Round 55 stats - any takers?
Is anyone interested in doing them?
Looking for a similar style ST with a few T2s and maybe 1-2 T3s (more for EMP ships). We've redone quite a few sets of stats recently, so willing to have a set from scratch if it's reasonably balanced. I want SKs to have comparable armour/cost to other ships, but their general low damage (maybe lower than before). You can also make a call (with some justification) on: SKs dying Pods dying Cargo (resource stealing) ships coming back Changing the 100/60/30 ratio if necessary I'd like to get a shortlist by Saturday (28th) and be tweaking in beta by Monday (30th) so if that's possible, great. Happy for more general stats things to be discussed in this thread too :) |
Re: Round 55 stats - any takers?
Going to visit my parents the next couple of days. Depending on how bored I get I might put something together.
No guarantees, no promises. |
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https://docs.google.com/spreadsheet/...2c&usp=sharing
Theres prolly a LOT more ships than you were looking for Appoco, but i thought i'd try making a 3pod stat that was mostly ST. And I know that the same 4 people will just Flame about but when you look at stats just remove the person that posted them and evaluate them for what they are. |
Re: Round 55 stats - any takers?
Please no 3 pods stat set.
With the small gals of late, and alliance race being open to the very end id like to see stats being made defensive, with efficient capital hulls ship. Xan needs to be more efficient in such a setup having only FI and DE or FR as pods |
Re: Round 55 stats - any takers?
From my pole of people in this game, they would rather have offensive stats over defensive.
And unless you can say something constructive other than what YOU want to play, keep your comments to suggestions. |
Re: Round 55 stats - any takers?
Defensive stats are awful, no thanks.
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Overall I think xan fi/fr looks a bit too strong att-wise. |
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Utterly senseless offensive stats dosnt encourage alliance playing. The gal sizes has also been redone |
Re: Round 55 stats - any takers?
Just because it's three podclasses doesn't mean it's overly offensive. I'd rather have too offensive stats than terrible defensive stats.
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Re: Round 55 stats - any takers?
Isildurx, I see your concern but both FR and Co have emp that fires and will be pretty effective vs the xan fi, also there being 3 co attack fleets AND 3 fr attack fleets if Xan fi were to become problem I have no doubt people could start to compensate vs it.
And as for Fr, it get utterly BLOWN up by BS, and with Fr being one of the most targeted classes in the stats it and so many limited MT ships you will not be able to build a balanced fleet with it. I wanted to make HYPER aggressive stats and give enough options to all the ally around to make the strats they WANT! rather than the strats that will counter everyone else. EDIT: I did buff Terran Co just a tad bit D/C and A/C since it wouldn't have the desired result otherwise. |
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Re: Round 55 stats - any takers?
Even more efficient alliances Don't like defensive stats because it only PROMOTES def whoring and fortress gals/planets. If you have a 30% chance of being able to cover attacks then the more active and strategically placed alliances will win. This game has 3 modes of judgment(winning) Alliance win, which would promote more offensive stats; Galaxy win, which can win in either offensive or defensive; and Planet Win, which would rather have defensive stats. So you must ask yourself what do you play for.
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Also, I'm all for activity and strategic planning/placement being key factors in winning a game. Sorry, I'm not a huge fan of losing to sheer luck, there needs to be some sort of skill involved, otherwise I could just aswell play one of those facebook games. |
Re: Round 55 stats - any takers?
Defensive stats, offensive stats, the better and more active ally wins out regardless. Offensive stats are fun, defensive stats are stagnant and boring.
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It leaves it up to the alliances how to work it out internally instead of best fencing up gals and block. |
Re: Round 55 stats - any takers?
https://docs.google.com/spreadsheet/...kE&usp=sharing
I edited Tia's stats to something i think the stats should resemble. This is about 25% at this point. Taking a break for a few so i can look at them with fresh eyes in a couple of hours |
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Re: Round 55 stats - any takers?
I began work on a set, but I do not believe it'll be ready before tomorrow.
[edit] Yeah, definitely not going to happen. I got Baldur's Gate 1 and 2 for Christmas, so my day just went poof. |
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I had a dream last night that someone gave me some stats :(
okay, will review Tia's and the modified version today and hopefully get some sort of beta testing going soon |
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Re: Round 55 stats - any takers?
Pods of all class types will also negate the issues perceived or real from last round with ship farming
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Re: Round 55 stats - any takers?
Stats are Loaded into beta, You'll notice that they are 2 Pod stats, Will tweak emp and shit later.
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awww, what happened with the rest of the pods :(
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Re: Round 55 stats - any takers?
Great stats, zik and etd don't even have anti FI
:F |
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whats up to date link please
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ty
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There is a lot of shit to tweak looking at this set. When does round start? Do you have time to overhaul an entire stat set?? I'm presuming there is major changes for zik/etd yeah? |
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Re: Round 55 stats - any takers?
That was my fault, Both the Thief and the Investor were suppose to T1 Fi. It has thus been fixed.
Also Changed Spirit Fr-Co T1 De T2 Fr Init 5-6. Gryphon Fr-> Fi T1 De T2 Fr Init 8 Black Widow Emp-Norm Init 9 T1 Cr T2 Bs |
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I think any time etd and terran has true synergy it has proven to be over powered.
I think the buccaneer needs to be Normal in order for zik to be relevant. Why so many frigates and destroyers? |
Re: Round 55 stats - any takers?
Tenative change to the Spectre, T2 Cr giving it Free fire on Cr ships but at t2.
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Re: Round 55 stats - any takers?
Why do i get the feeling that Tia in no possibole way can be playing Cath much as a race? :/
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Re: Round 55 stats - any takers?
Quite a bit of changes the main one is that Fr and De no longer target each other. As a result I removed one ship from ter/xan/zik's fr/de fleet and repositioned that around. I also removed the Mantis to add the scarab.
Thoughts comments flames(to a minimum). |
Re: Round 55 stats - any takers?
Please explain how you see viable attack classes
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Re: Round 55 stats - any takers?
Wth you do to the fireblade?? U been giving em steroids?
Can you please give cath some way to stop CR? |
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wtf does this have to do with my comment? |
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I have no idea what drugs the monkey is on, but dont take guidance from the monkey with a stick.
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"please no!!!!! Ffs stats defensive enough as it is... Make more holes, don't tighten them up"
interpret it how you want! |
Re: Round 55 stats - any takers?
The spectre is rediculous indeed. I think you should remove the CR targetting.
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Re: Round 55 stats - any takers?
Spectre isn't that ridiculous at all. Doesn't do massive damage against the high armoured Ter Bs and then less efficient against Zik/Cat Cr.
Xan is bad enough with these stats at the moment as Pegs, Beets, Ghost AND Investors all fire before their Fi enemies with Wyvern, Viper/Scarab, Marauder all firing before their Fr enemies (and Etd's Kraken at the same time). Removing the Cr capacity means Xan can only effectively defend against itself (Fi) and Zik Fr only whilst being hit first on attack despite having the worst defensive stats of any race. Essentially, you'd be making them a dead race for next round. |
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Can we have some zero loss zik steal def too please!! |
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Edit: Same problem with Zik though. These stats need work :( |
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