The honorable demort
I'm just chatting with demort, and he started of by saying that he will be running 3 full tags next round. That would be carnage, carn and heresy for those unaware. He keeps saying that he is proud and honored that he has so many followers, and I try to explain to him why I think having 180 planets under your control is bad for the game.
This continues into the fashion where he says he just can't say no to anyone. And everyone wants to play with him. So is this actually a good scenario for the game? Where we now have demort with around 180 planets before round start, making both universe politics and all other alliances at a huge disadvantage. Not to mention the coordination of galraids and bashing amongst all other galaxies from start. I wish Pa staff would get that huge stick out their asses and make tag limits 30/30 or 40/40. So it's at least a bit more balanced in the battle of QUANTITY vs quality. I'd be honestly suprised if we don't see a new drop in players during/after this round. |
Re: The honorable demort
The same old whimping from you eh...
If you cannot play with people, maybe you should find another game? Only because you cant live in a bigger tag, dosnt mean everyone else should suffer. And it has been show time and time again, that large tags are uncontrollable 9/10 times. If Demort, or anyone else actualy manage to keep a tag of 120+ players together and benefit from it, i think its well desevered. DLR last round, Heresy, KittyCatZLionZCaRnCarisan, VGN, a million Norse iterations, and a billion of Nelito/Brazillian tags all keep jumping around into new tags/mergers or have major blows outs just because they simply lack the ability to work with who ever they merge with/play with. More people = more conflicting interest = more drama |
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It's not ideal to have all these allys linked as it prevents politics from being as fluid as possible however it's not like Carnage have come out and dominated the last 5 rounds.
Other alliances dont just have their head in the sand and have no idea about the relationship. They will set their own politics and counteract accordingly. |
Re: The honorable demort
so let me get this straight....
Demort is running 3 full tags gonna nap 70% of the universe and still not get a tag win... The pure irony/hypocrisy here is that 90% of the playerbase cried the first time ult ran with a tag and a half/quarter because so many wanted to play under the HC team, YET here's Demort chilling with 3 FULL tags and barely anyone seems to to give a flying shit... where do i sign up for an inc free round until 20 fleets hit a tag and they crumble like the proverbial they are? :salute: |
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Your arguments are so flawed, it realy is not point trying to read your posts with an open mind anymore. "I wish Pa staff would get that huge stick out their asses and make tag limits 30/30 or 40/40. So it's at least a bit more balanced in the battle of QUANTITY vs quality." How would Demort running 6 full tags instead of 3 make this game better? |
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But it does prove a very valid point, that either way its usually is 2-3 tags cooporating together for the entire round anyways. But id rather have half the universe working with Demort, than half the universe having a EOR NAP with what ever alliance is winning from the start wether its ND/DLR or Ult as in the past. |
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Ultores love to claim they are being unfairly threated when they keep being cheating scumbags, there is no hypocrisy here. |
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Which is not my point, the complaints was to Ult having a extra tag full of multies more so than having a extra tag in general |
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I agree that other alliances aren't blind, and that they will attempt to counter overly large alliances by forming agreements between themselves. However, I'd argue those don't fully solve the problem, because an agreement between 2 60-man alliances is inherently less stable than 1 120-man alliance. Agreements between alliances end several times a round, whereas alliances fall apart much less frequently. In addition, when an agreement between alliances ends, it's often done without bloodshed; when an alliance falls apart (regardless of how many tags it used), it's almost always a messy affair involving emoquitting, multi-round grudges, etc. This forms a buffer against mid-round alliance breakups, because no one comes out ahead. |
Re: The honorable demort
Hmm...so am i understanding things correctly; Carn Carnage and Heresey will have same/similar command staff and/or shared command staff channel? That pretty much says they will "coordinate" their attacks even if it is unofficial. So basically you could have the potential to have 180 planets hitting the same X number of tags/forts.
They are a block which is fine, we have had blocks before. My question is will each of them still have a support tag? It also gives them 60 support planets in tag since only 40 count towards tag limit. That is a HUGE advantage and is more my concern. 180 planets, no problem its a block....60 support planets in tag plus whatever support tag....that is an issue and they can hide crashes more effectively and of course can kill enemy value. Will be interesting to see how the PA universe takes the news. Could be a bash fest since they would only really need like 2 or 3 naps to break the PA universe alliances. Let the roiding begin =) |
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Game on :up:
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If you cant beat em join em?
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It's Demort.
