R74 shipstats choices
A while ago we had a discussion thread were we discussed random vs balanced stats. I said i would be open to doing a random set since i've been pushing balanced set on the community for a while now.
Well 2 good finished sets were submitted. A half random-balanced set and what i call a balanced set. Now the community can pick which of the 2 finished sets will be run. Choice 1: Balanced set Choice 2: More random set Choice 3: Blank (I'm good with either set being used or i don't want to vote) Speedgame bcalc link beta bcalc link The poll will run untill an hour or 2 before signups open next friday. Whichever set has the most votes by than will be used for R74. Happy voting and I hope the community enjoys whichever set it picks :) |
Re: R74 shipstats choices
Both are ST?
How is this gonna work with 120 man alliances, and 300 man blocks? |
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
I've voted for Random set because it looks more balanced
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Think balanced stats are ok'ish. BUT...
Zik should have cr/bs steal and co/frig steal or something. Etd are so alone in the uni with only race with cr roiders. With zik chance for stealing other pods then "what they got from before" it will make it more intresting. |
Re: R74 shipstats choices
But i also like more random. More intresting..
|
Re: R74 shipstats choices
Voted for random set after a quick glance.
|
Re: R74 shipstats choices
Blank. Don't have time to look at both sets.
Quote:
(If you've made this point before, a link to that post would be fine too!) |
Re: R74 shipstats choices
Quote:
Quote:
|
Re: R74 shipstats choices
Quote:
He means “what are your risks and concerns on ST in the current climate” Be specific. |
Re: R74 shipstats choices
Didn't you have a bug in the battle engine that occurred when ships were killing each other with the same init? If so, both these stat suggestions will hit the bug.
|
Re: R74 shipstats choices
I think the bug you're referring to occurs when ships steal back and forth at the same init. Kill and EMP are fine.
Veil's does have Buccaneer/Broker. |
Re: R74 shipstats choices
should be fine. only shows with steal ships that fire at the same target in the same init. Neither set have this issue
|
Re: R74 shipstats choices
The random set is no longer submitted for rd 74. The balanced set (though it might unbalance due to the mid vote changes) is the only one now in the race.
Thank you to those that voted :) |
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Note for the future: Don't do any polls if you don't intend to keep the voting fair. Thanks.
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
So lets just remove the vote and then edit the stats to ensure a fair balance.
Glad we're all agreed. |
Re: R74 shipstats choices
We already know you don't need the poll to be closed for that, but whatever makes you happy, Veil.
|
Re: R74 shipstats choices
Quote:
We would actually be better with a team of 4-5 people with varying stat knowledge to pick them together after a discussion. Quote:
Quote:
Veil's stats (speedgame) will be the stats for Rd74. |
Re: R74 shipstats choices
Quote:
If anything, I am the architect who is forced out of his own creation. I am the Nicholas Tesla of Planetarion. Oooo... R74 Ruler/Planet, here I come. |
Re: R74 shipstats choices
I just find it silly that the problem with the stats that caused it to being pulled and being slighty reworked is what I complained about a week ago or so. Dorf raised the same issue as me as well.
Why even bother posting in the forum next time? As Kaiba said just have a team for the next round, feedback seem ignored if your name isn't known, good or bad. |
Re: R74 shipstats choices
Quote:
+1 |
Re: R74 shipstats choices
Quote:
In case anyone gets me wrong Jintao is great at running the Stats dept. He really knows his stuff, what he needs though is people who play PA or don't want to be sheep to argue against the constant sterilisation and need to fit everything into set boxes. For example I would love to know if the much heralded rd 50 mz stats fit into the efficiency macro that he uses. I remember the Pegasus was an insane ship that was stand alone but OP beyond belief. It was nerfed via it's inability to be used in an ally strat effectively rather than removing what made it great as a ship. I think more emphasis should be put into this way of deciding how viable a set is rather than via a macro. This is where a team of less analytical and more passionate people would be good to balance choices |
Re: R74 shipstats choices
Quote:
I would only worry about stats influencing from the players that are currently playing and advising the third party stats people. Who watches the Watchmen? |
Re: R74 shipstats choices
Since kaiba withdrew his set (beta server), veil is the winner by default (speedgame set). So this set will be run for R74. Thank you all who took the time to vote.
