structure killers
hi.
didnt know where to put this thread, so just move it if it doesnt fit here. This round i couldnt be that active so i am aiming for killing 1up scanners. :devil: I got plenty str. killer and wave those buggers each night. I noticed that it is clearly no "Laplace" chance for each construction. If my target has 3 factories, 2 research labs and 55 amps. Each of this 60 constructions should have a chance of p=1/60 to be destroyed. But its allways the case that i destroy 2 factories, 1 research lab and 2-3 amps. It was the case in all of my ~15-20 landings i had this round. Shouldnt each construction have the same, equal chance to be destroyed? :banana: |
Re: structure killers
Well, the way it works is based on the number of types of constructions - ie, there were Light, Medium and Heavy Factories, Research Labs and Amps. Thus, killing an amp occurs with a 1/5 probability as amps only account for one fifth of all the types of constructions.
Its a bit silly i know, and it means that factories tend to take the most hits, but yeah :\ |
Re: structure killers
Oh, and the Search function on these forums is actually quite useful :\
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Re: structure killers
congratz sov... u stated the status quo.
but i want it changed \o/ |
Re: structure killers
why? :p
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Re: structure killers
I was told last round that it would be fixed but it seems it hasn't been fixed.
I feel betrayed. Betrayed! |
Re: structure killers
Are you sure it wasnt put onto the 'todo list' mate? ;).
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Re: structure killers
Maybe.
The betrayal is still felt though! |
Re: structure killers
Quote:
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Re: structure killers
Kal's todo list of things to fix in PA is longer than my playboy bunnies todo list.. :(
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no more structure killing
hmm.. change structure kill to damage only (u have to repair ur structure) e.g with 50% damage on light factory,u get like 50% of production only and u have to repair it if u wanna utilize ur structure again ( abit annoy but hey its just a suggestion and discussion , feel free to discuss) ^.^
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Re: structure killers
I was under the impression that this was setup intentionally. It doesn't require a "Fix"
I think further discussion should focus on the "Why" it should be changed. I favor status quo, it increases the chances that you kill something worthwhile and make SK's part of long term strategy. |
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