I don't see the problem. |
Re: The honorable demort
I bet carnage still don't win
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This is hilarious
Carnage and Heresy are friendly pre round So are Faceless and ND FL has support tag and so does ND So OMG Turjake is in control Of 4 tags - can pa team help? Stop your jibber jabber noobs and either recruit more join a bigger tag or sort your pols ... |
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Oh come on CBA, you know there is a substantial difference between 2 alliances having a friendly arrangement yet maintaining their own autonomy, separate hc etc, and 3 alliances having the same overall leader/hc team etc. In a game which is struggling to get over 500 players at this point, having one person/command group in control of a potential 180 planet's is unnecessary and damaging to the game. |
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What 3 alliances? |
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Carn, carnage and heresy
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Yeah [CaRn] is CaRnage.
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Re: The honorable demort
Well isn't this fun
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Re: The honorable demort
Are you refering to the peng / fl / nd block. I think its fun times ahead. :)
Love proper fights. Glad we were well prepared :) |
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A self-fulfilling prophecy if ever I saw one.
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Point taken ofc, we aint stupid.
Then again u think FL wouldnt have coordinated their attacks with others, alltho done so 2 rounds in a row? (from 3 to 5 tags) ND and DLR wouldnt be napped or allied, as been every round from round start to eor. Plus the overflow players of ND. I could carry on this list... Starting solo didnt quite work well the last couple of rounds. We were indeed left solo. :) The only difference is we host death weight, while the other allied tags try to stay determined. We are as always fighting the odds, but we always do. So anything I do to arm ourselves is well justified in this game of politics. :) Honoured we are ofc, for the constant need to block on us. As said, we came prepared and all open about it. The others may carry on to search their excuses to. |
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As I said before everyone would review their politics early round and adjust accordingly. Everyone wants to win, kudos to carn/hersey putting themselves in with a chance and same said to fl, nd and p3ng. There is a lot to play out and let the best side win. |
Re: The honorable demort
As I explained above, who is the one counter blocking?
Ones doing it constantly or ones matching numbers now and then? And with best u mean biggest? I take good care of my members, also the idle types. Thats no valid reason to gang on us. You could stop kicking people with lifes too ;) Maybe we would have more players in this game. |
Re: The honorable demort
Pols is Pols is Pols
May the best Pols man create the biggest alliance. May the best alliance defeat the biggest allied alliance. Good luck ! It has been a brilliant round so far !! A real entertaining one and we still have 2/3 of the fun to go !! |
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I stand by my claim that long-lasting (especially pre-round, all-round) deals are bad for the game, though, regardless of who forge them, and the closer the cooperation, the worse it is. |
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But it's like sport, everyone wants to see offensive and attacking games but coaches want to win over everything, so you see defensive tactics. You can't blaim the coaches and I think the same applies here. Everyone wants to win over whats the best for the game. |
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Long term deals are vital to the survival of small tags. if a big alliance has a long term deal with another big alliance it has much more impact on ranks than if 2 small tags join up for a round
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Yeah, some long term lasting deals are indeed very bad for the game, but so far this round you could argue that this time its an exception to the normal. As long as the battle field is somewhat even, long term block wars can be very healthy for a round, which this round so far kinda proves as both the small fencer tags and the top4 tags by no means is having a terrible or boring round this far. Now i would only encourage short terms deals, as once the sides get uneven the round might be over before even completing half of the round. The question is how long FL/p3ng/ND will hit KittyCatZ and falling behind, before they just say f*ck it and go punish the fencers instead. |
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The advantage of short term agreements is that they work just as well as long term agreements in situations in which long term agreements do well, while also working well in situations in which long term agreements are harmful to the game. Short term deals don't have to stay short term, after all. A 3-day NAP can very easily be extended to a week if the circumstances warrant it, and longer if they continue to do so. That way, you get only non-harmful long term agreements, since you don't have to predict the future for weeks in advance. Swainey is also right: what is good or bad for the game is not necessarily the same as what is good or bad for winning the game. It's unfortunate the incentives are not better aligned, but so it goes. |
Re: The honorable demort
So looks like the bigger block always win eh.
Hersey/CaRn seems to be losing ground steadily the last week against FL/ND/p3ng, looks like they are outgunned. Unless they can recruit another tag to their cause to make the battlefield even, i dont see them turning this as they are outnumbered atm. |
Re: The honorable demort
They're looking quite solid with VGN, HR, TS and mfC on their side.
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Nah, but seems like the war ended draw, now everyone should go for cheap roids at TS instead |
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