Reset time?
Seriously folks, 17 of top 20 players are one race, defense is nigh impossible when incoming is heavy due to slower eta on defense ships. The first set of allies to block cam and will strip the universe of roids in 48 hours. Defenders can't block up, because defending outside of tag is not eta-1.
There are many players including myself who feel these are the worst Pa stats, and most unbalance race stats, in the history of Pa. Have the courage to admit that this is a round that few people will want to finish out and please reset the universe with adjusted specs to make this a round worth playing. Reeee-ject, start over. Yeah, some of the Xans who are high on a bunch of recent successful attacks in dominating the top 20 will say "these specs are great", until they get ptargeted or ally targeted and lose 90% of their roids in a day, then they will be whining too. Look at Kia and watch how fast 2000 roids can go in and out of one planet. Normally that happens in a whole round, yet it has happened this round in a few days. What's the point? It is hard enough for defenders to stop blocking allied attackers, because the fundamental structural flaw of Pa is that any number of blockers can attack the same tick, but defenders cannot match the same number of fleets and etas. When 5 million bs attack one gal or ally, it is mathematically impossible to stop it. That's why blocking is inevitable, it always wins. The admins really have to address this and make it possible to amass an equal number of defenders on the same etas. That seems blindingly obvious but round after round the admins favor the blockers by making it so inviting and impossible to stop. When you start with that flaw and then this round make so many defense ships a higher, slower class than the attacking ships, the round just becomes a fairly pointless roid race without much strategy or fun to be had. RESET PLZ. |
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Signed
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Couldn't agree more.
The stats of this round makes it really just a waste of time. |
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Here's my John Hancock
Pretend this round is old Yeller.... just put it down already |
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Agreed!
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These are the most garbage stats I think I have ever seen, and I been playing since Rnd4. At least when stats have been shit in the past there were some combinations where you could say 'these stats suck, but at least we can survive vs 'x' strat.'
I have been a top planet since pt32, and I think this round is a fking joke. PA team dropped the ball on this one. |
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Stats aren't bad, you just chose a bad strat. Get over it!
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The Block half the univers strat? DAMN! Why didnt everyone see that one earlier |
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Reset it, everyone thinks xan are amazing but can't protect against anything.. All the races are full of more holes than graters.. Get it reset
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Did the round start already???
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Stats are fine.
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Will anyone still complain that MT stats make the game too defensive and kills the enjoyment of playing PA?
Xan fi is easily roided by cath beetles, terran pegs and xan fi (almost 700 of 860 planets), is it that astonishing that xans are preferred targets and not managing to hold roids. |
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Ive said before that stats like this would cause NAPtarion v2.0, but i think its quite obvious that this exceeded everyone expectations on NAPing |
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Much emo
many tears Very butthurt such complaint wow |
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But in all seriousness I doubt there are many planet in the top 300 with full tt don't expect defense before tick 250 this has always been the case for the last 30 rounds.
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signed
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there are that many planets who have built no anti fi i am not surprised
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also the top 3 on roids lost fill out the top 5 planets in uni
infact of the top 30 most roided planets only 3 sit out of t200 |
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and only 2 of those 30 aren't XAN
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moral of the story...pick xan, get roided.
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Moral of the story: pick xan... Oh wait, everyone did! And if they didn't they went terran merely to avoid fi Inc.. Which won't help when cats with spiders and covop first pods join in..
This round is basically - fighter or die Terrible.. |
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Mind you this is absolutely not the first round where it was all about roidswapping, especially in the early days. I vividly remember a round where i was close to 2k roidloss by pt 200 myself(and at 5k roidloss in the end). Roidswapping rounds are usually favorable for allies like ND and CT as they have poorer def to begin with, but have the political witt to use that to their advantage. However, this is the first roidswapping round after the introduction of MC's which just might give this round an edge over the other roidswapping rounds. |
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I dont think resetting is an option, but we should see if anyone finds a good counter to those xp xan whores. My guess is that late game they wont have it easy to land on those bigger valued planets like cat/ter/zik that probably can keep roids easier. Xan will continues to roid xan.
From my perspective Id say it cannot be confuted that xan have a general advantage each round because they can build up dist whore and fake way easier than others, because they dont have to build equal numbers to fake the ships, they can just send pods. +I dont understand why there is not one set of stats, that is improved continuously each round, until races are picked equally and then focus on other things, like mult-hunting -> maybe add phone number to accounts to verify, buy new grapfhics/gfx/designs for the game and a well running app, like Galaxy at war for example without the pay to win system.. Changing the stats completely each round wont help the game at all imho, this game needs someone that is willing to invest (even if its a kickstarter campaign and we all spend a little money) to get the whole planertarion model in a direction of a free to play game with microtransactions, for example alliance skins for ships, planet surface skins, and HUD skins whatsoever, but the current PA TEAM seems to not have any interest in anything, not even in selling the game for a realistic price. I know the basic game idea is worth money. But the way the game is run atm, they dont make any money out of it, but dont change anything as well. There is just one round after another with below 600 active player and nobody seems to care what happens at all.. :/ But there would be sooo many possibilities to improve the game. We just need someone that is willing to do or has the money. And the PA Team needs to wake up and realise the situation. Why keep a game running they obviously dont have any interest in investing time or energy into... |
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I like the stats as well, it's entertaining
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signed
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Well aside from a few ppl who seem to be very invested in being the first to create a block and rape the rest of the universe, most players want a reset.
