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-   -   green_cat R63 stats (https://pirate.planetarion.com/showthread.php?t=200989)

green_cat 16 Jul 2015 16:33

green_cat R63 stats
 
And i was why NOT...... i can multiply ad divide numbers. It can not be THAT difficult
It is still in progress. All opinions and suggestions are welcome.

A/C-D/C and EMP EFF/RES aint finished yet, but this is the draft on ships/classes/init/targetting

http://speedgame.planetarion.com/man...n=105810496287

NoXiouS 16 Jul 2015 17:13

Re: green_cat R63 stats
 
Targeting really needs another look :) it's really a mess at the moment. There are also some rather big design flaws here and there including:
- zik having FR pods and FR res stealer.
- FR being utterly unplayable offensewise due to targeting.
- CR is pretty much unplayable offensewise due to targeting and inits.
- BS is absolutely useless offensewise.
- Lancer makes no sense with ETD targeting and pod classes.
- DE is pretty useless in both attack and defense.
- FI is utterly useless everywhere (well, massing against CO is an option).
- CO is the ONLY option to play at all (only coverable by Chimera that shoots them for free [unless someone manages to farm some xan CO and even then it's a gamble]) and with these targets, CO is a 1 ship build for 3 races (as no one needs to shoot FR that doesn't shoot CO).

Otherwise... I'm tempted to see what they end up as.

Krypton 16 Jul 2015 18:04

Re: green_cat R63 stats
 
I guess it's due to the ST, but there seems a real lack of ships and options for fr/de other from using them as a defensive option with these stats

Edit: Only took a quick look and realise this only applies to FR fleets. DE looks quite playable.

Krypton 16 Jul 2015 19:28

Re: green_cat R63 stats
 
Taken a more in depth look now and it seems to me that I just second all of the points made by Noxious.

Tiamat101 16 Jul 2015 20:01

Re: green_cat R63 stats
 
One of the big problems i see is with the Chimera as it free fires on all Co(except xan co) There isnt even an easy fix to this unless you intend on not having fi/co fire at De like R60.

The idea of terran being the counter to terran has never been on my list of things that you should do. By forcing Ter De to fire on Bs and ter bs to fire faster on De you are removing any real offensive need for Ter De, its only purpose will be to build 200k value in Chimera and stop all Co incs.


Another main issue to look into would be same init fire from ships. Syren Vs shadow being the one I will focus on. Since PA is about saving value just having enough shadows to deal 200k damage to bs(so likly 300k value) Will be enough for a 2 tick def ship shadows to stop 90% of Bs incomings and since they are cloaked the xans would never have to risk value.

All of this i have gotten just be reading the stats from Terran perspective. I imagine if i do the same thing from the other 4 races I will find more things that pop up. These stats require some work and you admit that, which is good.

fortran 16 Jul 2015 20:17

Re: green_cat R63 stats
 
Why dont start with something that Apoc signed he was expecting: Races with 2-3(preferably 2) ships targetting 2 classes? Imo that would be the first step to get a set of stats chosen...

Mzyxptlk 16 Jul 2015 20:27

Re: green_cat R63 stats
 
Fr is 0 loss against Bs. Fi is 0 loss against Fr. Co is 0 loss against Fr. De is 0 loss against Fi.

Tiamat101 17 Jul 2015 01:32

Re: green_cat R63 stats
 
Quote:

Originally Posted by Mzyxptlk (Post 3244397)
Fr is 0 loss against Bs. Fi is 0 loss against Fr. Co is 0 loss against Fr. De is 0 loss against Fi.

I assume you mean De is 0 loss vs Co not fi?

BloodyButcher 17 Jul 2015 03:58

Re: green_cat R63 stats
 
Quote:

Originally Posted by NoXiouS (Post 3244391)
Targeting really needs another look :) it's really a mess at the moment. There are also some rather big design flaws here and there including:
- zik having FR pods and FR res stealer.
- FR being utterly unplayable offensewise due to targeting.
- CR is pretty much unplayable offensewise due to targeting and inits.
- BS is absolutely useless offensewise.
- Lancer makes no sense with ETD targeting and pod classes.
- DE is pretty useless in both attack and defense.
- FI is utterly useless everywhere (well, massing against CO is an option).
- CO is the ONLY option to play at all (only coverable by Chimera that shoots them for free [unless someone manages to farm some xan CO and even then it's a gamble]) and with these targets, CO is a 1 ship build for 3 races (as no one needs to shoot FR that doesn't shoot CO).

Otherwise... I'm tempted to see what they end up as.

You shouldve seen the first draft :salute:

BloodyButcher 17 Jul 2015 04:12

Re: green_cat R63 stats
 
Anyway green_cat

As i said earlier id start working at those "none loss def ships issue".

1.

Zik FR has nothing targetting CO, and no other races got FR pods.

Krypton 17 Jul 2015 12:11

Re: green_cat R63 stats
 
Please no full ST stats. Takes another element of skill out of the game.

BloodyButcher 17 Jul 2015 12:19

Re: green_cat R63 stats
 
Quote:

Originally Posted by Krypton (Post 3244408)
Please no full ST stats. Takes another element of skill out of the game.

Some people want ST.
I dont, but luckily for me there will be atleast 3 sets to choose from :p

Krypton 17 Jul 2015 12:41

Re: green_cat R63 stats
 
These people are the ones that cant pick a good MT strategy for their ally. There is no reason why anyone would want a full ST set otherwise

fortran 17 Jul 2015 14:55

Re: green_cat R63 stats
 
Quote:

Originally Posted by BloodyButcher (Post 3244409)
Some people want ST.
I dont, but luckily for me there will be atleast 3 sets to choose from :p

The last ST round nerfed the XP formula in a way to forbid xpwhoring. It must mean something about how "good" are these kinds of stats.

Mzyxptlk 17 Jul 2015 17:25

Re: green_cat R63 stats
 
Quote:

Originally Posted by Tiamat101 (Post 3244398)
I assume you mean De is 0 loss vs Co not fi?

No. Wraith.

M0RPH3US 17 Jul 2015 19:17

Re: green_cat R63 stats
 
hey greenie, did you code a random stats generator ? ;)

But yes, first you should get rid of the 0 loss defence ships
e.g. FR targeting BS or or DE targeting FI

and also from what appoco said, it doesnt sound like heŽd be choosing a full ST set for the round - so you might want to adapt if the design is aiming to be used

green_cat 20 Jul 2015 12:47

Re: green_cat R63 stats
 
M00000
ty<3
as always
redesigning the stats:)
p.s. yes everything i added was random. didnt look at who shoots at what or back :)

Mzyxptlk 20 Jul 2015 14:20

Re: green_cat R63 stats
 
Thanks for wasting our time. I won't be looking at these again, **** that shit.

green_cat 21 Jul 2015 11:01

Re: green_cat R63 stats
 
Leaving making stats to guys with more knowledge about it.. Ill be working on those till they look proper , then ill bug you again
:P
Good luck guys!

Knight Theamion 21 Jul 2015 14:43

Re: green_cat R63 stats
 
just give up.

Cochese 21 Jul 2015 15:21

Re: green_cat R63 stats
 
Throwing in the obligatory "dafuq?"

Unfortunately once again, what mz said :(


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