New Owner Prediction Thread
i predict nothing will change
i predict servers will run crap in start i predict appocomaster wont get payed for codin i hope i am wrong r43 pa will be sold to spinner! |
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try not to scare off the new owners before they even have a chance to do anything m0. ¬_¬
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scare them off? why should we have any hopes? We, as a community, have been neglected and butt****ed for years. I predict the butt****ing will continue
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i was optimistic the last time, and i wish i could say i was so still, but i am not i am happy if i see my predictions fail |
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I'd judge them by their plans and pretty much by what they do straight away to change the game.
They need to make it more accessible, for a start. |
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Groundhog day \o/
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I would not be surprised if they were just looking for a somewhat known sci-fi brand and then revamp it using War of Legends with different art assets.
Then again I may be wrong on this one. However, it's nice to see that finally there is an owner with experience in this part of the market, so hope for PA turning better can definitely be justified. |
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round 43? bit optamistic there morph i predict PA will be sold on again in 41 with around 200 active planets and 400 inactives left. to some even more hopeless owner who will promise lots deliver nothing and finally let the game die due to lack of intrest
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Yet still he is here!!! How many changes must we implement to rid PA of Wishy!! |
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The mention of creating a sequel suggests they're trying to buy the community and then focus on a new game. I think that's pretty much what zPeti did, and it meant nothing much was contributed to Pa.
But, I'll give them the benefit of the doubt for now. Welcome aboard new guys! |
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I've got hope for Jagex, they've proven to be pretty great with internet games (Runescape) so hopefully they'll bring what's needed to PA
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should just accept PA is basically dead and concentrate on the sequel imo. PA is old and needs to be archived.
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.prop kick Cin being only a codemonkey. shouldn't be in charge of anything, should just code. Also stops any form of real progress. Has no clue where he wants to go or how he wants to go there. So I say, he is out.
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The real question is...
Can they be any worse? They would have to try really hard to do that, so at least there's a faint light at the end of the tunnel. |
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Going off Jagex's history and considering they are an established organisation, I think PA is in fairly good hands, either in it's current format with on going additions or a new up to date game with PA-esque features. |
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I had high hopes for the last owner, who didn't do a ****ing thing.
Hopefully these people, with a credible history, will give PA what it deserves. Personally, I'll not be playing again anytime soon. I do however continue to monitor the game's progress (or lack thereof) and would love to see it become interesting and playable again. |
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I think they have until the end of the year (when Spinner's game is ready) to come up with an improved game. Or I predict the community will go back to daddy.
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well i dont want a sequel
i dont want a new game by spinner i want PLANETARION and i think i speak for many around |
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Taking a round off, cause you cba to play with an awful set of stats isnt quitting. |
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I'm dismayed by their stated intention to "work with the PA Team".
The PA Team are variously unimaginative; under resourced; inexperienced; unprofessional; uninspiring; and hopelessly directionless. This game needs the PA Team's input like it needs a hole in the head. What it does need is a developer with a sense of purpose, a clear direction, and an ultimate outcome in mind. Without that, I doubt this 'new beginning' will lead to anything more than the slow and inevitable death of this game. |
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Atleast Jagex have the resources to develop PA unlike pete did who seemed to be a one man band who didn't even have access to the internet at home.....
this is a proven company with a great history, how about we do something radical and give them a chance. I think that these guys would probably be better off getting spinner to shelve his game and bring him in to work with planetarion as only he really knows how to take this forward due to his track record with the game. I personally agree with m0, i don't want a new game or a sequel i want planetarion to continue.... |
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I am always surprised, and often afraid, when Mek says something vaguely intelligent.
Please try not to make a habit of it. |
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quick google search reveiled http://www.mechscapeworld.com/forums...howtopic=12731 !!!
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Did this guy actually sign up to PA cos i swear in the 5 rounds i have played i have never 'lvled up'. Am i missing something?!?! I also dont remember clicking a button 10000 times but then im not a scanwhore... Also 120 xp a tick - this guy must have been a real player!! |
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The problem is that that's what the game actually looks like due to the way the "quests" are laid out. First page, first thing you see. Basically everything to do with PA is a wall of text. This was acceptable back in 2000 (and honest to god it was better then as well) but these days it just looks retarded.
