasus 5% Demeter 20% Corsair/Cutlass depending on ratios |
my favorite Zik ship has to be the Pillager, its effective at Caping DE quite well (for a ship that targets cr)
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if u want to cap DEs then the Rogue is the better ship for the job. |
I think chax is looking to have 2-3 terran fleet farms...
In other news: I'd say 10-15% of corsairs/cutlass for alliance defence, 5-10% in mostly a-pods and some dems, 30-40%cutters, 20-25% clippers and the last 5-10% rogues and marauders and 5-10% buccs if there's lots of de about. |
THe Pillager is (iirc) ETA 5 as well as having no EMP resistance. 1 resource of Tarant can freeze 3 resoruces of pillager, and t he Roach is even better :\
and like c0w said, the Rogue is a DE itself :) |
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Re: Re: Take a look at this Ziko fleet.
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having eta4 ships only m8 cause your ally-hc to get a bit upset.. |
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[quote]Originally posted by Sun_Tzu
[b]I think chax is looking to have 2-3 terran fleet farms... Well I supose you have to define fleet farming. If your definition of fleet farming is attacking people to steal ships, then yes, that's the plan - targetting terram 90% of the time, with an occasional cath thrown in when it looks good. I played like this r8, but there are two major differences between r8 and r9, the FI weren't necessary r8, since I could keep my alliance happy with DE overburn defense. That DE overburn defense did alot for the collection of early demeters. |
how to make a zik fleet 101
50% cutters <--- that'll be the bitch right there 10% buccs 15% clippers 20% corsairs 5% marauders (+/= pods) targets? well suprisingly go for pulsar (only in terms of pulsar vs sent whilst the sent kills less it dies less resulting in more loss to you over 3 ticks) heavy xans or rip the **** out of terrans (note clipper is for anti chim as are marauders since most DE will be out that night, since pod stealing will never keep up with expected growth trying to rob them of enough pegs and dems to make a credible de fleet is optimistic at best). you *might* get a small cat, but don't bet on it. corsairs over cutlass as one they are the only ship that's eta 6 and hits cr outright, secondly they use more c allowing more cutter production. (also make great flak for pulsars in allied anti de defence) |
[quote]Originally posted by Chax
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ps. If you are serious about getting such numbers, I still suspect you'll resort to fleet-farming, though who'd ever admit to it on the forums? |
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thank you. |
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besides...he did it last round..[edit: it referring to 'getting that ratio without cheating', and not referring to 'fleetfarming':)] |
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There are lot of times when someone in your gal, cluster, para, alliance etc can't be defended but if the incoming ships are ships you'd like to have in your fleet, you can always send a few rogues / maras (not too many or you will scare the attacker :D). I'm talking about typical cath roiding fleet or pure terran De fleets - they can't do any damage to your rogues and maras so you don't risk anything. Another simple way is to attack some small cath or terran by sending a few cutters / pods or clippers / demeters in one fleet and all your rogues in another fleet (rogues' fleetworth alone would be like 2x times bigger than your target's score :D). If your target runs, you recall the rogues, leave the pods and get roids. If he stays you get widows, widowmakers or pegs - whatever. If you say such tactics are science fiction, you just never tried them.. |
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(From the last CH log); [25-Feb] [23:49:48] <@CH> 5) Dreadnought (present) asked: Is Ship farming Illegal in r9? [25-Feb] [23:50:00] <@Spinner> Hi Dreadnought [25-Feb] [23:50:03] <+Dreadnought> lo [25-Feb] [23:50:04] <+Dreadnought> :o [25-Feb] [23:50:04] <@Prince> lo dready [25-Feb] [23:50:30] <@Spinner> Yes, ship farming is illegal [25-Feb] [23:50:34] <+Dreadnought> k [25-Feb] [23:50:36] <+Dreadnought> neat :) [25-Feb] [23:50:42] <@Spinner> But as everyone knows, it can be quite hard to proove [25-Feb] [23:50:48] <@Spinner> prove even [25-Feb] [23:50:56] <@Prince> but we have the great eye that is ever watchful :) [25-Feb] [23:51:04] <@Spinner> But the obvious cases will be dealt with, I assue you |
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And the 2 fleet version works a treat too. Bucca+demeter and a few rogues in one fleet, in case they leave their wyvs or syrens they're dead. And Rogue+demeter in the other fleet, if for some reason keeping that fleet at target is better it pays to have th option. It'll not be as fun without OB def though, and I don't like what spinner did to the zik stats and like even less what he didn't explain abuot what he did, so I'll play something else. |
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About 50M though, nope I never got higher than 25M r8 so I can't prove you wrong, although I don't think it would be any harder maintaining it at 50 than 25. It was the beginning that was the hardest, before all the terrans had dems to steal. |
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those were largely to do with the pulsar and this is the cutter but hey ,whatever floats your boat :) |
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arc; oi, maybe reading CH logs could be useful once in a while :) |
Corsairs suck balls... use the resources on a decent ship.
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