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-   -   R63 stats (https://pirate.planetarion.com/showthread.php?t=200985)

BloodyButcher 9 Jul 2015 04:53

R63 stats
 
Anyone have a set ready or a rerun to suggest?

Mzyxptlk 9 Jul 2015 05:28

Re: R63 stats
 
So far I haven't seen or heard of any concrete offers. Joseph has been talking about his set for at least 2 rounds though, maybe he'll want a crack at it this time?

Blue_Esper 9 Jul 2015 10:52

Re: R63 stats
 
i poked appocco a day or two ago about having a set put up for tweaking, but have been busy so haven't finished my set yet

M0RPH3US 9 Jul 2015 19:29

Re: R63 stats
 
i am coming up with a set 2
not finished yet either

ETA: middle of next week

Tiamat101 10 Jul 2015 07:47

Re: R63 stats
 
Well your next set hopefully will be more normal. I also have a set in the works but I know how certain members of this forum feel about my sets :D

M0RPH3US 11 Jul 2015 07:29

Re: R63 stats
 
Quote:

Originally Posted by Tiamat101 (Post 3244233)
Well your next set hopefully will be more normal. I also have a set in the works but I know how certain members of this forum feel about my sets :D

yes it will be more "normal"
i got 2 versions of it though - a ST variant and a MT variant

we ready for ST again ? :o

Mzyxptlk 11 Jul 2015 08:39

Re: R63 stats
 
I'm up for a pure ST round.

darkzidane 11 Jul 2015 13:22

Re: R63 stats
 
ST rounds can be fun when people don't emo over the stats every 5 minutes

BloodyButcher 12 Jul 2015 00:34

Re: R63 stats
 
Quote:

Originally Posted by Mzyxptlk (Post 3244252)
I'm up for a pure ST round.

I dont think ST sets will ever been run again with the current game mechanics.

Tiamat101 12 Jul 2015 09:23

Re: R63 stats
 
I'd be down for a well balanced ST stats.

Mzyxptlk 12 Jul 2015 10:18

Re: R63 stats
 
I'm up for it, Tia is down for it. Together, we have all the bases covered!

BloodyButcher 12 Jul 2015 11:10

Re: R63 stats
 
Quote:

Originally Posted by Tiamat101 (Post 3244266)
I'd be down for a well balanced ST stats.

Your last ST set is one of the most "balanced" ive ever seen, and i dont think people would want that.
Allthough im up for a poll on it.
Ive been bugging Appocomaster earlier to enable people to make polls in the forum, as its currently deactivated.
Atleast it would give some pointers on what people might want, ST/MT, not that it should be the deciding factor on what to go for

Munkee 12 Jul 2015 13:22

Re: R63 stats
 
If a poll isnt the deciding factor then its a completely pointless vote. Gj butch

BloodyButcher 12 Jul 2015 13:47

Re: R63 stats
 
Quote:

Originally Posted by Munkee (Post 3244270)
If a poll isnt the deciding factor then its a completely pointless vote. Gj butch

Its a pointer.
Id guess only half the univers knows tje difference from ST to MT

Mzyxptlk 12 Jul 2015 13:54

Re: R63 stats
 
Quote:

Originally Posted by Munkee (Post 3244270)
If a poll isnt the deciding factor then its a completely pointless vote.

Not necessarily. Appoco can let those preferences be one of the factors that influence his decision about which kind of set to pick from round to round. It doesn't have to be the be-all end-all.

I tend to be fairly elitist about these things, but a purely informational poll about people's preferences sounds good even to me.

booji 12 Jul 2015 13:55

Re: R63 stats
 
The same might be said about elections. But we don't tend to just take the results of such a vote under consideration.

Blue_Esper 12 Jul 2015 13:57

Re: R63 stats
 
any vote where a majority can influence a decision in this case would not be wise.

Adapt 12 Jul 2015 20:29

Re: R63 stats
 
Just out of curiosity what is the difference between MT/ST?

(i dont know what the difference in stats are lol, i just go what im advised by butcher)

Tiamat101 12 Jul 2015 21:38

Re: R63 stats
 
MT is multi targeting stats much like this round and the past 5 rounds. Most races have ships that have T1 and T2 and some T3's.

St is where every ship in every race just has T1.

Obviously there are huge strategic differences between ST and MT but, that will depend heavily on what kind of stat set is made. ST tends to be hyper aggressive a lot of roid swapping where MT tends to be defensive with gangbangs and lolwaves.

BloodyButcher 12 Jul 2015 23:19

Re: R63 stats
 
Well the options with ST is limited, and often very black and white.
Either very defensive or very offensive, imho.

The last ST round was a disaster politicaly, three alliances ganged up for the whole round, and there was never any competition for #1

Influence 12 Jul 2015 23:22

Re: R63 stats
 
Quote:

Originally Posted by BloodyButcher (Post 3244279)
Well the options with ST is limited, and often very black and white.
Either very defensive or very offensive, imho.

