Improve cov ops and scanners
So I played r100 for a one off and one thing that annoyed me was cov ops and scanners. It's become more of a token feature where a few obsessives use it to get as many cov ops / quests as possible without ever having more than a cursory impact on the game. Scanners also get precious little reward for a lot of effort.
What I think would be good would be to have some extra cov op researches that you can only use once you've got to the end of the scan and cov op tech trees. Some ideas would be: - bring back hotwire cov op to steal ships - EMP storm to temporarily make dists useless / less effective - a disrupt ETA cov op to knock back live fleets by ETA 1 and cause chaos with teamups or give you time to get defence My view is putting them this far down the tech tree would make them impractical to abuse, but give scanners/cov oppers the opportunity to have more impact. |
Re: Improve cov ops and scanners
Quote:
I definitely don’t like the idea of a cov op effecting dist. Considering dist have already been nerfed that they’re almost a inviable Strat now. At least scanning helps your alliance for whole round. |
Re: Improve cov ops and scanners
you could reverse it to nerf scanners but whatever -let them do things to affect the game. That's my message.
|
Re: Improve cov ops and scanners
Quote:
frankly i dont trust MHs to close down farms and farmers they are soft as shite... till the MHs get their act together im saying no ship steal covops i do think that coov ops do need a rework especially mid to end round once addressed i would agree with the last eta suggestion to be implimented |
Re: Improve cov ops and scanners
I understand the cheating concern but why would it be profitable to cheat with a research you could only get much later in the round.
When ship steal was pretty obtainable I could see the incentive. But this requires you to complete two sections of the tech tree, and do the required research to actually get it. Or you could make it part of war mode to make it more impractical. I agree the game seems to have a huge multi problem though. Watching a colleague with fleets from [ALLIANCE REDACTED] escorting a single fleet from [ALLIANCE REDACTED] you just despair, because not much is done about it, |
Re: Improve cov ops and scanners
Quote:
farming a certain pod type or ship for immunity v a certain class of fleet if fiery lets the new MHs close folk and if they do a good job maybe just maybe ship steal can be re-introduced... but if the new MHs do close because they ask cui bono? (who benefits in latin) and if fiery just reopens the cheats then no ship cov op its a pity that cheats and clueless MHs ruinit for the rest of us |
Re: Improve cov ops and scanners
Quote:
Quote:
Quote:
|
Re: Improve cov ops and scanners
I do like the suggestions though lok
|
Re: Improve cov ops and scanners
Addition: cov op to reveal the eta of prelaunched fleets
|
Re: Improve cov ops and scanners
ok here is what i would do with cov ops....
Sec centres increases max stealth by 0.5 for a max of 30 sec centres with the current alert bonus new cov op.... Stakekout ....increases max stealth by 0.5 9600 rp after subvert gov 15 agents this would help cov ops from becoming stale after mid to end round. would encourage specialized cov opers and would be amazed if the above is implimented but i would go a step better but would require appoco to do some recoding |
Re: Improve cov ops and scanners
Quote:
|
Re: Improve cov ops and scanners
Quote:
other planets as per normal |
Re: Improve cov ops and scanners
A cov op war mode as the final research where you up your steath by say +10 during war would be a comedy addition
But then again surely you go covop to mess with people so that's a logical way to think about cov opping |
Re: Improve cov ops and scanners
Covop activity tends to die out once population management into security guards is widely used.
Maybe reduce effectiveness of the guards population boost will help the mid-end game usage? Or an equaliser, pop boost into agents to boost stealth. |
Re: Improve cov ops and scanners
Or we could just scrap cov ops.
|
All times are GMT +1. The time now is 13:43. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2002 - 2018