We put too much time in this game to finish out a really stupid round. This style of stats suits about 20% of players, and I would venture to say these are players who see no problem with the Block-and-Win strategy, if you can call it a strategy. I call blocking a lack of courage to play a competitive game and go head-to-head, mano a mano (or woman a womano :-)). Blocking is always the coward's refuge when skill and strategy fail. It works in elementary school playgrounds and it works in Pa. I always hope for something more from the game, and it amazes me that the stats go further toward making blocking a necessity every round, rather than discouraging it. There are two issues that will not go away. 1. 5 million ships can land on one ally and that ally cannot protect itself by blocking defensively due to the structural defect that defense is a tick behind offense. This makes a round with these specs an exercise in futility for anybody but early blockers. 2. Any race stat setup that has all but 3 of the top players in one race, and another race with only 3 players in the top 100, is a round that is so flawed on specs that we will likely see so many players go inactive by tick 800 we will all wonder why we are playing. Ever see the stands clear out of fans when the football game is 50-0? Nobody wants to even watch a lopsided event like this, much less play in it. Please have the guts to call it a loss and give us a new start with tweaked specs. I really can't see wasting another month on this one. |
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If you were on the other side of this block would you be calling for a reset?? No.
This thread is soooo ridiculous, it just has butthurt written all over it. You picked the wrong strategy to counter your aggressors, suck it up, we've all done it. If it's so dire then stop playing and have a 4 week rest. Otherwise work out a way to cause so damage somewhere or change your way of playing and attacking, everything has a weak link somewhere |
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There's a block?
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You can basicly solo half of the planets in the univers, and it would take multiple fleets just to stop you singel fleet. Due to the nature of the stats, only alliances that are blocking will be able hold roids this round. |
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Are you still galaxy raiding or sticking up 8-15 targets a night on your webby/ingame? The answer to that will answer all the problems you are having |
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Now obviously I'm not playing but butcher are you saying that you can't defend against the block because of the stats, because of your start or purely cos of the size of the block??
Also how is the block managing to hold roids if as you say the stats don't allow you to defend each other? I'm intrigued |
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They just dont attack each other, wich means they wont get as many incs as the rest of the allies. Most allies with 60 members usualy put up 2-3 gals at this part of the round. |
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Dementia already. And so young.
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But yes the answer is what I thought, bad workmen blaming their tools. The stats are bad for everyone or no one, you can't pick and choose who they are bad for. What is wrong with this round is politics and your strategy. I'm assuming all this wrong eta defence whine is due to your hcs picking races for your members to use that didn't have what the block is at eta 7 def, which is pretty retarded.
So you can't beat them now and yet you still plod on with the same 2 galaxy a night *YAWN* raid hoping that it will sort itself out. If you have an issue with the block then fight the ducking block. I assume you are full tag so that is 180 fleets you can attack with. You said no one can defend so put that to the test. Get some xp escorts, lolwaves, fcs.... Something that isnt same old same old. At the end of the day you got yourself into this pickle due to your ineptitude in multiple areas of the game. Time to man up and find out how to be better |
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You also say Xans are loving the stats until they get attacked, where they get roided? So how exactly are Xans OP? Every race is suffering from struggling to defend. Quote:
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It is the stats set that makes it close to impossible to stop incs. Doesn't matter what strategy you've picked, the stats is too unbalanced. |
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the average roid count for top20 planets is 400, the round is far from over and no-ones pulled an advantage; Everyone is struggling. If you went into this round thinking you could use the same strat of slowly gaining value over time and keeping your roids, you either screwed up massively or your HC did by not explaining that to you. |
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Your recent barrage of stupid questions seems to be aimed at countering some argument, but it is not clear to me what or whose argument that is, exactly. No one has claimed there is or isn't a block, no one's claimed or denied any alliance's presence in a block, no one has made any statements on the ethics of blocking or not blocking. You're fighting an imaginary opponent. |
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Xans are OP as top 20 is mainly xans Xans are struggling to hold onto any roids Any race and any alliance can land on anyone Xan race is op as it can land on anyone Alliances have blocked the block is unstoppable and ruining the game Anyone can land on any planet in the block Anyone in the block can land on anyone outside the block the block is struggling to defend against attacks we should end the round short due to these points ^^ quiet a clear and rational argument when you don't think about it. |
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I stand corrected.
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It completely matters what strategy you picked and that is being shown in the rankings currently. XP and all out attack was the correct strategy (and a nice breathe of fresh air) and the sad old usual defend in numbers and farm n00bs is not the way to go this round. That is why so many (including yourselves) are having a whine up trying to put blame somewhere other than your strategical shortsightedness. Its seeming more than likely that Bitcher was making up imaginary blocks again (shock!) but political obviously those that are whining have missed the boat again. Same with the ones that are still doing boring 'gal raids' for low to zero xp and small roids that will vanish in a few day. Time to realise this is how PA should be, diverse round on round and exciting to play. Its survival of the fittest, and the Brasilians look fit! :) |
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I agree with Kaiba that the imbalance in the stats is not the cause of the current "trouble" of holding onto roids. The fact that they're very offensive is the cause of that. If they had been more balanced they would be just as offensive.
The imbalance in the stats is problematic in a different way: it reduces the range of possible alliance race strategies, and makes choosing the wrong race very harmful (keep in mind, we haven't all been playing this game for 10 years). |
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