The last ST round was a disaster politicaly, three alliances ganged up for the whole round, and there was never any competition for #1

That has very little to do with stats being ST or MT tho... it could be said this round has been a major cluster**** too politically

BloodyButcher 12 Jul 2015 23:31

Re: R63 stats
 
Quote:

Originally Posted by Influence (Post 3244280)
That has very little to do with stats being ST or MT tho... it could be said this round has been a major cluster**** too politically

Iirc they argued that pols were a result of stats?

lokken 12 Jul 2015 23:36

Re: R63 stats
 
Quote:

Originally Posted by Influence (Post 3244280)
That has very little to do with stats being ST or MT tho... it could be said this round has been a major cluster**** too politically

In a good way in my opinion. And from my point of view the stats have influenced that, but they've not been a driving factor.

Tiamat101 13 Jul 2015 07:39

Re: R63 stats
 
Stats do play a big role in how politics shape out. If there is only 2 viable strats then the there tends to be more block party and huge gangbangs. If there are 3 or 4 viable strats then its more split, but we haven't seen a set of stats that allows for 3 or 4 strats in quite a while. While i say "strats" this round bs could have been a strat and i think only 1 alliance went bs and they were a smaller alliance so they can get away with it. Where as a 50 or 60 man tag wouldnt. I'd love to see a set where all 3 metaclasses are viable strats.

BloodyButcher 13 Jul 2015 08:27

Re: R63 stats
 
Quote:

Originally Posted by Tiamat101 (Post 3244285)
Stats do play a big role in how politics shape out. If there is only 2 viable strats then the there tends to be more block party and huge gangbangs. If there are 3 or 4 viable strats then its more split, but we haven't seen a set of stats that allows for 3 or 4 strats in quite a while. While i say "strats" this round bs could have been a strat and i think only 1 alliance went bs and they were a smaller alliance so they can get away with it. Where as a 50 or 60 man tag wouldnt. I'd love to see a set where all 3 metaclasses are viable strats.

We, BowS, did go BS, but had a lot of late starters and off stratters.
BS was very viable, though the politics did play a huge part of how efficient it was for us. If we have had the chance to target the likes of FL/Asc/BF/CT instead of Ult most of the rounds it wouldve been way more efficient.

BloodyButcher 13 Jul 2015 08:29

Re: R63 stats
 
Id also say FI and DE was also "doable" options this round. Im quite suprised to see as much as two alliances going for CR tbh.

Krypton 13 Jul 2015 08:30

Re: R63 stats
 
lol, but then you did think bs was better than cr...in a 3 pod round, when Xan can fake 3 fleets easily and without worry, whilst inconveniencing defenders to have to leave some ships home for fakes. So what do you know?

Krypton 13 Jul 2015 08:31

Re: R63 stats
 
Probably one of the worst readers of stats I've ever come across. It would have probably been even better if there wasnt such a high number of Ziks in the uni, but c'est la vie

BloodyButcher 13 Jul 2015 08:40

Re: R63 stats
 
I started a new thread about last rounds stats set, maybe some interesting discussion could be made there wich we could use for the next round set.

Adapt 13 Jul 2015 12:59

Re: R63 stats
 
Quote:

Originally Posted by Tiamat101 (Post 3244277)
MT is multi targeting stats much like this round and the past 5 rounds. Most races have ships that have T1 and T2 and some T3's.

St is where every ship in every race just has T1.

Obviously there are huge strategic differences between ST and MT but, that will depend heavily on what kind of stat set is made. ST tends to be hyper aggressive a lot of roid swapping where MT tends to be defensive with gangbangs and lolwaves.

Cheers Tia, id enjoy playing a ST round it would be fun as i dont think iv played one since i came back to PA

Does anyone have a link to some old ST Sets?

Mzyxptlk 13 Jul 2015 13:15

Re: R63 stats
 
Quote:

Originally Posted by Tiamat101 (Post 3244285)
Stats do play a big role in how politics shape out. If there is only 2 viable strats then the there tends to be more block party and huge gangbangs. If there are 3 or 4 viable strats then its more split, but we haven't seen a set of stats that allows for 3 or 4 strats in quite a while.

I agree. And there's one more way in which the stats influence politics: the more defensive the stats, the harder it is to land attacks, and the bigger you need your block to be if you want to roid an alliance efficiently.

With single-target stats, in which covering all 6 classes requires 6 ships, landing attacks is easy, and to roid an alliance efficiently, you need 2 alliances.

With multi-target stats, you often need just 4 ships to cover all classes (Cat, Xan and Etd this round), increasing the amount of defense available against your fleet by a factor of 1.5, compared to single-target stats. This means that in order to ptarget an alliance, you need upwards of 4 full tags. BF, Asc and CT have all experienced this first-hand.

Quote:

Originally Posted by Adapt (Post 3244304)
Does anyone have a link to some old ST Sets?

See here.

Appocomaster 13 Jul 2015 13:42

Re: R63 stats
 
so far I've been contacted by:

Blue_Esper (currently doing his stats on beta)
green_cat
B-Butch3r

I'm happy for people to join #pastats and have discussions. I'm also happy to enable polls or have a poll on different sorts of stats, but not sure if that makes any actual difference.

