Planetarion Forums

Planetarion Forums (https://pirate.planetarion.com/index.php)
-   Planetarion Suggestions (https://pirate.planetarion.com/forumdisplay.php?f=95)
-   -   Stats recommendation (https://pirate.planetarion.com/showthread.php?t=197552)

Devlin 16 Mar 2009 20:29

Stats recommendation
 
I typed this up in #support and atm I cba to retype it so hear it it

[3/16/09 03:22:11pm] <Devlin> I HAVE A RECOMMENDATION
[3/16/09 03:22:11pm] <Devlin> :>
[3/16/09 03:22:25pm] <Devlin> make fleet composition suggestions on the produxction screen
[3/16/09 03:22:51pm] <Devlin> as it is now you have to stare at the stats screen for at least an hour and run various battles through ur head taking into account dmg armor emp resist and most importantly init
[3/16/09 03:22:57pm] <Devlin> and this clearly doesnt work well for new players
[3/16/09 03:23:05pm] <Devlin> as is evident here http://game.planetarion.com/showscan...22q4g03ecygyhs
[3/16/09 03:23:27pm] <Devlin> the guy has 100 of each ship and 300 of each cr/bs
[3/16/09 03:23:29pm] <Devlin> :S
[3/16/09 03:24:06pm] <Devlin> higlight the important ships for offense in red and defense in green and note what races theyre good against
[3/16/09 03:24:43pm] <Devlin> this would become a lot less work if you guys also stopped changing stats for the sake of changing stats. 32 rounds in and the stats still change drasitcally each round. balance > change
[3/16/09 03:26:36pm] <Devlin> to give an analogy, starcraft doesnt drasticaly change the balance of their races each year out of fear that their players will get bored
[3/16/09 03:26:43pm] <Devlin> instead they built a solid game around balanced races
[3/16/09 03:27:10pm] <Devlin> you dont see them saying oh well our zerg players may grow bored so lets give the zerglings armor closer to the zealots and let's change the dragoon to a melee unit
[3/16/09 03:27:11pm] <Devlin> :S
[3/16/09 03:27:23pm] <+Spritfire> http://pirate.planetarion.com/forumdisplay.php?f=95
[3/16/09 03:27:33pm] <Devlin> ill just c+p this
[3/16/09 03:27:35pm] <Devlin> ;)

M0RPH3US 16 Mar 2009 21:18

Re: Stats recommendation
 
i donīt think it will help as some "nubs" are pretty immune to any kind of advice you give em
they just do what they want to do ("why should i play as you tell me, i want to play like i want to play")
no matter if they go down with it (which they do) or not
you canīt help some of em (i tried)

ofc others are realy willing to learn

however i dont think you can point out the deeper strategy behind the stats with a few colours here and there
specially as there is so many diffrent ways to play a race

i agree though that we dont need new stats every round (as long they are decent ones)
some tweaks should do it and we can play the next round with the same set if its about me

will most likely miss the 3 weeks of waiting for/discussing about/deciding on a race to pick
but iīll survive that

MrLobster 16 Mar 2009 21:34

Re: Stats recommendation
 
suggestion > requirement

_Kila_ 16 Mar 2009 21:42

Re: Stats recommendation
 
Quote:

Originally Posted by M0RPH3US (Post 3167456)
i donīt think it will help as some "nubs" are pretty immune to any kind of advice you give em
they just do what they want to do ("why should i play as you tell me, i want to play like i want to play")
no matter if they go down with it (which they do) or not
you canīt help some of em (i tried)

SimplyApe :salute:

Light 16 Mar 2009 21:53

Re: Stats recommendation
 
We dont need 5 races :p

Devlin 17 Mar 2009 03:55

Re: Stats recommendation
 
Yeah, we certainly didn't need a 5th race and 3rd/4th podclass when the first 4 races and 2 attackfleets weren't properly balanced in the first place. Yet another attempt at spicing things up at the expense of balanced gameplay. :(

Veedeejem! 17 Mar 2009 08:53

Re: Stats recommendation
 
I agree with OP.
There's no need to change stats every goddamn round, just make a set of balanced stats and give them some minor tweaks if needed.

Also liked the idea of giving some suggestions in production on what to build, what it's good against, ....
Just make sure it's accurate ;) so we don't have stuff like this:
Quote:

Originally Posted by Xan prod screen
Spectre Battleship Bs -- -- Cloaked 210 210 210 ****
The returning Spectre packs a heavy punch capable of tearing apart any battleship or cruiser it comes up against.

That's just 1 example but almost everything i've looked at that has some more information about the ship is just wrong (atleast for xan), and when I say wrong, I really mean WRONG. Sometimes it doesn't even mention the correct ship, not to mention what it targets ...

Gate 17 Mar 2009 11:00

Re: Stats recommendation
 
Quote:

Originally Posted by Veedeejem! (Post 3167493)
That's just 1 example but almost everything i've looked at that has some more information about the ship is just wrong (atleast for xan), and when I say wrong, I really mean WRONG. Sometimes it doesn't even mention the correct ship, not to mention what it targets ...

I reported this early in the round and was told they'd look at it.

It takes about 5-10 minutes to make up the descrptions and input them. It should have been done.

Veil05 17 Mar 2009 11:32

Re: Stats recommendation
 
Quote:

Originally Posted by Devlin (Post 3167489)
Yeah, we certainly didn't need a 5th race and 3rd/4th podclass when the first 4 races and 2 attackfleets weren't properly balanced in the first place. Yet another attempt at spicing things up at the expense of balanced gameplay. :(

I disagree, I think the fact there is extra pods has made the game far more interesting. It allows you to develop your own stratergy as opposed to just going with the 'norm'. I agree with minor tweeks from now on though!

Mzyxptlk 17 Mar 2009 11:35

Re: Stats recommendation
 
Quote:

Originally Posted by Devlin (Post 3167489)
at the expense of balanced gameplay. :(

[citation needed]

Devlin 18 Mar 2009 19:37

Re: Stats recommendation
 
Quote:

Originally Posted by Mzyxptlk (Post 3167504)
[citation needed]

I didn't think it needed to be cited tbh. It's common knowledge that if the stats people failed to balance 4 races with 2 podclasses (8 pods), changing it to 5 races with 3 or 4 podclasses (~17 pods) before balancing the first 8 pods would only result in further imbalance.

JonnyBGood 18 Mar 2009 19:55

Re: Stats recommendation
 
Balance is usually drastically over-rated at the expense of fun.

Mzyxptlk 18 Mar 2009 20:24

Re: Stats recommendation
 
Quote:

Originally Posted by Devlin (Post 3167659)
I didn't think it needed to be cited tbh. It's common knowledge that if the stats people failed to balance 4 races with 2 podclasses (8 pods), changing it to 5 races with 3 or 4 podclasses (~17 pods) before balancing the first 8 pods would only result in further imbalance.

Do you believe this round's stats are more unbalanced than last round's? Why?

Devlin 18 Mar 2009 20:28

Re: Stats recommendation
 
Quote:

Originally Posted by Mzyxptlk (Post 3167666)
Do you believe this round's stats are more unbalanced than last round's? Why?

I haven't played since r23 but it still seems that every round there's at least one gimped race and one overpowered one.


All times are GMT +1. The time now is 02:27.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright Đ2002 - 2018