Let's use the next 72 hours to go over the set and see if we have not missed anything that can create problems during the round. 2 issues/bugs have been pointed out to me which will be fixed before signups open on friday: Guardian: Has 5 guns, a normal ship should only have 1 Cat co: It's too op since it's the only attack fleet which has no natural counter. Looking at how to do this with a minor tweak to the set Feel free to share any other concerns you might have. Only minor changes to fix a serious problem will be considered! The rest will stay as is! |
Re: R74 shipstats choices
Moth init 1 and Flea init 2? Or does it make FR too good?
|
Re: R74 shipstats choices
looks like it is a fr/co round
|
Re: R74 shipstats choices
Quote:
My recommendation to Jintao was to decrease the EMP eff slightly against both Xan and Zik. Edit: probably Zik as Xan has capability to fake its way to coverage/lands |
Re: R74 shipstats choices
My personal suggestion was to swap Tula to target DE as its current targeting is redundant and free up Spider to target Co t1. Then move back Beetle to t2 to try and allow Cat to contain itself and weaken it to DE at ally level.
From what I gather though Jintao prefers making Lancer an emp ship to combat Co. Not sure this will do much though. |
Re: R74 shipstats choices
Or up the Lancer's E/R?
Make it a better ship vs Cath co and make it fun to def with them. Spider hitting Cath co would be a similar option to init change between the cath co/fr. Only it changes a lot more to the shipstats. But the problem with this set imo, is that only a few attacking classes have the EMP to make sure there's no easy counter vs them. So a bit worried that most allies will end up going for Co and FR. Fi gets stopped by Vinds De gets stopped by Cutlass CR gets stopped by Chimera BS gets stopped by Nightmare |
Re: R74 shipstats choices
Quote:
CO gets stopped by Harpy |
Re: R74 shipstats choices
Quote:
I think the spider change atleast makes fi a bit more playable especially from a defensive standpoint. Atm as you say its only FR and Co that are worth playing. I think my change adds DE and Fi to the equation. |
Re: R74 shipstats choices
Quote:
Viper is not ally ETA so no. Hence the problem |
Re: R74 shipstats choices
Quote:
I mean Flea. Not Viper, my bad. |
Re: R74 shipstats choices
Harpy's low ERes will mean it's frozen first. Despite its higher initiative, Phantom will be the better anti Co against any teamed Co inc.
One of the things that could be done to mitigate CO's strength is overhaul the cost disparity between ships. I've also said from the start Vindi should fire after Xan Fi. It doesn't change anything in terms of solo attacking, but it makes (Xan) Fi a lot less useless on attack. |
Re: R74 shipstats choices
Quote:
|
Re: R74 shipstats choices
Quote:
I reckon Cr is a dark horse class |
Re: R74 shipstats choices
Quote:
nightmare init 7 dragon init 6 Phoenix init 9 Guardian init 1 emp around 140-150% eff Priest init 2 emp around 140-150% eff Vindicator changed to cloak for fun. these changes would address the above and preventig a fr/co round. |
Re: R74 shipstats choices
Quote:
In bigger battles where the Phantoms have flak, they perform better, and that's not mentioning you can't fake Harpy. |
Re: R74 shipstats choices
Quote:
That said, when your flak is better than the thing you're flakking, you should probably reconsider. Pure Harpies are always better against Co than Harpies with Phantoms, in any ratio. Better ERes against Beetles, better init against Vindicator. Against pure Cat I'd prefer the Vindicator (even better ERes, more damage), but beating both Co fleets with a single ship is worth losing a bit of efficiency vs. Cat. (It is too bad you can't fake them, though.) |
Re: R74 shipstats choices
Quote:
It leaves the same problem as earlier tho, theres different degrees in 'stopping' . Pretty much any amount of Vinds would stop a fi attack from landing,( because all the Vinds get to shoot first, doing almost their own value in damage and giving you salvage to make sure you lose less than attacker.) pretty much any amount of Cutlass would stop DE from landing, so the amount of value needed is very low compared to the attacking value. With Flea stopping FR by EMPing the full attacking FR fleet, the amount of value needed to stop the attacking value is a lot higher. It can still be the best option to stop FR, cuz all the other anti FR ships take more value , but compared to the value needed to stop a DE attack or a Fi attack, you need a lot more value in Flea's. Which makes the CO and the FR very tempting as options. However there's no real easy fix for this because you can't just add EMP to each attacking combo, so I think lowering Cath EMP effs a bit and making sure theres another EMP def ship that has same init or lower vs the EMP attacking fleet is the best we can do. |
All times are GMT +1. The time now is 23:24. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2002 - 2018