Re: Nagging over tiny things thread #2
add vacation to bot files.
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Re: Nagging over tiny things thread #2
^Remove vacation mode
Hiding a fleet is now an option. I dont think anyone uses vacation mode when they actually go on holiday.... |
Re: Nagging over tiny things thread #2
Is there any reason we can't transfer ships to a pre-launched fleet?
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Re: Nagging over tiny things thread #2
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You can ofcourse just cancel the prelaunch, move ships into it and prelaunch again. It is also safe from covops etc when prelaunched |
Re: Nagging over tiny things thread #2
On the History -> Cov ops page, the metric is ships stolen. Value stolen would be better.
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Re: Nagging over tiny things thread #2
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i.e. if you PL a FI fleet with 1+8 (i.e. eta 9) and then you add FR/DE ship it suddenty needs to launch at the tick instead of next tick.. Or if you PL a FI fleet with 1+8 (i.e. eta 9) and then you add a CR/BS ship it suddently should have launched already? |
Re: Nagging over tiny things thread #2
^Remove meta travel times.
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Re: Nagging over tiny things thread #2
When the PA window is too narrow to display the entire right side of the page, a horizontal scroll bar is shown. When you scroll to the right, the page on the right slides under the menu.
That's all OK, but the menu has a transparant background, making it hard to read: https://i.imgur.com/SCkSHfE.png Text-only skin. |
Re: Nagging over tiny things thread #2
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Re: Nagging over tiny things thread #2
When you select a lot of messages to delete, the page takes forever to reload. I suspect that each message is deleted in an individual query to the database, and that this is making things very slow. It should be possible to optimize this.
Full disclosure: when I say "when you select a lot of messages to delete", I mean "the one time I selected a lot of messages to delete". I've only done it once, so we may be looking at an anomaly. However, I can rule out the interference by the mid-tick backup, this took place at xx:28. Sidenote, god how I hate the midtick backup. I get that it's important and I'm not suggesting you remove it, but. :( |
Re: Nagging over tiny things thread #2
On the ship selling page, I'd expect the prices listed to be what I get for selling them, not their production cost.
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Re: Nagging over tiny things thread #2
Invalid action request. This could be a result of your request having expired, double submitting the form or hitting back in your browser and resubmitting an old page/form
the changes were made because someone was exploiting the page wasnt it?? cant you just fix the code so when you reload a page it doesn't resend to the database and then give us a page that functions for recalling fleets. |
Re: Nagging over tiny things thread #2
I do notice at xx:30 all game page can take an extra 10 seconds to load, is there a ticker at this time?
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Re: Nagging over tiny things thread #2
That's the midtick backup. Database has to be frozen while it runs.
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Re: Nagging over tiny things thread #2
It'd be nice if multiple identical scan requests were grouped together:
Code:
Tick Coords Nickname Scan |
Re: Nagging over tiny things thread #2
You can send alliance mails to selected access groups. You can also mail just HCs. The latter function is a subset of the former.
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Re: Nagging over tiny things thread #2
Make it possible to mark all fleets on a wave covered with one click.
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Re: Nagging over tiny things thread #2
Move/duplicate the cov-op history in the cov-op page, same way as waves does today (so I can see my earlier cov-op targets in the relevant page).
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Re: Nagging over tiny things thread #2
On the universe page, when - for example - sorting by size, I don't get the top 100 planets in size, but rather top 100 score planets ordered by size.
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Re: Nagging over tiny things thread #2
Alliance scanners should not be shown scan requests if they cannot fulfill them because they lack the scan in question, or don't have enough amps.
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Re: Nagging over tiny things thread #2
Alliance intel should show on every screen on every screen/scan when you highlight coordinates, instead of you having to go to alliance pages to see it. If you've got intel you should be able to see it everywhere.
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Re: Nagging over tiny things thread #2
When I do an incoming scan on my own planet, I'd like to be able to see returning fleets.
I think this may be the tiniest nag I've come up with so far. |
Re: Nagging over tiny things thread #2
HCT research is numbered sequentially. Change the numbers to coincide with number of roids each research allows you to mine: HCT200, HCT300, etc.
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Re: Nagging over tiny things thread #2
When you have alot of incomings, the alliance def page loads annoyingly slowly.
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Re: Nagging over tiny things thread #2
Timestamps in my news please.
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Re: Nagging over tiny things thread #2
Get rid off those "confirm" check boxes on the fleets page. They make recalling fleets near impossible on a phone since their tinyness makes them hard to select, and on some skins it's near impossible to see when they are even checked.
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Re: Nagging over tiny things thread #2
Merge the universe combat report and news combat reports into 1 view containing all the information from both, then use it in both places. From universe combat reports I want the total salvage and to be able to see the impact on individual fleets. From news combat reports I want values.
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Re: Nagging over tiny things thread #2
On the alliance page, the 'View' in 'View Alliance Ships' and 'View Alliance Log' is unncessary and overflows into a third line of 'tabs'.
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Re: Nagging over tiny things thread #2
Did someone already mention the annoying inconsistency between alliance defense page and galaxy status when it comes to marking ship classes and setting status of incoming hostile fleets?
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Re: Nagging over tiny things thread #2
Yeah, a few posts ago.
Apply the advanced scan interface to scan requests as well - at present, I can perform multiple scans all at once, but if I want to ask a scanner to do so I have to request them one by one. |
Re: Nagging over tiny things thread #2
On the fleets page it would be great if you could click on ETA / Target / Ships ect... and see from top number of ships sent / how many people have sent to what targ ect
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Re: Nagging over tiny things thread #2
put land tick as well as launch tick on the prelaunch boxs..
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Re: Nagging over tiny things thread #2
Loading the history page (the ingame one) takes a very long time.
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Re: Nagging over tiny things thread #2
On gal status and the ally defence page there is a Fake option. It is however unclear whether this means its a fake attack or a fake defence which means there is inconsistent usage; confusing!
So could we have both options on the drop down; 'Fake Attack' and 'Fake Defence' |
Re: Nagging over tiny things thread #2
Add the ability to add nicks / comments under fleets in the bcalc.
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Re: Nagging over tiny things thread #2
In the main menu on the left, replace 'waves' by 'scans' as it's how they're called everywhere else (including on ally page).
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