I think the not ST but not majorly MT stats are a reasonable compromise and have been popular in the recent rounds.

As a repeat, I am honestly happy to hand over stats long term / full time to someone else, as I'm struggling to find the time or motivation to look at them in any detail, but would prefer someone not in any alliance to own that

BloodyButcher 16 Jul 2015 07:07

Re: R63 stats
 
So blue_esper whats the plan behind the stats your making? 2-pod classic MT stats?

isildurx 16 Jul 2015 08:34

Re: R63 stats
 
Well they obviously need work. 3 fi pod classes, 1 co pod class.
Corsair stealing init 5

BloodyButcher 16 Jul 2015 08:58

Re: R63 stats
 
Quote:

Originally Posted by isildurx (Post 3244378)
Well they obviously need work. 3 fi pod classes, 1 co pod class.
Corsair stealing init 5

well obviously he hasnt gotten that far yet, only removed the 3rd pods for some races

isildurx 16 Jul 2015 11:33

Re: R63 stats
 
well, alert me when he think they're playable then

Tommy 16 Jul 2015 12:52

Re: R63 stats
 
Quote:

Originally Posted by BloodyButcher (Post 3244286)
We, BowS, did go BS, but had a lot of late starters and off stratters.
BS was very viable, though the politics did play a huge part of how efficient it was for us. If we have had the chance to target the likes of FL/Asc/BF/CT instead of Ult most of the rounds it wouldve been way more efficient.

BS was always going to be horrible. I don't need retailers to shut down FR, I have 600k brokers for that. :(

BloodyButcher 16 Jul 2015 13:10

Re: R63 stats
 
green_cats stats will be upish later today, she will prolly make a own thread for discussing them

Blue_Esper 17 Jul 2015 13:07

Re: R63 stats
 
finally found some time to finish uploading my stats, what's the general consensus of res stealers?

eksero 17 Jul 2015 13:21

Re: R63 stats
 
Quote:

Originally Posted by BloodyButcher
We, BowS, did go BS, but had a lot of late starters and off stratters.
BS was very viable, though the politics did play a huge part of how efficient it was for us. If we have had the chance to target the likes of FL/Asc/BF/CT instead of Ult most of the rounds it wouldve been way more efficient.

You had the chance, you just chose not to :cool:

BloodyButcher 17 Jul 2015 13:29

Re: R63 stats
 
Quote:

Originally Posted by eksero (Post 3244413)
You had the chance, you just chose not to :cool:

haha, thats on the eyes of the beholder. We were politicaly isolated.

Mzyxptlk 17 Jul 2015 17:24

Re: R63 stats
 
Quote:

Originally Posted by Blue_Esper (Post 3244412)
finally found some time to finish uploading my stats, what's the general consensus of res stealers?

They're fine, in my opinion.

M0RPH3US 17 Jul 2015 19:36

Re: R63 stats
 
Quote:

Originally Posted by Appocomaster (Post 3244311)
As a repeat, I am honestly happy to hand over stats long term / full time to someone else, as I'm struggling to find the time or motivation to look at them in any detail, but would prefer someone not in any alliance to own that

i think mz should do that
hes got the skills and no ambitions to play in a alliance serious

can we have a poll ?

BloodyButcher 17 Jul 2015 19:46

Re: R63 stats
 
Quote:

Originally Posted by M0RPH3US (Post 3244429)
i think mz should do that
hes got the skills and no ambitions to play in a alliance serious

can we have a poll ?

I devouch Mz.

Mzyxptlk 17 Jul 2015 20:17

Re: R63 stats
 
I have a top 50 planet in an alliance that had a clear shot at #1. Appoco's criteria exclude me.

I am happy to help out around here, mostly by getting stuff moving by taking some initiative, but that's it.

Tiamat101 17 Jul 2015 23:17

Re: R63 stats
 
If only we could get JBG to come back.

Joseph 18 Jul 2015 05:17

Re: R63 stats
 
always too much people wanting to run stats, i feel like its no time for my humble try. =)

M0RPH3US 18 Jul 2015 07:10

Re: R63 stats
 
Quote:

Originally Posted by Joseph (Post 3244447)
always too much people wanting to run stats, i feel like its no time for my humble try. =)

dont think its an issues if there is several ppl offering stats

the problem is that there needs to be someone with a clue to look at them and pick one
aswell someone not biased

unfortunately those criteria exclude most ppl

Mzyxptlk 18 Jul 2015 07:59

Re: R63 stats
 
Honestly, we should've gotten started a couple of weeks sooner, but I was too busy with Ascendancy to remember. :( Anyway, water under the bridge.

On the bright side, can now tweak 3 sets of stats side by side. We have 2 weeks until round start, so we can give 3 stats makers the full time.

Personally, I'd be in favour of finally giving Joseph's (edit: or m0rpheus') stats a whirl, whereas green_cat's appear... unready, to put it mildly. Along with Blue_Esper's, that gives us 3 sets to choose from.

M0RPH3US 18 Jul 2015 08:07

Re: R63 stats
 
i am in line for any of the servers with my set

waiting...


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