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Thats actually valuable feedback and not something to mock, unless we want to carry on the charade of 'a facebook app would solve everything'!!! which the PA suggestion forums seemed to hold as the holy grail to fixing PA without even stopping to think that the game would fail so hard in facebook due to its graphics, gameplay and time required. but anyway back onto the subject of the new owners.. They said in the announcement that they planned to make a 'sequal' to PA plus the fact that they now own galaxytarion.. seems they intend to remake PA which may be a good thing. |
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Anyway, this does show the burden of introducing new players to the game. It's a fairly simple on it's face but complicated to get a knack for without help. The fun part of the game is being part of an alliance. I wish we could funnel new players into an alliance, where they would get the help and support they need, more efficiently. |
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Allthough it's nowhere near being in a player owned alliance, but it's a start. |
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i think the problem is that some/many/most new players dont want to be part of alliances, they dont want to meet ppl, they dont want to chat on irc, they just want to try to play the game
ofc as we all know it wont work without alliance, without irc, without meeting and getting to know people maybe thats where we have to step in and announce to everyone, that PA is no fun playing it for yourself how do those game companies put it "Game Experience May Change During Online Play" we should ammend that "Game Experience Will Change During Alliance Play" |
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Yeah. The radical difference between Planetarion and your generic MMO is that most MMOs actually offer content worth a dime even if you didn't really participate with other players - or at least the "introductionary" part doesn't really require you to cooperate with others, and the cooperation with others is sublty swung unto you as you progress in the game. Planetarion is very, very little if anything at all but a small pile of excel sheets. That is, if you don't consider the social aspect of it. If you don't get involved in the social frame fast enough, odds are you'll get bored of the game in two days. Which would imply that the game needs either a stronger function of integrating new players to the social system, or more attractive "single player" content, or possibly both. |
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we can ofc make it more fun to look at, like i suggested in other threads before, with implementing gfx and some features, but it would remain a multiplayer game more then anthing else regarding the integration i agree, but there have always been alliances doing so, i am thinking of ASS which done it many many rounds or now the horde is trying aswell but i think more then those steps to integrate new ppl it is a PA/Crew task to make the fact known that PA is no and never will be a single player game |
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It's not a single player game. If it were I wouldn't play it. But the average schmuck signing up for the game doesn't know that he needs to get on IRC and join a team.
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I believe not only the integration to the community needs to be made better but also the single player aspect needs to be looked into, since, of course established community members won't feel it's important or intresting, but from a point of a new player it might be something to get them into the game good enough to actually be intrested in the social frame.
Whether this could happen in a height of granting players more ability to micromanage their planets and ships (Master of Orion style), or something different, I'm sure suggestions will be around (I personally am a fan of expanding planetary micromanagement to a Master of Orion direction to bring single player depth to the game that also adds to the multiplayer potential). |
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There are single-player elements in PA today. Cov-ops for instance is really something you do "by yourself".
Thats the main reason cov-ops was implemented back in the days. But other elements of SP or single player effort has actually been removed. The "getting a good start" is completely gone, the "composing a different fleet" is nearly gone and the outcome of your round is more based on wether or not you are in a atrong alliance and the political landscape. If you are in an alliance somewhere in the middle of the ranks, it doesn't matter how well you know the game, you are just food for bigger fish. I might be overdoing it here, but there is, in my opinion very little "gameplay" left here. Ask yourself one question: What could I have done last round to end up with a much bigger networth, score etc. How many descisions did you make that caused the end-result? Its a fair question :) |
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For your supposition to be true the winning alliance has to secure the win relatively early and dominate the end round, allowing it to prune out non-critical hostiles from the high ranks before rounds end. Given the current scoring system and the effort it requires, this seldom happens. Closest we've had that I remember was rnd28 when Asc held 26 top32 planets. |
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